Precede (Game)

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Wyirm
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Precede (Game)

Post by Wyirm »

This is a simple logic game, with one rule. Your post must contain a direct father to the post before it. Don't change the rule, and you should be fine.
An example would be:

Code: Select all

x = 3, y = 3, rule = B3/S2-i3-a4iy
b2o$2o$bo!

Code: Select all

x = 5, y = 7, rule = B3/S2-i3-a4iy
b2obo$b3o$2b3o$o2b2o$o$bo$2bo!
Predecessors do not have to be optimal, but they can be. If the predecessor created is a garden of eden, congratulations, and we start a new pattern.

Code: Select all

x = 36, y = 28, rule = TripleLife
17.G$17.3G$20.G$19.2G11$9.EF$8.FG.GD$8.DGAGF$10.DGD5$2.2G$3.G30.2G$3G
25.2G5.G$G27.G.G.3G$21.2G7.G.G$21.2G7.2G!
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hotdogPi
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Re: Precede (Game)

Post by hotdogPi »

Here's the starting one, and it's in Life. It's well-known as a placed cell. Finding a predecessor is trickier, though.

Code: Select all

x = 9, y = 9, rule = B3/S23
4bo$4bo$4bo2$3obob3o2$4bo$4bo$4bo!
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
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confocaloid
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Re: Precede (Game)

Post by confocaloid »

hotdogPi wrote: March 24th, 2022, 9:00 am Here's the starting one, and it's in Life. It's well-known as a placed cell. Finding a predecessor is trickier, though.

Code: Select all

x = 9, y = 9, rule = B3/S23
4bo$4bo$4bo2$3obob3o2$4bo$4bo$4bo!
15 cells:

Code: Select all

x = 9, y = 9, rule = B3/S23
4b2o$3bo2$o2bobo2bo$bo5bo$bo2bo2bo2$3bobo$4bo!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
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Moosey
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Re: Precede (Game)

Post by Moosey »

confocaloid wrote: March 24th, 2022, 11:07 am
15 cells:

Code: Select all

x = 9, y = 9, rule = B3/S23
4b2o$3bo2$o2bobo2bo$bo5bo$bo2bo2bo2$3bobo$4bo!
24:

Code: Select all

x = 11, y = 8, rule = B3/S23
5bo$5b2o$5b2o$obob2o3bo$2bobo3bobo$2b2obo2bo$4b2o3bo$4b3o!
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
Sarah
Posts: 221
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Re: Precede (Game)

Post by Sarah »

My progress:

Code: Select all

x = 10, y = 10, rule = B2ce3any4ait5ey6i7e8/S2-n3-cikq4aert5eiy6ci8 
4bo$4bo$3b3o$4bo2bo$2bo3b4o$4o3bo$2bo2bo$4b3o$5bo$5bo!
Edit: whoops, wrong RLE

Code: Select all

x = 7, y = 5, rule = B3/S23 
bo$o3bobo$2bobo2$3bobo!
WARNING: This user may have mental health issues. Do not interact with them unless you are either nonexistent or a human being.
[THIS WARNING POSTED BY [CENSORED]]
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dl-rs
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Re: Precede (Game)

Post by dl-rs »

Code: Select all

x = 6, y = 4, rule = B3/S23
3bo$2bobo$bo2bo$o3b2o!
Roaming OCA randomly.

Code: Select all

x = 23, y = 11, rule = B2n3-jknr4ky5-eqry6ik7c8/S234cktwz5ai6-ci7c
2bo2b3o2bo7bo2bo$b2ob5ob2o6b2ob2o$2bo2b3o2bo7bo2bo4$10b2o$b3o5bobo$2o
b2o4b3o$b3o5bobo$10b2o!
hotdogPi
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Re: Precede (Game)

Post by hotdogPi »

dl-rs wrote: April 23rd, 2022, 7:55 am

Code: Select all

x = 6, y = 4, rule = B3/S23
3bo$2bobo$bo2bo$o3b2o!

Code: Select all

x = 7, y = 5, rule = B3/S23
4bo$3bobo$2bo2bo$bo3b2o$o!
User:HotdogPi/My discoveries

Periods discovered:

All evens ≤128 except 52,58,78,82,92,94,98,104,118,122

5-15,㉕-㉛,㉟㊺,51,63,65,73,75
1㊳㊵㊹㊼㊽,54,56,72,74,80,90,92
217,240,300,486,576

Guns: 20,21,32,54,55,57,114,117,124,126
SKOPs: 32,74,76,102,196
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breaker's glider gun
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Re: Precede (Game)

Post by breaker's glider gun »

let's restart.

Code: Select all

x = 4, y = 7, rule = B34n/S23
o$o$bo$bo$o$o$b3o!
:?: :?: . . . :!:
Give me a suggestion of something interesting to draw here!
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dl-rs
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Re: Precede (Game)

Post by dl-rs »

first,

Code: Select all

x = 8, y = 5, rule = B3/S23
2bo$b2o$obo$o5b2o$bo4bo!
second,

Code: Select all

x = 7, y = 9, rule = B3/S23
b2o$b3o$o3b2o$bob2obo$3bo2bo$4bobo$3b3o$b3o$b2o!
third,

Code: Select all

x = 4, y = 5, rule = B3/S23
b3o$4o$2o$3o$2bo!
Roaming OCA randomly.

Code: Select all

x = 23, y = 11, rule = B2n3-jknr4ky5-eqry6ik7c8/S234cktwz5ai6-ci7c
2bo2b3o2bo7bo2bo$b2ob5ob2o6b2ob2o$2bo2b3o2bo7bo2bo4$10b2o$b3o5bobo$2o
b2o4b3o$b3o5bobo$10b2o!
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Aleph
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Re: Precede (Game)

Post by Aleph »

Rewinding the second one arbitrarily far:

Code: Select all

# You can save the pattern into this box with Settings/Pattern/Save or Ctrl-S.
x = 6, y = 4, rule = B3/S23
o$b2o$2o2b2o$4b2o!
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hotcrystal0
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Re: Precede (Game)

Post by hotcrystal0 »

Code: Select all

x = 7, y = 5, rule = B3/S23
2bo$obo3bo$bobo2bo$5bo$6bo!
103 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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pzq_alex
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Re: Precede (Game)

Post by pzq_alex »

Code: Select all

x = 12, y = 12, rule = B3/S23
5bo3bo$6b2o$4b2o4b2o$6bo2bo$2b3o5b2o$6o$2b6o$3b3o$3b2o$b4o$3bo$3bo!
\sum_{n=1}^\infty H_n/n^2 = \zeta(3)

How much of current CA technology can I redevelop "on a desert island"?
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hotcrystal0
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Re: Precede (Game)

Post by hotcrystal0 »

Since that's probably a garden of eden, let's do a restart.

Code: Select all

x = 8, y = 5, rule = B3/S23
bo$obo3bo$2o3bobo$4b2obo$6bo!
103 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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LLAMASKYWALKER
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Re: Precede (Game)

Post by LLAMASKYWALKER »

Code: Select all

 x = 8, y = 5, rule = B3/S23
2bo$obo$2o3b3o$5bobo$5bo!

Code: Select all

x = 5, y = 5, rule = B3/S12o3H
bo$2obo$3bo$b2obo$3bo!

Code: Select all

x = 15, y = 11, rule = 23/34/10
2$6.F.B$5.GICDA$4.H3I2D2A$4.I3.GF2A$7.FAD2A$8.2A!

Code: Select all

x = 8, y = 14, rule = B3-q4z5y/S234k5j
4b2o$4bo2bo$5b3o7$2o2b3o$2obo3bo$3bo3bo$3bo3bo$4b3o!
CGoL is my hobby
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hotcrystal0
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Re: Precede (Game)

Post by hotcrystal0 »

Code: Select all

x = 8, y = 6, rule = B3/S23
bo$2bo$obo$2o4bo$5b3o$5bo!
103 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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Moosey
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Re: Precede (Game)

Post by Moosey »

Code: Select all

x = 8, y = 8, rule = B3/S23
o$bo$2bo$obo$2o$5b3o$6bo$7bo!
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
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hotcrystal0
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Re: Precede (Game)

Post by hotcrystal0 »

Code: Select all

x = 13, y = 14, rule = B3/S23
4bo$4bo$3b3o$3b3o$4bo$obo2bo$6bo$obo4bo$5bobo$5b2o4bo$11bo$10bobo2$11b
2o!
103 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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Aleph
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Re: Precede (Game)

Post by Aleph »

hotcrystal0 wrote: May 21st, 2022, 4:37 pm

Code: Select all

x = 13, y = 14, rule = B3/S23
4bo$4bo$3b3o$3b3o$4bo$obo2bo$6bo$obo4bo$5bobo$5b2o4bo$11bo$10bobo2$11b
2o!
Ugh. The top is probably not optimal.

Code: Select all

x = 13, y = 21, rule = B3/S23
5bo$5bo$3bo$4bo$4b2o$4bo$2o3bo$3o3bo$b2o4bo$5bobo$5b2o$10b3o2$11bo$12b
o$12bo4$12bo$12bo!
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ihatecorderships
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Re: Precede (Game)

Post by ihatecorderships »

Everything works except the top. Ugh.

Code: Select all

x = 15, y = 20, rule = B3/S23
3b2o$3bo2b3o2$5b2o$bo3bo$6bo$ob2o3bo$2b2o4bo$o5bobo$6b2o4bo$12bo$12bo
2$12b3o5$12bobo$12bo!
-- Kalan Warusa
Don't drink and drive, think and derive.
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Hdjensofjfnen
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Re: Precede (Game)

Post by Hdjensofjfnen »

ihatecorderships wrote: May 23rd, 2022, 1:56 pm Everything works except the top. Ugh.

Code: Select all

x = 15, y = 20, rule = B3/S23
3b2o$3bo2b3o2$5b2o$bo3bo$6bo$ob2o3bo$2b2o4bo$o5bobo$6b2o4bo$12bo$12bo
2$12b3o5$12bobo$12bo!
Completed:

Code: Select all

x = 15, y = 24, rule = B3/S23
2bo2bo$4bo2bo$3b3obo$b5o$3b2o$5bobo2$5b2o$bo3bo$6bo$ob2o3bo$2b2o4bo$o
5bobo$6b2o4bo$12bo$12bo2$12b3o5$12bobo$12bo!
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Aleph
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Re: Precede (Game)

Post by Aleph »

Hdjensofjfnen wrote: May 23rd, 2022, 3:55 pm [quote=ihatecorderships post_id=145915 time=<a href="tel:1653328587">1653328587</a> user_id=2656]
Everything works except the top. Ugh.

Code: Select all

x = 15, y = 20, rule = B3/S23
3b2o$3bo2b3o2$5b2o$bo3bo$6bo$ob2o3bo$2b2o4bo$o5bobo$6b2o4bo$12bo$12bo
2$12b3o5$12bobo$12bo!
Completed:

Code: Select all

x = 15, y = 24, rule = B3/S23
2bo2bo$4bo2bo$3b3obo$b5o$3b2o$5bobo2$5b2o$bo3bo$6bo$ob2o3bo$2b2o4bo$o
5bobo$6b2o4bo$12bo$12bo2$12b3o5$12bobo$12bo!
[/quote]
I intended on less annoying predecessors.

Code: Select all

# You can save the pattern into this box with Settings/Pattern/Save or Ctrl-S.
x = 24, y = 12, rule = B3/S23
20bo$20bo$20bo3$7bo$5b3o13bo$4bo15b3o$4b2o14bo2bo$b2o19bo$obo$2bo!
EDIT: What on earth happened to that quote?
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squareroot12621
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Re: Precede (Game)

Post by squareroot12621 »

This is a really cool game. Here's an example of how this might go:

Code: Select all

x = 55, y = 14, rule = B3/S23
46bobo$46bobo$44b7o$46b3o$38bo$15b2o7b2o6bo$9bo14b2o6b2o5b2o5bob2o$2o
6bo6b3o7b2o6bo6bo8bo2bo$8bo24bo5bo7b2o3bo$41bo9b4o$50b3o$48b4o$50bo2b
o$50bo! [[ THEME Mono ZOOM 9 GPS 3 ]]
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hotcrystal0
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Re: Precede (Game)

Post by hotcrystal0 »

Just reviving with my 2024th post:
This time, we are doing a V-spark:

Code: Select all

x = 7, y = 8, rule = B3/S23
$2bo$bobo!
103 days until New York's age verification law goes into effect.

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!
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breaker's glider gun
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Re: Precede (Game)

Post by breaker's glider gun »

Code: Select all

x = 32, y = 12, rule = B3/S23
27bo$27bo$26b3o$25bobobo$23b4ob4o$12bo7bo4bobobo$obo5bo4bo5bo3bo2b3o2b
o$bo4bobobo4b3o5bo3bo3bo$8bo4bo5bo$6bo3bo12bobo3bobo$13bobobobo$25bob
obo!
:?: :?: . . . :!:
Give me a suggestion of something interesting to draw here!
Mathemagician314
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Re: Precede (Game)

Post by Mathemagician314 »

Urgh, so close… how do I finish this?

Code: Select all

 x = 9, y = 7, rule = B3/S23
2o5b2o$4bo$2bo3bo$o2bobo2bo$o7bo2$b2o3b2o!
Can we make a (28,3)c/84 spaceship??

Code: Select all

x = 3, y = 4, rule = B3-e4i5-a/S2-i3-a4cr5e6c
o$obo$b2o$2o!
[[ THEME PCA ]]

Code: Select all

x = 6, y = 5, rule = 2-ak34/2kn3-r4aijnr5c/5
.3A$.ABA$DAD2A$.ABADC$.3A2B!
[[ THEME BLUES ]]
[currently inactive]
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