Jelly [B3/S135 <--> B2/S5]
Posted: April 10th, 2013, 10:33 pm
I came up with this rule which uses two simpler lifelike rules, alternating between them each generation.
Table file:
Random patterns tend to become dominated by simple p4 oscillators. There is an extremely common c/2 p4 spaceship:
And this rarer variant:
Of particular interest is this c/2 p22 ship which shows up rarely. It can form a variety of puffers:
Another interesting feature is this replicator:
Which duplicates itself 4 cells in 14 gens. It can be stabilised into a p28 oscillator:
Two copies of it are used in this, a 2c/7 spaceship:
So yeah.
Table file:
Code: Select all
n_states:3
neighborhood:Moore
symmetries:permute
var a={1,2}
var b={1,2}
var c={1,2}
var d={1,2}
var e={1,2}
var f={1,2}
var s={0,1,2}
var t={0,1,2}
var u={0,1,2}
var v={0,1,2}
var w={0,1,2}
var x={0,1,2}
var y={0,1,2}
var z={0,1,2}
1,s,t,a,b,c,d,e,f,0
1,0,0,0,0,a,b,c,d,0
1,0,0,0,0,0,0,c,d,0
1,0,0,0,0,0,0,0,0,0
2,s,t,a,b,c,d,e,f,0
2,0,0,0,0,s,t,u,v,0
0,1,1,1,0,0,0,0,0,2
0,2,2,0,0,0,0,0,0,1
1,s,t,u,v,w,x,y,z,2
2,s,t,u,v,w,x,y,z,1
Random patterns tend to become dominated by simple p4 oscillators. There is an extremely common c/2 p4 spaceship:
Code: Select all
#CXRLE Pos=-15,-8
x = 6, y = 7, rule = jelly
2A2.2A2$2.2A3$A4.A$A.2A.A!
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#CXRLE Pos=-21,-19
x = 5, y = 4, rule = jelly
.A.A$A3.A2$A.A!
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#CXRLE Pos=-15,-8
x = 6, y = 7, rule = jelly
2A2.2A2$2.2A3$A4.A$A.2A.A!
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x = 1, y = 8, rule = jelly
A$A5$A$A!
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#CXRLE Pos=-30,-11
x = 20, y = 10, rule = jelly
.A17.A$A11.A5.A$12.A5$12.A$A11.A5.A$.A17.A!
Code: Select all
x = 27, y = 72, rule = Jelly
4.2B4.2B7.2B4.2B7$17.3B$3.B8.B5.2B$3.B8.B4.2B$3.B.B.2B.B.B4.B3.B3.2B$
3.B8.B3.B4.B$3.B8.B4.B4.B8$4.2B4.2B24$4.B$3.B3$11.B3.B$12.B.B13$4.B.
3B$2.B3.4B$.B6.B.B$.2B.2B$B2.B2$10.B$10.B.B$8.B.2B$9.B!