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Finding a job for the unemployed mango
Posted: August 3rd, 2017, 10:30 am
by Rhombic
Someone recently asked whether the mango, or a mango, depending on your desired level of courtesy (HRH the Duke of Mango), has been used in a conduit or "interesting reaction".
Apparently, nobody has really been able to use a mango appropriately in an interesting situation.
This thread is meant to find uses for a mango, if there are any. For the sake of simplicity, consider mango to refer to the 8-cell still life and not to the
drupe or to
...oh my god!
Here goes a potential candidate.
Clean B-climbing reaction:
Code: Select all
x = 45, y = 144, rule = B3/S23
11bo$10bobo$10bo2bo$11bobo$12bo7$3o21$18bo$17bobo$17bo2bo$18bobo$19bo
7$7b3o21$25bo$24bobo$24bo2bo$25bobo$26bo7$14b3o21$32bo$31bobo$31bo2bo$
32bobo$33bo7$21b3o21$39bo$38bobo$38bo2bo$39bobo$40bo7$28b3o2$43bo$42b
3o$41b2obo!
Re: Finding a job for the unemployed mango
Posted: August 4th, 2017, 7:47 am
by dvgrn
I tried a search of ancient archives hoping that someone would have mentioned needing a slightly offset support structure in close quarters for ... something or other ... but no luck.
Found only a useless piece of trivia: you can hit a mango with a glider to produce a pentadecathlon. But it happens via a simple pi+block combination that can also happen in lots of other ways:
Code: Select all
#C pentadecathlon from mango, and from 13.214 [Koenig numbering]
x = 166, y = 61, rule = LifeHistory
16.D$16.D$15.3D3$15.3D$16.D$16.D$16.D$16.D$15.3D3$15.3D$16.D$16.D35$
13.A138.A$12.A140.A$12.3A136.3A3$158.2A.2A$.A157.A.A$A.A156.A2.A$A2.A
154.2A3.A.A$.A.A160.2A$2.A!
Re: Finding a job for the unemployed mango
Posted: August 6th, 2017, 7:21 am
by Rhombic
The reaction in the first post is so far the most usable, but I've found another orthogonal climber that is unusable but at least shows new potential reactions:
Code: Select all
x = 30, y = 90, rule = B3/S23
18bo$17bobo$17bo2bo$18bobo$19bo2$27bo$26bobo$26bo2bo$27bobo$28bo9$11bo
$10bobo$9bo2bo$9bobo$10bo2$2bo$bobo$o2bo$obo$bo9$18bo$17bobo$17bo2bo$
18bobo$19bo2$27bo$26bobo$26bo2bo$27bobo$28bo9$11bo$10bobo$9bo2bo$9bobo
$10bo2$2bo$bobo$o2bo$obo$bo9$18bo$17bobo$17bo2bo$18bobo$19bo2$27bo$26b
obo$26bo2bo$27bobo$28bo$9bo$8b3o$7b2obo!
Re: Finding a job for the unemployed mango
Posted: August 8th, 2017, 12:32 pm
by Kazyan
I've thrown a mango into a CatForce search, and no mango-specific reaction came out of it. Here was the input file:
Code: Select all
max-gen 250
start-gen 3
last-gen 150
num-catalyst 2
stable-interval 20
search-area -10 -20 30 40
=search-area -20 -25 40 45
=combine-results yes 3 3 10 20
=fit-in-width-height 15 15
pat o$obo$3o$2bo! -10 0
output H-test13_2testspartan.rle
=Test=
cat bo$obo$o2bo$bobo$2bo! 100 -1 -2 x
=Block=
cat 2o$2o 100 0 0 .
=Mirrored Dock (Fishhook functionality is with Ship+Eater)=
cat 2o3b2o$obobobo$2bobo$2bobo$obobobo$2o3b2o 12 -3 -3 / forbidden 2o3b2o$obobobo$2bobo$2bobo4bo$obobobobobo$2o3b2ob2o! -3 -3 forbidden 2o3b2ob2o$obobobobobo$2bobo4bo$2bobo$obobobo$2o3b2o! -3 -3 forbidden b2ob2o3b2o$obobobobobo$bo4bobo$6bobo$4bobobobo$4b2o3b2o! -7 -3 forbidden 4b2o3b2o$4bobobobo$6bobo$bo4bobo$obobobobobo$b2ob2o3b2o! -7 -3 forbidden 2bo$obo$b2o$4b2o3b2o$4bobobobo$6bobo$6bobo$4bobobobo$4b2o3b2o! -7 -6 forbidden 8bo$8bobo$8b2o$2o3b2o$obobobo$2bobo$2bobo$obobobo$2o3b2o! -3 -6 forbidden 4b2o3b2o$4bobobobo$6bobo$6bobo$4bobobobo$4b2o3b2o$b2o$obo$2bo! -7 -3 forbidden 2o3b2o$obobobo$2bobo$2bobo$obobobo$2o3b2o$8b2o$8bobo$8bo! -3 -3
=Other Spartan=
cat bo$obo$obo$bo 100 -1 -2 /
cat b2o$o2bo$bobo$2bo 100 -2 -2 +
cat bo$obo$bo 100 -1 -1 .
cat 2o$obo$bo 100 -1 -1 +
cat 2o$obo$b2o 100 -1 -1 |
Another idea I had was to take two conduits that use a tub as a rock, and place them together in such a way that a mango would be needed to weld the tubs. However, I only found two conduits that use a tub as a rock, and neither of them could be placed so close together.
Re: Finding a job for the unemployed mango
Posted: August 18th, 2017, 1:26 pm
by dvgrn
... Hey, look -- BlinkerSpawn has found
a use for a mango (in the 14G recipe)! Two mangoes, actually.
Unfortunately I suspect that the mangoes could be replaced with some two-glider dying sparks, reducing the cost to 12 gliders and presumably putting the mangoes out on the street again. Maybe I just shouldn't mention that...!
Re: Finding a job for the unemployed mango
Posted: August 28th, 2017, 5:58 pm
by BlinkerSpawn
dvgrn wrote:... Hey, look -- BlinkerSpawn has found
a use for a mango (in the 14G recipe)! Two mangoes, actually.
Unfortunately I suspect that the mangoes could be replaced with some two-glider dying sparks, reducing the cost to 12 gliders and presumably putting the mangoes out on the street again. Maybe I just shouldn't mention that...!
I actually checked against a few of the standard sparks before trying the mango path and they didn't
quite work. There might be some other, more obscure way to shave off a glider but I'm not certain that's possible.
Re: Finding a job for the unemployed mango
Posted: September 8th, 2017, 4:52 pm
by 83bismuth38
dvgrn wrote:I tried a search of ancient archives hoping that someone would have mentioned needing a slightly offset support structure in close quarters for ... something or other ... but no luck.
Found only a useless piece of trivia: you can hit a mango with a glider to produce a pentadecathlon. But it happens via a simple pi+block combination that can also happen in lots of other ways:
Code: Select all
#C pentadecathlon from mango, and from 13.214 [Koenig numbering]
x = 166, y = 61, rule = LifeHistory
16.D$16.D$15.3D3$15.3D$16.D$16.D$16.D$16.D$15.3D3$15.3D$16.D$16.D35$
13.A138.A$12.A140.A$12.3A136.3A3$158.2A.2A$.A157.A.A$A.A156.A2.A$A2.A
154.2A3.A.A$.A.A160.2A$2.A!
it's a pretty small amount of cells though.
also, I think the mango is either insanely disproportionate or very gmo:
Code: Select all
x = 11, y = 4, rule = B3/S23
8b2o$b2o4bo2bo$obo3bo2bo$2o5b2o!
also a key component in a still life:
Code: Select all
x = 12, y = 14, rule = B3/S23
3bob2o2b2o$3b2obo2bo$7b2o2bo$3b4o2b3o$3bo3b2o$2obo2bo2bo$2obobo2bo$3bo
2b2o$3bo$4b6o$9bo$6bo$5bobo$6bo!
Re: Finding a job for the unemployed mango
Posted: September 8th, 2017, 6:06 pm
by 83bismuth38
I decided to send the mango to WLS Elementary School. So far, it's just trying to think that it's something it's not:
Code: Select all
x = 9, y = 10, rule = B3/S23
6b2o$5b3o$4bob2o$2obobo$ob2o2bo$4b2o$b2o3b3o$2bob2o2bo$bo2bo2bo$b2o2b
2o!
EDIT: Adding insult to injury:
Code: Select all
x = 8, y = 10, rule = B3/S23
3b2o$2b3o$bob2o$obo$o2bo$b2o$5b2o$4bo2bo$3bo2bo$4b2o!
Re: Finding a job for the unemployed mango
Posted: September 23rd, 2018, 1:41 pm
by apg
The latest version of slmake uses a block-on-mango as an indication of the input glider stream:
Code:
Select all
x = 14, y = 15, rule = LifeHistory
11.2C$11.2C2$11.2D$10.D2BD$9.D2BD$8.2B2D$7.4B$6.4B$5.4B$4.4B$3.3AB$2.
3BA$.3BA$4B!
It very snugly occupies the four diagonals of the input glider stream, and determines the orientation uniquely.
Re: Finding a job for the unemployed mango
Posted: September 24th, 2018, 9:43 am
by dvgrn
calcyman wrote:The latest version of slmake uses a block-on-mango as an indication of the input glider stream...
... And in another recent instance of a mango making itself useful, it turns out to be an optimal way to
keep certain groups of cells alive in Solitaire of Life. Thank you, mango!
Re: Finding a job for the unemployed mango
Posted: September 26th, 2018, 11:16 am
by Redstoneboi
Code: Select all
x = 15, y = 18, rule = B3/S23
10b2o$10b2o8$o2bo$4bo$o3bo$b4o2$11b2o$10bo2bo$11bo2bo$12b2o!
Mango can work for the navy.
Mango’s backstory:
Code: Select all
#C[[ PAUSE 3 "Synthplace: Oak (formerly Acorn)" STEP 15 ZOOM 8
#CT 3700 ZOOM 4 X -40 Y -35 "Synthday: Genuary 9, 3900"
#CT 3800 PAUSE 1 "*Record scratch*"
#CT 3909 ZOOM 32 PAUSE 1 "*Freeze frame*"
#CT 4100 STEP 1 "Yep, that’s me."
#CT 4500 ZOOM 2 "You’re probably wondering how\nI got into this situation."
#CT 4750 "You know what?\nLife’s pretty boring."
#CT 5206 "I want a job."
#CT 5207 STEP 1 GPS 5 ]]
x = 7, y = 3, rule = B3/S23
bo$3bo$2o2b3o!
Re: Finding a job for the unemployed mango
Posted: September 29th, 2018, 12:38 am
by 77topaz
The Life of Mango: coming soon to LifeViewers near you!
Re: Finding a job for the unemployed mango
Posted: September 29th, 2018, 11:17 am
by dani
77topaz wrote:The Life of Mango: coming soon to LifeViewers near you!
Wait, does that make us... the LifeViewer Viewers?
Re: Finding a job for the unemployed mango
Posted: September 30th, 2018, 5:12 am
by 77topaz
Sure. You can buy your tickets at "Show in viewer" buttons, available in most leading codeboxes across the world.
Re: Finding a job for the unemployed mango
Posted: September 30th, 2018, 5:32 am
by Saka
When we play a pattern in B3/S23 on LifeViewer, do we not become the Life Viewer?
Re: Finding a job for the unemployed mango
Posted: October 12th, 2018, 9:59 pm
by Redstoneboi
Sequel, Mango’s life, coming (not) soon
Re: Finding a job for the unemployed mango
Posted: October 13th, 2018, 1:06 am
by 77topaz
The Life of Mango Pie, by Yann Mangotel.
Re: Finding a job for the unemployed mango
Posted: September 29th, 2019, 9:30 pm
by testitemqlstudop
Mangos can transport loaves at the sublight speed of (3,4)c/4:
Code: Select all
x = 141, y = 106, rule = B3/S23
138bo$137bobo$137bo2bo$134b2o2b2o$133bo2bo$134bo2bo$130b2o3b2o$129bo2b
o$130bo2bo$126b2o3b2o$125bo2bo$126bo2bo$122b2o3b2o$121bo2bo$122bo2bo$
118b2o3b2o9b2o$117bo2bo13b2o$118bo2bo$114b2o3b2o$113bo2bo$114bo2bo$
110b2o3b2o$109bo2bo$110bo2bo$106b2o3b2o$105bo2bo$106bo2bo$102b2o3b2o$
101bo2bo$102bo2bo$98b2o3b2o$97bo2bo$98bo2bo$94b2o3b2o$93bo2bo$94bo2bo$
90b2o3b2o$89bo2bo$90bo2bo$86b2o3b2o$85bo2bo$86bo2bo$82b2o3b2o$81bo2bo$
82bo2bo$78b2o3b2o$77bo2bo$78bo2bo$74b2o3b2o$73bo2bo$74bo2bo$70b2o3b2o$
69bo2bo$70bo2bo$66b2o3b2o$65bo2bo$66bo2bo$62b2o3b2o$61bo2bo$62bo2bo$
58b2o3b2o$57bo2bo$58bo2bo$54b2o3b2o$53bo2bo$54bo2bo$50b2o3b2o$49bo2bo$
50bo2bo$46b2o3b2o$45bo2bo$46bo2bo$42b2o3b2o$41bo2bo$42bo2bo$38b2o3b2o$
37bo2bo$38bo2bo$34b2o3b2o$33bo2bo$34bo2bo$30b2o3b2o$29bo2bo$30bo2bo$
26b2o3b2o$25bo2bo$26bo2bo$22b2o3b2o$21bo2bo$22bo2bo$18b2o3b2o$17bo2bo$
2o16bo2bo$2o12b2o3b2o$13bo2bo$14bo2bo$10b2o3b2o$9bo2bo$10bo2bo$6b2o3b
2o$5bo2bo$6bo2bo$2b2o3b2o$bo2bo7b2o$2bo2bo6b2o$3b2o!
Re: Finding a job for the unemployed mango
Posted: June 20th, 2020, 1:07 pm
by GUYTU6J
Trying to send a xWSS to the side of a mango...
Code: Select all
x = 61, y = 110, rule = B3/S23
9bo47bo$8bobo45bobo$7bo2bo45bo2bo$7bobo47bobo$8bo49bo2$2b2o48b2o$o4bo
44bo4bo$6bo49bo$o5bo43bo5bo$b6o44b6o20$8bo49bo$7bobo47bobo$6bo2bo47bo
2bo$6bobo49bobo$7bo51bo2$2b2o48b2o$o4bo44bo4bo$6bo49bo$o5bo43bo5bo$b6o
44b6o30$8b2o47b2o$7bo2bo45bo2bo$6bo2bo47bo2bo$7b2o49b2o2$2bo49bo$o3bo
45bo3bo$5bo49bo$o4bo44bo4bo$b5o45b5o21$9b2o45b2o$8bo2bo43bo2bo$7bo2bo
45bo2bo$8b2o47b2o2$2bo49bo$o3bo45bo3bo$5bo49bo$o4bo44bo4bo$b5o45b5o!
...hey can we do something with that clean glider? There's another clean glider as well:
Code: Select all
x = 12, y = 10, rule = B3/S23
9b2o$8bo2bo$7bo2bo$8b2o2$2b2o$o4bo$6bo$o5bo$b6o!
Adding a boat makes another boat:
Code: Select all
x = 11, y = 15, rule = B3/S23
8b2o$8bobo$9bo2$8bo$7bobo$6bo2bo$6bobo$7bo2$2b2o$o4bo$6bo$o5bo$b6o!
Re: Finding a job for the unemployed mango
Posted: June 21st, 2020, 1:57 am
by bubblegum
Here's definitely my favourite mango use:
Code: Select all
#C Three frame flavours of a 21-bit p3 oscillator (bushing variant of the jam)
#C Mango jam w/loaf, an 18-glider synthesis
#C Mango jam w/tail, a 21-glider synthesis
#C Mango jam w/R-bee, a 24-glider synthesis
x = 25, y = 10, rule = B3/S23
4b2o9b2o5b2o$3bo2bo5bo2bo6bobo$2bobobo4bobobo4bobobo$bobobo4bobobo4bo
bobo$o2bo5bo2bo5bo2bo$obo2bo3bobobo4bobobo$bo3bo4bo2b3o3bob3o$5bo15bo
$2bo9b2o7b2o$3b2o7bo8b2o!
Unfortunately this is not mango-specific as can be seen here:
Code: Select all
#C A 22-bit casing variant of mango jam
#C Mango jam weld L and carrier with eater head, as-yet unsynthesised
x = 8, y = 9, rule = B3/S23
2b2o$o2bo2b2o$2obobobo$2bo2bo$2bobo2bo$3bo3bo$7bo$4bo$5b2o!
Mango jam can be supported on any non-still life ("restless life") with appropriate bushing, however the three 21-bit mango jams are still the smallest.
Re: Finding a job for the unemployed mango
Posted: January 10th, 2021, 10:58 am
by GUYTU6J
Just told catagolue about some nice syntheses.
BobShemyakin wrote: September 10th, 2016, 4:40 pm
(A bunch of centrosymmetric syntheses)
The mango serves as the precursor for four still lives there:
Code: Select all
x = 87, y = 84, rule = B3/S23
bo11bo40bobo$2bo10bobo39b2o$3o10b2o40bo$60bo$59bo$59b3o2$50b2o$51b2o5b
2o$50bo6bo2bo$5bobo48bo2bo6bo$6b2o3b2o44b2o5b2o$6bo3bo2bo51b2o$9bo2bo
3bo$10b2o3b2o38b3o$15bobo39bo$56bo$61bo$60b2o$60bobo4$8b2o10b3o$7bobo
10bo$9bo11bo25$12bobo69bo$obo10b2o68bo$b2o10bo69b3o$bo2$21bo$19b2o$20b
2o$73bo$71bobo$72b2o5bo$78bo$17bobo58b3o$18b2o3b2o$18bo3bo2bo$21bo2bo
3bo43bo5b2o$22b2o3b2o41bobo4bo2bo3b2o$27bobo41b2o3bo2bo4bobo$77b2o5bo
3$76b3o$25b2o51bo$26b2o49bo5b2o$25bo57bobo$83bo$45bo$33bo10b2o$32b2o
10bobo$32bobo2$71b3o$73bo$72bo!
How to check if there are other syntheses based on a mango on catagolue?
Re: Finding a job for the unemployed mango
Posted: January 10th, 2021, 3:04 pm
by MathAndCode
GUYTU6J wrote: January 10th, 2021, 10:58 amHow to check if there are other syntheses based on a mango on catagolue?
If you find a way, please let me know so I can do the same for a long boat.