B358/S23-j6 and B35/S23-j6
Posted: January 22nd, 2018, 1:49 pm
I think a found my new favourite isotropic non-totalistic rule: B358/S23-j6
Of course many objects that exists in
B35/S23-j6 (https://catagolue.appspot.com/census/b35s23-j6/C1)
also exists there - but B358/S23-j6 is at the edge of being stable for random soups, and B358/S23-j6 (such as B35/S23-j6) have something like a natural spaceship (NS), as the glider, it is just moving orthogonally.
With these natural spaceships we can do everything we are used in B3/S23 - and even more.
Of cource there are many ways for the NSs to eliminate each other, here some examples:
also we can get many simple still lifes, oscillators and constellations (and there are many more):
We also have things were NG+NG=> NG and (nicer than in B3/S23) we even have options for NG+NG = NG+NG
and also options were NG+NG gives us complex spaceships
And of course they can give use the full range of methuselah's, simple ones and those ones with large life time and emitting many spaceships and leaving lots of debris.
Here a say standard one
and a crazy one (enjoy!):
EDIT1:
Unfortunately, I can not run standard C1 soups on B358/S23-j6. However, based on https://catagolue.appspot.com/census/b358s23-j6/1x256 I got the linear growth:
and some spaceships:
Of course many objects that exists in
B35/S23-j6 (https://catagolue.appspot.com/census/b35s23-j6/C1)
also exists there - but B358/S23-j6 is at the edge of being stable for random soups, and B358/S23-j6 (such as B35/S23-j6) have something like a natural spaceship (NS), as the glider, it is just moving orthogonally.
With these natural spaceships we can do everything we are used in B3/S23 - and even more.
Of cource there are many ways for the NSs to eliminate each other, here some examples:
Code: Select all
x = 95, y = 21, rule = B358/S23-j6
9$16b3o26b3o23b3o$14b5o7b3o14b5o21b5o$16b3o7b5o14b3o7b3o13b3o$26b3o26b
5o21b3o$55b3o23b5o$81b3o!
Code: Select all
x = 110, y = 19, rule = B358/S23-j6
5$94bo$94bo$93b3o$93b3o$93b3o$11b3o9b3o17b3o10b3o$9b5o9b5o13b5o10b5o$
11b3o9b3o17b3o10b3o2$86b3o$84b5o$86b3o!
Code: Select all
x = 83, y = 15, rule = B358/S23-j6
3$15bo$15bo$14b3o54b3o$14b3o24b3o27b5o$14b3o13b3o8b5o16b3o6b3o$28b5o8b
3o16b5o$30b3o29b3o$5b3o$3b5o$5b3o!
Code: Select all
x = 22, y = 22, rule = B358/S23-j6
5$17bo$17bo$16b3o$16b3o$16b3o6$10b3o$8b5o$10b3o!
Here a say standard one
Code: Select all
x = 31, y = 19, rule = B358/S23-j6
2$21bo$20bo$19bo2bo$20bo$21bo2$5b3o$3b5o$5b3o!
Code: Select all
x = 54, y = 37, rule = B358/S23-j6
12$33bo$32bo$31bo2bo$32bo$33bo2$18b3o$16b5o$18b3o!
Unfortunately, I can not run standard C1 soups on B358/S23-j6. However, based on https://catagolue.appspot.com/census/b358s23-j6/1x256 I got the linear growth:
Code: Select all
x = 40, y = 41, rule = B358/S23-j6
5$27b2o$27b2o$25bo5bo$24b2obo2bo$22bo4bo2bobobo$21bobo3bo8bo$21b2o8bo
4bo$21bobo3bo8bo$22bo4bo2bobobo$24b2obo2bo$25bo5bo$27b2o$27b2o2$27b2o$
27b2o$25bo5bo$24b2obo2bo$22bo4bo2bobobo$21bobo3bo8bo$21b2o8bo4bo$21bob
o3bo8bo$22bo4bo2bobobo$24b2obo2bo$25bo5bo$27b2o$27b2o!
Code: Select all
x = 37, y = 30, rule = B358/S23-j6
2$18b3o$7bobo9b3o$6bo2b2o8bob2o$7bobo9b3o$18b3o13$9bo15bo$8bobo13bobo$
11bo13b2o$7bo2bo$7bobo15bo$25bo$25bo!