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Exploding Rule: B026/S1

Posted: August 13th, 2018, 3:35 am
by Hunting
EDIT: I've just found this topic:
viewtopic.php?f=11&t=3053

I found a Exploding Rule B026/S1.
Here is a common little spaceship:

Code: Select all

x = 4, y = 2, rule = B026/S1
3bo$obo!
And a replicator:

Code: Select all

x = 6, y = 6, rule = B026/S1
4bo$5bo$2bo$3bo$o$bo!
I've found a rake, too.

Code: Select all

x = 6, y = 9, rule = B026/S1
4bo$5bo$2bo$3bo$o$bo3$o!

Re: Exploding Rule: B026/S1

Posted: August 13th, 2018, 3:57 am
by Hunting
Some useless osc

p2:

Code: Select all

x = 3, y = 3, rule = B026/S1
3o$3o$3o!

Code: Select all

x = 1, y = 1, rule = B026/S1
o!

Code: Select all

x = 3, y = 3, rule = B026/S1
bo$3o$bo!

Code: Select all

x = 5, y = 5, rule = B026/S1
2bo$b3o$5o$b3o$2bo!

Code: Select all

x = 7, y = 7, rule = B026/S1
3bo$2b3o$b5o$7o$b5o$2b3o$3bo!
(I think that it is extensible)

Code: Select all

x = 3, y = 2, rule = B026/S1
o$2bo!
p12:

Code: Select all

x = 11, y = 1, rule = B026/S1
11o!
p16:

Code: Select all

x = 7, y = 1, rule = B026/S1
7o!

Code: Select all

x = 19, y = 1, rule = B026/S1
o5b7o5bo!

Re: Exploding Rule: B026/S1

Posted: August 13th, 2018, 4:01 am
by Hunting
Another replicator

Code: Select all

x = 5, y = 5, rule = B026/S1
o$bo2$3bo$4bo!
Weird growth:

Code: Select all

x = 6, y = 3, rule = B026/S1
o$bo2bo$5bo!
Another weird growth

Code: Select all

x = 8, y = 2, rule = B026/S1
bo5bo$o5bo!

Re: Exploding Rule: B026/S1

Posted: August 13th, 2018, 7:16 am
by KittyTac
Naming this rule "Exploding Rule" is like naming a cat "Feline". Not as bad as calling it "Rule", but you should pick a better name.

Re: Exploding Rule: B026/S1

Posted: August 13th, 2018, 7:51 am
by Hunting
KittyTac wrote:Naming this rule "Exploding Rule" is like naming a cat "Feline". Not as bad as calling it "Rule", but you should pick a better name.
That's not a name... That's only a description

Re: Exploding Rule: B026/S1

Posted: August 13th, 2018, 8:20 pm
by Hdjensofjfnen
The two weird growths you have found are failed cubic growths: they are replicators hitting p2s to become rakes.

Re: Exploding Rule: B026/S1

Posted: August 13th, 2018, 10:55 pm
by 77topaz
Don't you mean failed quadratic growths?

Re: Exploding Rule: B026/S1

Posted: August 14th, 2018, 5:47 am
by AlephAlpha
I think this rule is Turing complete. We have guns, reflectors and glider duplicators, and it is easy to build an "a and not b" gate. See viewtopic.php?f=11&t=3053