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Game of Life i created for school

Posted: April 10th, 2016, 1:43 pm
by nniinnii
Hi Guys,
We had to do the GoL for school, so I thought I try myself in Unity.
I had to do this for school, so i thought why not showing it here to ask you if the teacher's gonna like it :D

Here are some screens:
ZoEGplW.png
ZoEGplW.png (824.98 KiB) Viewed 289 times
HOb51Ty.png
HOb51Ty.png (793.34 KiB) Viewed 289 times
Also, I hosted the game over on kongregate: http://www.kongregate.com/games/nniinni ... life-unity

Let me guys know what you think about it and what to improve before I have to hand it in :)
Have a nice day!

Re: Game of Life i created for school

Posted: April 10th, 2016, 3:14 pm
by SuperSupermario24
Looks pretty good to me.
One thing I might suggest is the ability to draw cells by clicking and dragging, perhaps.

Re: Game of Life i created for school

Posted: April 10th, 2016, 5:23 pm
by muzik
Whatever subject you had to do this for, it's probably some subject my country doesn't do and I want it.

Added challenge: make a text box that you type in to change the rule

Re: Game of Life i created for school

Posted: September 20th, 2016, 7:06 am
by Gamedziner
richardolga wrote:I am new here to learn new things and sharing my views. 
Welcome to the forums!

A good place to start is the LifeWiki, since it has many patterns to learn about.
A few tips:
Methuselahs (patterns that take a long time to stabilize, usually small ones) and still-lifes (patterns that do not change from generation to generation) tend not to be interesting discoveries.

Many (probably all) "small" objects have been documented already. And by "small" I mean objects within a 7 by 7 bounding box.

If you want to make new discoveries, your best bet is to use a search engine. (See "Scripts" for details)

Re: Game of Life i created for school

Posted: September 20th, 2016, 10:37 am
by Alexey_Nigin
Gamedziner, you surely wrote a great message, but I think spambots do not deserve that much attention.

I can give you one nontrivial tip on recognising spambots: look whether their messages could be posted on a completely different forum and still seem pretty relevant. For example, "This is a great post, I want to learn more about the subject!" looks like spam, and "What is LWSS?" does not.

Re: Game of Life i created for school

Posted: September 20th, 2016, 11:59 am
by muzik
Alexey_Nigin wrote:Gamedziner, you surely wrote a great message, but I think spambots do not deserve that much attention.

I can give you one nontrivial tip on recognising spambots: look whether their messages could be posted on a completely different forum and still seem pretty relevant. For example, "This is a great post, I want to learn more about the subject!" looks like spam, and "What is LWSS?" does not.
Some bots I've seen here have managed to work around that.

"what spaceship produce switch engine?"

Re: Game of Life i created for school

Posted: September 20th, 2016, 5:40 pm
by Alexey_Nigin
muzik wrote:Some bots I've seen here have managed to work around that.

"what spaceship produce switch engine?"
Text like that probably comes from a Markov chain trained on other posts on the forum. Markov chains rarely produce full grammatically correct sentences, so this is one way to recognise them.

Re: Game of Life i created for school

Posted: September 20th, 2016, 7:19 pm
by Gamedziner
Thanks for the tips!