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Synthesis challenges
Posted: March 15th, 2021, 9:48 am
by MathAndCode
The goal of this thread is to create syntheses for various still lives and oscillators. You are only allowed to use the two-glider collisions (and not any two-glider syntheses for the object in question if it only costs two-gliders), reactions that you discovered or independently discovered, and miscellaneous reactions not immediately relevant to glider syntheses. For example, here is a synthesis of a ship that I made using one of the two-glider collisions that makes a domino spark that doesn't die right away:
Code: Select all
x = 23, y = 13, rule = B3/S23
17bo$obo13bo$b2o13b3o$bo6$21bo$4b3o13b2o$6bo13bobo$5bo!
Cost does not matter; instead, the first person to synthesize the object gets to choose the next object for others to synthesize as long as the object isn't too difficult to synthesize. The first object to synthesize shall be the pond.
Re: Synthesis challenges
Posted: March 21st, 2021, 4:17 am
by ColorfulGalaxy
MathAndCode wrote: March 15th, 2021, 9:48 am
The goal of this thread is to create syntheses for various still lives and oscillators. You are only allowed to use the two-glider collisions (and not any two-glider syntheses for the object in question if it only costs two-gliders), reactions that you discovered or independently discovered, and miscellaneous reactions not immediately relevant to glider syntheses. For example, here is a synthesis of a ship that I made using one of the two-glider collisions that makes a domino spark that doesn't die right away:
Code: Select all
x = 23, y = 13, rule = B3/S23
17bo$obo13bo$b2o13b3o$bo6$21bo$4b3o13b2o$6bo13bobo$5bo!
Cost does not matter; instead, the first person to synthesize the object gets to choose the next object for others to synthesize as long as the object isn't too difficult to synthesize. The first object to synthesize shall be the pond.
Does this count?
Code: Select all
x = 40, y = 85, rule = B3/S23
38bo$37bo$37b3o38$5bo$4bo$4b3o2$bo$o$3o8$4b3o$4bo$5bo26$28b3o$28bo$29b
o!
Re: Synthesis challenges
Posted: March 21st, 2021, 6:30 pm
by MathAndCode
Yes (although you could have used the two-glider collision for a blinker). Now you get to choose the next object to synthesize.
Re: Synthesis challenges
Posted: April 15th, 2021, 1:14 am
by ColorfulGabrielsp138
MathAndCode wrote: March 21st, 2021, 6:30 pm
Yes (although you could have used the two-glider collision for a blinker). Now you get to choose the next object to synthesize.
SOrry for being late.
The next one may be xs8_33w33
EDIT: Could you show me my previous synthesis in the testing thread? My post disappeared.
Re: Synthesis challenges
Posted: April 15th, 2021, 10:00 am
by MathAndCode
ColorfulGabrielsp138 wrote: April 15th, 2021, 1:14 amCould you show me my previous synthesis in the testing thread? My post disappeared.
I don't think that I will be able to see any posts that you can't see.
Re: Synthesis challenges
Posted: April 15th, 2021, 12:00 pm
by dvgrn
xs24_g8kidik8gz0124b421 just stirred up some interest on Discord. Dumping all the soups out to a big RLE file turned up quite a few exceptions to the general rule that this still life appears within the first few ticks. The full collection of 602 soups is attached.
Should be pretty quick to sort out the few promising ones from this collection -- they're the ones where you can't see xs24_g8kidik8gz0124b421 in the middle after running a dozen ticks...!
EDIT: This 26G recipe is what will be on Catagolue unless someone can find a soup with something extra promising in it, that I didn't notice on a quick scan:
Code: Select all
x = 305, y = 87, rule = B3/S23
295bo$294bo$294b3o6$220bo$218bobo$219b2o14$274bo$274bobo$274b2o$271bo$
243bo26bo$15bo228bo25b3o$13b2o227b3o$14b2o23bo$40bo206bo21b3o$38b3o54b
o52bo96bobo2bo9bo8bo$bo92bobo50bobo96b2o2bobo6bobo8bo$b2o38b3o50bobo
50bobo100b2o7bobo$obo3bo36bo51bo52bo111bo$5b2o35bo$5bobo3$52b2o50b2o
51b2o110b2o$44bo6bo2bo41bo6bo2bo42bo6bo2bo101bo6bo2bo$43bobo6b2o41bobo
6b2o34b2o6bobo6b2o93b2o6bobo6b2o$44bo43b2o6bo42bo2bo6bo101bo2bo6bo$88b
obo49b2o110b2o$88bo$85b2o$84bobo$86bo$262bo$261bobo7b2o$252bo8bobo6bob
o2b2o$253bo8bo9bo2bobo$251b3o21bo2$278b3o$250b3o25bo$252bo26bo$251bo$
247b2o$246bobo$248bo4$153b2o$152b2o$154bo$150b2o$149bobo$151bo5$302b2o
$302bobo$302bo3$166b2o$165b2o$167bo$226b3o$228bo$227bo!
There was an occasional really cool soup in the collection. My favorite was this one:
Code: Select all
x = 31, y = 31, rule = B3/S23
b4o3b2ob2o7b2o2bob2o$b3o2bo2b2ob2obo6b3o3b3o$b5ob2o3bo2bo8bob5o$obob
13ob2obobo2bob3o$ob6ob5o2b2o2b3ob5obo$4bob3o3bob7o2b2ob3o$3ob5ob2o3bo
3b2obob4obo$bobobo2b3o3bo2b2o2b2ob5o$bo2bob4o2bob2o2bo3b4ob2obo$o2b2o
2bo2bo3b2o6b2o2b2ob2o$o3b3o5b5ob2obob2ob2obo$3bob2o3b4o2b4o4bob2o2bo$
3bobob2ob2ob3obob2obo2b6o$4b2obo3b3obob4o5b2obo$3b3o4b2o6bob4obobo$b3o
b2ob3ob2obob2ob3ob2ob3o$3bobob4obo6b2o4b3o$bob2o5b4obob3o3bob2o$6o2bob
2obob3ob2ob2obobo$o2b2obo4b4o2b4o3b2obo$bob2ob2obob2ob5o5b3o3bo$2ob2o
2b2o6b2o3bo2bo2b2o2bo$ob2ob4o3bo2b2obo2b4obo2bo$2b5ob2o2b2o2bo3b3o2bob
obo$bob4obob2o3bo3b2ob5ob3o$2b3ob2o2b7obo3b3obo$ob5ob3o2b2o2b5ob6obo$
3obo2bobob2ob13obobo$5obo8bo2bo3b2ob5o$3o3b3o6bob2ob2o2bo2b3o$3b2obo2b
2o7b2ob2o3b4o!
#C [[ AUTOSTART THEME Poison PAUSE 2 GPS 10 LOOP 100 ]]
Re: Synthesis challenges
Posted: April 16th, 2021, 8:07 pm
by ColorfulGabrielsp138
MathAndCode wrote: April 15th, 2021, 10:00 am
ColorfulGabrielsp138 wrote: April 15th, 2021, 1:14 amCould you show me my previous synthesis in the testing thread? My post disappeared.
I don't think that I will be able to see any posts that you can't see.
I posted a synthesis in your thread before, and now it vanished.
My pi day thread, my esolangs thread, my glider destruction thread had all disappeared.
Re: Synthesis challenges
Posted: April 16th, 2021, 8:17 pm
by MathAndCode
Code: Select all
x = 32, y = 18, rule = B3/S23
18bobo$19b2o8bo$19bo9bobo$29b2o4$bo$o17b2o$3o15b2o2b2o$22b2o$4b2o$4bo
bo$4bo22b3o$27bo$23b2o3bo$22bobo$24bo!
The next object to synthesize shall be a ship.
Re: Synthesis challenges
Posted: May 29th, 2022, 5:50 pm
by HotWheels9232
Code: Select all
x = 15, y = 15, rule = B3/S23
13bo$12bo$12b3o5$bo$2bo$3o3$11bo$10b2o$10bobo!
HWSS
Glider synthesis target suggestion ideas
Posted: November 14th, 2024, 10:17 am
by confocaloid
MathAndCode wrote: March 15th, 2021, 9:48 am
The goal of this thread is to create syntheses for various still lives and oscillators. [...]
It might be a good idea to put glider synthesis target suggestion ideas in a separate thread, to avoid cluttering the actual synthesis threads. (Suggesting something is often low-effort compared to doing it.)
Here are several big catalysts/catalyst variants from glider-consuming stable components:
Code:
Select all
x = 119, y = 87, rule = B3/S23
5bobo10bo56bo13bo$6b2o8b3o57bo11bobo$6bo8bo58b3o11bob3o$15b2o23bo44b2o
bo4bo$2o37bobo43bobobobobo$bo37bobo45bobob2o4b2o$bob2o35bo45bobo8bo$2b
o2bo23bo57bo7bobo$3b2o24bo42bo22b2o$18b2o9b3o39bobo$18b2o11bo38bo2bo$
70b2ob2o$71bo4bo$70bo2b4o5b2ob2o$71b2o9b2ob2o$26bo3b2o41b2o$25bobo3bo
41bo$21b2obobo3bo43bo$21b2obo4bo41b3o$25b5obo39bo$17b2obob2obo4b2o$17b
ob2obo2bob2o$10b2o12b2obob3o$10b2o19bo46b2o$78bo2bob2o$79b3obobo$83bob
o2bo$81b3ob4o$80bo3bo$80b2o2bobo$85b2o20$5bobo10bo62bo27bo$6b2o8b3o63b
o25bobo$6bo8bo64b3o26bo$15b2o23bo$2o37bobo65b5o$bo37bobo61b2o2bo4bo$bo
b2o35bo62bo6bo2bo$2bo2bo23bo71bobo6b2obo$3b2o24bo71b2o4bo5bob2o$18b2o
9b3o74bobo4bob2o$18b2o11bo74bo2bo2b2o$107b2o4bo$113bobo$112b2ob3o$118b
o$26bo3b2o80b2ob3o$25bobo3bo66b2o12b2obo$21b2obobo3bo66bo2bo$21b2obo4b
o67bo2bo$25b5obo38b2o26b2o$17b2obob2obo4bobo37b2o$17bob2obo2bob2o2bo$
10b2o12b2obob2o$10b2o6$75b2o19b2o$76bo19bo3b2o$73b3o21bo2bobo$73bo20b
3o4bo$94bo2b4o$97bo$98bo$97b2o!
Related discussion:
confocaloid wrote: February 13th, 2024, 2:55 pm
Another similar "glider synthesis challenge" (?) might be to find glider constructions for all catalyst variants that were used in some mechanism (oscillator, gun, reflector, conduit, factory, two components welded to each other) that was posted.
confocaloid wrote: October 8th, 2024, 5:45 pm
tommyaweosme wrote: October 8th, 2024, 4:49 pm
how in the world of conway is this a still life.
Code: Select all
x = 8, y = 8, rule = B3/S23
2ob2o$2obobo$3bo2bo$2ob2obo$2obo2b2o$3bobo$2obobo$2ob2o!
apgcode
xs30_rr0v92sgz660743, apparently no known glider synthesis, apparently no soups or other sample seeds of any kind so far, glider synthesis challenge 660743 air molecules
Chris857 wrote: July 12th, 2024, 5:56 pm
Is it even possible to get a block in from that starting still life? My quick looking at it says we need to turn on the blue cell, the red cell can't be on because it destroys the eater, so we need the white cells, but those also go and interact with the rest of the still life.
Code: Select all
x = 20, y = 16, rule = LifeHistory
4$11.2A$7.2A3.3A$7.A2.A4.A$8.6A.A$13.2A$10.A$8.3A2.BC$7.A4.D2C$7.2A!
Edit:
xs30_0mm0e96z345d1d952 has a synthesis which has the block in place but a bun in place of the eater - any way to get from it to the desired one?
Code: Select all
https://catagolue.hatsya.com/object/xs30_0mm0e96z345d1d952/b3s23