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Project with game of life
Posted: November 11th, 2014, 8:16 am
by viniciusarruda
Hi, I am a computer science student and I want to make a project that uses game of life. I need some ideas. I have some ideas that uses genetic algorithms and game of life, but this one is such complex to do.
Thanks.
Re: Project with game of life
Posted: November 11th, 2014, 9:20 am
by simsim314
You can make GUI for one of the search utilities.
For example today people add gliders, Herschels, and make circuitry by hand. You can make "design" tool so people would use the tool to automatically place stuff, and the tool will calculate all the timing, states, make all validations etc. automatically.
The next stage of this tool will be "automatic design". For example it will allow to read rle with only gliders and make a gun etc. Or will be able to create Glider -> Synthesis automatically using Herschels.
Re: Project with game of life
Posted: November 13th, 2014, 2:23 pm
by BobSky
It would be nice to have Life Lexicon integration (with the ability to paste these objects in to the game), and a cut, copy, and paste feature. You might also include a zoom feature, file import/export for rle, mc, and cell format, and different design schemes.
Re: Project with game of life
Posted: November 14th, 2014, 9:04 pm
by Extrementhusiast
Paul Chapman's Seeds of Destruction should be a pretty good starting point for something like this.
Latest alpha
Source code