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Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: September 3rd, 2018, 11:11 am
by LaundryPizza03
I decided to start a separate thread for this rule, owing to the number of posts in TFYUCA about it. Here are the main posts, in chronological order:
- Introduction. Basic ships. (danny)
- (8, 20)c/58 puffers and rakes. (77topaz)
- Clean version of a rake in Post 2. (Goldtiger997)
- Guns and miscellaneous reactions. (Goldtiger997)
- Gun period tripler. (AforAmpere)
- Failed gun. (danny)
- Various guns utilizing the tripler in Post 5. Stable reflector. First mention of rule name outside of discord. (Goldtiger997)
- More stable technology. (AbhpzTa)
- Various eaters. First mention of the name "eagle" for the 6c/14o ship. (Hdjensofjfnen)
- Propose splitting. AND gate. Wickstretcher. (LaundryPizza03, the author of this post.)
There are also 4 minor posts not included above.
When I came across the failed gun thread, I decided to post a solution (certainly reducible):
Code: Select all
x = 209, y = 176, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
18b2o8b2o$19bo8bo$19b3o4b3o43b2obo103b2o8b2o$21bo4bo45bob2o104bo8bo$
20bo6bo152b3o4b3o$20bo6bo154bo4bo$17b2obobo2bobob2o150bo6bo$17bo2b3o2b
3o2bo150bo6bo$16b2o12b2o146b2obobo2bobob2o$178bo2bobo2bobo2bo$17b2o10b
2o146b2o3bo4bo3b2o$17bo12bo$16b2o12b2o146b2o10b2o$178bo12bo$177b2o12b
2o2$22bo2bo$22bo2bo$8bo3bo9b4o$6b3ob3o169b2o2b2o$o5bo3bo12b2o158b4o9bo
3bo$3o20bob2o169b3ob3o$2bob3o18bo158b2o12bo3bo5bo$2b2o3bo17bobo154b2ob
o20b3o$5b2o9b2o10bo154bo17b4obo$17b2o7b3o151bo20bo3b2o$17b2o7b3o151bo
9b3o8b2o$5b2o9b2o10bo150b2o9bo$2b2o3bo17bobo151b2o9bo$2bob3o18bo154bo
9b3o8b2o$3o20bob2o153bo20bo3b2o$o5bo3bo12b2o158bo17b4obo$6b3ob3o169b2o
bo20b3o$8bo3bo9b4o158b2o12bo3bo5bo$22bo2bo170b3ob3o$22bo2bo157b4o9bo3b
o$182b2o2b2o3$16b2o12b2o$17bo12bo$17b2o10b2o146b2o12b2o$178bo12bo$16b
2o12b2o146b2o10b2o$17bo2b3o2b3o2bo$17b2obobo2bobob2o146b2o3bo4bo3b2o$
20bo6bo150bo2bobo2bobo2bo$20bo6bo150b2obobo2bobob2o$21bo4bo154bo6bo$
19b3o4b3o152bo6bo$19bo8bo153bo4bo$18b2o8b2o150b3o4b3o$180bo8bo$179b2o
8b2o10$37bo3bo26bo3bo$35b3ob3o26b3ob3o$29bo5bo3bo30bo3bo5bo55bo3bo26bo
3bo$29b3o21b4o21b3o53b3ob3o26b3ob3o$31bob4o15bob2obo15b4obo49bo5bo3bo
14b2o14bo3bo5bo$31b2o3bo13bo3b2o3bo13bo3b2o49b3o20b6o20b3o$35b2o8b3o2b
3o4b3o2b3o8b2o55bob4o36b4obo$47bobo10bobo67b2o4bo8bo3bo8bo3bo8bo4b2o$
47bob2o8b2obo71b2o9b2o2b2o6b2o2b2o9b2o$35b2o8b3o14b3o8b2o71bobo10bobo$
31b2o3bo36bo3b2o67bob2o8b2obo$31bob4o36b4obo55b2o9b2o14b2o9b2o$29b3o
46b3o49b2o4bo8bo16bo8bo4b2o$29bo5bo3bo14b2o14bo3bo5bo49bob4o36b4obo$
35b3ob3o11b4o11b3ob3o53b3o46b3o$37bo3bo11bo2bo11bo3bo55bo5bo3bo13b4o
13bo3bo5bo$134b3ob3o11bo2bo11b3ob3o$136bo3bo11bo2bo11bo3bo2$47b2o12b2o
$48bo12bo$48b2o10b2o84b2o12b2o$147bo12bo$47b2o12b2o84b2o10b2o$48bo3bo
4bo3bo$48b2obobo2bobob2o84b2o12b2o$51bobo2bobo88bo2b3o2b3o2bo$51bo6bo
88b2obobo2bobob2o$52bo4bo92bo6bo$50b3o4b3o90bo6bo$50bo8bo91bo4bo$49b2o
8b2o88b3o4b3o$62b2o8b2o75bo8bo$63bo8bo75b2o8b2o$63b3o4b3o$65bo4bo$64bo
6bo$64b2o4b2o$61b2o2b2o2b2o2b2o$61bo12bo$60b2o12b2o2$61b2o10b2o$61bo
12bo$60b2o12b2o$63b2o6b2o$63b2o6b2o$66b4o$66b4o$67b2o$52bo3bo$50b3ob3o
$44bo5bo3bo43bo$44b3o5bo4bo10bo28bob2o$46bob2o3bo3b2o8bobo27bo2bo$46b
2ob3o15bob2o28b3o8b6o$57bo2bo8bo31bo6b3ob2ob3o$59b2o7b3o29b2o6bobo4bob
o$59b2o7b3o29b2o5bo10bo$57bo2bo8bo31bo6b2o6b2o$46b2ob3o15bob2o28b3o$
46bob2o3bo3b2o8bobo27bo2bo$44b3o5bo4bo10bo28bob2o$44bo5bo3bo43bo$50b3o
b3o$52bo3bo$67b2o$66b4o$66b4o$63b2o6b2o$63b2o6b2o$60b2o12b2o$61bo12bo$
61b2o10b2o2$60b2o12b2o$61bo12bo$61b2o2b2o2b2o2b2o$64b2o4b2o$64bo6bo$
65bo4bo$63b3o4b3o22bo3bo26bo3bo$63bo8bo20b3ob3o26b3ob3o$62b2o8b2o13bo
5bo3bo30bo3bo5bo$87b3o10b2o22b2o10b3o$89bob2o7b2o22b2o7b2obo$89b2ob2o
16bob2obo16b2ob2o$93bo8b2o5b8o5b2o8bo$102b3o3bo3b2o3bo3b3o$102b3o4b2o
4b2o4b3o$93bo8b2o18b2o8bo$89b2ob2o38b2ob2o$89bob2o7b2o22b2o7b2obo$87b
3o10b2o22b2o10b3o$87bo5bo3bo30bo3bo5bo$93b3ob3o26b3ob3o$95bo3bo11b4o
11bo3bo$112b2o$109bo6bo$108b2obo2bob2o$105b2o12b2o$106bo12bo$106b2o10b
2o$109bo6bo$105b2obo8bob2o$106bo3bo4bo3bo$106b2o2bo4bo2b2o$109b2o4b2o$
109bo6bo$110bo4bo$108b3o4b3o$108bo8bo$107b2o8b2o!
By the way, you might want to check Catagolue. There are some potentially useful linear growth patterns, such as this p96 (9,6)c/24 rake:
Code: Select all
x = 16, y = 13, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
6b2o$6bo4b2o$6b7o$b2o$o4bo2b2o3b2o$b5o3bo4bo$6bo2b2o3b2o$b5o3bo4bo$o4b
o2b2o3b2o$b2o$6b7o$6bo4b2o$6b2o!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: September 3rd, 2018, 2:00 pm
by dani
Thank you! I was wondering how to make a thread for this rule, heh.
You forgot my
breeder post, though.
Here's a pretty sparky, yet big, ship:
Code: Select all
x = 4, y = 27, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
2b2o$3bo$4o$o$2b2o$3bo$3bo$2b2o2$2b2o$3bo$3bo$2b2o$o$2b2o$3bo$3bo$2b2o
2$2b2o$3bo$3bo$2b2o$o$4o$3bo$2b2o!
Produces a large object:
Code: Select all
x = 5, y = 16, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
2b2o$o3bo$4o2$4o$o2bo$2b2o3$2b2o$o2bo$4o2$4o$o3bo$2b2o!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: September 3rd, 2018, 3:00 pm
by AforAmpere
6c/14 to C/6 signal:
Code: Select all
x = 31, y = 17, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
4$3bo2bobo2bobo2bo$3b4ob4ob4o2$2b4ob4ob4o$2bo2bobo2bobo2bo8b3o$24bo$
24bo$24b3o!
3 6c/14's synthesize a p10 osc:
Code: Select all
x = 16, y = 39, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
4$9bo2bo$9bo2bo$9b4o12$9b4o$9bo2bo$9bo2bo14$7b4o$7bo2bo$7bo2bo!
Should the 6c/14 be called "G" in syntheses, or should a different spaceship be called that?
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: September 3rd, 2018, 4:43 pm
by 2718281828
AforAmpere wrote:
Should the 6c/14 be called "G" in syntheses, or should a different spaceship be called that?
I think yes.
AforAmpere wrote:
3 6c/14's synthesize a p10 osc:
Code: Select all
x = 16, y = 39, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
4$9bo2bo$9bo2bo$9b4o12$9b4o$9bo2bo$9bo2bo14$7b4o$7bo2bo$7bo2bo!
Some related 2G ones:
Code: Select all
x = 199, y = 48, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
15$108b2o6b2o26b2o2b2o$107bo10bo24bo6bo21b3o$108bobo4bobo26b6o24bo$
108b3ob2ob3o28b2o26bo$44b2o64b6o56b3o7bo$45bo135bobo$12b3o124b3o38b2ob
o$11b2obo65bo60bo39bo$11b2o26b2o29b3o6b2o60bo38b3o$11bo27bo2bo29bo5b2o
59b3o38b3o$11b3o21b3obo2bo29bo5b2o101bo$7b3ob3o23bob2o29b3o6b2o24b3o
72b2obo$9bobo25bo42bo26bo73bobo$9bob2o22b3o69bo74bo$7b3ob2obo30bo59b3o
$12b3o29b2o!
and another one p4x7:
Code: Select all
x = 17, y = 18, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
5$3b3o$5bo$5bo$3b3o3$11b3o$11bo$11bo$11b3o!
All 2G (xq14) synthesis of the xq58+G (xq14):
Code: Select all
x = 410, y = 48, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
15$22b3o$21b2obo$21b2o$21bo$21b3o$21b3o$21bo$21b2o108b2o4b2o$21b2obo
54b3ob2o8b2o29b3o3bo3b2o3bo$22b3o56bobo10bo31bo4b8o55b2o8b2o84b2o4b2o$
81bo2b2o6b2o32bo5bob2obo51b3o2bo10bo35b2o6b2o27b3o8bo3b2o3bo40b2o8b2o$
22b3o54b3o2b2o6b2o30b3o64bo3b2o6b2o36bo3b2o3bo29bo9b8o41bo10bo$24bo62b
4o100bo3bo8bo28b3o5b3ob2ob3o29bo10bob2obo34b3o6b3o4b3o25b3o10bob2obo$
24bo62b4o98b3o43bo6b8o28b3o52bo6bo3b2o3bo27bo9b8o$22b3o63b2o107b6o32bo
97bo8bob2obo29bo8bo3b2o3bo$199b2o32b3o95b3o9b4o28b3o9b2o4b2o!
and 2G which give xq58:
Code: Select all
x = 747, y = 69, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
27$685b3o$687bo$687bo$622b2o8b2o51b3o$573b2o6b2o39bo10bo95b2o$573bo3b
2o3bo40b2o6b2o57b2o35b2obo$573b3ob2ob3o40bo8bo56b4o28b3o4bo$574b8o107b
4o30bo2bobo$625b6o55b2o6b2o27bobo$627b2o57b2o6b2o25b3ob3o$685bo10bo28b
3o$477b3o205b2o8b2o28bo$116b2o2b2o357bo61b3o182bobo$115bo6bo29b2o6b2o
184bo132bo61bobo184bo$75b3o38b6o29bo10bo181b2obo32b3o42b3o49b3o54b3o3b
2o185b2obo$33b3o6b2o33bo5b2o33b2o32bobo4bobo77b2o8b2o85b3o5bo2bo34bo
44bo108bo3b2o187b2o$35bo6b2o33bo6bo67b3ob2ob3o77bo10bo34b3o50bo4b3o36b
o44bo108bo4bobo29b3o43b3o$35bo39b3o76b6o23b3o54b2o6b2o37bo7b2o41bo4bo
36b3o5bo36b3o106b3o4b3o31bo45bo$33b3o149bo54b2o6b2o37bo5b2obo39b3o4b2o
42bobo185bo45bo$37b2o39b2o105bo57b4o38b3o6bo48b2o41b2obo90b4o89b3o43b
3o$36b2o40bo2bo101b3o57b4o45bobo48bo43bo43b2o46bob2obo$36b2o40bo2bo
104b2o50b3o3b2o45bo51b3o40b3o41b4o43bo3b2o3bo$37b2o39b2o105b4o51bo50b
3o50bo2bo38b3o41bo2bo43b3o4b3o$185bo2bo51bo50b3o50b2obo39bo88bo10bo$
238b3o50bo54bo39b2obo86b2o8b2o$42b2o40bo207bobo92bobo$42b2o39b2o65b3o
141bo93bo37b2o8b2o$152bo28b2o8b2o100b2obo129b2o8b2o$111b3o38bo28b2o8b
2o102b2o$113bo36b3o$113bo$111b3o!
Are these synthesis known?
Code: Select all
x = 48, y = 41, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
12$35bo$34bobo$34bobo$33b2o$29b3ob2o$31bo2bobo$31bo2bobo$29b3o3bo$12b
2o$11bobo$11bo$11bo$11bobo$6b3o3b2o$8bo$8bo$6b3o!
There are in total 2463 2G synthesis, many interesting ones.
Edit1:
some natural growths:
Code: Select all
x = 168, y = 41, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
15$98bo$91b3o3b2o$57b3o33bo2b2o$57bo35bo2b2o$19b2o36bo33b3o3b2o52b3o4b
3o$18bobo30b3o3b3o38bo54bo4bo$12b3o3bo34bo99bo4bo$14bo3bo34bo97b3o4b3o
$14bo3bobo30b3o$12b3o4b2o!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: September 3rd, 2018, 6:27 pm
by AforAmpere
A slightly worse repeat time reflector (p43), but it is a lot smaller:
Code: Select all
x = 12, y = 36, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
6b2obo$6bob2o9$4b4o$4bo2bo$4bo2bo16$5b2o$4b4o$4bo2bo4$2o8b2o$2o8b2o!
EDIT, Repeat time 33 G-to-(9,6)c/24:
Code: Select all
x = 20, y = 33, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
$15b2obo$b2o12bob2o$bo2bo9bo$3b2o9b2o$6bo6bo$5b2o6b2o$5bo8bo$6bo6bo$5b
2o6b2o6$8b4o$8bo2bo$8bo2bo12$8b4o$7bob2obo$9b2o!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: September 4th, 2018, 1:29 am
by 2718281828
AforAmpere wrote:A slightly worse repeat time reflector (p43), but it is a lot smaller:
Code: Select all
x = 12, y = 36, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
6b2obo$6bob2o9$4b4o$4bo2bo$4bo2bo16$5b2o$4b4o$4bo2bo4$2o8b2o$2o8b2o!
Smallest stable reflecter in terms of cells, also repeat time 43:
Code: Select all
x = 35, y = 17, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
2$3b2o$3b2o3$8b2o16b3o$9b2o17bo$9b2o17bo$8b2o16b3o4bo$31b3o$31bo$3b2o$
3b2o!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: September 4th, 2018, 2:46 am
by 2718281828
A small splitter:
Code: Select all
x = 10, y = 9, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
b3o$2bo$bo$b2o$b2o$2o$9bo$7b3o$7bo!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: July 8th, 2019, 10:07 pm
by LaundryPizza03
Moosey just posted some findings, some possibly old, at the MDIOCA. However, it includes a memory cell, theoretically enough (in combination with existing technologies) to prove Turing-completeness in theory. (
See posts.)
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: July 12th, 2019, 7:49 pm
by Layz Boi
Here's some stuff I built for the 4/8 grounded-half-a-ship signal.
A couple of turns for this signal. Inside turn: 29 rp, outside turns: 30 rp. *race car noises*
Code: Select all
x = 0, y = 0, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
............A$
..........AAA.....................................AA$
..........A...A...................................A$
.............AA..................................AA$
$
...................AA.............AA$
...................A....AA........A...AAA$
...................AAAAAAA........AAAAA.A$
$
.A..........AA..AA..AA..AA..AA..AA..AA..AA..A.AA.AA$
.AAA.....AA.A.AA..AA..AA..AA..AA..AA..AA.A..AA.A..A.......AA$
...A.....A.AA....................................A.........A$
.................................................AAA.......AA$
.........AA........................................A.....A$
.........A........................................A......AA$
..........A.......................................A$
.........AA........................................A$
...................................................A$
..................................................A$
.........AA.......................................A$
.........A.........................................A$
..........A........................................A$
..........A.......................................A$
.........A........................................A$
.........A.........................................A$
..........A........................................A$
..........A.......................................A$
.........A........................................A$
.........A.........................................A$
..........A........................................A$
..AA......A.......................................A$
...A.....A........................................A$
AA.......AAA..................AA.AA................A$
.A.........A..................A...A................A$
.AA.......A..A.AA..A.AA..AA..AA...AA..............A$
..........AA.AA.A..AA..AA..AA.....................A$
...................................................A$
...................................................A$
...................................AA.............A$
...................................A..............A$
....................................A..............A$
..........AA..............AA........A..............A$
..........A...............A........A..............A$
.........AA..............AA........A..............A$
....................................A..............A$
....................................A..............A$
...................................A..............A$
...................................AA.............A$
............................AA.....................A$
.............................A.....A..............AA$
..........................AA.......AAA$
...........................A.........A..........AA.A.....A$
...........................AA.......A..A.AA.A...A.AA.....AAA$
....................................AA.AA..AA..AA..........A$
$
$
$
$
$
....................................AA........AA$
....................................A.........A...A$
...................................AA...........AAA$
................................................A$!
Somewhat uninteresting P10+8n osc family.
Code: Select all
x = 0, y = 0, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
A.........A$
AAA.AAA.AAA$
..A.A...A$
....A.A$
....A.A$
..A.A...A$
AAA.AAA.AAA$
A.........A$
$
A............A$
AAA.AA.AAA.AAA$
..A.A..A...A$
....AA.A.A$
....AA.A.A$
..A.A..A...A$
AAA.AA.AAA.AAA$
A............A$
$
A...............A$
AAA.AA.AA.AAA.AAA$
..A.A..A..A...A$
....AA.AA.A.A$
....AA.AA.A.A$
..A.A..A..A...A$
AAA.AA.AA.AAA.AAA$
A...............A$
$
A..................A$
AAA.AA.AA.AA.AAA.AAA$
..A.A..A..A..A...A$
....AA.AA.AA.A.A$
....AA.AA.AA.A.A$
..A.A..A..A..A...A$
AAA.AA.AA.AA.AAA.AAA$
A..................A$!
P95 gun. I don't know the period of the splitter, it looks long.
Code: Select all
x = 0, y = 0, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
..............................................AA$
..............................................A$
...............................................A$
...............................................A$
..............................................A$
..............................................AA$
$
..............................................AA$
...............................................A$
..............................................A$
..............................................A$
...............................................A$
...............................................A$
..............................................A$
..............................................A$
...............................................A$
...............................................A$
............A.........................AA......A$
..........AAA..........................A......AAA.........................AA$
..........A...A........................AA.......A.........................A$
.............AA..........................................................AA$
$
......................................AA$
......................................A...AAA$
......................................AAAAA.A$
$
.A..........AA..AA..AA..AA..AA..AA..AA..AA.A.AA..AA..AA..AA..AA..AA..AA..AA$
.AAA.....AA.A.AA..AA..AA..AA..AA..AA..AA..AA.A.AA..AA..AA..AA..AA..AA.A...A.......AA$
...A.....A.AA............................................................A.........A$
.........................................................................AAA.AAA...AA$
....AA...AA................................................................A.A.A.A$
....AA...A...................................................................A...AA$
.......A..A..................................................................A$
......AA.AA...............................................................AA.AA$
.......A..................................................................A..A$
..AA...A...................................................................A...AA$
...A.A.A.A................................................................AA...AA$
AA...AAA.AAA$
.A.........A............................................................AA.A.....A$
.AA.......A..A.AA..AA..AA..AA..AA..AA..AA..AA..AA..AA..AA..A.AA..AA..AA.A.AA.....AAA$
..........AA.AA..AA..AA..AA..AA..AA..AA..AA..AA..AA..AA.A..AA..AA..AA..AA..........A$
$
........................................A.AAAAA$
........................................AAA...A$
.............................................AA$
$
..........AA..........................................................AA$
..........A...........................................................A...A$
.........AA.............................................................AAA$
........................................................................A$!
Here's a (probably) faster splitter, rp 45. But it also delays the signal and puts it out of phase, it needs some delays to be part of a circuit.
Code: Select all
x = 0, y = 0, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
..........................................AA$
...........................................A$
..........................................A$
..........................................A$
...........................................A$
..........................................AA$
$
.........................................A$
.........................................AAA$
.......................................AA..A.....A..A$
........................................A........AAAA$
........................................AA$
...........................................A.....AAA$
........................................AAAA......A$
........................................A.........A$
..........................................A......A..A$
.........................................AA......AAAA$
$
.........................................AA......AA$
....................................A.....A......A$
.A.AA..AA..AA..AA..AA..AA..AA..AA.A.AAA.A..A......A.AA..AA..AA.A$
.AA..AA..AA..AA..AA..AA..AA..AA..AA.A..AA.AA......AA..AA..AA..AA$
$
.AAAAAAA$
.AA....A$
......AA$
$
.......................................A.AA.....AA$
.......................................AA.A.....A$
..........................................AA.....A$
.................................................A$
..................................................A$
.................................................AA$!
A P26 found when trying to build a thing that flips the signal.
Code: Select all
x = 0, y = 0, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
.........................A.AA..AA..AA..AA..AA..AA..AA.A$
.........................AA..AA..AA..AA..AA..AA..AA..AA$
.......................A$
...............AA......AA$
...............A....A....A$
...............AAAAAAA.AA$
$
AA..AA..AA..AA..AA..AA$
A.AA..AA..AA..AA..AA.A$!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: July 13th, 2019, 7:33 am
by Gamedziner
p5:
Code: Select all
x = 4, y = 5, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
3o$obo2$bobo$b3o!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: July 13th, 2019, 7:50 am
by Moosey
For posterity:
Moosey wrote:<irrel>
A savanna ship is extensible:
Code: Select all
x = 5, y = 29, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4acrtz5aeny6cn
bo2bo$b4o2$bo2bo$b4o2$bo2bo$b4o2$bo2bo$b4o2$bo2bo$b4o2$bo2bo$b4o2$bo2b
o$b4o2$bo2bo$b4o2$bo2bo$b4o2$obobo$5o!
P50:
Code: Select all
x = 9, y = 20, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4acrtz5aeny6cn
b2o3b2o$bo2bo2bo$2ob3ob2o$3b3o$3b3o3$2o$o$bo$2obobo$o2b3o$bo$2o2$3b3o$
3b3o$2ob3ob2o$bo2bo2bo$b2o3b2o!
Any p7s suitable for this?
Code: Select all
x = 9, y = 11, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4acrtz5aeny6cn
2b2ob2o$3bobo$2bo3bo$2bo3bo$b3ob3o$o7bo2$2bo3bo2$b3ob3o$bobobobo!
EDIT:
c/2 wire:
Code: Select all
x = 266, y = 22, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4acrtz5aeny6cn
256bo2bo$256b4o2$249b2o$249bo$249bo$249b2o9$262b2o$262bo2bo$o2bo2bo2bo
b2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo
2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo
2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o
2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bob2o2bo2bo2bo2b2o$11ob11ob11ob11ob11ob
11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob10o2$
10ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob11ob
11ob11ob11ob11ob11o$o2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo
2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2o
bo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b
2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo2b2obo2bo2bo
2bo!
EDIT:
Spaceship angers tables, they come to life:
Code: Select all
x = 21, y = 13, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4acrtz5aeny6cn
19b2o$19bo$19bo$19b2o5$o2bo$4o2$4o$o2bo!
EDIT:
The makings of a heisenburp:
Code: Select all
x = 110, y = 26, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4acrtz5aeny6cn
2o$bo$b2o9$23b3o81b3o$23bo83bo$23bo83bo$23b3o81b3o5$5bo2bo$5b4o2$5b4o$
b2o2bo2bo$bo$2o!
Memory cell.
TOGGLE & READ are inputs.
Code: Select all
x = 266, y = 114, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4acrtz5aeny6cn
55b2o2bo2bo$55bo3b4o$54b2o$3b2o54b4o$3bo55bo2bo$2b2o2$71bo3b3o$70b2o4b
o$59b4o6b5o2bo$7bo11bo3b3o33bo2bo7b2o4bo$7bo10b2o4bo34bo2bo8bo4bo$7bo
9b5o2bo34b4o$7bo10b2o4bo$7bo11bo4bo5$54b2o12b2o$7bo2bo41bo2bo12bo2bo$
7b4o41b2ob2o10b2ob2o$2b2o12b2o54b2o$o2bo3b4o5bo2bo53bo$2ob2o2bo2bo4b2o
b2o53b2o$20b2o$21bo50b2o$21b2o50bo167b2o$73b2o166bo$20b2o218b2o$21bo$
21b2o$59bo$58b3o$57b5o$7bo51bo$6b3o50bo203b3o$5b5o253bo$7bo50b3o202bo$
7bo50bobo202b3o$58b2o$6b3o49bobo$6bobo49bobo$6b2o$6bobo236bo2bo$6bobo
236b4o$240b2o12b2o$238bo2bo3b4o5bo2bo$238b2ob2o2bo2bo4b2ob2o$258b2o$
259bo$259b2o2$258b2o$259bo$259b2o2$248b4o$248bo2bo$248bo2bo26$105b2o
133b2o$105bo134bo$104b2o133b2o7b4o$248bo2bo$248bo2bo5$127b3o75b3o$127b
o77bo$127bo77bo$127b3o75b3o5$109bo2bo$109b4o$104b2o12b2o$102bo2bo3b4o
5bo2bo$102b2ob2o2bo2bo4b2ob2o$122b2o$123bo$123b2o2$122b2o$123bo$123b2o
!
The only problem is that TOGGLE has a lucridously slow repeat time.
Some of these things are probably known, but the memory cell is, well, a memory cell, and perhaps the first in savanna.
I especially like it since READ doesn’t change the state of the cell.
EDIT:
I hope both isomers are known:
Code: Select all
x = 14, y = 5, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
5o4b5o$obobo4bobobo2$2b4o4b4o$2bo2bo4bo2bo!
EDIT they are.
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: August 7th, 2019, 7:21 pm
by CoolCreeper39
Smallest spaceships of specific speeds by minimum bounding box area (If two have the same minimum bounding box, the one with a smaller minimum population is shown):
c/2 orthogonal: 40-cell bounding box, 18 cells:
Code: Select all
x = 8, y = 5, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
3b3o$2bo$2b4o$obo2bobo$3o2b3o!
3c/7 orthogonal: 12-cell bounding box, 8 cells: Found by dani on 4/8/2018
Code: Select all
x = 3, y = 4, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
3o$2bo$2bo$3o!
c/6 orthogonal: 14-cell bounding box, 10 cells: Found by dani on 4/8/2018
Code: Select all
x = 2, y = 7, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
2o$bo$2o2$2o$bo$2o!
c/8 orthogonal: 25-cell bounding box, 14 cells: Found by dani on 4/8/2018
Code: Select all
x = 5, y = 5, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
3b2o$2o2bo$bob2o$bo2bo$2ob2o!
(9,6)c/24: 24-cell bounding box, 11 cells: Found by dani on 4/8/2018
Code: Select all
x = 6, y = 4, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
5bo$ob4o$2ob2o$o!
(20,8)c/58: 208-cell bounding box, 64 cells: Found by dani on 4/8/2018
Code: Select all
x = 26, y = 8, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
10b2o12bo$2b2o4b2ob2o10b3o$6o2b2obo13bo$o2bobobo4bo7bo2b2o$2o3bob3o2b
2ob2o2bobo2bo$4b2o2bob3o2bo7b2o$4b2o5bo4b2obob2o$18b4o!
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: August 7th, 2019, 7:39 pm
by Moosey
Here's a glide-symmetric 4c/8
Code: Select all
x = 7, y = 8, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
bo3bo$obobobo$obobobo$2bobo$2bobo$b2ob2o$2bobobo$4b2o!
I think it's known.
Re: Savanna[h] (B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn)
Posted: August 10th, 2019, 12:35 am
by CoolCreeper39
Methuselahs in Savannah (Non-record breakers are not shown):
1-cell bounding box: 1G
Code: Select all
x = 1, y = 1, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
o!
4-cell bounding box: 3G
Code: Select all
x = 1, y = 4, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
o$o$o$o!
6-cell bounding box: 8G
Code: Select all
x = 2, y = 3, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
2o$bo$2o!
8-cell bounding box: 48G
Code: Select all
x = 2, y = 4, rule = B2e3aeiy4ce5i6c7e/S2-n3-a4artz5aeny6cn
bo$bo$bo$2o!
The remaining ones up to 11 are not shown, since they don’t beat the 8-cell.