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Posted: March 6th, 2019, 2:33 am
Not relevant anymore, i think it's impossible to draw at 60 fps.
Sorry I can't reproduce this. If you see it again please let me know with specific steps to reproduce.Gustone wrote:The same pattern can evolve either into a honey farm or a traffic light in diffirent gps. I forgot what it was, a beehive? Try drawing a single live cell inside it at 1 generation per second and at 60 generations per second. The rule was standart Life.
The cell is only drawn (when you keep the left click button held) if you move the cursor at least one pixel.Gustone wrote:The same pattern can evolve either into a honey farm or a traffic light in diffirent gps. I forgot what it was, a beehive? Try drawing a single live cell inside it at 1 generation per second and at 60 generations per second. The rule was standart Life.
Yeah, that's right. It seems to ignore one cell in the butterfly, therefore it is actually running b2o$o2b$o2b$o2b!fluffykitty wrote:So it looks like a butterfly after drawing but becomes an R parent after 1 generation?
IDK, I have only tested Breps-2. Sorry for self-promoting.fluffykitty wrote:Also, does the rule have to be Breps-2 or can other rules also trigger the bug?
Which build are you using? There was a bug fixed recently that might have caused the behaviour you're describing but it was fixed in Build 318.Hunting wrote:Yeah, that's right. It seems to ignore one cell in the butterfly, therefore it is actually running b2o$o2b$o2b$o2b!fluffykitty wrote:So it looks like a butterfly after drawing but becomes an R parent after 1 generation?