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B3/S238

Posted: November 16th, 2016, 12:30 am
by Hdjensofjfnen
Seems interesting and unsearched. But forgive me if there's already a thread on this.

I noticed at first that there were more pulsars in my soups.
A little digging turned up why:

Code: Select all

x = 3, y = 3, rule = B3/S238
3o$obo$obo!

Re: B3/S238

Posted: November 16th, 2016, 1:08 am
by drc
Already a thread.