Perfect Orthogonal 1D Replicator Speeds in Life-like CA

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muzik
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Perfect Orthogonal 1D Replicator Speeds in Life-like CA

Post by muzik »

why the heck not.

c/1: (Impossible in Life)

Code: Select all

x = 1, y = 2, rule = B2a/S
o$o!
c/2:

Code: Select all

x = 1, y = 4, rule = B36/S124
o$o$o$o!

...and that seems to be it.
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.
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muzik
Posts: 6609
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: Perfect Orthogonal 1D Replicator Speeds in Life-like CA

Post by muzik »

c/3:

Code: Select all

x = 1, y = 5, rule = B3aei6i/S1e2ik4a
o$o$o$o$o!
Parity Replicator Collection v1.6 is now live - please send all relevant discoveries here.
AforAmpere
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Re: Perfect Orthogonal 1D Replicator Speeds in Life-like CA

Post by AforAmpere »

C/4:

Code: Select all

x = 1, y = 4, rule = B2ak3er4inw5y7e/S1c2cik3y4ait5q6ac8
o$o$o$o!
C/5:

Code: Select all

x = 1, y = 5, rule = B2ae3-ciq4iknqty5-kqr6cei/S2-cn3acik4ckty5cj6c
o$o$o$o$o!
EDIT, C/6:

Code: Select all

x = 1, y = 5, rule = B2ekn3-cnqr4-acity5cjky6in7c8/S01e2a3-iqr4aitwyz5ejnqy6ai
o$o$o2$o!
The torch of 5S has been passed on again, and is now managed by speedydelete. It can be found here. Also check out my program EPE, a tool for searching for patterns in various rulespaces.
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