snoitareneG Rules
Posted: July 2nd, 2017, 3:58 am
Has anybody messed around with snoitareneG rules? These are reverse generations rules, cells take time to be born (but still take up space). I have created 3 snoitareneG rules, but they are all explosive. I made sgorF (Frogs), srallipretaC (Caterpillars), and sraWratS (StarWars).
Code: Select all
@RULE sgorF
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a = {0,1,2}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
0,1,1,1,0,0,0,0,0,2
0,1,1,1,1,0,0,0,0,2
2,a,b,c,d,e,f,g,h,1
1,0,0,0,0,0,0,0,0,0
1,1,1,1,0,0,0,0,0,0
1,1,1,1,1,0,0,0,0,0
1,1,1,1,1,1,0,0,0,0
1,1,1,1,1,1,1,0,0,0
1,1,1,1,1,1,1,1,0,0
1,1,1,1,1,1,1,1,1,0
1,1,1,1,1,1,1,1,1,0Code: Select all
@RULE srallipretaC
@TABLE
n_states:4
neighborhood:Moore
symmetries:permute
var a = {0,1,2,3}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
0,1,1,1,0,0,0,0,0,3
0,1,1,1,1,1,1,1,0,3
0,1,1,1,1,1,1,1,1,3
3,a,b,c,d,e,f,g,h,2
2,a,b,c,d,e,f,g,h,1
1,0,0,0,0,0,0,0,0,0
1,1,1,1,0,0,0,0,0,0
1,1,1,1,1,1,1,1,1,0Code: Select all
@RULE sraWratS
@TABLE
n_states:4
neighborhood:Moore
symmetries:permute
var a = {0,1,2,3}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var h = a
0,1,1,0,0,0,0,0,0,3
3,a,b,c,d,e,f,g,h,2
2,a,b,c,d,e,f,g,h,1
1,0,0,0,0,0,0,0,0,0
1,1,0,0,0,0,0,0,0,0
1,1,1,0,0,0,0,0,0,0
1,1,1,1,1,1,1,0,0,0
1,1,1,1,1,1,1,1,0,0
1,1,1,1,1,1,1,1,1,0