Page 35 of 106

Re: Soup search results

Posted: February 16th, 2016, 10:08 am
by David
I've discovered new xs23:

Code: Select all

x = 16, y = 16, rule = B3/S23
o3bob2o4bo$bo6bo2bob2o$b3obobobobo2b2o$3o7bob3o$2bo3bo3bob2obo$o3b7ob
2o$bob2ob2obob2o$b2o2b4o2b4o$2o2b2obobo2bo2bo$o7b3o2b2o$3b4obobobo$3ob
ob2o2bo2b2o$2ob3obo2bob4o$b6obob3o$bobo3bobobo2bo$o3bobobo2bobo!
Why isn't this recorded as my discovery, in Catagolue?

Re: Soup search results

Posted: February 16th, 2016, 4:26 pm
by Extrementhusiast
While not technically from the soup search, a component to turn a block into a fuse w/two tails:

Code: Select all

x = 21, y = 31, rule = B3/S23
2o$2o8bo$9bo$6bo2b3o$5bobo$5bobo$6bo4$10bo$10bo$10bo2$6b3o3b3o2$10bo$
10bo$10bo10$18b3o$18bo$19bo!

Re: Soup search results

Posted: February 16th, 2016, 6:39 pm
by mniemiec
Extrementhusiast wrote:While not technically from the soup search, a component to turn a block into a fuse w/two tails:

Code: Select all

x = 21, y = 31, rule = B3/S23
2o$2o8bo$9bo$6bo2b3o$5bobo$5bobo$6bo4$10bo$10bo$10bo2$6b3o3b3o2$10bo$
10bo$10bo10$18b3o$18bo$19bo!
Even though this particular conversion is rarely needed (since the ftt can be easily made from a tub w/tail, which can then be made from an eater), it will come in handy in cases where turning a block into a tail-first eater is awkward.

Re: Soup search results

Posted: February 17th, 2016, 5:07 pm
by drc
This p2, while common in diagonal symmetries like D2_2, hadn't occurred until it showed up in one of my hauls:

Code: Select all

x = 16, y = 16, rule = B3/S23
bboobbbbooboobbb$
obooobboooobooob$
bobbboobbooobooo$
obbbbooboboobbbo$
oobbobbooooobbob$
oobobobboboobbbb$
bbobboobbobobbob$
bobbbobobobooobb$
obobbbbooobooobb$
bbbbobbbbbbbobbo$
obobbbobooobbbbo$
bbbbobbobboobooo$
boooobooobobobob$
oobbboobooooobbb$
obboboooboobobbb$
bbbooboooobbbbbo!
Also, Adam found another yl1152:

Code: Select all

x = 16, y = 16, rule = B3/S23
boooobooboobobbb$
oobbbbbobooobbbo$
oboboooobbobbooo$
oooboboboobooooo$
bbobbobooobobbob$
ooobobbboboobbbb$
boobobooboboobob$
bboobbbbboobbobb$
obbbbboboboobboo$
oooobooooobboboo$
bobobbobbobboobb$
bbbbbbobooooobbo$
boboobbooooobbbb$
oobboboboobbbooo$
obboobboobooooob$
boboobboobbbobbo!

Re: Soup search results

Posted: February 22nd, 2016, 4:23 pm
by praosylen
Another one of that 39-cell still life:

Code: Select all

x = 16, y = 16, rule = B3/S23
oooboboobbbbooob$
bbboobbbbooboobo$
oooboobbbobobobb$
oobbbbbbboobobob$
obbbobobobooobbo$
oboobobbbboooobb$
obbbbbbbbobooobo$
bboobbobbbbbobbb$
bobbobobbbbobobb$
obbboobooobbooob$
oooobooobbbooboo$
bbooboboobbbbboo$
oooboobobbbbbbob$
bobooobboobooooo$
boboooobbbooobob$
bbobbbobobobooob!
A mold variant:

Code: Select all

x = 16, y = 16, rule = B3/S23
bbbbboobbobbbbob$
oobbboobobbboobb$
ooboobbbooooboob$
obobbbobbbobbobo$
bobobobbboooobob$
oooobbbobboobbbb$
boboobbbobbbbobo$
ooobooboobbbbobb$
bbbbobbboobbboob$
oboooobobbbobboo$
booobbbooobbbobo$
oobooooooobobobb$
boobooooobooobbo$
bbboobbbbboooboo$
bboobbooobbbbboo$
oooobobbobboobbo!
Another Elkies' p5:

Code: Select all

x = 16, y = 16, rule = B3/S23
bbboboobbboooobb$
ooooobbooobboboo$
bbbbbbbboboooobo$
oobbobobbobboooo$
oobbbbobooobobbb$
ooobbboboboobobb$
oobobobboooooooo$
bbbooobobbbbobob$
obbboobooobboboo$
ooobbobboooboobo$
obboobbooooobobo$
oooobobbbbbboboo$
obbobbbooobooobb$
booboobobobbbboo$
boooboobbobboobb$
booobbobooobbbbo!

Re: Soup search results

Posted: February 24th, 2016, 8:10 am
by David
New xs24.

Code: Select all

x = 16, y = 16, rule = B3/S23
obboooobbooboooo$
bbooobbboboobbbo$
boooboooobobbbob$
bbbooooobbbobobo$
bbboboobbobbbbob$
obobobbbbooobbbo$
obbbobbobbbbbbbb$
obbbboobooobobbo$
bbboobbobbooooob$
oobbbobbbbboobbb$
boobooooobbbooob$
bbobbbboobboobob$
boooooobbobboobo$
bbobooooboobboob$
ooboobobobboobbb$
obobbbobbobbbbbo!
This isn't listed as my discovery, either... Why?

Re: Soup search results

Posted: February 24th, 2016, 11:58 am
by apg
David wrote:This isn't listed as my discovery, either... Why?
Only discoveries sufficiently notable to appear on the Twitter feed are attributed. Otherwise, user pages would soon become clogged with tens of thousands of so-called 'discoveries' which are no more than trivialities.

Re: Soup search results

Posted: February 27th, 2016, 5:40 pm
by Dean Hickerson
David wrote:New xs24.

Code: Select all

x = 16, y = 16, rule = B3/S23
obboooobbooboooo$
bbooobbboboobbbo$
boooboooobobbbob$
bbbooooobbbobobo$
bbboboobbobbbbob$
obobobbbbooobbbo$
obbbobbobbbbbbbb$
obbbboobooobobbo$
bbboobbobbooooob$
oobbbobbbbboobbb$
boobooooobbbooob$
bbobbbboobboobob$
boooooobbobboobo$
bbobooooboobboob$
ooboobobobboobbb$
obobbbobbobbbbbo!
Based on that, here's a 14-glider synthesis of the 24-bit still life; this is probably not minimal:

Code: Select all

x = 44, y = 38, rule = B3/S23
21bo$21bobo$21b2o3$17bo$18b2o4bo$17b2o3b2o$23b2o15bo$40bobo$40b2o2$26b
o$25bo$25b3o$8bobo$9b2o$9bo4$25bo$3b2o19b2o$4b2o18bobo$3bo$38b2o$6b2o
29b2o$5bobo31bo$7bo$2o33b2o$b2o32bobo$o34bo2$41b2o$41bobo$17b3o21bo$
19bo$18bo!

Re: Soup search results

Posted: February 28th, 2016, 8:32 pm
by BlinkerSpawn
The xs39 is synthesizable from 9 gliders:

Code: Select all

x = 26, y = 58, rule = B3/S23
7bo$5bobo$6b2o15$23bobo$23b2o$24bo3$11bo$9bobo$10b2o4$22b3o$24bo$22b3o
2$12b3o$14bo$13bo5$24bo$23b2o$23bobo7$b2o$obo$2bo5$5bo$5b2o$4bobo!

Re: Soup search results

Posted: February 29th, 2016, 2:06 am
by Dean Hickerson
BlinkerSpawn wrote:The xs39 is synthesizable from 9 gliders:

Code: Select all

x = 26, y = 58, rule = B3/S23
7bo$5bobo$6b2o15$23bobo$23b2o$24bo3$11bo$9bobo$10b2o4$22b3o$24bo$22b3o
2$12b3o$14bo$13bo5$24bo$23b2o$23bobo7$b2o$obo$2bo5$5bo$5b2o$4bobo!
Here's a slight improvement; 8 gliders:

Code: Select all

x = 24, y = 46, rule = B3/S23
2bo$obo$b2o8$21bobo$21b2o$22bo3$9bo$7bobo$8b2o4$20b3o$22bo$20b3o2$10b
3o$12bo$11bo5$22bo$21b2o$21bobo9$2o$b2o$o!

Re: Soup search results

Posted: March 10th, 2016, 11:59 am
by Dean Hickerson
A for awesome wrote:A mold variant:

Code: Select all

x = 16, y = 16, rule = B3/S23
bbbbboobbobbbbob$
oobbboobobbboobb$
ooboobbbooooboob$
obobbbobbbobbobo$
bobobobbboooobob$
oooobbbobboobbbb$
boboobbbobbbbobo$
ooobooboobbbbobb$
bbbbobbboobbboob$
oboooobobbbobboo$
booobbbooobbbobo$
oobooooooobobobb$
boobooooobooobbo$
bbboobbbbboooboo$
bboobbooobbbbboo$
oooobobbobboobbo!
Here's a 14-glider synthesis based on that:

Code: Select all

x = 125, y = 138, rule = B3/S23
obo$b2o$bo8$122bobo$122b2o$123bo21$93bo$92bo$92b3o7$66bobo$66b2o$67bo$
57bobo$58b2o$58bo2$54bo$52bobo$53b2o24bo$79bobo$79b2o$66bobo$66b2o$67b
o7$47bo$48bo$46b3o6$43b3o8b3o4b3o$45bo10bo6bo$44bo10bo6bo17$42bo$42b2o
$41bobo43$2o$b2o$o!

Re: Soup search results

Posted: March 10th, 2016, 6:46 pm
by Apple Bottom
Another new mold variant:

Code: Select all

x = 6, y = 9, rule = B3/S23
3b3o$bob3o$obobo$o2bo$b2o2$b4o$bo2bo$2b2o!
From this haul, submitted by @th222.

Re: Soup search results

Posted: March 19th, 2016, 4:37 am
by apg

Re: Soup search results

Posted: March 19th, 2016, 12:21 pm
by praosylen
Pulsar half!

Code: Select all

x = 16, y = 31, rule = B3/S23
3b2ob3o3bob2o$2o4b4o2bo2bo$6bob6o$2b2o2bo2bobobobo$ob4o5bob3o$5bob2obo
bo2bo$obo3b3o2bobo$o2bo4bob2obobo$b2o2bob3obo$bo3b2ob3o2b3o$ob3o6b2obo
$2b2o6bo2b2o$ob3o4bob2o$b2obob2obo2b2o$3bob2ob4o2b2o$bobo3bo2b3o2bo$3b
ob2ob4o2b2o$b2obob2obo2b2o$ob3o4bob2o$2b2o6bo2b2o$ob3o6b2obo$bo3b2ob3o
2b3o$b2o2bob3obo$o2bo4bob2obobo$obo3b3o2bobo$5bob2obobo2bo$ob4o5bob3o$
2b2o2bo2bobobobo$6bob6o$2o4b4o2bo2bo$3b2ob3o3bob2o!
https://catagolue.appspot.com/object/xp ... 5ghh/b3s23
Edit: And a p60!

Code: Select all

x = 16, y = 31, rule = B3/S23
bobbobboooooobbb$
oboobobbbboboooo$
obbbbbobbbooboob$
booobobbbbobbobb$
ooboboobbbobbooo$
oobbbbbobbbbbobb$
obboobbbbbbbbbbb$
obooboobbbooboob$
oooobbbooobbobbo$
oooobobobooooboo$
boobbbbbboobbooo$
bobobobobbobooob$
obbobobobbbbbboo$
boboobbboobobobb$
oboboobobbbbbobb$
obbooobbbboboobb$
oboboobobbbbbobb$
boboobbboobobobb$
obbobobobbbbbboo$
bobobobobbobooob$
boobbbbbboobbooo$
oooobobobooooboo$
oooobbbooobbobbo$
obooboobbbooboob$
obboobbbbbbbbbbb$
oobbbbbobbbbbobb$
ooboboobbbobbooo$
booobobbbbobbobb$
obbbbbobbbooboob$
oboobobbbboboooo$
bobbobboooooobbb!

Code: Select all

https://catagolue.appspot.com/object/ov_p60/b3s23

Re: Soup search results

Posted: March 19th, 2016, 12:27 pm
by drc
A for awesome wrote:Pulsar half!

Code: Select all

x = 16, y = 31, rule = B3/S23
3b2ob3o3bob2o$2o4b4o2bo2bo$6bob6o$2b2o2bo2bobobobo$ob4o5bob3o$5bob2obo
bo2bo$obo3b3o2bobo$o2bo4bob2obobo$b2o2bob3obo$bo3b2ob3o2b3o$ob3o6b2obo
$2b2o6bo2b2o$ob3o4bob2o$b2obob2obo2b2o$3bob2ob4o2b2o$bobo3bo2b3o2bo$3b
ob2ob4o2b2o$b2obob2obo2b2o$ob3o4bob2o$2b2o6bo2b2o$ob3o6b2obo$bo3b2ob3o
2b3o$b2o2bob3obo$o2bo4bob2obobo$obo3b3o2bobo$5bob2obobo2bo$ob4o5bob3o$
2b2o2bo2bobobobo$6bob6o$2o4b4o2bo2bo$3b2ob3o3bob2o!
https://catagolue.appspot.com/object/xp ... 5ghh/b3s23
WHAT

Re: Soup search results

Posted: March 19th, 2016, 12:30 pm
by gmc_nxtman
Base reaction:

Code: Select all

x = 12, y = 21, rule = B3/S23
4b2o$4bobo$5bo3$11bo$o10bo$2o9bo$o8b2o4$o8b2o$2o9bo$o10bo$11bo3$5bo$4b
obo$4b2o!

Re: Soup search results

Posted: March 19th, 2016, 12:51 pm
by apg
drc wrote:
WHAT
I hadn't seen it before, either, but there are 5 samples soups and it's already in jslife.

Re: Soup search results

Posted: March 19th, 2016, 2:06 pm
by chris_c
calcyman wrote: I hadn't seen it before, either, but there are 5 samples soups and it's already in jslife.
Me, neither. I don't know if this object already had a synthesis but here is a 16 glider one:

Code: Select all

x = 60, y = 83, rule = B3/S23
58bo$57bo$57b3o7$36bo$36bobo$36b2o$11bo$9bobo$10b2o25bo$37bobo$37b2o4$
o$b2o$2o35bo$36bo12bo$36b3o9bo$48b3o6$32bo$30bobo$31b2o$36bo$36bobo$
36b2o8$29bo$29bobo$29b2o5b2o$36bobo$36bo$31b2o$30bobo$32bo2$17bo$17b2o
$16bobo2$b2o45b3o$2b2o44bo$bo47bo21$57b3o$57bo$58bo!

Re: Soup search results

Posted: March 19th, 2016, 5:00 pm
by Apple Bottom
Period-60 symmetric queen-bee shuttle variant:

Code: Select all

x = 7, y = 39, rule = B3/S23
3b2o$3b2o7$2b3o$bo3bo2$o5bo$2o3b2o7$3b3o7$2o3b2o$o5bo2$bo3bo$2b3o7$3b
2o$3b2o!

Re: Soup search results

Posted: March 19th, 2016, 7:07 pm
by gmc_nxtman
We've now bookend and long bookend twin bees shuttles in symmetric soups.

Code: Select all

x = 16, y = 31, rule = B3/S23
oobboboobobboobb$
ooobbbbooooobbbb$
boooobboobooooob$
obboobbbobbooobo$
oooobbbobbobbboo$
bbboobbbbboooobb$
obobbbobbbobbobb$
obbbbobbbbbbboob$
bobbbobobbboobob$
oboboboooobboobo$
ooobbboobboboboo$
obbobobbbooboboo$
bbbobboboobbobbb$
bboobobbboobbooo$
bbooobooobbboboo$
booooobooobbboob$
bbooobooobbboboo$
bboobobbboobbooo$
bbbobboboobbobbb$
obbobobbbooboboo$
ooobbboobboboboo$
oboboboooobboobo$
bobbbobobbboobob$
obbbbobbbbbbboob$
obobbbobbbobbobb$
bbboobbbbboooobb$
oooobbbobbobbboo$
obboobbbobbooobo$
boooobboobooooob$
ooobbbbooooobbbb$
oobboboobobboobb!

Code: Select all

x = 16, y = 31, rule = B3/S23
booooobbobbboobb$
obbbbbbobboobbob$
bobobobbbboobbbo$
bbbobbbobbbboboo$
bobbobbbbbboobob$
bbooobbbboobobob$
obbbbobobobooooo$
bbbbboboobboboob$
obbobobbobbooboo$
oooobobboooboobo$
obobobbbbobobooo$
oobobboboobobboo$
obbbboobobbobbob$
obbboooooboboboo$
bobooboobbooobbb$
oooobboboobbbobb$
bobooboobbooobbb$
obbboooooboboboo$
obbbboobobbobbob$
oobobboboobobboo$
obobobbbbobobooo$
oooobobboooboobo$
obbobobbobbooboo$
bbbbboboobboboob$
obbbbobobobooooo$
bbooobbbboobobob$
bobbobbbbbboobob$
bbbobbbobbbboboo$
bobobobbbboobbbo$
obbbbbbobboobbob$
booooobbobbboobb!

Re: Soup search results

Posted: March 20th, 2016, 8:13 am
by chris_c
Cute soup that results in a pufferfish and nothing else:

Code: Select all

x = 16, y = 31, rule = B3/S23
o2bo3b4obo2bo$2o2bo3bo3b4o$ob3obo2b4ob2o$5ob3obobo2bo$2bobobo2b2obobo$
bobobo9bo$2ob3ob2obob2obo$ob2o6bo4bo$bo4b2obob2obo$ob2o2b2obob2obo$o3b
2o2b3obobo$obob2o3b2o2b2o$3bo10bo$o3b4o3b2obo$4bo2bobo3b3o$4b2o3b2o2b
2o$4bo2bobo3b3o$o3b4o3b2obo$3bo10bo$obob2o3b2o2b2o$o3b2o2b3obobo$ob2o
2b2obob2obo$bo4b2obob2obo$ob2o6bo4bo$2ob3ob2obob2obo$bobobo9bo$2bobobo
2b2obobo$5ob3obobo2bo$ob3obo2b4ob2o$2o2bo3bo3b4o$o2bo3b4obo2bo!

Re: Soup search results

Posted: March 20th, 2016, 9:38 am
by praosylen
The smallest form of the p30 pre-pulsar shuttle:

Code: Select all

x = 16, y = 31, rule = B3/S23
oobbobbbobbbboob$
oooooboobobbbbob$
obbbbobbboobbbob$
obbobooobbbbbobb$
bbobobbobbbbbooo$
boooooobbobobbbo$
booboobbbobobobb$
bbobobbboooooboo$
boobobooboobobbb$
bbobbooobobbobob$
bobbooobbooooobo$
oooobbobooboooob$
bbbobbobbbbbboob$
ooobooobbbbbbobo$
bobooobbbobbbooo$
bbbobbbobbbobbob$
bobooobbbobbbooo$
ooobooobbbbbbobo$
bbbobbobbbbbboob$
oooobbobooboooob$
bobbooobbooooobo$
bbobbooobobbobob$
boobobooboobobbb$
bbobobbboooooboo$
booboobbbobobobb$
boooooobbobobbbo$
bbobobbobbbbbooo$
obbobooobbbbbobb$
obbbbobbboobbbob$
oooooboobobbbbob$
oobbobbbobbbboob!
https://catagolue.appspot.com/object/xp ... 1252/b3s23

Re: Soup search results

Posted: March 20th, 2016, 6:38 pm
by mniemiec
Yesterday, Apgsearch reported the following new P15 "oscillator", a fumarole on pentadecathlon: http://catagolue.appspot.com/object/xp1 ... 0757/b3s23
This appears to be a pseudo-object rather than an actual object, so I suspect apgsearch's pseudo-object filter may be buggy. I am aware of 3 ways in which a fumarole and pentadecathlon can interact non-trivially, but this (#4) isn't one of them. (There are 3 (EDIT: 5) additional pseudo-objects where the pentadecathlon spark inducts the fumarole's stator).

Code: Select all

x = 103, y = 10, rule = B3/S23
2o28b2ob2o25b2ob2o6bo29bo$o2b3o6bobo2bobo10bo12bo4bo11bo10bo18b2o9bo$b
2o5b2obo2bo2bo2bob2o7b2o2bo2bo2b2ob4ob2o10b2o2bo4bobo17bo2b2o5bobo$6bo
5bobo2bobo12b3o3bo4bo4bo13b3o6bo19b2ob2o5bo$6bo25b3o27b3o6bo22b2o5bo$b
2o28b2o2bo25b2o2bo5bo22b2o5bo$o2b3o24bo29bo10bo19b2ob2o5bo$2o28b2ob2o
25b2ob2o5bobo17bo2b2o5bobo$71bo18b2o9bo$71bo29bo!

Re: Soup search results

Posted: March 20th, 2016, 6:48 pm
by gameoflifeboy
mniemiec wrote:Yesterday, Apgsearch reported the following new P15 "oscillator", a fumarole on pentadecathlon: http://catagolue.appspot.com/object/xp1 ... 0757/b3s23
This appears to be a pseudo-object rather than an actual object, so I suspect apgsearch's pseudo-object filter may be buggy.
It was decided in the creation of apgsearch that oscillators whose histories overlapped/touched should be counted as one object.
calcyman wrote:One reason for this is that otherwise, it would be possible for (say) a pseudo-object consisting of two reflectorless rotating oscillators to have an overall period of 40, but for each of its components to have period 80. And I'm not sure what this should be counted as.

In theory, using a three-dimensional array (x, y, t) we could distinguish between objects that do not causally affect each other, despite occupying the same space at different times. But Golly doesn't support 3D rules (yet?) so I would have to resort to implementing this manually (which would be awkwardly slow).

Re: Soup search results

Posted: March 20th, 2016, 7:05 pm
by mniemiec
gameoflifeboy wrote:It was decided in the creation of apgsearch that oscillators whose histories overlapped/touched should be counted as one object.
calcyman wrote:One reason for this is that otherwise, it would be possible for (say) a pseudo-object consisting of two reflectorless rotating oscillators to have an overall period of 40, but for each of its components to have period 80. And I'm not sure what this should be counted as.
One way to avoid the above specific problem is to attempt to split an pseudo-object candidate into two objects, and if one (or both) have the same period as the combined candidate, this is a trivial composition, but if both have lower periods (e.g. 40 and 40 vs. 80), this should be included as a new non-trivial object. (I have a custom rule with a small but prolific P280 (mod 90) rotating shuttle; 2 in the same arena make a P140 oscillator.)
gameoflifeboy wrote:In theory, using a three-dimensional array (x, y, t) we could distinguish between objects that do not causally affect each other, despite occupying the same space at different times. But Golly doesn't support 3D rules (yet?) so I would have to resort to implementing this manually (which would be awkwardly slow).
The pseudo-still-life filter I use with my still-life/oscillator searcher does use a 3-dimensional array. It checks cell connectivity and cell viability, but does not actually run patterns.