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Near-Gutter Challenge(Game)

Posted: July 11th, 2022, 12:43 pm
by HotWheels9232
This is a game where you post a pattern with D2- symmetry without a gutter but evolves to have a gutter and it has to take longer to evolve to have the gutter than the last post. These are my successful tries:

Code: Select all

x = 229, y = 65, rule = B3/S23
218b3ob3ob3o$220bobo3bobo$220bob3ob3o$220bo3bobobo$220bob3ob3o16$220b
3o$220bo2bobo$220b2obobo$222bo$222b3obo$221bo3b2o$222b3obo$222bo$93bob
obob3o118b2obobo$93bobobobobo118bo2bobo$93bob3obobo118b3o$93bo3bobobo$
93bo3bob3o2$b3o8bob3o$3bo8bobo$3bo8bob3o$3bo8bobobo$3bo8bob3o$64b3ob3o
$66bobo$64b3ob3o$64bo3bobo$64b3ob3o7$93b3o$93bo$93b3o$95bo$93b3o$63b2o
31bo$63b2obo3b3o20b3o$62bo2bobobo25bo$bo12b2o46b2o2b2obo3bo19b3o$2obo
9b2o2bo44bobo2b2ob4o19bo$b2o12b2o45b2o2b2obo3bo19b3o$3bo9bo3bo44bo2bob
obo$b2o12b2o46b2obo3b3o$2obo9b2o2bo45b2o$bo12b2o!
Edit 1:As Moosey pointed out, there are infinitely extensible patterns which will take longer and longer for the gutter to appear like this 136 one which can easily be extended by lengthening the wire equally at both sides or eventually capping them off so that the pattern is still D2 and using gliders to destroy the cap, making the fuse(In order for it to work, the fuses must be the right one).

Code: Select all

x = 73, y = 42, rule = B3/S23
34b2ob2o$34bo3bo$35b3o$36bo$34bo3bo$34b5o2$34b2ob2o$33bobobobo$32bo3bo
3bo$31bo9bo$30bo11bo$29bo13bo$28bo15bo$27bo17bo$26bo19bo$25bo21bo$24bo
23bo$23bo25bo$22bo27bo$21bo29bo$20bo31bo$19bo33bo$18bo35bo$17bo37bo$
16bo39bo$15bo41bo$14bo43bo$13bo45bo$12bo47bo$11bo49bo$10bo51bo$9bo53bo
$8bo55bo$7bo57bo$6bo59bo$5bo61bo$4bo63bo$3bo65bo$2bo67bo$bo69bo$o71bo!
I decided to allow patterns fitting inside a 30x30 box so that we cannot infinitely extend patterns.

Re: Near-Gutter Challenge(Game)

Posted: July 20th, 2022, 2:25 pm
by Moosey
It's not too hard to construct an object that does this in an arbitrarily extensible fashion (e.g. this is 1035):

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x = 19, y = 116, rule = B3/S23
9bo$8bobo$9bo102$b2o2b2o5b2o2b2o$3b2o9b2o$3b2o9b2o$obo2bobo3bobo2bobo$
o6bo3bo6bo2$o6bo3bo6bo$b2o2b2o5b2o2b2o$2b4o7b4o2$3b2o9b2o$3b2o9b2o!

Re: Near-Gutter Challenge(Game)

Posted: July 21st, 2022, 12:18 am
by HotWheels9232
Moosey wrote: July 20th, 2022, 2:25 pm It's not too hard to construct an object that does this in an arbitrarily extensible fashion (e.g. this is 1035):

Code: Select all

x = 19, y = 116, rule = B3/S23
9bo$8bobo$9bo102$b2o2b2o5b2o2b2o$3b2o9b2o$3b2o9b2o$obo2bobo3bobo2bobo$
o6bo3bo6bo2$o6bo3bo6bo$b2o2b2o5b2o2b2o$2b4o7b4o2$3b2o9b2o$3b2o9b2o!
Okay, so we need a bounding box limit. The pattern must fit in a 30x30 bounding box for now.

Re: Near-Gutter Challenge(Game)

Posted: July 25th, 2022, 1:42 am
by Entity Valkyrie 2
delete

Re: Near-Gutter Challenge(Game)

Posted: July 25th, 2022, 10:05 am
by HotWheels9232
Entity Valkyrie 2 wrote: July 25th, 2022, 1:42 am I collided a 2c/5 spaceship into a c/3 and got 169:

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x = 15, y = 30, rule = B3/S23
6b3o$6b3o$5bo3bo2$5bo3bo$2bob2o3b2obo$bob2obobob2obo$o3b3ob3o3bo$b2obo
bobobob2o12$3b3o3b3o$3bobo3bobo$bo3bo3bo3bo$bo2bo5bo2bo$b2ob2o3b2ob2o$
3b3o3b3o$5b2ob2o$2o2b3ob3o2b2o$bo2b3ob3o2bo$bo2b2o3b2o2bo!
I collided a c/3 spaceship into a c/4 and got 174:

Code: Select all

x = 21, y = 30, rule = B3/S23
3b3o9b3o$4bo11bo2$3bo2bobo3bobo2bo$b3ob5ob5ob3o$b2o2b3obobob3o2b2o$3o
15b3o$b2o5bo3bo5b2o14$9b3o$9b3o$8bo3bo2$8bo3bo$5bob2o3b2obo$4bob2obobo
b2obo$3bo3b3ob3o3bo$4b2obobobobob2o!
Nope. That does not take longer than 758.