Rules in which every spaceship speed is possible
Posted: April 21st, 2013, 11:34 pm
I was wondering if this is a thing people do or not.
So, I put together this 4-state rule:
In which spaceships are possible in every rational speed c ≥ s > 0. I've put together a set of examples here to illustrate how the rule works:
So, I'm curious as to if this is something which has been tried before and what results have been achieved?
So, I put together this 4-state rule:
Code: Select all
n_states:4
neighborhood:Moore
symmetries:none
var a={1,2}
var ss={0,1,2,3}
var tt={0,1,2,3}
var uu={0,1,2,3}
var vv={0,1,2,3}
var ww={0,1,2,3}
var xx={0,1,2,3}
var yy={0,1,2,3}
var zz={0,1,2,3}
0,ss,tt,uu,vv,1,2,ww,xx,2
0,ss,tt,uu,1,2,vv,ww,xx,1
a,ss,tt,uu,vv,ww,xx,yy,zz,0
0,ss,tt,1,uu,vv,ww,xx,yy,1
0,ss,tt,uu,vv,ww,xx,2,yy,2
0,ss,tt,uu,1,3,vv,ww,xx,3
0,ss,tt,uu,vv,3,2,ww,xx,3
0,ss,tt,uu,vv,1,3,ww,xx,2
0,ss,tt,uu,3,2,vv,ww,xx,1
0,ss,tt,uu,vv,3,1,ww,xx,3
0,ss,tt,uu,2,3,vv,ww,xx,3
3,ss,tt,a,uu,vv,ww,xx,yy,0
3,ss,tt,uu,vv,ww,xx,a,yy,0
Code: Select all
#CXRLE Pos=-11,-10
x = 215, y = 1, rule = pteriforeverspaceships
CABABAB.C6.CBABAB.C10.CABAB.C9.CBAB.C7.CBABAB2.C7.CAB.C5.CBAB2.C5.CAB
AB3.C4.CB.C7.CBAB4.C4.CAB3.C6.CB2.C4.CAB5.C4.CB3.C3.CB4.C5.CB5.C5.CB
6.C!