Golly rules - alternate games - please help!
Posted: July 22nd, 2010, 7:47 pm
Being naturally lazy, I don't really want to have to figure out any of these specification languages, so could someone reply with a template specification that I only have to fill in the S, B, & neighborhood data? Any specification scheme is fine with me as long as I can understand how to do the S, B, and neighborhood specs.
Here are the kind of simple games that I need a template for:
1) Simple S and B specs, such as B3/S23 is all I need for S & B part of the specs.
2) include or exclude any relatively near by neighborhood cells as part of the S & B calculations including 0 to 8 neighbors PLUS, more importantly, other neighbors as well.
I would like individual cell control over its inclusion in S & B calculations, any cell within a few cells of the center for starters, and maybe even further away later.
That is ALL I need. Can anyone help?
Thanks, jks
Here are the kind of simple games that I need a template for:
1) Simple S and B specs, such as B3/S23 is all I need for S & B part of the specs.
2) include or exclude any relatively near by neighborhood cells as part of the S & B calculations including 0 to 8 neighbors PLUS, more importantly, other neighbors as well.
I would like individual cell control over its inclusion in S & B calculations, any cell within a few cells of the center for starters, and maybe even further away later.
That is ALL I need. Can anyone help?
Thanks, jks