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Using cellular automata to model erosion

Posted: December 24th, 2016, 1:30 pm
by praosylen
I found this on Worldbuilding.SE:

https://medium.com/universe-factory/thi ... .x7vjxa6md

It looks like a very interesting model. I doubt it's compatible with Golly, unfortunately.

Re: Using cellular automata to model erosion

Posted: July 13th, 2017, 2:32 pm
by wwei23
No, you need random numbers, which cellular automata don't have.

Re: Using cellular automata to model erosion

Posted: August 20th, 2017, 1:08 pm
by fluffykitty
Well, there's the XOR automaton pseudorandomizer (embed XOR automata within live cells)