image oscillator?
Posted: November 21st, 2016, 1:20 am
Code: Select all
x = 29, y = 29, rule = B2ei3eikqry4ceijkr5aciknq6aein7c8_S1c2cen3-iqr4aqwz5-inr6cikn78
24bo2$23b3o$22b2ob2o$20bobobobobo$22b2ob2o$23b3o2$24bo8$17b2o$17bobo3$
4bo2$3b3o$2b2ob2o$obobobobo$2b2ob2o$3b3o2$4bo!
Unless, of course, it's a zoomed-out image.Caenbe wrote:It would be an oscillator if you could construct a rule it works in. Unfortunately, that doesn't appear to be possible, even with extended neighborhoods. See, when the dot hits one of the circles, it gets eaten. This means that the circle goes back into a steady state and has no reason to emit a dot again. The only way this would work is if there's some hidden structure not seen in the image.
Yes. That is one way the structure could be hidden. I was a bit unclear about that.Gamedziner wrote:Unless, of course, it's a zoomed-out image.Caenbe wrote:It would be an oscillator if you could construct a rule it works in. Unfortunately, that doesn't appear to be possible, even with extended neighborhoods. See, when the dot hits one of the circles, it gets eaten. This means that the circle goes back into a steady state and has no reason to emit a dot again. The only way this would work is if there's some hidden structure not seen in the image.
It seems to me that the gif was supposed to represent a shuttle-type oscillator. Though this oscillator, while resembling the gif, isn't really a shuttle. It's two oscillators repeatedly bouncing a glider-oid.Bullet51 wrote:A pattern from Shouldsee's rule:Code: Select all
x = 29, y = 29, rule = B2ei3eikqry4ceijkr5aciknq6aein7c8_S1c2cen3-iqr4aqwz5-inr6cikn78 24bo2$23b3o$22b2ob2o$20bobobobobo$22b2ob2o$23b3o2$24bo8$17b2o$17bobo3$ 4bo2$3b3o$2b2ob2o$obobobobo$2b2ob2o$3b3o2$4bo!
I would also like to add that the thing bouncing between has fourfold symmetry, so even that doesn't make sense (unlessit'sazoomedoutimage)Caenbe wrote:It would be an oscillator if you could construct a rule it works in. Unfortunately, that doesn't appear to be possible, even with extended neighborhoods. See, when the dot hits one of the circles, it gets eaten. This means that the circle goes back into a steady state and has no reason to emit a dot again. The only way this would work is if there's some hidden structure not seen in the image.