Has anyone thought about how large CGOL cells really are?

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hotdogPi
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Has anyone thought about how large CGOL cells really are?

Post by hotdogPi »

Most cells are microscopic. However, CGOL cells are huge: speed of light * 1 generation (assuming 25 years) = 25 light-years.

Interestingly, this makes the radius of the observable universe (46 billion light years) and the radius of Golly's limit (1 billion cells = 25 billion light years) to be very close. A factor of 2 is negligible when talking astronomical scales.

If we call them ticks instead of generations, they're significantly smaller, but still much larger than normal cells: you get sizes on the scale of Earth's radius, depending on which game's ticks you use (it's 1/20 second in Minecraft, but Source Engine games use 1/60 second).
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Re: Has anyone thought about how large CGOL cells really are?

Post by Hunting »

Don't refer to lightspeed, information does not transfer on cells in RL. Refer to the size of self-replicating stuff...
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Re: Has anyone thought about how large CGOL cells really are?

Post by SquishyBoi »

hotdogPi wrote: March 12th, 2021, 8:04 am Most cells are microscopic. However, CGOL cells are huge: speed of light * 1 generation (assuming 25 years) = 25 light-years.

Interestingly, this makes the radius of the observable universe (46 billion light years) and the radius of Golly's limit (1 billion cells = 25 billion light years) to be very close. A factor of 2 is negligible when talking astronomical scales.

If we call them ticks instead of generations, they're significantly smaller, but still much larger than normal cells: you get sizes on the scale of Earth's radius, depending on which game's ticks you use (it's 1/20 second in Minecraft, but Source Engine games use 1/60 second).
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Re: Has anyone thought about how large CGOL cells really are?

Post by {censored} »

hotdogPi wrote: March 12th, 2021, 8:04 am Most cells are microscopic. However, CGOL cells are huge: speed of light * 1 generation (assuming 25 years) = 25 light-years.

Interestingly, this makes the radius of the observable universe (46 billion light years) and the radius of Golly's limit (1 billion cells = 25 billion light years) to be very close. A factor of 2 is negligible when talking astronomical scales.

If we call them ticks instead of generations, they're significantly smaller, but still much larger than normal cells: you get sizes on the scale of Earth's radius, depending on which game's ticks you use (it's 1/20 second in Minecraft, but Source Engine games use 1/60 second).
Aa far as I heard there are 100 million unless something changed.
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