Atomic (B2ei3i/S1c2-n3jr4an5i6c)
Posted: March 14th, 2019, 12:39 pm
One of the few interesting and simple (ish) rules and finally NOT b2c. Named for these spaceships (all different speed):
There's "traffic", which means spaceships directly behind other ones can only move once the one in front moves:
which leads to this:
Almost all still lives can eat spaceships.
There's a small wickstretcher:
Backrake:
D8_1 symmetric p11:
Code: Select all
x = 16, y = 2, rule = B2ei3i/S1c2-n3jr4an5i6c
3o2b4o2b5o$obo2bo2bo2bo3bo!
Code: Select all
x = 4, y = 17, rule = B2ei3i/S1c2-n3jr4an5i6c
o2bo$4o2$o2bo$4o2$o2bo$4o2$o2bo$4o2$o2bo$4o2$o2bo$4o!
Code: Select all
x = 35, y = 37, rule = B2ei3i/S1c2-n3jr4an5i6c
o2bo$4o5$o2bo$4o5$o2bo$4o5$o2bo$4o5$o2bo$4o6$o2bo$4o2$4o29b2o$o2b2o28b
o$33b2o!
There's a small wickstretcher:
Code: Select all
x = 12, y = 30, rule = B2ei3i/S1c2-n3jr4an5i6c
5bo3bo$4bobobobo$4bobobobo2$6bo2$6bo2$6bo2$6bo2$6bo2$6bo2$6bo2$6bo2$6b
o2$6bo2$6bo2$3b2obo$3bo2b2o$7bo!
Code: Select all
x = 19, y = 17, rule = B2ei3i/S1c2-n3jr4an5i6c
3$10bobo2$10bobo2$10bobo2$10bobo$8bob3obo$8b3ob3o!
Code: Select all
x = 23, y = 23, rule = B2ei3i/S1c2-n3jr4an5i6c
9b2ob2o$10bobo$10bobo2$7b2obobob2o$8bob3obo2$4bo13bo$4b2o11b2o$o21bo$3ob2o11b
2ob3o$5bo11bo$3ob2o11b2ob3o$o21bo$4b2o11b2o$4bo13bo2$8bob3obo$7b2obobob2o2$
10bobo$10bobo$9b2ob2o!