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Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 4:33 am
by Yoel
A generic isotropic photonic rule, in some ways quite similar to Fireworld and some of my cyclic multistate rules, such as Gluons.

Infinitely many still lifes; the most common one is the dot that stabilizes this rule and prevents it from exploding like Seeds. Some can be stacked into agars.

Code: Select all

x = 80, y = 21, rule = B2-ek3q/S03i45
9$20bo4bo7bo6bo7bo2bo7bo9bo$15bo3b3o2b3o5b3o4b3o5b6o5b3o7b3o$20bo4b3o
3b2ob2o4bobo5bo2bo5bobobo5b2ob2o$26bo5b3o6b3o4bo2bo4b3ob3o5b3obo$33bo
8bo4b6o4bobobo7bob3o$48bo2bo6b3o9b2ob2o$59bo11b3o$72bo!
Oscillators for all periods are known to exist, besides 7 and 11 (I did not really look for them yet). All periods >=14 can be constructed as reflector loops. Various natural p2 oscillators with blinking dots are extremely common.

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x = 277, y = 340, rule = B2-ek3q/S03i45
20$124bo$123b3o$111bo12bo$104bobo5bobo6bo5bo$103b3o5b3o6b3o3b3o$104bo
5bobo8bo5bo$113bo10bo$123b3o$124bo10$117bo$116b3o$115b2ob2o$116b3o$
117bobobo$118b3o$119bo12$122bo2$88bo26bobo3bobo$66bo3bobo14b3o2bobo19b
5obob3o$65b3o3b3o14bobo2b3o14bo2b2o2bobo3bo$66bobo3bo17bo3bo19bo2bo$
113b6o$114bo2bo8$113bo$112b3o$111b2ob2o64bo$112b3o64b3o$113bobo51bo10b
2ob2o$114b3obo47b3o10b3obo$115bobo49bobo10bobo$116b3o49b3o10b3o$117bo
36bo14bobo10bobo$153b3o14b3o10b3obo$154bo16bobo10bobo$151bo2bo2bo14b3o
10b3o$150b9o12bobobo10bobo$151bobobobo16b3o10b3o$173bobobo10bobo$153bo
bo20b3o10b3o$93bo18bo3bo60bobo10bo$92b3o16b4o2bo36bo23b3o$93bobo16bo3b
3o34b3o23bo$94b3o16bo3bo36bo$95bo17bo$94bo20bo2$167bo$166b3o$165b2ob2o
$164bob3o12bo4bo$150bo16bobo10b3o2b3o$166bob3o8bobo4bo$148b2ob2o16bo8b
3o3bo2bo$150bo18bo9bo$148b2ob2o13bob3o11bobo$149b3o15bobo8bo2b3o$150bo
13bob3obo11bo$165b2ob2o$166b3o$167bo14$105bo2bo2bo$84bo19b9o$83b3o13bo
5bo2bo2bo5bo$82b2ob2o11b3o15b3o$83b3obo11bo12bo2bobo$84bobo18bobo5bobo
$85b3o17bobo5bobo90bo$86bobo10bo12bo2bobo87b3o$85bob3o8b3o15b3o85b2ob
2o$86b2ob2o8bo5bo2bo2bo5bo87b2ob2o$87b3o14b9o88bo4b3o$88bo16bo2bo2bo
88bo2bo3bo$204bobo$204bobo$200bo2bo3bo$201bo4b3o$205b2ob2o$204b2ob2o$
205b3o$206bo2$105bo$104b3o$103b2ob2o6bo$104b3o6b3o$105bo8bo$108bobo$
108bobo$105bo8bo$104b3o6b3o$103b2ob2o6bo$104b3o$105bo10$112bo$102bo10b
o$101b3o8b3o$100b2ob2o3bo2b2ob2o$101b3o4bo3b3o$102bo10bo19$82bo$81b3o$
80b2ob2o$81b3o$82bobobo$83b3obo$84bobo$85b3obo16bo5bo$86bobobo15bo$87b
3o13bo9bo$88bobo11b3o7b3o$89b3obo9bo9bo$90bob3o$91b2ob2o$92b3o$93bo5$
106bo$105b3o$104b2ob2o$105b3obo$106bobobo$107b3o$108bobobo$109b3o$110b
obo$111b3o$112bo9$104bo$103b3o$99bo2bobo$98b6o$99bo2bo$101bo10bo$114bo
$97bo9bo5b3o$96b3o6bo8bo4bo$97bo7bo12b3o$95bo2b2o7bo5b2o4bo$119bo$98b
2o13b2o3b3o$112bo2bo3bobo$120b3o$70bo2bo2bo44bo$69b9o$70bo2bo2bo$70bo
2bo2bo$53bo15b9o$52b3o15bobobobo$53bobo15bobobo15bo$54b3o33b3o$55bobo
33bobo3bo2bo$56b3o14bo18b3o3b2o13b2o$55bobo14b3o18bo$73bo19bo4b2o5bo7b
2o2bo$92b3o12bo7bo$93bo4bo8bo6b3o$97b3o5bo9bo$98bo$100bo10bo$110bo2bo$
109b6o$108bobo2bo$107b3o$108bo10$106bo$105b3o$106bo2bo$108bo2bo$105bo
4b3o$104b3o4bo$105bo3bo$106bob3o$104bo4bo$103b3o$104bo!
There are infinitely many orthogonal nc/n ships (proven by adding eaters to puffer dust of arbitrary length or to rakes). The most common is the basic 2c/2 photon.

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x = 45, y = 76, rule = B2-ek3q/S03i45
5$9bo$11bo$11bo2$26bo$13bo3bo3bo3b3obo$26bo4bo$26bo4bo$13bo3bo3bo3b3ob
o$26bo2$11bo$11bo$9bo8$10bo$12bo$12bo11bo$25bobo$23bobobo$14bo3bo3b3o$
23bo9$20bo$19bobobo$18bo2bobo$19bobo$19bobo$18bo2bobo$19bobobo$20bo5$
20bo$22bo$18bo3bo$20bo$19bobo$18bo4bo$23bo$21bo7$21bo$23bo$23bo$21bo!

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x = 200, y = 174, rule = B2-ek3q/S03i45
10$106bo$45bo61bobo$47bo59bobo$47bo58bo$45bo2$49bo11bo11bo11bo11bo$
107b2o2$107b2o$106bo2bo9$119b2o2$119b2o$118bo2bo9$131b2o2$131b2o$130bo
2bo3$33bo$34bobo$34bobo24bo19bo3bo22bo$33bo45bo3bo10bobo13bo$79bo3bo
26bo$26bo12bo41bo12bo13bo$27bobo113b2o$27bobo62bo9bo13bo7bo13bo19bo$
26bo64bo21bobo9bobo7bobo4b3o7bo7bo$90bo22bobo9bo4bo4bobo2bobo4bo3bo2bo
5bo9bo$32bo11bo11bo11bo11bo11bo23bo7bo13bo4bo10b2o2bo12bobo$140bo5bobo
bo4bobo9bobobobo$139bobo10bo5bo3bo3b5o$143bo5b2ob2o13bobo$144bo6b2o$
148b4o$31bo11bo11bo11bo11bo11bo11bo11bo11bo11bo2$25bo$26bobo$26bobo$
25bo30$61bo23bo$63bo20bobobo$63bo19bo2bobo26bo$85bo31bo$86bo25bo4bo$
65bo3bo3bo3bo3bo5bo3bo3bo3bo3bo3bo3b3obo$86bo25bo$85bo$83bo2bobo$84bob
obo$85bo32$110bo$111bobo$111bobo$62bo47bo$63bobo$63bobo$62bo2$66bo3bo
10bo30b2o7bo$64bo7bo3bo5bobo35bobo$72bobo7bobo20bo5bo7b2ob2obo$58bo11b
o3bo29b3o5bo7bobo4bo$59bobo12bobo44bo5bo$59bobo17bo7bo6bo8bo15bo5bo$
58bo26bo9bo5bo15bo3bo$85bo15bo15bo3bo3bobo$87bo15bo15bo2bo2bobo$123bob
o$123bobo$122bo2bobo$123bobobo$124bo!
Guns are found for periods 8, 9, 20 and multiples of 4 >=32. Various eaters are easy to find.

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x = 269, y = 248, rule = B2-ek3q/S03i45
38$79bo2bo15bo2bo$78b6o13b6o$79bo2bo15bo2bo2$91bo$89bo$89bo$91bo2$79bo
2bo15bo2bo$78b6o13b6o$79bo2bo15bo2bo19$139bo$138b3o$137b2ob2o$87bo2bo
2bo44b3o$86b9o44bo$82bo4bo2bo2bo14bo19bo69bo$63bo2bo13bo4bo24bo19bo66b
3o$62b3o12bo2bo5bo19bo3bo2bo12bo3bo2bo19bo19bo19bo2bobo$63bo10bobo17bo
bo11bo5bobo11bo5bobo17bobo17bobo17bobo$63bo10bobo17bobo11bo5bobo11bo5b
obo17bobo17bobo17bobo$62b3o12bo2bo5bo19bo3bo2bo12bo3bo2bo19bo19bo19bo
2bobo$63bo2bo13bo4bo24bo19bo66b3o$82bo4bo2bo2bo14bo19bo69bo$86b9o44bo$
87bo2bo2bo44b3o$137b2ob2o$138b3o$139bo22$133bo$132b3o$131b2ob2o$82bo2b
o2bo43b3o$81b9o43bo$63bo18bo2bo2bo8bo19bo66bo$58bo3bobo15bo17bobo17bob
o62b3o$57b3o2bo2bo10bo3bobobo13bobo3bo13bobo3bo17bo41bo$58bobobobo9bo
7bo3bo19bo19bo17bo$58bobobobo9bo7bo3bo19bo19bo17bo$57b3o2bo2bo10bo3bob
obo13bobo3bo13bobo3bo17bo41bo$58bo3bobo15bo17bobo17bobo62b3o$63bo18bo
2bo2bo8bo19bo66bo$81b9o43bo$82bo2bo2bo43b3o$131b2ob2o$132b3o$133bo13$
70bo$69b3o$68b2ob2o36bo$69b3obo34b3o$70bo5bo7bo9bo7bo6bo$78bo6bobo8bo
6bobo$78bo6bobo8bo6bobo$70bo5bo7bo9bo7bo6bo$69b3obo34b3o$68b2ob2o36bo$
69b3o$70bo9$69bo2bo2bo$68b9o$63bo5bo2bo2bo35bo$62b3o6bo38b3o$63bo6bo7b
o7bo7bo7bo8bo$67bobobobo5bobo5bobo5bobo5bobo$67bobobobo5bobo5bobo5bobo
5bobo$63bo6bo7bo7bo7bo7bo8bo$62b3o6bo38b3o$63bo5bo2bo2bo35bo$68b9o$69b
o2bo2bo10$83bo2bo$82b6o$83bo2bo$83bo2b2o$82b5o$83bobo2$82bo$80bo3bo$
80bo3bo$82bo2$83bobo$82b5o$83bo2b2o$83bo2bo$82b6o$83bo2bo7$86bo$85b3o$
84bobobo$83bo2b2o$82b5o$83bobo$84bo$82bo$79bobobobo$79bobobobo$82bo$
84bo$83bobo$82b5o$83bo2b2o$84bobobo$85b3o$86bo!
180-degree reflectors:

Code: Select all

x = 57, y = 57, rule = B2-ek3q/S03i45
4$15bo3bo$17bo$14bobobobo$13b9o$14bo2bo2bo$17bo20bo$16b3o$17bo19bo$35b
o5bo$35bo4b3o$41bo$38bo2bo2bo$37b9o$38bobobobo$41bo$39bo3bo10$15bo24bo
$14b3o11bo10b3o$13b2ob2o11bobo6b2ob2o$14b3o12bobo7b3o$15bo12bo11bo7$
31bo$17bo10bobo8bo$28bobo$16bo14bo8bo$15b3o21b3o$16bo23bo!
90-degree reflector:

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x = 126, y = 45, rule = B2-ek3q/S03i45
10$86bo29b2o$85b3o$84b2ob2o26bo2bo$34bo2bo2bo44b3o$33b9o44bo$23bo10bo
2bo2bo20bo19bo$10bo2bo7bo18bo2bo19bo19bo$9b3o6bo2bo3bo12bo4bo2bo16bo2b
o16bo2bo19bo13bo$10bo4bobo5bo11bobo9bobo17bobo17bobo17bobo8bo$10bo4bob
o5bo11bobo9bobo17bobo17bobo17bobo7b3o$9b3o6bo2bo3bo12bo4bo2bo16bo2bo
16bo2bo19bo11bo$10bo2bo7bo18bo2bo19bo19bo$23bo10bo2bo2bo20bo19bo$33b9o
44bo26bo2bo$34bo2bo2bo44b3o24b6o$84b2ob2o22bobo2bo$85b3o22b3o$86bo24bo
!
An interesting splitter:

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x = 87, y = 73, rule = B2-ek3q/S03i45
13$23bo9bo14bo9bo$22b3o7b3o12b3o7b3o$23bo9bo14bo9bo33$39bo$40bobo$19bo
6bo13bobo12bo6bo$18b3o4b3o11bo14b3o4b3o$17b2ob2o4bobo26bo4b2ob2o$18b3o
5bo2bo22bo2bo5b3o$19bo5b6o20b6o5bo$26bo2bo22bo2bo!
A stable splitter usable for signal circuits is yet to be found, but a gun-based splitter can be used for a given period, using a photon to photon annihilation reaction useful for constructing AND-NOT gates and thus any logic gates:

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x = 103, y = 82, rule = B2-ek3q/S03i45
7$81bo$80b3o$79b2ob2o$65bo2bo2bo8b3o$64b9o8bo$65bo2bo2bo$53bo2bo16bo$
52b3o14bobobo3bo$53bo13bo3bo7bo$53bo13bo3bo7bo$52b3o14bobobo3bo$53bo2b
o16bo$65bo2bo2bo$64b9o8bo$65bo2bo2bo8b3o$79b2ob2o$80b3o$81bo5$43bo$42b
3o$41b2ob2o$27bo2bo2bo8b3o$26b9o8bo$27bo2bo2bobo$15bo2bo13bo4bobo$14b
3o18bobobo3bo19bo19bo$15bo9bo9bobo7bo19bo19bo$15bo9bo9bobo7bo19bo19bo$
14b3o18bobobo3bo19bo19bo$15bo2bo13bo4bobo$27bo2bo2bobo$26b9o8bo37bo5b
2o5bo$27bo2bo2bo8b3o35b3o10b3o$41b2ob2o33b2ob2o2bo2bo2b2ob2o$42b3o35b
3o10b3o$43bo37bo12bo2$85b2o2b2o2$85b6o2$84bob4obo$83bo8bo$82b3o6b3o$
83bobo4bobo$83bo8bo$82b3o6b3o$83bo8bo$83bo8bo$82b3o6b3o$83bo8bo$87b2o
7$85bo4bo2$86bo2bo$85b6o$86bo2bo!
Period doublers:

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x = 209, y = 165, rule = B2-ek3q/S03i45
23$122bo$121b3o$120b2ob2o$70bo2bo2bo44b3o$69b9o44bo$65bo4bo2bo2bo14bo
19bo$46bo2bo12bobo25bobobo15bobobo$45b3o10bo3bobo13bo10bo2bobo3bo10bo
2bobo3bo19bo7bo$46bo9bo19bo3bo9bobo7bo9bobo7bo19bo3bo$46bo9bo19bo3bo9b
obo7bo9bobo7bo19bo2b3o$45b3o10bo3bobo13bo10bo2bobo3bo10bo2bobo3bo19bo
5bo$46bo2bo12bobo25bobobo15bobobo$65bo4bo2bo2bo14bo19bo$69b9o44bo$70bo
2bo2bo44b3o$120b2ob2o$121b3o$122bo22$102bo$101b3o$100b2ob2o$50bo2bo2bo
44b3o$49b9o44bo$39bo10bo2bo2bobo18bo19bo$26bo2bo6bobobo14bob2obo17bobo
17bobo$25b3o2bobo3bobo2bo10bo5bobo3bo13bobo3bo13bobo3bo19bo19bo$26bo3b
o7bobo9bo15bo19bo19bo19bo19bo$26bo3bo7bobo9bo15bo19bo19bo19bo19bo$25b
3o2bobo3bobo2bo10bo5bobo3bo13bobo3bo13bobo3bo19bo19bo$26bo2bo6bobobo
14bob2obo17bobo17bobo58bo$39bo10bo2bo2bobo18bo19bo60bobo$49b9o44bo54b
5o$50bo2bo2bo44b3o49bo2b2o2bo$100b2ob2o47b3o2bobo$101b3o49bo2b3o$102bo
54bo$156bo25$111bo24bobo$110b3o24b3o$109b2ob2o21bo2bobo$59bo2bo2bo44b
3o24b2o2bo$58b9o44bo26b5o$54bo4bo2bo2bo14bo19bo33bo4bobo$35bo2bo12bobo
25bobobo15bobobo36bo$34b3o10bo3bobo13bo10bo2bobo3bo10bo2bobo3bo19bo$
35bo9bo19bo3bo9bobo7bo9bobo7bo19bo$35bo9bo19bo3bo9bobo7bo9bobo7bo19bo$
34b3o10bo3bobo13bo10bo2bobo3bo10bo2bobo3bo19bo$35bo2bo12bobo25bobobo
15bobobo$54bo4bo2bo2bo14bo19bo$58b9o44bo$59bo2bo2bo44b3o$109b2ob2o$
110b3o$111bo!
A photon duplicator:

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x = 137, y = 50, rule = B2-ek3q/S03i45
15$88bo30bo$87b3o28b3o$86b2ob2o28bobo$36bo2bo2bo44b3o26bo2b2o2bo$35b9o
44bo26b5o$36bo2bo2bo10bo19bo42bobo$12bo2bo17bo2bo18bo19bo$11b3o16bo2bo
4bo12bo3bo2bo12bo3bo2bo19bo$12bo14bobo9bobo11bo5bobo11bo5bobo17bobo$
12bo14bobo9bobo11bo5bobo11bo5bobo17bobo$11b3o16bo2bo4bo12bo3bo2bo12bo
3bo2bo19bo$12bo2bo17bo2bo18bo19bo$36bo2bo2bo10bo19bo42bobo$35b9o44bo
26b5o$36bo2bo2bo44b3o26bo2b2o2bo$86b2ob2o28bobo$87b3o28b3o$88bo30bo!
Some natural and semi-natural puffers:

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x = 141, y = 311, rule = B2-ek3q/S03i45
34$62bo$61bobobo$57bobo3bobo$59bo2bo$59bo2bo18bo$58bo5bo3bo3bo3bo3b3ob
o$81bo4bo$81bo4bo$60bo3bo3bo3bo3bo3b3obo$81bo19$76bo$61bo13bobobo$60b
3o8bo2bo2bobo$58bo2bo2bo3bobo$57bobobo2bo3bobo5bobo$56b2obob2o13bobo$
57bobobo13bo$58bobo14$74bo$75bobo$69bo5bobo$71bo$70b2obo$71bo$69bo5bob
o$75bobo$74bo17$81bo$82bobo$82bobo$68bo$75bobobobobobo$75bobobobobobo$
68bo$82bobo$82bobo$81bo15$72bo$71b3o$72bobobo$72bobobo$71b3o$72bo16$
71bo$70b3o$71bobobo$73bobo$72bo15$91bo$63bo7bo3bo2bo14bo$66bo2bo7bobo
8bo4bo$67bo2bobobobo4b3o4b4o$65bo2bo2b2obo6bo6bo$67bo2bobobobo4b3o2bo
3bo$66bo2bo7bobo10bo$63bo7bo3bo2bo9bo18$53bo7bo7bo7bo$84bobo$58bo7bo7b
o$57b3o21bobo$58bo10bo7bo4bo3b2o$61bo8bo5b3o11bobo$60b3o9bo2bo3bo11bob
o$56bo4bobobobo8b3o11b2ob2obo$62bo4b2o5b2obo13bobo4bo$65bo26bo5bo$62bo
3bobo8bo2bo15bo$68bob3o4bo2bo$68bob3o4bo2bo$62bo3bobo8bo2bo15bo$65bo
26bo5bo$62bo4b2o5b2obo13bobo4bo$56bo4bobobobo8b3o11b2ob2obo$60b3o9bo2b
o3bo11bobo$61bo8bo5b3o11bobo$58bo10bo7bo4bo3b2o$57b3o21bobo$58bo7bo7bo
$84bobo$53bo7bo7bo7bo16$92bo$93bobo$93bobo$90bo2$89bo4bo$92bo3bo$96bo$
94bo18$87bo$88bobo$86bobobo3$85bobobobo$85bobobobo$85bo2$88bobobo$90bo
bo$89bo!

Code: Select all

x = 480, y = 595, rule = B2-ek3q/S03i45
59$145bobo$144b5o$145bobobobo$149bobo$148bo4$145b2o2$145b2o$144bo2bo$
143b3o$144bo3$153b2o$144bo$153b2o$152bo2bo$151b3o$144bo7bo3$161b2o$
144bo7bo$161b2o$160bo2bo$159b3o$144bo7bo7bo3$169b2o$144bo7bo7bo$169b2o
$168bo2bo$167b3o$144bo7bo7bo7bo3$177b2o$144bo7bo7bo7bo21bo$177b2o3bo2b
o3b3o$176bo2bo3bo2bo3bobobo$175b3o14bobo$144bo7bo7bo7bo7bo5bob3o4bo$
180bo$141bo7bo7bo7bo7bo2$144bo7bo7bo7bo7bo40$176bo$177bobo$175bobobo$
154bo3bo3bo3bo3bo3b3o$175bo4$163b2o2$162bo2bo6$189bo$188bobo$155bo3bo
11bo3bo3bo3bo3b2ob2obo$188bobo4bo$189bo5bo$193bo$179b2o2$178bo2bo6$
162bo2bo2$163b2o6$195b2o2$194bo2bo6$146bo2bo2$147b2o6$211b2o2$210bo2bo
6$130bo2bo2$131b2o6$227b2o2$226bo2bo6$114bo2bo2$115b2o6$243b2o2$242bo
2bo2$101bo157bo$107bo15bo15bo15bo15bo15bo15bo15bo15bo10bo4bo9bo$106b3o
5bo7b3o5bo7b3o5bo7b3o5bo7b3o5bo7b3o5bo7b3o5bo7b3o5bo7b3o5bo4bo2b3o8bo$
105b2ob2o7bo3b2ob2o7bo3b2ob2o7bo3b2ob2o7bo3b2ob2o7bo3b2ob2o7bo3b2ob2o
7bo3b2ob2o7bo3b2ob2o7bo3b2ob2o2bo$106b3o13b3o13b3o13b3o13b3o13b3o13b3o
13b3o13b3o13b3o4bobo$98bo8bo6bo8bo6bo8bo6bo8bo6bo8bo6bo8bo6bo8bo6bo8bo
6bo8bo6bo8bo8bo$255bo3b3obo$260bo4bo$265bo$263bo43$148bo7bo7bo7bo7bo7b
o7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo
7bo7bo$387b3o$145bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo
7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo4bo$387b3o2bo$148bo7bo7bo7bo7bo
7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo
7bo7bo7bo5bo$396b2obo$388bo2bo6bobo$394bo2b2ob2obo$153bo7bo7bo7bo7bo7b
o7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo10bo7bo7b
o8b2o7bobo4bo$146bo232b3o17bo5bo$144bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7b
o7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo7bo25bo3bo20bo$146bobo6b2o
204b2o16b3o$380bo$154bo2bo203b2o7bo$360bo2bo16bo2bo$369bo2bo$381b2o10b
o$369b2o18bo5bo$388bobo4bo$163b2o214bo3bo3b2ob2obo$388bobo$162bo2bo
223bo$360bo2bo$361b2o2$361b2o2$171b2o2$170bo2bo$352bo2bo$353b2o2$353b
2o2$179b2o2$178bo2bo$344bo2bo$345b2o2$345b2o2$187b2o2$186bo2bo$336bo2b
o$337b2o2$337b2o2$195b2o2$194bo2bo$328bo2bo$329b2o2$329b2o2$203b2o2$
202bo2bo$320bo2bo$321b2o2$321b2o2$211b2o2$210bo2bo$312bo2bo$313b2o2$
313b2o2$219b2o2$218bo2bo$304bo2bo$305b2o2$305b2o2$227b2o2$226bo2bo$
296bo2bo$297b2o2$297b2o2$235b2o2$234bo2bo$288bo2bo$289b2o2$289b2o2$
243b2o2$242bo2bo$280bo2bo$281b2o2$281b2o2$251b2o2$250bo2bo$272bo2bo$
273b2o2$273b2o2$259b2o$264bo2bo$258bo2bo3bo2b2o$266b2o7bobo$267b2o5b5o
$275bobobobo$279bobo$278bo3$258bo2bo2$259b2o6$250bo2bo2$251b2o6$242bo
2bo2$243b2o6$234bo2bo2$235b2o6$226bo2bo2$227b2o6$218bo2bo2$219b2o6$
210bo2bo2$211b2o6$202bo2bo2$203b2o6$194bo2bo2$195b2o6$186bo2bo2$187b2o
6$178bo2bo2$179b2o6$170bo2bo2$171b2o6$162bo2bo2$163b2o$165bo$166bobo$
166bobo$165bo!
Rakes:

Code: Select all

x = 463, y = 230, rule = B2-ek3q/S03i45
29$204bo$206bo$206bo19bo17bo3bo11bo14bo$242bo16b2o16bo$242bo7bo7b2obo
15bo$199bo44bo3bo8bo2bo14bo$201bo$197bo3bo65bo11bo3bo17bo15bo$199bo76b
obo5bobo11bobo3b2o13bo$276bobo5bobo4bo6bobo7bo3bo2bo3bo9bo$209bo11bo
11bo11bo11bo21bo3bo4bo12bob2o10b2o13bobo$85b2o221bo2bo4bo11bobobo$300b
o6bobo9bo3bo3b3o$85b2o217bo2b3ob3o14bo$84bo2bo220bo$85b2o10bobo$92bo3b
5o187bo11bo$85b2o6bo3bobobobo$101bobo180bo$90bo2bo2bo188bobo$87bobo
195bobo$87bobo13bo180bo$90bo8bo3bo$101bo$101bo$99bo3bo$103bo$101bo15$
312bo$314bo$314bo$312bo2$310b2o2$310b2o$309bo2bo9$157bo107bo56b2o$158b
obo105bobo$158bobo105bobo34bo18b2o$157bo107bo39bo15bo2bo$225bo79bo$
153bo7bo11bo11bo11bo29bo41bo11bo11bo9bo$155bo52bo18bo71bo$155bo51b3obo
7bo5bo73b2o42bo$207bobo12bo75b2o10bobo19bob2obo7bo$207bo3bo8b2o5bo11bo
11bo11bo11bo13bo8bo11bobo8bo10bob2obo3bo3bo9bo$165bo11bo11bo11bo5bo5bo
3b2o2b2o3b3o9b3o9b3o9b3o9b3o9bob2obo26bo11bo10b2o13bobo$207bo3bo8b2o5b
o11bo11bo11bo11bo13bo39bobo5bobo2bo11bobobo$207bobo12bo122bo3bo3b3o$
207b3obo7bo5bo108bo2bobo14bo$208bo18bo$161bo11bo11bo11bo29bo$225bo92bo
11bo$157bo$158bobo149bo$158bobo150bobo$157bo153bobo$310bo26$81bo$47bo
7bo9bo11bo5bo$52bobo7bobobobo7bobo4bo$52bobo7bobobobo2bo3b2ob2obo$47bo
7bo9bo10bobo$77bo11$69bo$71bo$71bo$66bo$66bo3bo$70bo$68bo!
Common natural breeders:

Code: Select all

x = 34, y = 26, rule = B2-ek3q/S03i45
5$9bo$8b3o$6bo4bo$8b3o2bo$9bo5bo$17b2obo$9bo2bo6bobo$15bo2b2ob2obo$10b
2o7bobo4bo$19bobo4bo$10bo3bo3b2ob2obo$19bobo$20bo!

Code: Select all

x = 27, y = 29, rule = B2-ek3q/S03i45
9$14bo$15bobo$9bo3bobobo2$9bo$11bo5bo$17bo$15bo!
A very dirty one:

Code: Select all

x = 19, y = 18, rule = B2-ek3q/S03i45
6$7b2o2b2o2$6bo2b2o2bo2$8bo4bo$12b3o$13bo$12bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 6:26 am
by May13
rlifesrc easily found p7:

Code: Select all

x = 9, y = 25, rule = B2-ek3q/S03i45
4bo$2bo3bo2$bo5bo$3obob3o$bo5bo$bobobobo$3o3b3o$bo5bo$4bo2$bo5bo$3obob
3o$bo5bo$bobobobo$3o3b3o$bo5bo$bobobobo$3obob3o$bobobobo$2b5o$2bobobo$
b2obob2o$9o$bo2bo2bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 7:04 am
by Ohhhhhhhhh
May13 wrote: March 20th, 2022, 6:26 am rlifesrc easily found p7:

Code: Select all

x = 9, y = 25, rule = B2-ek3q/S03i45
4bo$2bo3bo2$bo5bo$3obob3o$bo5bo$bobobobo$3o3b3o$bo5bo$4bo2$bo5bo$3obob
3o$bo5bo$bobobobo$3o3b3o$bo5bo$bobobobo$3obob3o$bobobobo$2b5o$2bobobo$
b2obob2o$9o$bo2bo2bo!
Smaller:

Code: Select all

#CXRLE Pos=-7,-7
x = 12, y = 7, rule = B2-ek3q/S03i45
3bo6bo$2b3o4b3o$3bo4bobo$bo5b3o$3o2bo2bo$bo2b3o$5bo!
Edit #1:
Smaller P3 (than in the collection):

Code: Select all

#CXRLE Pos=-5,-6
x = 5, y = 6, rule = B2-ek3q/S03i45
2bo$b3o$2bo$o2bo$2b3o$3bo!
Edit #2:
Another P7, (Edit #3) with smaller min population

Code: Select all

#CXRLE Pos=-6,-12
x = 8, y = 10, rule = B2-ek3q/S03i45
3bo$2b3o$3bo$bo$3o2bo$bo4bo$5b3o$o2bo2bo$2b3o$3bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 7:47 am
by May13
3c/7 orthogonal dot puffer (p14 but works like p7):

Code: Select all

x = 15, y = 25, rule = B2-ek3q/S03i45
4bo5bo2$3b2o5b2o$6b3o$7bo$4bo5bo$3obo5bob3o$bo2b2o3b2o2bo$3obobobobob
3o$bo2bobobobo2bo$2bo4bo4bo2$4b2o3b2o$3bo7bo$4b2o3b2o2$6b3o$3bo3bo3bo
4$5bo3bo3$5bo3bo!
Sawtoothy thing:

Code: Select all

x = 15, y = 54, rule = B2-ek3q/S03i45
4bo5bo2$3b2o5b2o$6b3o$7bo$4bo5bo$3obo5bob3o$bo2b2o3b2o2bo$3obobobobob
3o$bo2bobobobo2bo$2bo4bo4bo2$4b2o3b2o$3bo7bo$4b2o3b2o2$6b3o$3bo3bo3bo
4$5bo3bo3$5bo3bo14$6bo2bo$7b2o2$7b2o$6bo2bo3$7b2o2$7b2o3$4bo$6bobo$5b
3o$6bo!
Edit: non-lightspeed spaceship exists!

Code: Select all

x = 19, y = 20, rule = B2-ek3q/S03i45
13bo$13bo$13bo3bo$12bo3bo$11b2o2bobo$12b7o$15bobo2$15bob2o$13bob2o$16b
o$4bo8bo$bo2bo2bo4bobo$2ob2o7bo2bo$b2o3bo2b3o$2b2o3bobo2bo$4bo$9bo$6bo
$5bo!
c/4 diagonal

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 10:24 am
by FWKnightship
Nbsearch2 results:

Code: Select all

x = 83, y = 295, rule = B2-ek3q/S03i45
11bo2bo2bo$33bo$29bo2b3o2bo$11bo21bo$33bo$29bo7bo$11bo2bo2bo10b4o3b4o$
29bo7bo$33bo$17bo15bo$29bo2b3o2bo$33bo$11bo2bo2bo11$11bo2bo2bo2$32bo$
17bo13b3o$32bo2bo$29bo6bo$17bo10b3o4b3o$29bo6bo$32bo2bo$17bo13b3o$32bo
2$17bo11$11bo2bo2bo$44bo4bo$31bo11b3o2b3o$11bo5bo12b3o2bo8bo4bo$31bo
16bo$29bo17bo$11bo2bo2bo10b3o2bo3bo5bo2b3ob2o$29bo17bo$31bo16bo$17bo
12b3o2bo8bo4bo$31bo11b3o2b3o$44bo4bo$11bo2bo2bo8$29bo14bo$28b3o12b3o
13bo$29bo14bo12bo3bo$6bo4bo2bo2bo21bo16b3ob3o$39bo17bobobo$55bo7bo$6bo
10bo13b2o20bo11bo15bo$52b3o9b3o8bo4b3o$53bo11bo8b3o4bo$6bo4bo2bo2bo33b
o2bo4bo4bo2bo7bo3bo$53bo11bo10bob3o$41b2o9b3o9b3o7bo4bo$6bo4bo41bo11bo
7b3o$34bo20bo7bo10bo$34bo22bobobo$6bo4bo2bo2bo11bo14bo11b3ob3o$28b3o
12b3o11bo3bo$29bo14bo14bo9$6bo4bo5bo27bobo2bo2bobo$44b13o$29bo7bo7bo2b
obobo2bo$6bo4bo5bo10b3o5b3o5b2o9b2o$29bo7bo7b2o7b2o$31bo4b2o7bo9bo$6bo
4bo2bo2bo12b3o4b2o5b3o7b3o$31bo4b2o7bo9bo$29bo7bo7b2o7b2o$6bo10bo10b3o
5b3o5b2o9b2o$29bo7bo7bo2bobobo2bo$44b13o$6bo10bo27bobo2bo2bobo10$31bo$
6bo4bo2bo2bo12b3o2bo$31bo2b3o4bo$35bo4b3o$6bo4bo21bo3bo3bo$32b3ob3o$
30bo2bobobo2bo$6bo4bo2bo2bo11b3o2bobo2b3o$30bo2bobobo2bo$32b3ob3o$6bo
10bo11bo3bo3bo$28b3o4bo$29bo4b3o2bo$6bo4bo2bo2bo17bo2b3o$39bo10$6bo4bo
2bo2bo3$6bo4bo17bo2bobobo$28b3o4b3o$29bo6bo$6bo4bo2bo2bo2$29bo6bo$6bo
4bo5bo10b3o4b3o$29bo2bobobo2$6bo4bo2bo2bo8$48bo9bo$50bo2bo2bo$47bob9ob
o$6bo4bo2bo2bo28b3obobobobob3o$44bo2bo11bo2bo$33bo12bo2bo2bobo2bo2bo$
6bo10bo14b3o10b3o11b3o$30bo2bo12bo13bo$29bo7bo8b2obo7bob2o$6bo10bo10b
3o5b3o6b2o6bo6b2o$29bo7bo8b2obo7bob2o$30bo2bo12bo13bo$6bo10bo14b3o10b
3o11b3o$33bo12bo2bo2bobo2bo2bo$44bo2bo11bo2bo$6bo10bo28b3obobobobob3o$
47bob9obo$50bo2bo2bo$48bo9bo4$38bo$36bo3bo$35b3ob3o$36bobobo$6bo4bo2bo
2bo$56bo$58bo$6bo4bo5bo12bo6bobo6bo10b3o4bo$29b3o4b5o4b3o10bo3bo$30bo
4b2o3b2o4bo14b3o$6bo4bo2bo2bo10bo2bo4bo3bo4bo2bo7bo5bo$30bo4b2o3b2o4bo
8b3o$29b3o4b5o4b3o8bo3bo$6bo4bo5bo12bo6bobo6bo7bo4b3o$60bo$62bo$6bo4bo
2bo2bo$36bobobo$35b3ob3o$36bo3bo$38bo5$34bo$33b3o$6bo4bo2bo2bo16bo6bo$
36bo3b3o$33bob3o3bo$6bo4bo5bo14b3obo2bobo$33bo4b5o$29bo7b2o3b2o$6bo4bo
2bo2bo10b4o6bo3bo2bo$29bo7b2o3b5o$33bo4b5o2bo$6bo10bo14b3obo2bobo$33bo
b3o3bo$36bo3b3o$6bo4bo2bo2bo16bo6bo$33b3o$34bo6$36bo2bo$38b3o$32bo2bo
3bo2bo$o2bo2bo10bo16b3o4b3o$31bobobo6bo2bo$30b3o10bo$6bo10bo13bo12bo$
29bo13b3o$28b3o13bo2bo$o2bo2bo10bo11bo$46bo$28bo2bo13b3o$o16bo12b3o13b
o$31bo12bo$32bo10b3o$o2bo2bo10bo12bo2bo6bobobo$32b3o4b3o$33bo2bo3bo2bo
$35b3o$36bo2bo5$39bo$32bo5b3o$o2bo2bo4bo2bo2bo12bo3bo4bobo$29bo3b3o$
28b3o3bo7bo$6bo4bo17bo10bo$39b3o$40bo$o2bo2bo4bo2bo2bo13bo$30b3o$31bo
10bo$o16bo11bo7bo3b3o$36b3o3bo$30bobo4bo3bo$o2bo2bo4bo2bo2bo13b3o5bo$
32bo4$37bo2bo2bo$36b9o$37bo2bo2bo$36b2o2bo2b2o$37b7o$38bobobo$o2bo2bo
4bo2bo2bo$40bo$29bobo8bo8bobo$6bo4bo16b5o6bobo6b5o$29bo2b2o4b5o4b2o2bo
$29bo2bo4b2o3b2o4bo2bo$o2bo2bo4bo2bo2bo10b6ob2obo3bob2ob6o$29bo2bo4b2o
3b2o4bo2bo$29bo2b2o4b5o4b2o2bo$o10bo5bo10b5o6bobo6b5o$29bobo8bo8bobo$
40bo$o2bo2bo4bo2bo2bo$38bobobo$37b7o$36b2o2bo2b2o$37bo2bo2bo$36b9o$37b
o2bo2bo!
P18 gun:

Code: Select all

x = 8, y = 12, rule = B2-ek3q/S03i45
2bo$b3o$2ob2o2bo$b3o$2bo$4bo$4bo$2bo$b3o$2ob2o2bo$b3o$2bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 12:48 pm
by yujh
wow, this rule is really hard to apgsearch. I managed to get a 300+ soup haul before writing this post, which took about 10 minutes.
Definetely not that fastest reflector and splitter I know of, (I have one with rt12 and splitter rt19) very interesting rule.
smaller p3

Code: Select all

x = 6, y = 4, rule = B2-ek3q/S03i45
bo$3obo$bob3o$4bo!
(not sure how oh missed this)
random p14

Code: Select all

x = 12, y = 10, rule = B2-ek3q/S03i45
5bo4bo$4b3o2b3o$5bo4bo2$bo5bo$3o3b3o$bo5bo$4bo$3b3o$4bo!
another random p14

Code: Select all

x = 5, y = 10, rule = B2-ek3q/S03i45
2bo$b3o$2ob2o$b3o$2bo$o$2bo$bo$3o$bo!
Edit:p11

Code: Select all

x = 9, y = 10, rule = B2-ek3q/S03i45
4bo$3b3o$4bo$4bo$bo5bo$3o3b3o$bobobobo$4bo$3b3o$4bo!
p17

Code: Select all

x = 11, y = 9, rule = B2-ek3q/S03i45
5bo$4b3o$5bo$bo4bo2bo$3o5b3o$bo4bo2bo$5bo$4b3o$5bo!
Forgot to tell you guys that I have seen the p7 before.

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 10:03 pm
by bismarckisbestgirl
c orthogonal growing spaceship:

Code: Select all

x = 596, y = 15, rule = B2-ek3q/S03i45
9$32bo$31bobo260bo3bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo
9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo3bo$28bob2ob2o3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bobo7bo9bo9bo9bo9bo9bo9bo9bo9bo9bo
9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo$26bo4bob
o258bo7bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo
9bo9bo9bo9bo9bo9bo9bo9bo9bo$26bo5bo261bo3bo9bo9bo9bo9bo9bo9bo9bo9bo9b
o9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo3bo$28bo
!
Very small natural breeder:

Code: Select all

x = 8, y = 12, rule = B2-ek3q/S03i45
$bo$bobo$2b3o$bo3bo$2b3o$3bo2$3bo2bo2$4b2o!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 10:42 pm
by LLAMASKYWALKER
I saw a MMM breeder but my computer crashed

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 20th, 2022, 10:54 pm
by Ohhhhhhhhh

Code: Select all

#CXRLE Pos=-3,-11
x = 10, y = 9, rule = B2-ek3q/S03i45
6bo$5b3o$6bo2bo2$bo6bo$3o4b3o$bobo2bobo$2b6o$3bo2bo!
Smaller P11

Edit #1:Ah-oh, not smaller

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 21st, 2022, 1:30 am
by Yoel
bismarckisbestgirl wrote: March 20th, 2022, 10:03 pm c orthogonal growing spaceship:

Code: Select all

x = 596, y = 15, rule = B2-ek3q/S03i45
9$32bo$31bobo260bo3bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo
9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo3bo$28bob2ob2o3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3b
o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bobo7bo9bo9bo9bo9bo9bo9bo9bo9bo9bo
9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo$26bo4bob
o258bo7bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo
9bo9bo9bo9bo9bo9bo9bo9bo9bo$26bo5bo261bo3bo9bo9bo9bo9bo9bo9bo9bo9bo9b
o9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo9bo3bo$28bo
!
Very small natural breeder:

Code: Select all

x = 8, y = 12, rule = B2-ek3q/S03i45
$bo$bobo$2b3o$bo3bo$2b3o$3bo2$3bo2bo2$4b2o!
Both are already included in the original post. The simplest "growing spaceship" is probably this:

Code: Select all

x = 15, y = 15, rule = B2-ek3q/S03i45
3$9bo$11bo$7bo3bo$7bo$3bo8bo$12bo$10bo!
FWKnightship wrote: March 20th, 2022, 10:24 am P18 gun:

Code: Select all

x = 8, y = 12, rule = B2-ek3q/S03i45
2bo$b3o$2ob2o2bo$b3o$2bo$4bo$4bo$2bo$b3o$2ob2o2bo$b3o$2bo!
Already included and it is p9.
May13 wrote: March 20th, 2022, 7:47 am Sawtoothy thing:

Code: Select all

x = 15, y = 54, rule = B2-ek3q/S03i45
4bo5bo2$3b2o5b2o$6b3o$7bo$4bo5bo$3obo5bob3o$bo2b2o3b2o2bo$3obobobobob
3o$bo2bobobobo2bo$2bo4bo4bo2$4b2o3b2o$3bo7bo$4b2o3b2o2$6b3o$3bo3bo3bo
4$5bo3bo3$5bo3bo14$6bo2bo$7b2o2$7b2o$6bo2bo3$7b2o2$7b2o3$4bo$6bobo$5b
3o$6bo!
Which is made, importantly, of a very simple p6 gun.

EDIT:

Infinitely extendable ship, useful for puffer/rake/breeder engineering:

Code: Select all

x = 16, y = 78, rule = B2-ek3q/S03i45
8$8bo$10bo$6bo3bo$8bo$8bo$6bo3bo$10bo3$10bo$6bo3bo$8bo$8bo$6bo3bo$10bo
3$10bo$6bo3bo$8bo$8bo$6bo3bo$10bo3$10bo$6bo3bo$8bo$8bo$6bo3bo$10bo3$
10bo$6bo3bo$8bo$8bo$6bo3bo$10bo3$10bo$6bo3bo$8bo$8bo$6bo3bo$10bo3$10bo
$6bo3bo$8bo$8bo$6bo3bo$10bo3$10bo$6bo3bo$8bo$8bo$6bo3bo$10bo$8bo!

Code: Select all

x = 14, y = 86, rule = B2-ek3q/S03i45
9$3bo$5bo$5bo3$5bo$bo3bo$3bo$3bo$bo3bo$5bo3$5bo$5bo3$5bo$5bo3$5bo$5bo
3$5bo$5bo3$5bo$5bo3$5bo$5bo3$5bo$5bo3$5bo$5bo3$5bo$5bo3$5bo$5bo3$5bo$b
o3bo$3bo$3bo$bo3bo$5bo3$5bo$5bo$3bo!
EDIT2:
LLAMASKYWALKER wrote: March 20th, 2022, 10:42 pm I saw a MMM breeder but my computer crashed
Here are 2 natural MMM breeders. Both appeared from the same soup:

Code: Select all

x = 96, y = 101, rule = B2-ek3q/S03i45
13$56bo$49b2o7bo$58bo9bo$56bo12bobo$67bobobo$49bobo10bo3b3o$61bobo3bo$
58b2o$49bo2bo10bo$58b2o$54bo2bo$56b3o$49bo7bo21$67bo$22bo2bo42bobo$16b
o15bo5bo3bo3bo3bo3bo3bo3bo5bobo$64bo$44bobo4bo3bo3bo3b2obo$21bobo3bo
18bo17bo$29bo5bo10bo5bo3bo5bo5bobo$18bob2o9bo10bo3bo2bo4bo5bo7bobo$18b
obo2bo3bo23bo2b2o11bo$18bo8bo2bob5obobobo3bobobobobobobobobo3bobo$12bo
4bo8b2o9b4o3b8ob7ob3o6bo$16b3o19bob2ob2obo3bo3bo3bo3bobo5bo$17bo9b2o5b
o4bo5bo10bo2bo8bo$15b2o5bo3bo6bo4bo11bo3bobo$21b3o8b3o2b3obo3bo$18b2o
2bo8bo2bo3bo5bo$18bo15bo2bo4bo$21bo8bo5bob2o$20b3o9b2o2bo$15bo2b2obobo
9bo$25bo9b3o$16bobo17bo$17bobo2$18bo$19bo3bo2$21b2o!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 25th, 2022, 10:38 am
by breaker's glider gun
mega eater:
(actually, it's a kind of picky eater)

Code: Select all

x = 18, y = 14, rule = B2-ek3q/S03i45
$7bo3bo$6bobobobo$5b9o$4bobo2bo2bobo$5b2o2bo2b2o$6b7o$5b2o2bo2b2o$4bo
bo2bo2bobo$5b9o$6bobobobo$7bo3bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 25th, 2022, 5:21 pm
by yujh
I don't see anything, and it's not really an eater for some times. Random p2 reflector that is as useless

Code: Select all

x = 10, y = 11, rule = B2-ek3q/S03i45
o2bo2$b2o5$3bo3bo$2bobobobo$b9o$2bo2bo2bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 25th, 2022, 9:10 pm
by Heav
two dots can convert a puffer and its trail entirely into spaceships.

Code: Select all

x = 6, y = 73, rule = B2-ek3q/S03i45
o14$o38$3b2o2$2bo2bo2$2bo$b3o$o3bo$b3o$2bo4$2bo4$2bo4$2bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: March 27th, 2022, 7:04 am
by AbhpzTa
p17 gun:

Code: Select all

x = 16, y = 26, rule = B2-ek3q/S03i45
8bo2bo$7b6o$5bo2bo2bo$7bo$6b3o5bo$5bobo5b3o$4b3o7bo$3bobo$2b3o10bo$bob
o$3o$bo$5bo$5bo$bo$3o$bobo$2b3o10bo$3bobo$4b3o7bo$5bobo5b3o$6b3o5bo$7b
o$5bo2bo2bo$7b6o$8bo2bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 9th, 2022, 9:35 am
by FWKnightship
More nbsearch2 results:

Code: Select all

#C The p44 is pseudo.
x = 67, y = 161, rule = B2-ek3q/S03i45
32bo$11bo2bo2bo13b3o$32bo$31b2o$11bo5bo14b2o$29b4o$27bo4bo$11bo2bo2bo
5bo2b3o2b3o$27bo4bo$29b4o$17bo14b2o$31b2o$32bo$11bo2bo2bo13b3o$32bo10$
6bo4bo2bo2bo2$29bo$6bo4bo5bo10b3o$29bo$24bo3b2o$6bo4bo5bo5b3o3b2o$24bo
3b2o$29bo$6bo4bo5bo10b3o$29bo2$6bo4bo2bo2bo9$41bo$40b3o$6bo4bo2bo2bo
23bo2bo$25bo17b3o$24b3o17bo16bo$6bo10bo7bo10bo5bo17b3o$23bo4bo6b3o3bo
2bo3bo10b2ob2o$36bo3bo2b3ob3o10b3obo$6bo4bo2bo2bo6bo4bo8bo3bobo3bo12bo
$37b3ob3o2bo3bo6bo$23bo4bo9bo3bo2bo3b3o7bo5bo$6bo4bo13bo18bo5bo7b3o3b
3o$24b3o15bo16bo5bo$25bo15b3o$6bo4bo2bo2bo24bo2bo$44b3o$45bo8$28bo$6bo
4bo2bo2bo9b3o$26bobo$27b2o$6bo4bo16b2o$27b2o$28bo$6bo4bo2bo2bo7bob3o$
28bo$27b2o$6bo10bo10b2o$27b2o$26bobo$6bo4bo2bo2bo9b3o$28bo10$o2bo2bo4b
o2bo2bo13bo$30b3o$28bo2bo$6bo10bo9b3o$28bo$24bobo6bo$o2bo2bo10bo5b3o6b
3o$24bobo6bo$28bo$o16bo9b3o$28bo2bo$30b3o$o2bo2bo10bo13bo8$33bo17bo$
32b3o15b3o$31bobo17bo$o2bo2bo4bo5bo31bo4bo$53b3o2bo$30bobo17bo3bo2b3o$
6bo4bo5bo11b5o15b3o6bo$28b2o2bo15b2ob2obo$25bo3bo11bo7b3o3bobobo2bobo$
o2bo2bo4bo2bo2bo6bo3b3o5bo3b3o7bo3b12o$23b3o3bo5b3o3bo11bobo2bo2bo2bo$
24bo11bo3bo13b2o2bo$6bo10bo15bo2b2o10bo3bo2b5o$32b5o17b2o2bo$33bobo19b
o$o2bo2bo10bo37b2o$54b2o$32bobo20bo$31b3o20b3o$32bo22bo4$34bo$33b3o$
34bo$34b2o$33b2o3bo$o5bo4bo5bo16b2ob3o$34bo3bo$33b3obo$o5bo4bo5bo16bo
7bo$32bo8b3o$24bo2bo2bo5bo3bobo$o2bo2bo4bo2bo2bo5b9o3b3o7bo$24bobobobo
3bobo3bobobobo$25bo7b3o3b9o$6bo10bo10bobo3bo5bo2bo2bo$27b3o8bo$28bo7bo
$6bo10bo15bob3o$32bo3bo$31b3ob2o$32bo3b2o$35b2o$34bobo$35b3o$36bo!
P20+10n:

Code: Select all

x = 26, y = 61, rule = B2-ek3q/S03i45
12bo$o3bo6b3o$2bo9bo$b3obo5bo$2bo4bo$2bo4bo$b3obo5bo$2bo9bo$o3bo6b3o$
12bo8$16bo$o3bo10b3o$2bo13bo$b3obo9bo$2bo4bo$2bo4bo$b3obo9bo$2bo13bo$o
3bo10b3o$16bo8$20bo$o3bo14b3o$2bo17bo$b3obo13bo$2bo4bo$2bo4bo$b3obo13b
o$2bo17bo$o3bo14b3o$20bo8$24bo$o3bo18b3o$2bo21bo$b3obo17bo$2bo4bo$2bo
4bo$b3obo17bo$2bo21bo$o3bo18b3o$24bo!
P15 gun:

Code: Select all

x = 12, y = 11, rule = B2-ek3q/S03i45
7bo$6b3o$7bo$bo2bo3bo$6o3bo$bo2bo3b3o$bo2b2ob2ob2o$5o3b3o$bobo2bo2bo$
5b3o$6bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 11th, 2022, 8:49 am
by Aleph
FWKnightship wrote: April 9th, 2022, 9:35 am P15 gun:

Code: Select all

x = 12, y = 11, rule = B2-ek3q/S03i45
7bo$6b3o$7bo$bo2bo3bo$6o3bo$bo2bo3b3o$bo2b2ob2ob2o$5o3b3o$bobo2bo2bo$
5b3o$6bo!
True-period:

Code: Select all

x = 12, y = 9, rule = B2-ek3q/S03i45
7bo$6b3o$7bo$bo2bo3bo$6o3bo$bo2bo3b3o$bo2b2ob2ob2o$6o2b3o$bo2bo4bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 11th, 2022, 11:14 am
by yujh
wwei47 wrote: April 11th, 2022, 8:49 am True-period:
snip

Code: Select all

x = 12, y = 9, rule = B2-ek3q/S03i45
7bo$6b3o$7bo$bb2bo3bo$3b3o3bo$bb2bo3b3o$bb2b2ob2ob2o$3b3o2b3o$bb2bo4bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 11th, 2022, 1:33 pm
by Sarah
two photons plus reflector equals tag-along dot

Code: Select all

x = 11, y = 11, rule = B2-ek3q/S03i45
o2bo3bo2bo$b2o5b2o2$b2o5b2o4$5bo$2bobobobo$b9o$2bo2bo2bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 11th, 2022, 5:51 pm
by ihatecorderships
Weird thing:

Code: Select all

x = 125, y = 49, rule = B2-ek3q/S03i45
7$88bo2bo28bo2bo$57bo29b6o26b6o$54bobo16bo14bo2bo14bo13bo2bo$54bobo14b
o35bobo$57bo13bo35bobo$73bo14bo2bo14bo13bo2bo$87b6o26b6o$88bo2bo28bo2b
o2$72bo$55b2o16bo$71bo2bo$55b2o15b2o$54bo2bo$72b2o12$39b2o$87bo2bo$10b
o28b2o47b2o$8bo29bo2bo$8bo3bo3bo3bo3bo9bo53b2o$11bo6bo3bo15bo$11b2o3bo
bo2b3o3bo9b3obo2bobo$8bobobo9bo3b3o5bo4b2o2b5o7bo7bo$8bobo5bo8bo3bobob
o4bob2o2bobo9bobo$15bo2bo7b3o2bobo4bobo2bo12bobo$25b2ob2o4bo10bobo7bo
21bo15bo15bo$8bo5bobobobo5b3o13bo2bo$8bo5b4o7bobo14bo$10bo3bobo!
Edit: reburnable fuse

Code: Select all

x = 74, y = 6, rule = B2-ek3q/S03i45
52bo$o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo6b3o3bo3bo3bo3bo3bo$50bobo$50bo
bo$o3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo6b3o3bo3bo3bo3bo3bo$52bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 29th, 2022, 12:17 am
by Yoel
Some results on a similar, but less dense rule, B2ac3q/S03i4. It has more diverse ships and rakes, but less messy puffers.

Guns and eaters (p8,12,16,24):

Code: Select all

x = 204, y = 142, rule = B2ac3q/S03i4
22$72bo2bo5bo2bo$71b6o3b6o$20bo51bo2bo5bo2bo79bo$19b3o49bo13bo77b3o$
20bo3bo11bo11bo11bo11bo19bo23bo23bo23bo$22bo11bo11bo11bo11bo23bo23bo
23bo$22bo11bo11bo11bo11bo23bo23bo23bo$20bo3bo11bo11bo11bo11bo19bo23bo
23bo23bo$19b3o49bo13bo77b3o$20bo51bo2bo5bo2bo79bo$71b6o3b6o$72bo2bo5bo
2bo11$60bo2bo$59b6o$52bo7bo2bo46bo$51b3o5bo49b3o$52bo21bo11bo11bo11bo$
64bo11bo11bo11bo$64bo11bo11bo11bo$52bo21bo11bo11bo11bo$51b3o5bo49b3o$
52bo7bo2bo46bo$59b6o$60bo2bo6$60bo61bo$59b3o59b3o$52bo7bo61bo56bo$51b
3o5bo63bo54b3o$52bo4bo7bo7bo7bo7bo7bo7bo7bo7bo15bo15bo15bo9bo$58bobo5b
obo5bobo5bobo5bobo5bobo5bobo5bobo5bobo13bobo13bobo13bobo$58bobo5bobo5b
obo5bobo5bobo5bobo5bobo5bobo5bobo13bobo13bobo13bobo$52bo4bo7bo7bo7bo7b
o7bo7bo7bo7bo15bo15bo15bo9bo$51b3o5bo63bo54b3o$52bo7bo61bo56bo$59b3o
59b3o$60bo61bo16$72bo5bo$71b3o3b3o$64bo5bobo5bobo$63b3o97bo$64bo4bo7bo
15bo15bo15bo15bo15bo4b3o$67bo3bo7bo15bo15bo15bo15bo15bo3bo$67bo3bo7bo
9bobo3bo9bobo3bo9bobo3bo9bobo3bo9bobo3bo$64bo4bo7bo$63b3o23bo3bo9bobo
3bo9bobo3bo9bobo3bo9bobo3bo5bo$64bo5bobo5bobo12bo15bo15bo15bo15bo4b3o$
71b3o3b3o11bo15bo15bo15bo15bo7bo$72bo5bo$161bo$83bo6bo$82bo8bo$81b3o6b
3o$82bo8bo2$86b2o2$82bo2bo2bo2bo$81b3o6b3o$82bo3b2o3bo$83bo6bo5$84bo4b
o$83b3o2b3o$84bo4bo!
Crossover and AND-NOT:

Code: Select all

x = 212, y = 126, rule = B2ac3q/S03i4
20$46bo4bo$45b3o2b3o$46bo4bo2$141bo5bo$140b3o3b3o$133bo5bobo5bobo$132b
3o$133bo10bo15bo15bo$138bo7bo15bo15bo$138bo7bo15bo15bo$133bo10bo15bo
15bo$48b2o82b3o$133bo5bobo5bobo$48b2o90b3o3b3o$47bo2bo90bo5bo6$182b2o
2$182b2o$181bo2bo4$48b2o2$48b2o$47bo2bo$20bo5bo$19b3o3b3o$12bo7bo5bo
56bo$11b3o5bo4bo2bo54b3o$12bo2bo7bobo5bo15bo15bo15bo3bo$16bobo5bo7bobo
13bobo13bobo13bobo99b2o$16bobo5bo7bobo13bobo13bobo13bobo$12bo2bo7bobo
5bo15bo15bo15bo3bo98b2o$11b3o5bo4bo2bo54b3o96bo2bo$12bo7bo5bo56bo98b2o
$19b3o3b3o150bobo4bobo$20bo5bo150b3o2b2o2b3o$48b2o128bo8bo$182b2o$48b
2o$47bo2bo131b2o$178bo2bo2bo2bo$177b3o2b2o2b3o$178bobo4bobo$182b2o4$
181b4o$180bo4bo$179b3o2b3o$180bo4bo$44bobo4bobo$43b3o2b2o2b3o$44bo8bo$
48b2o$47bo2bo2$44bo8bo$43b3o6b3o$44bobo4bobo$48b2o2$48b2o3$46bo4bo$45b
3o2b3o$46bo4bo!
180° reflector loop covering all periods 10+4n (and 2):

Code: Select all

x = 37, y = 40, rule = B2ac3q/S03i4
2$6bo4bo2$5bobo4bo$4b3o2bob3o$5bo3bo2bo2$6bo4bo4$6bo6bo2$5bobobo4bo$4b
3o4bob3o$5bo5bo2bo$9bo$6bo6bo4$6bo8bo2$5bo8bobo$4b3o5bo2b3o$5bo6bo3bo
2$6bo8bo4$6bo24bo2$5bo13bo12bo$4b3o13bobo8b3o$5bo14bobo9bo$19bo$6bo24b
o!
Another 180° reflector:

Code: Select all

x = 80, y = 62, rule = B2ac3q/S03i4
9$10bo$33bo$9bo2bobo20bo$12bobobo15bo3bobo$36bobo2bo$15bo19bo21bo9bo$
40bo30bo$56bobo7bo2bobo2bo$58bo2bo7bo$73bo$60bo3$24bo$26bo$23bo3bobo$
27bobo2bo$26bo$31bo11$28bo$40bobo$27bo8bobobobo8bo$36bobo$50bo6$15bo$
22bo$14bo3bo3bo3bo$18bo$25bo!
Sawtoothy thing:

Code: Select all

x = 136, y = 31, rule = B2ac3q/S03i4
6$15bo$14b3o$7bo5bobo$6b3o$7bo2bo11bo7bo7bo7bo7bo7bo7bo7bo5bo$8bo7bo7b
o7bo7bo7bo7bo7bo7bo7bo$8bo7bo7bo7bo7bo7bo7bo7bo7bo7bo49bo$7bo2bo11bo7b
o7bo7bo7bo7bo7bo7bo5bo42bobo$6b3o119b3o$7bo5bobo113bo$14b3o$15bo!
Some natural rakes and growing rakes:

Code: Select all

x = 222, y = 302, rule = B2ac3q/S03i4
34$162bo$163bobo$155bobo5bobo$155bobo$163bo$165bo$165bo$163bo10$164bo$
165bobo$165bobo$164bo$148bo4bo$150bobo3bobo3bobobo$150bobo3bobo3bobobo
$148bo4bo$164bo$165bobo$165bobo$164bo15$171bo$165bo7bo$167bo5bo$167bo
3bo$160bo$162bobobo$162bobobo$113bo23bo25bo7bo$160bo12bo$121bo47bo3bo$
74bo28bo7bo8bobo7bo2bobo32bo$66bo4bobo16bo14bo7bo5bobobobo5bo5bo17bo9b
obobobo$71bobo31bo7bo5bobobobo5bo5bo4bo9bo2bo9bobobobo$74bo28bo7bo8bob
o7bo2bobo19bo$121bo20bo11bo13bo2bobo$171bobo$170bo22$153bo$154bobo$
122bobo29bobo$93bo27bobobo$90bobo25bobobobobobo5bo13bo5bo$90bobo25bobo
bobobobo5bo11bo3bo3bo$93bo27bobobo26bo4bo$101bo20bobo6bo17bo9bo$99bo
31bo15bo3bo3bo3bo$99bo31bo15bo3bo3bo$101bo31bo15bo6bo$157bobo$157bobo$
97bo7bobo2bo3bo6bo15bo18bo$95bo13bo5bobobo15bo15bo$95bo13bo5bobobo15bo
15bo2bo4bo$97bo7bobo2bo3bo6bo15bo15bo5bo$157bo25$166bo$158bo8bobo$155b
obobobobobobobo$155bobobobobo$158bo8bo$169bo$169bo$167bo$153bo$150bobo
9bobobobo$150bobo9bobobobo$153bo$169bo$169bo$167bo18$168bo$169bobo$
169bobo$148bobo17bo$74bobobo5bo14bo8bo14bo8bo14bobobo4bo3bo$72bo7bobo
13bobo7bo13bobo7bo13bobobobo3bo3bo7bobobo$72bo7bobo13bobo7bo13bobo7bo
13bobobobo3bo3bo7bobobo$74bobobo5bo14bo8bo14bo8bo14bobobo4bo3bo$148bob
o17bo$169bobo$169bobo$168bo24$169bo$170bobo$170bobo$168bo$162bo3bo3bo$
162bobobo3bo2$167bo3bo$167bo3bo$161bobobo3bo$170bobo$170bobo$169bo24$
172bo$174bo$102bo51bo3bo9bobo3bo$92bo8bobo7bo7bo7bo12bo10bobobobo$86bo
7bo5bobobobo5bobo5bobo5bobo3bo7bo5bobo3bo3bobobobo3bo3bo$86bo7bo5bobob
obo5bobo5bobo5bobo3bo7bo5bobo8bo4bo3bo3bo$92bo8bobo7bo7bo7bo12bo10bo
18bo$102bo69bobo$172bobo$171bo!

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 29th, 2022, 8:28 am
by ZackBuildit777
Yoel wrote: April 29th, 2022, 12:17 am Some results on a similar, but less dense rule, B2ac3q/S03i4. It has more diverse ships and rakes, but less messy puffers.
sorry, this thread is specific to just the photonic dots rule, not to any relatives
Yoel wrote: April 29th, 2022, 12:17 am Crossover and AND-NOT:

Code: Select all

x = 212, y = 126, rule = B2ac3q/S03i4
20$46bo4bo$45b3o2b3o$46bo4bo2$141bo5bo$140b3o3b3o$133bo5bobo5bobo$132b
3o$133bo10bo15bo15bo$138bo7bo15bo15bo$138bo7bo15bo15bo$133bo10bo15bo
15bo$48b2o82b3o$133bo5bobo5bobo$48b2o90b3o3b3o$47bo2bo90bo5bo6$182b2o
2$182b2o$181bo2bo4$48b2o2$48b2o$47bo2bo$20bo5bo$19b3o3b3o$12bo7bo5bo
56bo$11b3o5bo4bo2bo54b3o$12bo2bo7bobo5bo15bo15bo15bo3bo$16bobo5bo7bobo
13bobo13bobo13bobo99b2o$16bobo5bo7bobo13bobo13bobo13bobo$12bo2bo7bobo
5bo15bo15bo15bo3bo98b2o$11b3o5bo4bo2bo54b3o96bo2bo$12bo7bo5bo56bo98b2o
$19b3o3b3o150bobo4bobo$20bo5bo150b3o2b2o2b3o$48b2o128bo8bo$182b2o$48b
2o$47bo2bo131b2o$178bo2bo2bo2bo$177b3o2b2o2b3o$178bobo4bobo$182b2o4$
181b4o$180bo4bo$179b3o2b3o$180bo4bo$44bobo4bobo$43b3o2b2o2b3o$44bo8bo$
48b2o$47bo2bo2$44bo8bo$43b3o6b3o$44bobo4bobo$48b2o2$48b2o3$46bo4bo$45b
3o2b3o$46bo4bo!
that's actually not an ANDNOT gate, thats a P gate, meaning that the gate's output is always exactly the same as the a input, regardless of the value of b. ANDNOT should only give an output of 1 if input a is 1 and input b is 0, it shouldn't give an output of 1 in any other case. also the crossover gate is technically not a crossover, because in a crossover gate, both inputs should have the exact same timing, no offset between them.

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 29th, 2022, 9:37 am
by Yoel
ZackBuildit777 wrote: April 29th, 2022, 8:28 am sorry, this thread is specific to just the photonic dots rule, not to any relatives
Sorry, but I am the discoverer of Photonic Dots and I am entitled to discuss here things related to this rule, including its relatives, as everyone on this forum does. If this or some other relative will appear interesting enough, I'll start a separate thread.
ZackBuildit777 wrote: April 29th, 2022, 8:28 am that's actually not an ANDNOT gate
Of course it is:

Code: Select all

x = 108, y = 75, rule = B2ac3q/S03i4
11$20bo5bo$19b3o3b3o$12bo5bobo5bobo$11b3o$12bo10bo31bo31bo$17bo7bo31bo
31bo$17bo7bo31bo31bo$12bo10bo31bo31bo$11b3o$12bo5bobo5bobo$19b3o3b3o$
20bo5bo6$93b2o2$93b2o$92bo2bo13$93b2o2$93b2o$92bo2bo$93b2o$89bobo4bobo
$88b3o2b2o2b3o$89bo8bo$93b2o2$93b2o$89bo2bo2bo2bo$88b3o2b2o2b3o$89bobo
4bobo$93b2o4$92b4o$91bo4bo$90b3o2b3o$91bo4bo!
The vertical line is the output.
ZackBuildit777 wrote: April 29th, 2022, 8:28 am also the crossover gate is technically not a crossover, because in a crossover gate, both inputs should have the exact same timing, no offset between them.
I did not say it's a specific precise type of crossover. I merely demonstrated that p16 produced by easily available guns is a good frequency for signal crossover in this rule (as well as in Photonic Dots proper).

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 29th, 2022, 11:34 am
by ZackBuildit777
Yoel wrote: April 29th, 2022, 9:37 am
ZackBuildit777 wrote: April 29th, 2022, 8:28 am sorry, this thread is specific to just the photonic dots rule, not to any relatives
Sorry, but I am the discoverer of Photonic Dots and I am entitled to discuss here things related to this rule, including its relatives, as everyone on this forum does. If this or some other relative will appear interesting enough, I'll start a separate thread.
ZackBuildit777 wrote: April 29th, 2022, 8:28 am that's actually not an ANDNOT gate
Of course it is:

Code: Select all

x = 108, y = 75, rule = B2ac3q/S03i4
11$20bo5bo$19b3o3b3o$12bo5bobo5bobo$11b3o$12bo10bo31bo31bo$17bo7bo31bo
31bo$17bo7bo31bo31bo$12bo10bo31bo31bo$11b3o$12bo5bobo5bobo$19b3o3b3o$
20bo5bo6$93b2o2$93b2o$92bo2bo13$93b2o2$93b2o$92bo2bo$93b2o$89bobo4bobo
$88b3o2b2o2b3o$89bo8bo$93b2o2$93b2o$89bo2bo2bo2bo$88b3o2b2o2b3o$89bobo
4bobo$93b2o4$92b4o$91bo4bo$90b3o2b3o$91bo4bo!
The vertical line is the output.
ZackBuildit777 wrote: April 29th, 2022, 8:28 am also the crossover gate is technically not a crossover, because in a crossover gate, both inputs should have the exact same timing, no offset between them.
I did not say it's a specific precise type of crossover. I merely demonstrated that p16 produced by easily available guns is a good frequency for signal crossover in this rule (as well as in Photonic Dots proper).
ah, sorry for the misunderstanding then.

Re: Photonic Dots (B2-ek3q/S03i45)

Posted: April 29th, 2022, 3:02 pm
by LLAMASKYWALKER
sorta-sawtoothy thing

Code: Select all

x = 86, y = 212, rule = B2ac3q/S03i4
21$18b2o3b2o2$17bo7bo4$19bo3bo4$19bo3bo4$19bo3bo4$19bo3bo36$20b2o2$19b
o2bo14$20b2o2$19bo2bo14$20b2o2$19bo2bo14$20b2o2$19bo2bo14$20b2o2$19bo
2bo14$20b2o2$19bo2bo$17bo6bo$16bo3b2o3bo$15b3o6b3o$16bo8bo2$20b2o2$16b
o2bo2bo2bo$15b3o6b3o$16bo3b2o3bo$17bo6bo5$18bob2obo$17b3o2b3o$18bo4bo
!


Re: Photonic Dots (B2-ek3q/S03i45)

Posted: May 2nd, 2022, 8:23 am
by AbhpzTa
Stable splitter in the original rule (B2-ek3q/S03i45), recovery time 32:

Code: Select all

x = 68, y = 31, rule = B2-ek3q/S03i45
55bo3bo2$54bo$53b3o$54bobo$55b3o$56bo5$58bo4$o31bo$2bo31bo$2bo31bo$o
31bo2$53bo2bo$55b3o$56bobo$54bo2b3o$56b2ob2o$57b3o$58bo2$63bo2bo$62b6o
$63bo2bo!
p5 gun:

Code: Select all

x = 4, y = 8, rule = B2-ek3q/S03i45
3bo$bo$3o$bobo$bobo$3o$bo$3bo!