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MathAndCode's Palace

Posted: March 13th, 2021, 5:13 am
by BokaBB
A homepage for MathAndCode,a gift from me.
Have a good day!

BokaBB

Re: MathAndCode's Palace

Posted: April 17th, 2021, 4:48 pm
by MathAndCode
I'm probably going to use this thread to save glider collisions that I find and other things that might in handy later on. Here's a three-glider synthesis of a B-sequence where all of the gliders come from behind:

Code: Select all

x = 9, y = 19, rule = B3/S23
obo3bo$b2o4b2o$bo4b2o14$3o$2bo$bo!


Edit: Here's a three-glider side-shooting of a spark that's sometimes useful:

Code: Select all

x = 7, y = 12, rule = B3/S23
bo$o$3o2$4bobo$4b2o$5bo3$bo$2o$obo!


Another edit: Here's a way to edgeshoot a pi-sequence:

Code: Select all

x = 9, y = 8, rule = B3/S23
bo$obo3bo$2o3bobo$4bo3bo$4bo3bo$4bo3bo$5bobo$6bo!


Yet another edit: Here's a synthesis and cleanup:

Code: Select all

x = 60, y = 31, rule = B3/S23
10bo$9bo$9b3o$obo$b2o$bo$7b3o$7bo35bo3b2o$8bo33bobo2b2o$42b2o4$45bo$45b
2o$44bobo13$57b2o$57bobo$57bo!


Fourth edit: Here's a four-glider edgeshooting of a banana spark:

Code: Select all

x = 34, y = 31, rule = B3/S23
19bo$19bobo$19b2o23$3o28b2o$2bo28bobo$bo29bo$28bo$27b2o$27bobo!


Fifth edit: Here's a component version found by Blinkerspawn:

Code: Select all

x = 16, y = 20, rule = B3/S23
11bo$9b2o$obo7b2o$b2o$bo$13bo$4bo8bobo$5b2o6b2o$4b2o9$11b2o$10bo2bo$11b2o!

Re: MathAndCode's Palace

Posted: April 29th, 2021, 3:22 am
by BokaBB
MathAndCode wrote: April 17th, 2021, 4:48 pm I'm probably going to use this thread to save glider collisions that I find and other things that might in handy later on. Here's a three-glider synthesis of a B-sequence where all of the gliders come from behind:

Code: Select all

x = 9, y = 19, rule = B3/S23
obo3bo$b2o4b2o$bo4b2o14$3o$2bo$bo!


Edit: Here's a three-glider side-shooting of a spark that's sometimes useful:

Code: Select all

x = 7, y = 12, rule = B3/S23
bo$o$3o2$4bobo$4b2o$5bo3$bo$2o$obo!


Another edit: Here's a way to edgeshoot a pi-sequence:

Code: Select all

x = 9, y = 8, rule = B3/S23
bo$obo3bo$2o3bobo$4bo3bo$4bo3bo$4bo3bo$5bobo$6bo!


Yet another edit: Here's a synthesis and cleanup:

Code: Select all

x = 60, y = 31, rule = B3/S23
10bo$9bo$9b3o$obo$b2o$bo$7b3o$7bo35bo3b2o$8bo33bobo2b2o$42b2o4$45bo$45b
2o$44bobo13$57b2o$57bobo$57bo!


Fourth edit: Here's a four-glider edgeshooting of a banana spark:

Code: Select all

x = 34, y = 31, rule = B3/S23
19bo$19bobo$19b2o23$3o28b2o$2bo28bobo$bo29bo$28bo$27b2o$27bobo!


Fifth edit: Here's a component version found by Blinkerspawn:

Code: Select all

x = 16, y = 20, rule = B3/S23
11bo$9b2o$obo7b2o$b2o$bo$13bo$4bo8bobo$5b2o6b2o$4b2o9$11b2o$10bo2bo$11b2o!
Be ABSOLUTELY certain that you can double - post on threads like this.
I once saw a whooping more than 50 EDITS AT THE THREAD FOR THE MARINE!
At the very least you will increase the chance for everyone to see them.
If not every time,then at least every fourth time is nice I would say.
Have a good day!

BokaBB

Re: MathAndCode's Palace

Posted: April 29th, 2021, 4:06 pm
by MathAndCode
MathAndCode wrote: April 17th, 2021, 4:48 pmEdit: Here's a three-glider side-shooting of a spark that's sometimes useful:

Code: Select all

x = 7, y = 12, rule = B3/S23
bo$o$3o2$4bobo$4b2o$5bo3$bo$2o$obo!
Here's another way to sideshoot it that makes the other side accessible:

Code: Select all

x = 17, y = 18, rule = B3/S23
15bo$14bo$14b3o9$10b2o$9bobo$11bo2$b2o$obo$2bo!

Re: MathAndCode's Palace

Posted: May 6th, 2021, 10:15 pm
by MathAndCode
I'm posting this banana spark-edgeshooting reaction here so I don't have to keep digging through the Discord to find goldenratio's post with it.

Code: Select all

x = 16, y = 8, rule = B3/S23
15bo$13b2o$14b2o$bo$2bo$3o5bo$7bo$7b3o!

Re: MathAndCode's Palace

Posted: May 8th, 2021, 9:49 pm
by ColorfulGabrielsp138
BokaBB wrote: March 13th, 2021, 5:13 am A homepage for MathAndCode,a gift from me.
Have a good day!

BokaBB
I' m sorry, but creating "palaces" for another user is frowned upon.
Sorry for the inconvenience.

Re: MathAndCode's Palace

Posted: May 10th, 2021, 6:22 am
by BokaBB
ColorfulGabrielsp138 wrote: May 8th, 2021, 9:49 pm
BokaBB wrote: March 13th, 2021, 5:13 am A homepage for MathAndCode,a gift from me.
Have a good day!

BokaBB
I' m sorry, but creating "palaces" for another user is frowned upon.
Sorry for the inconvenience.
No,it is not.
Have a good day!

BokaBB

EDIT by dvgrn: Actually ColorfulGabrielsp138 is closer to being correct than BokaBB is. A home page for another user is almost always an unnecessary new thread creation.

If a user wants their own thread, they can easily create one themselves. There's no need for anyone else to get involved. In fact it's a bad idea for anyone else to try to be "helpful" in this way, since it can easily come across as rudeness -- i.e., hinting to someone that they should stop posting so much (except on this new out-of-the-way thread, where they won't bother the person who is creating the thread).

In point of fact, BokaBB's creation of a previous new thread along these very same lines triggered a one-month ban from one of the moderators. That seems to be very good evidence that this kind of thing is "frowned upon".

Re: MathAndCode's Palace

Posted: May 18th, 2021, 12:47 pm
by MathAndCode
MathAndCode wrote: April 17th, 2021, 4:48 pmAnother edit: Here's a way to edgeshoot a pi-sequence:

Code: Select all

x = 9, y = 8, rule = B3/S23
bo$obo3bo$2o3bobo$4bo3bo$4bo3bo$4bo3bo$5bobo$6bo!
Here's another method (with an extra glider to clean up the pi-sequence):

Code: Select all

x = 58, y = 62, rule = B3/S23
55bobo$55b2o$56bo30$32bobo$33b2o$33bo3$48b2o$48b2o$29bo$29b2o$28bobo15$
26b2o$25bobo$27bo$3o$2bo$bo!

Re: MathAndCode's Palace

Posted: May 28th, 2021, 5:10 am
by GUYTU6J
MathAndCode wrote: May 18th, 2021, 12:47 pm
MathAndCode wrote: April 17th, 2021, 4:48 pmAnother edit: Here's a way to edgeshoot a pi-sequence:

Code: Select all

x = 9, y = 8, rule = B3/S23
bo$obo3bo$2o3bobo$4bo3bo$4bo3bo$4bo3bo$5bobo$6bo!
Here's another method (with an extra glider to clean up the pi-sequence):

Code: Select all

x = 58, y = 62, rule = B3/S23
55bobo$55b2o$56bo30$32bobo$33b2o$33bo3$48b2o$48b2o$29bo$29b2o$28bobo15$
26b2o$25bobo$27bo$3o$2bo$bo!
I've just seen some octohash results that are curiously edge-shooting:

Code: Select all

x = 25, y = 12, rule = B3/S23
2b2o$2bo$obo$2o$6bo$5bobo14b2o$5bo2bo15bo$6b2o13b3o2$6bo$5b2o$5bobo!

Code: Select all

x = 16, y = 12, rule = B3/S23
3b2o$3b2o2$13b2o$15bo$2o11b2o$obo$bo2$2b2o$2bobo$2bo!

Code: Select all

x = 7, y = 18, rule = B3/S23
4b2o$3bo$4b2o5$5bo$4bobo$5bo4$2o$obo$bo2b2o$4bobo$4bo!

Code: Select all

x = 18, y = 8, rule = B3/S23
b2o10b2o$o11bo2bo$3o10bobo$5b3o6bo2$15b3o$15bo$16bo!

Code: Select all

x = 24, y = 20, rule = B3/S23
2bo$2bo$o$b2o$2bo10$11b2o4bo$11bo4bobo$9bobo4bo2bo$9b2o6b2o2b3o$21bo$
22bo!
EDIT: more curious usage of long boats

Code: Select all

x = 11, y = 8, rule = B3/S23
2bo$bobo$obo$2o7b2o$5b2ob2o$4bobo3bo$3bobo$4bo!

Re: MathAndCode's Palace

Posted: May 31st, 2021, 2:29 pm
by MathAndCode
GUYTU6J wrote: May 28th, 2021, 5:10 amI've just seen some octohash results that are curiously edge-shooting:

Code: Select all

x = 25, y = 12, rule = B3/S23
2b2o$2bo$obo$2o$6bo$5bobo14b2o$5bo2bo15bo$6b2o13b3o2$6bo$5b2o$5bobo!
That first one uses the same edgeshootable house predecessor as BR176P.

Code: Select all

x = 5, y = 5, rule = B3/S23
3bo$4bo$4bo$2ob2o$b2o!

Re: MathAndCode's Palace

Posted: June 6th, 2021, 8:24 pm
by MathAndCode
Here is a way to delete a century's three blocks with a single glider:

Code: Select all

x = 18, y = 19, rule = B3/S23
16bo$15bo$15b3o4$2o$2o5$2o$2o4$2o$2o!