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Colorised Life
Posted: May 9th, 2019, 4:15 am
by PkmnQ
So is it possible to create a reflector in Immigration which always inverts the color from red to blue and blue to red?
How about a reflector which turned one color into its anti-state in NiemecLife?
Re: Colorised Life
Posted: May 9th, 2019, 7:23 am
by Moosey
PkmnQ wrote:So is it possible to create a reflector in Immigration which always inverts the color from red to blue and blue to red?
How about a reflector which turned one color into its anti-state in NiemecLife?
Probably, but I haven’t seen any. You’d just need to find a conduit which changes the color of something without any parts of the conduit. Sadly, a lot of conduits don’t work like that.
Code: Select all
x = 17, y = 23, rule = Immigration
6.2A3.2A$6.2A2.A.3A$10.A4.A$6.4A.2A2.A$6.A2.A.A.A.2A$9.A.A.A.A$10.2A.
A.A$14.A2$2A$.A7.2A$.A.A5.2A$2.2A7$12.2A$3.2B7.A$2.B.B8.3A$4.B10.A!
Code: Select all
x = 6, y = 13, rule = Immigration
.2A$2.A$.A$.2A6$B3.2A$2B2.2A$.2B$2B!
Code: Select all
x = 41, y = 36, rule = Immigration
2.B$B.B$.2B10$25.A$23.3A$22.A$22.2A$7.2A$8.A$8.A.2A$9.A2.A23.A$10.2A
24.A$25.2A9.3A$25.2A11.A4$34.A3.2A$33.A.A3.A$32.A.A3.A$28.2A.A.A3.A$
28.2A.A2.4A.A$32.A.A3.A.A$28.2A.2A2.A2.A.A$29.A.A2.2A3.A$17.2A10.A.A$
17.2A11.A!
However...
Code: Select all
x = 17, y = 19, rule = Immigration
16.B$14.2B$15.2B10$4.2A$3.A2.A$3.A.A$.2A.A$A2.A$A.A$.A!
You could hook the HB reaction up to a huge matching that rebuilds the HB where it was, using a splitter to extract a signal AND reflect the now-red/green G.
Also,
Code: Select all
x = 84, y = 87, rule = Immigration
16.B$14.2B$15.2B10$4.2A$3.A2.A$3.A.A$.2A.A$A2.A$A.A$.A3$17.A$16.A$16.
A4.A$16.5A38$78.A$76.2A$77.2A10$66.2A$65.A2.A$65.A.A$63.2A.A$62.A2.A$
62.A.A$63.A3$79.A$78.A$78.A4.A$78.5A!
The color info isn’t lost immediately.
EDIT:
A poly color SL synth
Code: Select all
x = 36, y = 19, rule = Immigration
23.A$22.A$18.B3.3A$.A14.2B$2.A14.2B$3A5$16.3A$16.A16.2B$17.A15.B.B$
33.B$2.2B$3.2B$2.B9.3B$12.B$13.B!
Re: Colorised Life
Posted: May 9th, 2019, 8:17 am
by PkmnQ
For the HB, I found out that the bottom loaf dictates the glider color, and the top loaf dictates the reconstructed HB's loaves.
Re: Colorised Life
Posted: May 9th, 2019, 8:20 am
by Moosey
PkmnQ wrote:For the HB, I found out that the bottom loaf dictates the glider color, and the top loaf dictates the reconstructed HB's loaves.
Actually, that’s only true when the bottom loaf is the color of the Glider; otherwise the top has the last say:
Code: Select all
x = 49, y = 20, rule = Immigration
48.A$16.B29.2A$14.2B31.2A$15.2B9$36.2B$4.2B29.B2.B$3.B2.B28.B.B$3.B.B
27.2A.B$.2A.B27.A2.A$A2.A28.A.A$A.A30.A$.A!
All non-congruent reactions
Code: Select all
x = 49, y = 55, rule = Immigration
48.A$16.B29.2A$14.2B31.2A$15.2B9$36.2B$4.2B29.B2.B$3.B2.B28.B.B$3.B.B
27.2A.B$.2A.B27.A2.A$A2.A28.A.A$A.A30.A$.A16$48.A$16.B29.2A$14.2B31.
2A$15.2B9$36.2A$4.2A29.A2.A$3.A2.A28.A.A$3.A.A27.2A.A$.2A.A27.A2.A$A
2.A28.A.A$A.A30.A$.A!
Suddenly I think we have a use for matrices in immigration
Blue = 1
Green = 0
First binary digit = color of top loaf
2nd Binary digit = color of bottom loaf
[ 10 10 ]
[ 00 00 ]
+
[ 1 0 ]
[ 1 0 ]
->
[ 11 11 ]
[ 00 00 ]
+
[ 1 0 ]
[ 0 0 ]
Let’s call these BAKEtrices
Technically, we need an additional 2 values for gliders.
Code: Select all
x = 116, y = 55, rule = Immigration
48.A66.A$16.B29.2A35.B29.2A$14.2B31.2A32.2B31.2B$15.2B65.2A9$36.2B65.
2B$4.2B29.B2.B32.2B29.B2.B$3.B2.B28.B.B32.B2.B28.B.B$3.B.B27.2A.B33.B
.B27.2A.B$.2A.B27.A2.A32.2A.B27.A2.A$A2.A28.A.A32.A2.A28.A.A$A.A30.A
33.A.A30.A$.A66.A16$48.A66.A$16.B29.2A35.B29.2A$14.2B31.2A32.2B31.2B$
15.2B65.2A9$36.2A65.2A$4.2A29.A2.A32.2A29.A2.A$3.A2.A28.A.A32.A2.A28.
A.A$3.A.A27.2A.A33.A.A27.2A.A$.2A.A27.A2.A32.2A.A27.A2.A$A2.A28.A.A
32.A2.A28.A.A$A.A30.A33.A.A30.A$.A66.A!
Re: Colorised Life
Posted: May 9th, 2019, 12:43 pm
by Macbi
I believe that in Immigration changing the colour of a cell in one generation can only change cells in later generations in the same direction. So a colour changing reflector is impossible.
Re: Colorised Life
Posted: May 9th, 2019, 2:28 pm
by fluffykitty
What about in QuadLife? Monotonicity doesn't hold there.
Code: Select all
x = 8, y = 5, rule = QuadLife
ABC2.ABD3$.D4.C$D.D2.C.C!
Re: Colorised Life
Posted: May 9th, 2019, 3:59 pm
by Macbi
fluffykitty wrote:What about in QuadLife? Monotonicity doesn't hold there.
Code: Select all
x = 8, y = 5, rule = QuadLife
ABC2.ABD3$.D4.C$D.D2.C.C!
That's a good question. The other thing I'd like to see is an oscillator in QuadLife where for each of the colours there's a phase where that colour is completely missing.
Re: Colorised Life
Posted: February 28th, 2026, 1:45 am
by Entity Valkyrie 2
Macbi wrote: May 9th, 2019, 12:43 pm
I believe that in Immigration changing the colour of a cell in one generation can only change cells in later generations in the same direction. So a colour changing reflector is impossible.
Is there a mathematical proof for this statement?
Also, unlike the Snark, when a glider hits a Snark64, the color of the beehive determines the output glider's color:
Code: Select all
x = 31, y = 27, rule = Immigration
7.2A$3.2A3.A$3.A2.A4.2A$4.4A3.2A3.2A12.A$16.A.A.2A.A4.2A$6.2A10.A.A.
2A5.2A$5.A.A10.2A$5.2A6$13.2B$12.B2.B$13.2B3$2.2A$.A.A7.A6.2A$.A8.A.A
5.2A$2A4.2A.A.A$5.A.A.A.A.A$5.A4.A.2A$6.3A.A$8.A.A$9.A!
Re: Colorised Life
Posted: August 21st, 2026, 3:11 am
by g0t0
Entity Valkyrie 2 wrote: February 28th, 2026, 1:45 am
Macbi wrote: May 9th, 2019, 12:43 pm
I believe that in Immigration changing the colour of a cell in one generation can only change cells in later generations in the same direction. So a colour changing reflector is impossible.
Is there a mathematical proof for this statement?
Also, unlike the Snark, when a glider hits a Snark64, the color of the beehive determines the output glider's color:
Code: Select all
x = 31, y = 27, rule = Immigration
7.2A$3.2A3.A$3.A2.A4.2A$4.4A3.2A3.2A12.A$16.A.A.2A.A4.2A$6.2A10.A.A.
2A5.2A$5.A.A10.2A$5.2A6$13.2B$12.B2.B$13.2B3$2.2A$.A.A7.A6.2A$.A8.A.A
5.2A$2A4.2A.A.A$5.A.A.A.A.A$5.A4.A.2A$6.3A.A$8.A.A$9.A!
Prove:
The color of a cell can be calculated from the init state (red->0,blue->1) by using some AND/OR gate.
AND / OR is both monotonicity so Immigration is monotonicity .
Re: Colorised Life
Posted: August 21st, 2026, 11:41 am
by otismo
the most adorable pattern ever by
Chente Rodri
Code: Select all
x = 148, y = 118, rule = LifeSuper
63.2pA$63.2pA$3.2G.2G2.2pA4.2pA2.Q2.2Q.Q4.W6.2W2.2G.G2.2G.G2.E2.2E.E
6.2S.2S.S12.2G.2G2.2pA4.2pA2.2A4.2A12.2Q.2Q2.2E4.2E2.2A4.2A$2.G.G.2G
2.pA6.pA2.4Q.2Q3.W.W5.W3.G.2G2.G.2G2.4E.2E5.S.S.S.2S11.G.G.2G2.pA6.pA
2.A5.A12.Q.Q.2Q2.E6.E2.A5.A$.G.G7.pA4.pA13.W2.W5.W6.2G17.S.S16.G.G7.pA
4.pA4.A5.A10.Q.Q7.E4.E4.A5.A$.G8.2pA4.2pA2.2Q7.2W3.W3.2W6.G7.2E9.S18.
G8.2pA4.2pA2.2A4.2A10.Q8.2E4.2E2.2A4.2A$2G8.pA6.pA2.Q12.2W3.W8.G6.E
11.S16.2G8.pA6.pA2.A5.A10.2Q8.E6.E2.A5.A$G11.pA.3pA5.Q.2Q3.2W2.W5.W6.
2G8.E.2E7.S.2S12.G11.pA.3pA4.A5.A9.Q11.E.3E4.A5.A$.G9.3pA.pA5.3Q.Q3.W
5.W2.2W6.G8.3E.E8.2S.S12.G9.3pA.pA4.2A4.2A10.Q9.3E.E4.2A4.2A$2G8.pA6.
pA2.Q9.W3.2W11.G6.E17.S10.2G8.pA6.pA2.A5.A10.2Q8.E6.E2.A5.A$G9.2pA4.
2pA2.2Q7.2W3.W3.2W6.2G6.2E17.S9.G9.2pA4.2pA3.A5.A9.Q9.2E4.2E3.A5.A$.G
9.pA4.pA12.W5.W2.W7.G24.S.S10.G9.pA4.pA3.2A4.2A10.Q9.E4.E3.2A4.2A$2.G
.2G.G2.pA6.pA2.4Q.2Q3.W5.W.W8.G6.4E.2E4.2S.S.S.S12.G.2G.G2.pA6.pA4.2A
.A13.Q.2Q.Q2.E6.E4.2A.A$3.2G.2G2.2pA4.2pA2.Q2.2Q.Q2.2W6.W8.2G6.E2.2E.
E4.S.2S.2S14.2G.2G2.2pA4.2pA4.A.2A14.2Q.2Q2.2E4.2E4.A.2A58$73.2J$72.
2J2I$59.2I10.2IJ2IJ$58.JIJI8.I7J$57.J2I3J7.4J2I2J$56.6JIJ5.6JI3J$56.
4J3IJ5.2I3JI2JIJ$55.5JIJI2J3.J5I3JI2J$44.3J.3J4.JI3JI2JIJ4.8JIJ$43.J
2IJ.J2IJ2.JIJIJ5I2J5.J4.J$43.JIJI.IJIJ3.JI3J2IJIJ34.2E.2Q.2Q.2E$44.IJ
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44.J2I.2IJ44.E10.K4.2E$95.2E8.K2LK$105.K2LK2.2D$35.D10.Q.Q46.2D10.K4.
D$34.D.D7.3Q.3Q44.2D14.D$35.D7.A7.E4.O5.O4.O4.O4.O4.O3.O20.K3.2D$42.O
.E5.E.E2.O2.O.O2.O.O2.O.O2.O.O2.O.O2.O2.O2.2K4.2G8.3K$35.G4.3O.E4.E2.
E2.O2.O.O2.O.O2.O.O2.O.O2.O.O2.O2.O3.K3.G2.G6.E6.2pA$34.G.G2.pA4.2E3.
E.E5.O3.O4.O4.O4.O4.O8.K.2EG2.G2S3.E.Q5.pA$34.G.G2.pA.2W3.B3.E40.E3.
2G3.pA.E2.Q6.pA$33.2G.2G.pA.W.2O3A3.3B38.2AB2.ABApA.S.2Q.2E2.2pA$34.I
.A2.pAMB.B.B2A.4B2A.2A3B2A3B2A3B2A3B2A3B2A3B2A4B.BAB2A2.B.S2.B.E.BA$
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3A$35.E2.B2AB.A.ABAB2AB.B.A3B2A3B2A3B2A3B2A3B2A3B2A3B2AB2AEC.BABAB2A.
2A2B.B2.A$31.2pA3.EI3.pA.E2.E3.2B2pA2.2A3B2A3B2A3B2A3B2A3B2A3B2A3BA2B
.CA6.2B2A2B3.2A$29.2B.pA5.2I.pA.2E.E.2O2.pA39.B2.E8.4B$29.BAB6.I.2pA.
E2.E.2O4.pA37.2pA.E.E14.2pA$28.ABA3.2pA8.2E7.2pA16.pA8.2pA11.pA2.2E
14.pA$27.3B3.A.pA19.2E2.2E9.pA.pA6.pA2.pA8.pA.pA19.pA$26.ABA3.B.B20.E
.BA.E5.BA3.pA3.BA3.2pA3.BA4.2pA6.BA7.AB4.pA$25.3B3.A.A4.BA3.BA3.BA6.A
2.B5.ABAB5.ABAB6.ABAB.2E7.ABAB5.BABA4.pA$24.ABA3.B.B4.ABAB.ABAB.ABAB
4.B4.A3.B4.A3.B4.A4.B4.A.E6.B4.A3.A4.B4.pA$22.4B3.A.A4.G4.E4.O4.A2.2A
4.2B.2A4.2B.2A4.2B2.2A5.B6.2A4.2B.2B4.2A2.2pA$22.B2A3.B.B4.G.3EG.G2EO
.O3EB2.2B4.2A.2B4.2A.2B4.2A2.2B5.A6.2B4.2A.2A4.2B$21.G.B3.G.A6.G4.G4.
E4.A3.A4.B3.A4.B3.A4.B4.A4.B.G.GE3.A4.B3.B4.A3.2G$21.2G4.2G8.ABAB.ABA
B.ABAB5.BABA5.BABA5.BABA6.BABA.GE.EG4.BABA5.ABAB4.2G$38.BA3.BA3.BA7.A
B7.AB7.AB8.AB12.AB7.BA2$9.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D
2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D
2.D2.D2.D2.D2.D2.D2.D$7.135B$6.D$7.135B$9.D2.D2.D2.D2.D2.D2.D2.D2.D2.
D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.
D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2.D!
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