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Golly 3.0b3

Posted: August 19th, 2017, 1:36 am
by Andrew
EDIT: Links to 3.0b3 have been removed because Golly 3.0 is now available from Sourceforge:

https://sourceforge.net/projects/golly/ ... golly-3.0/

If you're using any of the beta versions of 3.0 then make sure you upgrade!

Re: Golly 3.0b3

Posted: August 19th, 2017, 5:01 am
by Saka
Noice. So, please tell us the exact cause of that weird crash bug.

Re: Golly 3.0b3

Posted: August 19th, 2017, 6:59 am
by Andrew
Saka wrote:Noice. So, please tell us the exact cause of that weird crash bug.
https://sourceforge.net/p/golly/code/ci ... 5e35f495b/

Re: Golly 3.0b3

Posted: August 21st, 2017, 3:26 pm
by drc
I don't like how the 'converting pattern' dialogue triggers a notification, and occasionally makes the Golly window gain focus. I'm running 3.0b3, by the way, on windows 7 64 bit.

Re: Golly 3.0b3

Posted: August 21st, 2017, 3:51 pm
by muzik
Still getting that bug where I get spammed with error messages after 7 generations of running this pattern:

Code: Select all

x = 1, y = 1, rule = R500,C0,M0,S0..0,B1..1,NM
o!

Re: Golly 3.0b3

Posted: August 21st, 2017, 8:25 pm
by Andrew
drc wrote:I don't like how the 'converting pattern' dialogue triggers a notification...
You only get that progress dialog if Golly is switching to a different algorithm and the current algorithm contains a very large pattern and the conversion process takes longer than about 2 seconds. There are important reasons for showing the dialog:

1. It tells you that Golly is doing something and hasn't just hung.
2. It lets you cancel the conversion if you don't really want the old pattern in the new algorithm.

Re: Golly 3.0b3

Posted: August 21st, 2017, 8:33 pm
by Andrew
muzik wrote:Still getting that bug where I get spammed with error messages ...
It's not spam and it's not an error message. It's a warning to let you know that the pattern has grown too big for the LtL algorithm and can't be generated any further. See Help > Algorithms > Larger than Life for details about the limits in an unbounded universe (it ain't really unbounded).

If you're saying you still see that message appearing in a loop and Golly crashes then you must still be using 3.0b2, so delete that version from your system.

Re: Golly 3.0b3

Posted: August 22nd, 2017, 2:26 am
by muzik
Tested it on both 3.0b2 and 3.0b3, and it still happens on both.

Re: Golly 3.0b3

Posted: August 22nd, 2017, 4:30 am
by Andrew
muzik wrote:Tested it on both 3.0b2 and 3.0b3, and it still happens on both.
I don't see any bug on my WinXP or Win7 systems. Can anybody else confirm if 3.0b3 still crashes on Windows with muzik's pattern?

EDIT: @muzik? Did you download 3.0b3 again as I said in the top post? You might be using the old build of 3.0b3 I did just for drc/dvgrn to test. When you start up the new 3.0b3 build there should NOT be any OpenGL info in the status bar.

Re: Golly 3.0b3

Posted: August 22nd, 2017, 4:42 am
by rowett
It works fine for me on Windows 10 64bit and Windows XP 64bit using 64bit Golly 3.0b3.

Re: Golly 3.0b3

Posted: August 22nd, 2017, 8:14 am
by muzik
Can't believe I was stupid enough to not consider that - need to try it when I get home.

Re: Golly 3.0b3

Posted: August 22nd, 2017, 2:46 pm
by muzik
yup, seems to be fixed.

Re: Golly 3.0b3

Posted: August 27th, 2017, 7:50 pm
by drc
Can we have 'History' rules natively supported for non-totalistic rules?