B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

For discussion of other cellular automata.
Post Reply
User avatar
silversmith
Posts: 470
Joined: June 15th, 2020, 6:20 pm
Location: Pennsylvania, USA, Earth, Sector 5ff63D6

B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by silversmith »

This is my attempt at making a 2 state INT wiring rule with universal construction.

As a proof of concept, here is a synthesis of a signal elbow for turning signals

Code: Select all

#C [[ ZOOM 10 X -370 Y 1 STEP 10 ]]
x = 757, y = 3, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
o2b754o$o4bo10bo7bo5bo5bo5bo5bo5bo5bo12bo7bo7bo11bo21bo5bo5bo5bo7bo6bo
6bo9bo14bo14bo7bo10bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo7bo5bo19bo
5bo15bo5bo7bo5bo8bo8bo6bo5bo20bo6bo5bo17bo26bo5bo9bo14bo5bo5bo5bo5bo
23bo5bo5bo5bo8bo5bo15bo5bo7bo5bo7bo5bo7bo5bo7bo5bo15bo14bo8bo5bo5bo5bo
5bo5bo7bo$6bo10bo7bo5bo5bo5bo5bo5bo5bo12bo7bo7bo11bo21bo5bo5bo5bo7bo6b
o6bo9bo14bo14bo7bo10bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo7bo5bo19b
o5bo15bo5bo7bo5bo8bo8bo6bo5bo20bo6bo5bo17bo26bo5bo9bo14bo5bo5bo5bo5bo
23bo5bo5bo5bo8bo5bo15bo5bo7bo5bo7bo5bo7bo5bo7bo5bo15bo14bo8bo5bo5bo5bo
5bo5bo7bo!
This is my current toolkit of instructions and other reactions

Code: Select all

x = 277, y = 127, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
2bo$2bo$4b106o$5bo6bo6bo6bo5bo22bo5bo8bo6bo5bo5bo5bo7bo$6bo6bo6bo6bo5b
o22bo5bo8bo6bo5bo5bo5bo7bo10$b23o$bo8bo5bo$11bo5bo5$b3o$b33o$5bo6bo7bo
5bo$6bo6bo7bo5bo4$bo$b54o$6bo8bo6bo5bo5bo5bo7bo$7bo8bo6bo5bo5bo5bo7bo
8$5b257o$b2o4bo12bo7bo7bo11bo21bo5bo5bo5bo7bo6bo6bo9bo14bo14bo7bo10bo
5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo7bo$8bo12bo7bo7bo11bo21bo5bo5bo
5bo7bo6bo6bo9bo14bo14bo7bo10bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo5bo
7bo16$o2b265o$o4bo8bo8bo6bo5bo20bo6bo5bo17bo26bo5bo9bo14bo5bo5bo5bo5bo
23bo5bo5bo5bo8bo5bo15bo5bo7bo$6bo8bo8bo6bo5bo20bo6bo5bo17bo26bo5bo9bo
14bo5bo5bo5bo5bo23bo5bo5bo5bo8bo5bo15bo5bo7bo16$o2b41o$o4bo15bo14bo$6b
o15bo14bo11$o2b53o$o4bo5bo14bo8bo$6bo5bo14bo8bo11$4b273o$2o4bo6bo8bo6b
o9bo12bo5bo11bo6bo5bo5bo5bo5bo5bo5bo7bo7bo12bo27bo5bo5bo5bo5bo9bo5bo
10bo9bo6bo5bo5bo5bo5bo5bo5bo$7bo6bo8bo6bo9bo12bo5bo11bo6bo5bo5bo5bo5bo
5bo5bo7bo7bo12bo27bo5bo5bo5bo5bo9bo5bo10bo9bo6bo5bo5bo5bo5bo5bo5bo11$
2o2b58o$6bo8bo5bo15bo5bo7bo$7bo8bo5bo15bo5bo7bo8$o2b69o$o4bo19bo5bo15b
o5bo7bo$6bo19bo5bo15bo5bo7bo!
The rule also has natural c/3 and 4c/46d spaceships

Code: Select all

x = 17, y = 12, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
7bo$7b2o$7bobo$8b3o2$2bo12b2o$bo$bo12b3o$obo11b3o$3o$obo12b2o$bo!
I have not yet found a synthesis for a elbow which turns signals the other way, and that would probably be the best next step for developing this rule.
User avatar
FWKnightship
Posts: 1783
Joined: June 23rd, 2019, 3:10 am
Location: Hey,wait!! Where am I!? Help! Somebody help!I'm lost!!

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by FWKnightship »

c/11 wickstretcher:

Code: Select all

x = 5, y = 8, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
ob3o$3bo$bo$bo$bo$bo$bo$bo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
googleplex
Posts: 331
Joined: January 24th, 2018, 4:36 pm
Location: Minnesota, USA

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by googleplex »

O log N? growth:

Code: Select all

x = 5, y = 16, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
2bo$2bo3$3bo$3bo$3bo$3bo$3bo$2b2o$bobo$3bo2$4bo$4bo$4bo!


c/2 wickstrecher:

Code: Select all

x = 6, y = 3, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
b4o$o4bo$b4o!

Look at me! I make patterns in golly and go on the forums! I wanna be Famous!
User avatar
LaundryPizza03
Posts: 2645
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by LaundryPizza03 »

googleplex wrote: October 24th, 2022, 10:19 am O log N? growth:

Code: Select all

x = 5, y = 16, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
2bo$2bo3$3bo$3bo$3bo$3bo$3bo$2b2o$bobo$3bo2$4bo$4bo$4bo!
O(sqrt t). It consists of a signal bouncing back and forth and extending the wire in one direction.

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia
User avatar
Anivec
Posts: 2017
Joined: January 28th, 2022, 7:18 pm
Location: In 4.3 miles, take a right onto Exit 54

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by Anivec »

Reflector from Discord by silversmith:

Code: Select all

x = 18, y = 11, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
2b16o2$o3bo$o3bo$4bo$4bob12o$4bo10bo$4bo11bo$4bo2$6b2o!
User avatar
NimbleRogue
Posts: 774
Joined: January 11th, 2021, 11:48 pm

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by NimbleRogue »

Three reactions with the c/11 wick stretcher that are useful

Code: Select all

x = 67, y = 49, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
4$2b3o14b3o23b3o$bo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16b
o25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo
16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25bo$
3b2o16bo25bo$2bobo16bo25bo$4bo16bo25bo$4bo16bo25bo$4bo16bo25b2o$4bo16b
2o26bo$3b2o18bo$2bo!
This reaction was so close to being amazing but still may have some usefulness

Code: Select all

x = 13, y = 18, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
6bo$6bo$6bo$6bo$6bo$6bo$6bob2o$6bo$3b2obobo$6b2o$6bo$6bo$6bo3$7bo$7bo!
Edit 1: These may have more uses given they work with a single signal

Code: Select all

x = 92, y = 42, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
8$48bo$18bo29bo$18bo29bo$83bo$19bo29bo33bo$19bo29bo33bo$19bo29bo26b4o
3bo$12b4o3bo22b4o3bo27b2o4bobo$13b2o4bobo21b2o4bobo23b2ob4ob2o$11b2ob
4ob2o20b2ob4ob2o27bobo2bo$14bobo2bo24bobo2bo28bob2obo$14bob2obo24bob2o
bo28bobo2bo$14bobo2bo24bobo2bo25b2ob4ob2o$11b2ob4ob2o20b2ob4ob2o26b2o
4bobo$13b2o4bobo21b2o4bobo24b4o3bo$12b4o3bo22b4o3bo33bo$19bo29bo33bo$
19bo29bo33bo$19bo29bo$19bo$19bo2$18bo$18bo!
Last edited by NimbleRogue on June 12th, 2024, 6:28 pm, edited 1 time in total.
There you are
User avatar
silversmith
Posts: 470
Joined: June 15th, 2020, 6:20 pm
Location: Pennsylvania, USA, Earth, Sector 5ff63D6

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by silversmith »

c/2 spaceship found with rlifesrc

Code: Select all

x = 50, y = 20, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
........oooooo.....o..............................$
........oo..o.......oo...o..o.....................$
.......o..oooo...o.o.o.o...oo.o.ooooooo...........$
....oo.oo.......oooo.o.o..o.o.o........o..........$
.....o.o.o.........oo..oooo.o...ooooooo...........$
o..o.o...o.o.oo...oo...o.ooo......ooo.............$
..ooo...oo.oo..o..ooooo.oooo..o.o..ooooooooo......$
.o............o.........o.ooo.o.o...o.oo..o.......$
......ooo..ooo..o.o.o..o.o.oooo..ooo.oo.oooo......$
.ooo.o.oo.o.oo.o.o.o.o.o..oo..o.o....o............$
.ooo.o.oo.o.oo.o.o.o.o.o..oo..o.o....o............$
......ooo..ooo..o.o.o..o.o.oooo..ooo.oo.oooo......$
.o............o.........o.ooo.o.o...o.oo..o.......$
..ooo...oo.oo..o..ooooo.oooo..o.o..ooooooooo......$
o..o.o...o.o.oo...oo...o.ooo......ooo.............$
.....o.o.o.........oo..oooo.o...ooooooo...........$
....oo.oo.......oooo.o.o..o.o.o........o..........$
.......o..oooo...o.o.o.o...oo.o.ooooooo...........$
........oo..o.......oo...o..o.....................$
........oooooo.....o..............................!
two more instructions; a larger pull, and an object synthesis with more clearance than the existing domino synthesis

Code: Select all

#C [[ ZOOM 10 X -140 Y 0 STEP 4 ]]
x = 300, y = 16, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
o2b112o$o4bo5bo6bo6bo5bo36bo8bo6bo5bo5bo5bo7bo$6bo5bo6bo6bo5bo36bo8bo
6bo5bo5bo5bo7bo11$o2b297o$o4bo5bo14bo8bo5bo7bo6bo7bo5bo7bo5bo7bo6bo8bo
5bo11bo5bo8bo11bo9bo6bo5bo5bo5bo5bo5bo5bo5bo5bo5bo18bo7bo8bo6bo5bo5bo
5bo7bo$6bo5bo14bo8bo5bo7bo6bo7bo5bo7bo5bo7bo6bo8bo5bo11bo5bo8bo11bo9bo
6bo5bo5bo5bo5bo5bo5bo5bo5bo5bo18bo7bo8bo6bo5bo5bo5bo7bo!
Last edited by silversmith on October 27th, 2022, 12:22 pm, edited 1 time in total.
User avatar
NimbleRogue
Posts: 774
Joined: January 11th, 2021, 11:48 pm

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by NimbleRogue »

Here is a cool push reaction

Code: Select all

x = 24, y = 28, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
$14b2o2$12bobo2$15bo$12bo$13b2o$14bo$14bo$14bo$12bobo$13b2o$14bo$14bo
4$12bo$12bo$14bo$14bo!
There you are
User avatar
silversmith
Posts: 470
Joined: June 15th, 2020, 6:20 pm
Location: Pennsylvania, USA, Earth, Sector 5ff63D6

Re: B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e

Post by silversmith »

An instruction for duplicating synthesis targets and a higher clearance domino synthesis

Code: Select all

#C [[ ZOOM 10 X -170 Y 0 STEP 4 ]]
x = 356, y = 22, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
o2b143o$o4bo9bo13bo5bo5bo6bo5bo6bo7bo5bo15bo5bo7bo6bo5bo5bo5bo5bo5bo$
6bo9bo13bo5bo5bo6bo5bo6bo7bo5bo15bo5bo7bo6bo5bo5bo5bo5bo5bo17$o2b353o$
o4bo9bo10bo8bo7bo7bo10bo4bo12bo5bo13bo5bo5bo5bo5bo5bo5bo5bo5bo5bo7bo5b
o5bo8bo6bo5bo10bo5bo5bo12bo5bo5bo5bo5bo5bo5bo5bo5bo7bo5bo5bo8bo6bo5bo
10bo5bo5bo7bo$6bo9bo10bo8bo7bo7bo8bo6bo12bo5bo13bo5bo5bo5bo5bo5bo5bo5b
o5bo5bo7bo5bo5bo8bo6bo5bo10bo5bo5bo12bo5bo5bo5bo5bo5bo5bo5bo5bo7bo5bo
5bo8bo6bo5bo10bo5bo5bo7bo!
Edit: Nov 5
smaller c/2 ship

Code: Select all

x = 17, y = 16, rule = B2cei3aek4aijq5ajkry6ek8/S1e2-cn3eiry4ejr5cinr6aek7e
..ooooooooo......$
..oo.......o.....$
....ooooooo......$
......ooo........$
.oo.o..ooooooooo.$
..o.o...o.oo..o..$
..o..ooo.oo.oooo.$
o.o.o....o.......$
o.o.o....o.......$
..o..ooo.oo.oooo.$
..o.o...o.oo..o..$
.oo.o..ooooooooo.$
......ooo........$
....ooooooo......$
..oo.......o.....$
..ooooooooo......!
Post Reply