B3-cn4w5a/S23-r4k

For discussion of other cellular automata.
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Period1GliderGun
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B3-cn4w5a/S23-r4k

Post by Period1GliderGun »

This rule is in the rough neighborhood of B3-n4w/S23-r4t.

To start, this rule is characterized by the traffic-light explosion, which seems to be endemic to rules with B4w.
In this rule, it dies after 44 generations:

Code: Select all

x = 3, y = 3, rule = B3-cn4w5a/S23-r4k
3o$obo$3o!
However, combinations of it can be used to make things like replicators and dirty puffers.
There are four different linear replicators, all moving at 17c/40 orthogonal:

Code: Select all

x = 192, y = 12, rule = B3-cn4w5a/S23-r4k
173bo$4bo13bo41bo14bo96b3o$3b3o11b3o39b3o12b3o41bo52b5o11bo$2b5o9b5o37b
5o10b5o39b3o12bo37b2o3b2o9b3o$b2o3b2o7b2o3b2o35b2o3b2o8b2o3b2o37b5o10b
3o35b3o3b3o7b5o$3o3b3o5b3o3b3o33b3o3b3o6b3o3b3o35b2o3b2o8b5o35b2o3b2o
7b2o3b2o$b2o3b2o7b2o3b2o35b2o3b2o8b2o3b2o35b3o3b3o6b2o3b2o35b5o7b3o3b
3o$2b5o9b5o37b5o10b5o37b2o3b2o6b3o3b3o35b3o9b2o3b2o$3b3o11b3o39b3o12b
3o39b5o8b2o3b2o37bo11b5o$4bo13bo41bo14bo41b3o10b5o51b3o$118bo12b3o53b
o$132bo!
However, the one on the far left is the one I will use for replicator technology, because its bounding box is the smallest.
Spacing the traffic-light halves slightly farther apart results in two 17c/40 dirty puffers:

Code: Select all

x = 25, y = 9, rule = B3-cn4w5a/S23-r4k
4bo15bo$3b3o13b3o$2b5o11b5o$b2o3b2o9b2o3b2o$3o3b3o7b3o3b3o$b2o3b2o9b2o
3b2o$2b5o11b5o$3b3o13b3o$4bo15bo!
And spacing them one tick farther than that results in two sparky 17c/40 spaceships.

Code: Select all

x = 26, y = 9, rule = B3-cn4w5a/S23-r4k
4bo16bo$3b3o14b3o$2b5o12b5o$b2o3b2o10b2o3b2o$3o3b3o8b3o3b3o$b2o3b2o10b
2o3b2o$2b5o12b5o$3b3o14b3o$4bo16bo!
It's interesting to note that the halves of the replicator can be skewed, but the halves of the puffer and ship cannot.

Spaceships

The most common ship by far is the bookend, which moves at c/10 diagonal:

Code: Select all

x = 4, y = 3, rule = B3-cn4w5a/S23-r4k
3o$o2bo$2b2o!
Two small orthogonal ships, a c/2 and a c/3, have also appeared from soup:

Code: Select all

x = 17, y = 5, rule = B3-cn4w5a/S23-r4k
b3o9bo$o3bo7b3o$o3bo6bo3bo$10b2o3b2o$b3o!
Ship collection:

Code: Select all

x = 249, y = 38, rule = B3-cn4w5a/S23-r4k
24b3o14b3o$23bo3bo12bo3bo$22bo5bo10bo5bo$22bo5bo10bo5bo$22bo5bo10bo5b
o$23bo3bo12bo3bo$24b3o14b3o3$96b2o3b2o11bo12bo8b3o10b3o12bo4bo25bo28b
o4bo$95bob2ob2obo10b2o10b2o8b2obo8bob2o12bo4bo25b2o26b3o3b2o$95b2o5b2o
9bob2o8b2obo8bo2bo6bo2bo12bobo2bobo23b4o25b4ob4o$93b3o7b3o11bo6bo16bo
4bo50b2o24b3o5b2o$b3o65bo11b3o9b3o7b3o11b2o4b2o14bobo4bobo16bo2bo28b3o
22b3o2bo3b3o$o3bo63b3o10b3o33bo6bo11bo14bo9bo3b4o3bo16b2ob2o3bo22bo2b
o4bo2bo$o3bo21bo14bo25bo3bo7b7o8b2o2b3o2b2o8bo2b2o2b2o2b2o2bo7bo2b10o
2bo8bobobob2obobobo14bob2o28bo3bo$25bobo12bobo23b2o3b2o6b2o3b2o8b2obo
3bob2o7b3o2bo2b2o2bo2b3o5bobo4bo2bo4bobo7bobo2bo2bo2bobo13bo2bo3bo23b
5o2bo$b3o21bo2bo10bo2bo69b2ob2o3b2o3b2ob2o9bo3b2o3bo10bobo2b2o2b2o2bo
bo12bo2bo3b2o21bobo2bo2bo19b3o$26b2o12b2o38b2o14bo5bo58bo3b4o3bo15b2o
4b3o26bo21bo2bo$80b2o15b2ob2o35b2o2bob2obo2b2o10b3o2b2o2b3o21bo20bo2b
o28b2o$97bo3bo36bob2ob2ob2obo9bo5b4o5bo40b2o$138bo3b4o3bo8bo2bo2b2o2b
2o2bo2bo38b3o$159b2o2bo6bo2b2o38bob2o$163b3o2b3o41bo$164b6o41b2o2bo$30b
o6bo$23b2o3b3o6b3o3b2o166b3o$23b2o3bobo6bobo3b2o168b2o$28bo2bo4bo2bo170b
2o2b2o$29b3o4b3o171b2o2b3o$30bo6bo177bo$207b2o3b3o$204bo3b2ob2o$204bo
6bo$204bo6bo$208bo$203b2o$203b2o!

I'll find more once I get search working.

Oscillators

This rule is pretty boring, oscillator-wise. The only natural oscillators are the blinker (p2) and the grin (p4), both of which also work in wlife.

There are also replicator shuttles, due to the fact that the replicator can be stabilized by anything with a monomino front (I use tubs). Here's the smallest, a p80:

Code: Select all

x = 56, y = 22, rule = B3-cn4w5a/S23-r4k
35bo$34b3o$bo31b5o16bo$obo29b3ob3o14bobo$bo31b5o16bo$34b3o$35bo9$35bo
$34b3o$bo31b5o16bo$obo29b3ob3o14bobo$bo31b5o16bo$34b3o$35bo!
Linear growth

There are several artificial growth patterns in this rule, all made by me. (If anyone has any reductions, please post them.)

Where there's a replicator shuttle, there's a gun. Here's a period 80 bookend gun:

Code: Select all

x = 75, y = 76, rule = B3-cn4w5a/S23-r4k
4bo13bo$3bobo11bobo$4bo13bo14$4bo13bo$3b3o11b3o$2b5o9b5o$b2o3b2o7b2o3b
2o$3o3b3o5b3o3b3o$b2o3b2o7b2o3b2o$2b5o9b5o$3b3o11b3o$4bo13bo12$33bo$32b
obo$33bo2$37bo$36bobo$37bo9$53b3o$52bo3bo$51bo5bo$50bo7bo$4bo44bo9bo13b
o$3bobo12b2o29bo9bo12bobo$4bo12bo31bo9bo13bo$18bobo29bo7bo$19b2o30bo5b
o$52bo3bo$53b3o4$53b3o$52bo3bo$51bo5bo$50bo7bo$18bo30bo9bo13bo$17bobo
29bo9bo12bobo$18bo30bo9bo13bo$50bo7bo$51bo5bo$52bo3bo$53b3o!
And an enormous period 320 17c/40 gun:

Code: Select all

x = 505, y = 524, rule = B3-cn4w5a/S23-r4k
209bo13bo$208bobo11bobo$209bo13bo57bo13bo$280bobo11bobo$281bo13bo61$280b
3o11b3o$279bo3bo9bo3bo$278bo5bo7bo5bo$209bo13bo54bo5bo7bo5bo$208b3o11b
3o54bo3bo9bo3bo$207b5o9b5o49b2o23b2o$206b3ob3o7b3ob3o47bo2bo7b3ob3o7b
o2bo$207b5o9b5o47bo29bo$208b3o11b3o48bo29bo$209bo13bo49bo29bo$274bo2b
o7b3ob3o7bo2bo$275b2o23b2o$279bo3bo9bo3bo$278bo5bo7bo5bo$278bo5bo7bo5b
o$279bo3bo9bo3bo$280b3o11b3o108$194bo$193bobo$194bo115bo$309bobo$190b
o119bo$189bobo$190bo123bo$313bobo$314bo7$433bo$70b3o359b3o$69bo3bo357b
5o$68bo5bo357b3o$bo65bo2b3o2bo147bo209bo$obo64bo2bobo2bo132b2o12bobo67b
o135bo2b5o2bo$bo65bo2b3o2bo133bo13bo57bo9bo135b3obo3bob3o63bo$68bo5bo
132b2o71bobo9bobo131b6o3b6o61bobo$69bo3bo133b2o72bo11b2o132b3obo3bob3o
63bo$70b3o355bo2b5o2bo$433bo$432b3o$431b5o$432b3o2$70b3o359b3o$69bo3b
o357b5o$68bo5bo357b3o$bo65bo2b3o2bo133bo223bo$obo64bo2bobo2bo132bobo217b
o2b5o2bo$bo65bo2b3o2bo133bo85bo131b3obo3bob3o63bo$68bo5bo219bobo129b6o
3b6o61bobo$69bo3bo221bo131b3obo3bob3o63bo$70b3o355bo2b5o2bo$433bo$432b
3o$431b5o$432b3o$433bo8$334b3o$240b2o18bo72bo3bo$199bo41bo17bo72bo5bo
$198bobo38b2o19bobo69bo5bo$199bo39b2o20b2o69bo5bo2$333bo3bo$332bob3ob
o$324bo$323b3o$322b8o11bo2b3o$310bo10bob6o13bo4bo$188bo120bo12bo2b4o12b
o6bo$187bobo119bo2bo10bob2o14bo6bo$188bo132bo7b2o17bo$321bo9bobo3bob2o
bo4bo$321bo6b2ob2o5b2obo2b3o$329b2o9bo$312b2o17b2o5b2o$302b3o6bo19b2o
5b2o$302b2o$301bo$301bo$302b2o$302b3o6bo19b2o5b2o$312b2o17b2o5b2o$329b
2o9bo$321bo6b2ob2o5b2obo2b3o$321bo9bobo3bob2obo4bo$189bo131bo7b2o17bo
$188bobo118bo2bo10bob2o14bo6bo$189bo119bo12bo2b4o12bo6bo$310bo10bob6o
13bo4bo$322b8o11bo2b3o$323b3o$324bo$332bob3obo$333bo3bo2$239b2o20b2o69b
o5bo$239b2o19bobo69bo5bo$241bo17bo72bo5bo$240b2o18bo72bo3bo$334b3o2$199b
o$198bobo$199bo4$433bo$432b3o$431b5o$432b3o$433bo$70b3o355bo2b5o2bo$69b
o3bo221bo131b3obo3bob3o63bo$68bo5bo219bobo129b6o3b6o61bobo$bo65bo2b3o
2bo133bo85bo131b3obo3bob3o63bo$obo64bo2bobo2bo132bobo217bo2b5o2bo$bo65b
o2b3o2bo133bo223bo$68bo5bo357b3o$69bo3bo357b5o$70b3o359b3o2$432b3o$431b
5o$432b3o$433bo$70b3o355bo2b5o2bo$69bo3bo133b2o72bo11b2o132b3obo3bob3o
63bo$68bo5bo132b2o71bobo9bobo131b6o3b6o61bobo$bo65bo2b3o2bo133bo13bo57b
o9bo135b3obo3bob3o63bo$obo64bo2bobo2bo132b2o12bobo67bo135bo2b5o2bo$bo
65bo2b3o2bo147bo209bo$68bo5bo357b3o$69bo3bo357b5o$70b3o359b3o$433bo7$
314bo$313bobo$190bo123bo$189bobo$190bo119bo$309bobo$194bo115bo$193bob
o$194bo108$280b3o11b3o$279bo3bo9bo3bo$278bo5bo7bo5bo$278bo5bo7bo5bo$279b
o3bo9bo3bo$275b2o23b2o$274bo2bo7b3ob3o7bo2bo$209bo13bo49bo29bo$208b3o
11b3o48bo29bo$207b5o9b5o47bo29bo$206b3ob3o7b3ob3o47bo2bo7b3ob3o7bo2bo
$207b5o9b5o49b2o23b2o$208b3o11b3o54bo3bo9bo3bo$209bo13bo54bo5bo7bo5bo
$278bo5bo7bo5bo$279bo3bo9bo3bo$280b3o11b3o61$281bo13bo$280bobo11bobo$
209bo13bo57bo13bo$208bobo11bobo$209bo13bo!
This gun can probably be reduced.

Also, the 17c/40 ship's side sparks can make bookend-ships, resulting in a backrake:

Code: Select all

x = 73, y = 36, rule = B3-cn4w5a/S23-r4k
51b3o14b3o$50bo3bo12bo3bo$49bo5bo10bo5bo$49bo5bo10bo5bo$4bo16bo27bo5b
o10bo5bo$3b3o14b3o27bo3bo12bo3bo$2b5o12b5o27b3o14b3o$b2o3b2o10b2o3b2o
$3o3b3o8b3o3b3o$b2o3b2o10b2o3b2o$2b5o12b5o$3b3o14b3o$4bo16bo3$53bo14b
o$52bobo12bobo$52bo2bo10bo2bo$53b2o12b2o2$5bo14bo$4bobo12bobo$4bo2bo10b
o2bo$5b2o12b2o$34b2o$36bo20bo6bo$33bobo14b2o3b3o6b3o3b2o$33b2o15b2o3b
obo6bobo3b2o$55bo2bo4bo2bo$56b3o4b3o$9bo6bo40bo6bo$2b2o3bob2o4b2obo3b
2o$2b2o2bo2b2o4b2o2bo2b2o$7bo2bo4bo2bo$8bobo4bobo$8b3o4b3o!
I'm thinking of calling this rule "Medians," because of the traffic-light technology. If the traffic lights are placed too close together or too far apart, they either die out or produce ash.

That's basically it.

Edit 3/10/22: Added May13's spaceships to the collection.
Edit 3/16/22: Added yujh's 3c/9 to the collection.
Last edited by Period1GliderGun on March 16th, 2022, 10:09 pm, edited 3 times in total.
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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Re: B3-cn4w5a/S23-r4k

Post by May13 »

c/4 orthogonal and c/4 diagonal spaceships:

Code: Select all

x = 83, y = 75, rule = B3-cn4w5a/S23-r4k
3b2o3b2o11bo12bo8b3o10b3o12bo4bo$2bob2ob2obo10b2o10b2o8b2obo8bob2o12bo
4bo$2b2o5b2o9bob2o8b2obo8bo2bo6bo2bo12bobo2bobo$3o7b3o11bo6bo16bo4bo$
3o7b3o11b2o4b2o14bobo4bobo16bo2bo$24bo6bo11bo14bo9bo3b4o3bo$b2o2b3o2b
2o8bo2b2o2b2o2b2o2bo7bo2b10o2bo8bobobob2obobobo$b2obo3bob2o7b3o2bo2b2o
2bo2b3o5bobo4bo2bo4bobo7bobo2bo2bo2bobo$19b2ob2o3b2o3b2ob2o9bo3b2o3bo
10bobo2b2o2b2o2bobo$3bo5bo58bo3b4o3bo$4b2ob2o35b2o2bob2obo2b2o10b3o2b
2o2b3o$4bo3bo36bob2ob2ob2obo9bo5b4o5bo$45bo3b4o3bo8bo2bo2b2o2b2o2bo2bo
$66b2o2bo6bo2b2o$70b3o2b3o$71b6o31$15bo4bo36bo$14b2o3b3o34b2o$13b4ob4o
33b4o$12b2o5b3o32b2o$11b3o3bo2b3o30b3o$13bo2bo4bo2bo30bo3b2ob2o$20bo3b
o36b2obo$19bo2b5o31bo3bo2bo$19bo2bo2bobo29b2o3bo2bo$21bo34b3o4b2o$26bo
2bo28bo$28b2o$28b3o$28b2obo$32bo$29bo2b2o2$31b3o$30b2o$29b2o2b2o$28b3o
2b2o$29bo$30b3o3b2o$32b2ob2o3bo$33bo6bo$33bo6bo$36bo$40b2o$40b2o!
Period-5 spaceship partials:

Code: Select all

x = 141, y = 41, rule = B3-cn4w5a/S23-r4k
38bo$33b2o2b3o2b2o$32bob2o5b2obo$32b2o9b2o3$34b3o3b3o25b2o$67b4o$36bo
3bo$36bo3bo26bo2bo$35bo5bo25bo2bo$33b2ob2ob2ob2o22bo4bo$36b2ob2o26bo2b
o$33bobo5bobo$68b2o$10bo23b2o5b2o22b2ob2ob2o$9b3o21b2o2bobo2b2o21bo6bo
$8bo23bo11bo16b2ob2o6b2ob2o$7bo2bobo19b2o9b2o16b2o2bobo2bobo2b2o$7b3ob
2o55b2o33bo24bo5bo$6b3o23bo11bo19b2o6b2o28bobo22b3o3b3o$5bo5bo6bo13b2o
9b2o21bo4bo29bo3bo20b2o2bobo2b2o$3b3o2bo2b4o3bo12bo2bo7bo2bo20bo4bo29b
o3bo19b2o2b2ob2o2b2o$2bob2ob2obob2ob2o2bo13b3o5b3o20b3o4b3o27b2ob2o18b
o13bo$bo2bo4b2o8bo15b2o3b2o19b2o3bo4bo3b2o18b3o3b2ob2o3b3o10b2ob2o9b2o
b2o$2obo4b5o21bob2ob2obo17bobo4bo2bo4bobo17bo2bo3b3o3bo2bo10b2ob2o9b2o
b2o$bo2bob2o2bob2obo15b2obo7bob2o14b3o4b4o4b3o16bo4bo3bo3bo4bo10b2o13b
2o$3b2o2b2ob2o3bo15bo4b2ob2o4bo47bo4b2o2b3o2b2o4bo9b2o5b3o5b2o$7b2o2bo
2b2o17b3o5b3o19bo2bob2obo2bo19bob2obo7bob2obo10bo2bo2bo3bo2bo2bo$7bo5b
o19bo9bo19b4o4b4o20bobobobobobobobobo12bobo2b2ob2o2bobo$8bo2b3o18bo11b
o20bo6bo22b5obobobob5o16b2o3b2o$8bo23bo11bo17b3o8b3o23bo7bo16bo3bo5bo
3bo$66b2o2b2o24bo3bo5bo3bo12b2ob2o7b2ob2o$6b2o24b3o7b3o16bo4bob2obo4bo
19b2ob2o5b2ob2o11b2o2bob2o3b2obo2b2o$8b2o25bo5bo18b2o5b4o5b2o18b2o11b
2o16bobo3bobo$32bo11bo19bo3b2o3bo23b3o7b3o15bo11bo$31bo2b2obobob2o2bo
17bob8obo23bob2o3b2obo15bob2o3bo3b2obo$31b2o2bo5bo2b2o14bo4bo6bo4bo23b
o3bo$32bo2b7o2bo15bo3bobo4bobo3bo21bo2bobo2bo$33bo9bo53b2o3bobo3b2o$
97b2ob3ob3ob2o!
p3 and p4 oscillators:

Code: Select all

x = 42, y = 23, rule = B3-cn4w5a/S23-r4k
3bob2o8bob2o$3b2obo8b2obo6bobo12b2o$11b2o9b2ob2obo12bo$4bobo4bo2bobobo
3bobobo2bo5b2obobo$3bob2o6b2o2b2o5bo2b2o6bob2ob2o$2obobo9bobo7bobo9bob
obo$ob2o2bo7b2o2bo6bo2bo9bo$2bob2o11b2o8b2o9bo10$13bo16b2o$12bo16b4o$
11bob2o13b2o2b2o$13bobo12b2o2b2o$14bobo12b4o$15bo14b2o!
Spaceship databases:
new-gliders.db (30683 gliders, square grid)
hex-gliders.db (668 gliders, hexagonal grid)
My scripts: new-glider.py v0.2, nbsearch2a.py, collector.py v0.3

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Re: B3-cn4w5a/S23-r4k

Post by GUYTU6J »

Period1GliderGun wrote: March 10th, 2022, 1:19 am ...
And an enormous period-320 17c/40 gun:

Code: Select all

rle
The replicator shuttle can be used as a traffic light factory, so there is no need for synthesis. (Made on phone in ten minutes)

Code: Select all

x = 210, y = 54, rule = B3-cn4w5a/S23-r4k
10b3o31b3o116b3o31b3o$10bobo31bobo116bobo31bobo$10b3o184b3o4$44bobo
116bobo$44b3o116b3o2$9b2o3b3o176b3o3b2o$9b2o188b2o7$bo59b3o82b3o59bo$o
bo58bobo82bobo58bobo$bo6b2o51b3o82b3o51b2o6bo$7b2o192b2o$7b2o192b2o$8b
o192bo$8b3o188b3o4$8b3o188b3o$8bo192bo$7b2o192b2o$7b2o192b2o$bo6b2o51b
3o25bo30bo25b3o51b2o6bo$obo58bobo24bobo28bobo24bobo58bobo$bo59b3o25bo
30bo25b3o59bo$96bo16bo$95bobo14bobo$96bo16bo4$9b2o188b2o$9b2o3b3o176b
3o3b2o2$44b3o37bo40bo37b3o$44bobo36b3o6bo24bo6b3o36bobo$82b2o8bo24bo8b
2o$83bobo2b2ob2o24b2ob2o2bobo$88bobo28bobo$10b3o78bo26bo78b3o$10bobo
31bobo38b2o3bo28bo3b2o38bobo31bobo$10b3o31b3o38bo3bo30bo3bo38b3o31b3o$
86bobo32bobo$85bobo34bobo$83b3o38b3o!
Also, note that this shorter but wider shuttle termination is quite sparky.
Can a single traffic light be transported in stable tracks?
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Re: B3-cn4w5a/S23-r4k

Post by FWKnightship »

P96:

Code: Select all

x = 44, y = 11, rule = B3-cn4w5a/S23-r4k
21b2o$21bobo$24bo$15bo9bo$bo12b2o10bo15bo$obo10bo12bo14bobo$bo12b2o10b
o15bo$15bo9bo$24bo$21bobo$21b2o!
P96 bookend guns:

Code: Select all

x = 363, y = 18, rule = B3-cn4w5a/S23-r4k
29b3o308b2o$28bob2o308bobo$343bo$334bo9bo$205bo127b2o10bo15bo$21b3o
180b3o90b2o33bo12bo14bobo$20bo3bo178b2ob2o88bobo34b2o10bo15bo$bo17bo6b
obo14bo108bo20b2o27bo10b3o79bo38bo9bo$obo16bo6b3o12b2ob2o106bo19bobo
27bo91bo9bo38bo$bo17bo6bobo14bo14bo84bo7bo11bo7bo5bobo17b2o2b2o11bob2o
8bo50bo15bo10b2o34bobo$20bo3bo32bob2o81bobo18bo7bo2bobo2bo16b3o2b2o13b
2o7bobo48bobo14bo12bo33b2o$21b3o29bo3bo3bo81bo7bo11bo7bo5bobo17b2o2b2o
11bob2o8bo50bo15bo10b2o$52b3o3bo3bo5bo19bo63bo19bobo27bo91bo9bo$51b2ob
2o6bo5bo18bobo62bo20b2o27bo10b3o79bo$52b3o3bo3bo5bo19bo114b2ob2o88bobo
$28bob2o21bo3bo3bo142b3o90b2o$29b3o25bob2o144bo$58bo!
EDIT:
GUYTU6J wrote: March 10th, 2022, 2:17 am Can a single traffic light be transported in stable tracks?

Code: Select all

x = 122, y = 97, rule = B3-cn4w5a/S23-r4k
35bo$34bobo$35bo7$bo7bo42bo$obo5bobo40bobo$bo7bo42bo6$52bo$51bobo$52bo
7$18bo7bo42bo$17bobo5bobo40bobo$18bo7bo42bo6$69bo$68bobo$69bo7$35bo7bo
42bo$34bobo5bobo40bobo$35bo7bo42bo6$86bo$85bobo$86bo7$52bo7bo42bo$51bo
bo5bobo40bobo$52bo7bo42bo6$103bo$102bobo$103bo7$69bo7bo24b3o15bo$68bob
o5bobo23bobo14bobo$69bo7bo24b3o15bo15$86bo$85bobo$86bo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
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silversmith
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Re: B3-cn4w5a/S23-r4k

Post by silversmith »

Repeat time 184 reflector

Code: Select all

x = 50, y = 37, rule = B3-cn4w5a/S23-r4k
47b2o$46bo$47bobo$48b2o16$28b2o$28bo2bo6b2o$29b3o5bobo$37b2o3$2o21b2o
$obo20b2o$2bob2o$2bo2bo$3bo$4b3o3bo$7bobobo$6b2ob2o2$29b2o$29bobo$30b
2o!
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FWKnightship
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Re: B3-cn4w5a/S23-r4k

Post by FWKnightship »

P80:

Code: Select all

x = 51, y = 17, rule = B3-cn4w5a/S23-r4k
23b2ob2o$22bobobobo$22b2o3b2o4$8bo33bo$bo5bobo31bobo5bo$o5bo3bo29bo3bo
5bo$bo5bobo31bobo5bo$8bo33bo4$22b2o3b2o$22bobobobo$23b2ob2o!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
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FWKnightship
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Re: B3-cn4w5a/S23-r4k

Post by FWKnightship »

P6,P8,P9,P12:

Code: Select all

x = 71, y = 18, rule = B3-cn4w5a/S23-r4k
2bo33bo2bo$bobo32bo2bo25bo$14b3o19bo2bo21b2obo$bobo9b2ob2o14b2o8b2o18b
obo$2ob2o27b2o8b2o19bo$11bo3bo3bo$2ob2o5b2o7b2o34bo$2bo7bo2bo3bo2bo8b
3o12b3o9b2o11bo$10b2o7b2o37bo9b2o$11bo3bo3bo36b2o9bo$29b3o12b3o9bo11b
2o$13b2ob2o52bo$14b3o$32b2o8b2o18bo$32b2o8b2o17bobo$36bo2bo21bob2o$36b
o2bo20bo$36bo2bo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
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silversmith
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Re: B3-cn4w5a/S23-r4k

Post by silversmith »

Period doubling 0 degree reflector and repeat time 121 splitter(ship to TL, TL to TL, TL to 2TL, TL to ship)

Code: Select all

x = 77, y = 117, rule = B3-cn4w5a/S23-r4k
74bo$64bo8bo$63bobo8bobo$64bo10b2o3$47bo$46bobo$47bo2$75b2o$63b2o9bob
o$63bo2bo7b2o$64b3o2$60b2o$60b2o2$29bo$28bobo$29bo2$22b2o$22bobo$23b
2o41b2o$66bobo$67b2o4$56b2o$56bobo$57b2o4$37b2o16b2o$37bobo15bobo$39bo
b2o4bo8b2o$39bo2bo3bobo$40bo6bo$41b3o$44bo$43b2o10$b2o$bo$2b3o$5bo$4b
2o67b2o$73b2obo$62bo12b2o$30b2o29bobo$29bobo30bo$29b2o2$45bo$44bobo$
34bo10bo$33bobo$34bo38b2o$61b2o9bobo$61bo2bo7b2o$62b3o$13bobo$13b2obo
41b2o$16bob2o38b2o$16bo2bo$17bo$18b3o$21bo$18b3o$17bo$17b2o$64b2o$17b
2o45bobo$16bo2bo45b2o$17b2o2$17b2o$17bo36b2o$18b3o33bobo$21bo33b2o$18b
3o$17bo$16bo2bo$16bob2o33b2o$13b2obo36bobo$13bobo23b2o4bo8b2o$40bo3bo
bo$38b2o5bo$38bo$34bo4bo$33bobo2b2o$34bo4$29b2o$29bobo$30b2o4$3b2o$4b
o$b3o$o$2o!

Note: eater 1 still eaters work where there is no b5a, and ships seem to work where there is b5a. Eater 2 still works although with a different casing, which is used above as it’s own catalyst.
Last edited by silversmith on March 14th, 2022, 12:13 pm, edited 1 time in total.
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Period1GliderGun
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Re: B3-cn4w5a/S23-r4k

Post by Period1GliderGun »

silversmith wrote: March 14th, 2022, 12:04 pm Period doubling 0 degree reflector and repeat time 121 splitter(ship to TL, TL to TL, TL to 2TL, TL to ship)

Code: Select all

x = 77, y = 117, rule = B3-cn4w5a/S23-r4k
74bo$64bo8bo$63bobo8bobo$64bo10b2o3$47bo$46bobo$47bo2$75b2o$63b2o9bob
o$63bo2bo7b2o$64b3o2$60b2o$60b2o2$29bo$28bobo$29bo2$22b2o$22bobo$23b
2o41b2o$66bobo$67b2o4$56b2o$56bobo$57b2o4$37b2o16b2o$37bobo15bobo$39bo
b2o4bo8b2o$39bo2bo3bobo$40bo6bo$41b3o$44bo$43b2o10$b2o$bo$2b3o$5bo$4b
2o67b2o$73b2obo$62bo12b2o$30b2o29bobo$29bobo30bo$29b2o2$45bo$44bobo$
34bo10bo$33bobo$34bo38b2o$61b2o9bobo$61bo2bo7b2o$62b3o$13bobo$13b2obo
41b2o$16bob2o38b2o$16bo2bo$17bo$18b3o$21bo$18b3o$17bo$17b2o$64b2o$17b
2o45bobo$16bo2bo45b2o$17b2o2$17b2o$17bo36b2o$18b3o33bobo$21bo33b2o$18b
3o$17bo$16bo2bo$16bob2o15b2o16b2o$13b2obo18bobo15bobo$13bobo21bob2o4b
o8b2o$37bo2bo3bobo$38bo6bo$39b3o$34bo7bo$33bobo5b2o$34bo4$29b2o$29bob
o$30b2o4$3b2o$4bo$b3o$o$2o!
Smaller eater:

Code: Select all

x = 8, y = 11, rule = B3-cn4w5a/S23-r4k
4b2o$4bo2bo$5b3o4$2b2o$3bo$b2o$o$2o!
EDIT: P80 bookend gun:

Code: Select all

x = 116, y = 22, rule = B3-cn4w5a/S23-r4k
88b2ob2o$87bobobobo$87b2o3b2o3$23b2ob2o$22bobobobo44bo33bo$22b2o3b2o37b
o5bobo31bobo5bo$65bo5bo3bo29bo3bo5bo$66bo5bobo31bobo5bo$73bo33bo$8bo33b
o$7b3o31b3o$2o4b2ob2o29b2ob2o4b2o$7b3o31b3o43b2o3b2o$8bo33bo44bobobob
o$59b2o27b2ob2o$60bo$57bobo$22b2o3b2o29bo14bo$22bobobobo43bobo$23b2ob
2o45bo!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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yujh
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Re: B3-cn4w5a/S23-r4k

Post by yujh »

This rule is getting ridiculous. to stop that here's a random useless new 3c/9o

Code: Select all

x = 7, y = 7, rule = B3-cn4w5a/S23-r4k
3b2o$2ob2o$2o2b3o$4b3o$4b3o$3b2o$3b2o!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
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Re: B3-cn4w5a/S23-r4k

Post by Period1GliderGun »

Anyone want to investigate the Dry version of this rule?

Here's the ships:

Code: Select all

x = 64, y = 15, rule = B3-cn4w5a7/S23-r4k
15bo$14b3o$13b2ob2o$12bo5bo$b3o9b2ob2o10b3o7b3o$o3bo23b3o7b3o8b3o$o3b
o21b7o3b7o6bo2bo$13bo3bo8b2o3b2o3b2o3b2o10bo6b3o$b3o8bobobobo34bo6bo2b
o$11bobo3bobo17b2o13b2o8b2o$11b3o3b3o17b2o$12b2o3b2o$13bo3bo$14b3o$15b
o!
c/2o, 12c/29o, c/3o, yujh's 3c/9, c/4 and c/10 diagonal. (no engineered ships yet)

Also, there are several dirty puffers with exotic speeds:

Code: Select all

x = 129, y = 36, rule = B3-cn4w5a7/S23-r4k
54b3o3b3o2$54bobo3bobo$55bo5bo2$48b2o17b2o$47bo2bo15bo2bo$47bo2bo15bo
2bo$47bo2bo15bo2bo42bo5bo$3bo44b2o17b2o42bobo3bobo$2b3o105b2ob2ob2ob2o
$b5o49bo5bo47bo4bobo4bo$3ob3o47bobo3bobo44b3o2b2o3b2o2b3o$obobobo99bo
2bo11bo2bo$2o3b2o47b3o3b3o43bo2bob3o3b3obo2bo$106bo2bo11bo2bo$107b3o2b
2o3b2o2b3o$109bo4bobo4bo$b2ob2o104b2ob2ob2ob2o$bo3bo105bobo3bobo$bo3b
o97b2o7bo5bo7b2o$2bobo97bo2bo19bo2bo$3bo99bobo19bobo$104bo21bo6$52b2o
9b2o$52b2o9b2o4$52b2o9b2o$52b2o9b2o!
8c/16, 25c/72, and 30c/85.

There is no replicator, but there is a 25c/72 failedrep that becomes two 25c/72 blockpuffers. Here's a p144 shuttle:

Code: Select all

x = 52, y = 21, rule = B3-cn4w5a7/S23-r4k
bo48bo$obo46bobo$bo48bo2$37b3o$36bo3bo$35bo5bo$35bo5bo$35bo5bo$36bo3b
o2$36bo3bo$35bo5bo$35bo5bo$35bo5bo$36bo3bo$37b3o2$bo48bo$obo46bobo$bo
48bo!
The High and Pedestrian versions of this rule are pretty boring.

EDIT: Forgot this 8c/16 2-barreled backrake:

Code: Select all

x = 21, y = 9, rule = B3-cn4w5a7/S23-r4k
4b3o7b3o$3bo3bo5bo3bo$2bo5bo3bo5bo$2bo5bo3bo5bo2$4bo11bo$3bo3bo5bo3bo
$4bobo7bobo$o4bo9bo4bo!
Currently on another planet.

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]
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