Page 33 of 46
Re: The Hunting of the Elementary Conduits
Posted: December 12th, 2023, 8:06 pm
by EvinZL
affamatodidio wrote: December 12th, 2023, 8:04 pm
W -> LWSS by ljkiernan1 on discord:
Code: Select all
x = 17, y = 27, rule = LifeHistory
10.3D$10.D2BD$9.BD3B$9.BD3B$9.2BDBD$7.B.5B$5.10B$5.7B2C2B$4.2A4BCBC4B
$4.2A4B2C5B$5.B.10B$A6.10B$3A4.9B$3.A3.9B$2.2A4.8B$2.13B$4.10B$3.5B2A
3B$2.6BABA$2.7BAB$4.B.4B$7.2B$5.4B$5.2A$6.A$3.3A$3.A!
Original and only connection (no ecc W outputs work), rt 188 G to LWSS
Code: Select all
x = 65, y = 64, rule = LifeHistory
.A33.5B$2BA32.5B$3AB31.5B$.4B30.5B$2.4B29.5B$3.4B28.5B$4.4B27.5B$5.4B
26.5B$6.4B25.5B$7.4B24.5B$8.4B23.5B$9.4B22.5B$10.4B21.5B$11.4B20.5B$
12.4B19.5B$13.4B18.5B$14.4B17.5B$15.4B16.5B$16.4B15.5B$17.4B14.5B$18.
4B13.5B$19.4B12.5B$20.4B11.5B$21.4B10.5B$22.4B9.5B$23.4B8.5B$24.4B7.
5B$25.4B6.5B$26.4B5.5B$27.4B4.5B$28.4B3.5B$29.4B2.5B$30.4B.5B$31.9B$
32.8B7.2A$33.7B6.B2AB$34.6B6.3B$35.5B7.B8.2A$35.5B5.7B4.A.A.2A$35.6B
4.7B6.A.A$35.7B2.9B3.B2A.A$35.18B3.BAB.2A$33.B.18B3.2B2A2.A$31.22B.B.
2B.A.A$31.7B2D18B.A.2A$30.2A4BDBD19B2A.A2.A$30.2A4B2D22B.A.2A$31.B.
15BA9B3.A$26.A6.16BA8B2.2A$26.3A4.14B3A7B$29.A3.24B$28.2A4.25B2.2A$
28.13B.6B2A2B.3B2ABA2.A$30.10B2.5BABA2B3.ABAB3A$29.5B2A3B4.5BA2B4.A.A
$28.6BABA6.6B4.3A.5A$28.7BAB7.3B5.A3.A4.A$30.B.4B8.4B4.2A2.A.A$33.2B
8.A.2B10.2A$31.4B7.A.A.B2A$31.2A9.2A2.BA.A$32.A16.A$29.3A17.2A$29.A!
Re: The Hunting of the Elementary Conduits
Posted: December 12th, 2023, 10:55 pm
by Haycat2009
affamatodidio wrote: December 12th, 2023, 8:04 pm
W -> LWSS by ljkiernan1 on discord:
Code: Select all
x = 17, y = 27, rule = LifeHistory
10.3D$10.D2BD$9.BD3B$9.BD3B$9.2BDBD$7.B.5B$5.10B$5.7B2C2B$4.2A4BCBC4B
$4.2A4B2C5B$5.B.10B$A6.10B$3A4.9B$3.A3.9B$2.2A4.8B$2.13B$4.10B$3.5B2A
3B$2.6BABA$2.7BAB$4.B.4B$7.2B$5.4B$5.2A$6.A$3.3A$3.A!
Too bad it can't connect to PF35W, but I almost fell over when I saw this.
Re: The Hunting of the Elementary Conduits
Posted: December 16th, 2023, 12:29 pm
by Anivec
HLx97B found by ljkiernan:
Code: Select all
x = 57, y = 59, rule = LifeHistory
35.2A$34.A2.A$34.A.A2.2A8.A$35.A.2A.A6.3A$33.A.A2.B7.A$33.2A.AB2A6.2A
4.2A$36.A.2A3.5B4.A$23.2A11.A.8B3.BA.A$24.A10.2A.10B.B2A$37.13B$37.
10B2AB$37.9BA2BA$36.6B2D2BABAB$36.5BDBD3BA2B$34.2AB.5BD5B$33.A.AB.BD
3B4.4B$33.A4.BDBD5.B2A3B$32.2A3.2B2D7.A2.A.A.2A$36.4B9.3A.2A.A$35.4B
13.A$24.D9.4B13.A2.2A$23.3D7.4B15.2A.A$22.2DBDB5.4B$22.5B4.4B$22.6B2.
4B$17.2A2.6B2.2D2B$13.2A.A.A2.6B.DBDB$14.A.A4.9BD$14.A.2A3.9B$11.2A.A
.3B3.8B$11.A2.4A12B$12.2A2.BA13B4.A$14.3A.12B3.3A$14.A3.13B.A$12.A.A
4.13B.A6.2A$12.2A4.13B.2A5.A.A$7.2A8.13B9.A$8.A8.14B6.3A$8.A.AB6.15B
2.BAB2.2A$9.2AB.3B4.14B.B4A2.A$11.7B.17B.B2.A.A$11.18B2E5B2AB2A.2A$
12.16BE2BE3B.AB5.A$11.18B2E4B2.2A.2A$9.23B6.A.A$7.24B7.A.A$7.2BC13B
16.A$6.3BCBC4B.7B$7.2B3C4B2.3B.B$6.5BC4B4.2B2A3.2A$5.10B4.BA2.A4.A$4.
4B12.3A4.A$4.3B20.2A$2.4B14.3A$2.2A16.A2.A$3.A18.2A$3A$A!
Re: The Hunting of the Elementary Conduits
Posted: December 16th, 2023, 1:57 pm
by squareroot12621
AlbertArmStain wrote: December 16th, 2023, 12:29 pm
HLx97B found by ljkiernan:
Code: Select all
x = 57, y = 59, rule = LifeHistory
35.2A$34.A2.A$34.A.A2.2A8.A$35.A.2A.A6.3A$33.A.A2.B7.A$33.2A.AB2A6.2A
4.2A$36.A.2A3.5B4.A$23.2A11.A.8B3.BA.A$24.A10.2A.10B.B2A$37.13B$37.
10B2AB$37.9BA2BA$36.6B2D2BABAB$36.5BDBD3BA2B$34.2AB.5BD5B$33.A.AB.BD
3B4.4B$33.A4.BDBD5.B2A3B$32.2A3.2B2D7.A2.A.A.2A$36.4B9.3A.2A.A$35.4B
13.A$24.D9.4B13.A2.2A$23.3D7.4B15.2A.A$22.2DBDB5.4B$22.5B4.4B$22.6B2.
4B$17.2A2.6B2.2D2B$13.2A.A.A2.6B.DBDB$14.A.A4.9BD$14.A.2A3.9B$11.2A.A
.3B3.8B$11.A2.4A12B$12.2A2.BA13B4.A$14.3A.12B3.3A$14.A3.13B.A$12.A.A
4.13B.A6.2A$12.2A4.13B.2A5.A.A$7.2A8.13B9.A$8.A8.14B6.3A$8.A.AB6.15B
2.BAB2.2A$9.2AB.3B4.14B.B4A2.A$11.7B.17B.B2.A.A$11.18B2E5B2AB2A.2A$
12.16BE2BE3B.AB5.A$11.18B2E4B2.2A.2A$9.23B6.A.A$7.24B7.A.A$7.2BC13B
16.A$6.3BCBC4B.7B$7.2B3C4B2.3B.B$6.5BC4B4.2B2A3.2A$5.10B4.BA2.A4.A$4.
4B12.3A4.A$4.3B20.2A$2.4B14.3A$2.2A16.A2.A$3.A18.2A$3A$A!
Another L156 as a derivative:
Code: Select all
x = 57, y = 61, rule = LifeHistory
34.2A3.2A$24.B4.2A2.A2.A2.A$23.3D3.A.A2.A.A3.A$23.BDB6.2A.A.4A$22.3D2B
6.A3.A$22.5B3.A2.A2.A2.2A8.A$21.6B2.A.A.A.A.2A.A6.3A$21.6B3.2A.A.A2.B
7.A$22.5B7.A.AB2A6.2A4.2A$22.6B8.A.2A3.5B4.A$21.6B9.A.8B3.BA.A$21.7B7.
2A.10B.B2A$22.6B9.13B$22.6B9.10B2AB$22.6B9.9BA2BA$21.8B7.6B2D2BABAB$20.
8B8.5BDBD3BA2B$20.9B5.2AB.5BD5B$20.9B4.A.AB.BD3B4.4B$19.10B4.A4.BDBD5.
B2A3B$19.3B2A5B3.2A3.2B2D7.A2.A.A.2A$18.4B2A5B7.4B9.3A.2A.A$18.11B6.4B
13.A$13.2A.A7BD4B5.4B13.A2.2A$13.A.2A2.4B3DB6.4B15.2A.A$20.2B2DBDB5.4B
$22.5B4.4B$22.6B2.4B$17.2A2.6B2.2D2B$13.2A.A.A2.6B.DBDB$14.A.A4.9BD$14.
A.2A3.9B$11.2A.A.3B3.8B$11.A2.4A12B$12.2A2.BA13B4.A$14.3A.12B3.3A$14.
A3.13B.A$12.A.A4.13B.A6.2A$12.2A4.13B.2A5.A.A$7.2A8.13B9.A$8.A8.14B6.
3A$8.A.AB6.15B2.BAB2.2A$9.2AB.3B4.14B.B4A2.A$11.7B.17B.B2.A.A$11.18B2E
5B2AB2A.2A$12.16BE2BE3B.AB5.A$11.18B2E4B2.2A.2A$9.23B6.A.A$7.24B7.A.A
$7.2BC13B16.A$6.3BCBC4B.7B$7.2B3C4B2.3B.B$6.5BC4B4.2B2A3.2A$5.10B4.BA
2.A4.A$4.4B12.3A4.A$4.3B20.2A$2.4B14.3A$2.2A16.A2.A$3.A18.2A$3A$A!
Re: Stable signal converters
Posted: December 17th, 2023, 12:25 am
by JP21
just gonna crosspost carsoncheng's stable color-preserving 90-degree glider reflector here. (repeat time 64)
Code: Select all
x = 25, y = 26, rule = B3/S23
16b2o$16bo$12b2o4bob2o$7b2o3b2o3b2obo2bo$bob2obobo13b2o$b2obobo10b3o$
5b2o10bo2bo$19b2o3$2bo$obo$b2o$10b2o$9bo2bo$10b2o3$21b2o$5b2o6bo7bobo$
5b2o5bobo8bo$13bobob2o4b2o$11bobobobobo$10bobobo4bo$10bobobob3o$11bo3b
2o!
detailed comparison with snark:
Code: Select all
x = 60, y = 34, rule = LifeHistory
A$.2A$2A19.A$22.A$20.3A4$51.2A$51.A$47.2A4.A.2A$9.D2.C10.A18.2A3.2A3.
2A.A2.A$10.C.AD7.3A12.A.2A.A.A13.2A$11.CA.D5.A15.2A.A.A10.3A$12.D2.D
4.2A18.2A10.A2.A$13.D2.D37.2A$14.D2.D41.D$15.D2.D5.D11.D21.D$16.D2.D
3.D13.C19.D$17.D2.D.D15.C17.D2.D$18.D2.D2.D11.C2AD15.D2.D$10.2A7.D3.D
13.D2.D4.2A7.D2.D$9.A.A5.2A.D.D15.D2.D2.A2.A5.D2.D$9.A7.2A2.D17.D2.D
2.2A5.D2.D$8.2A30.D2.D7.D2.D$41.D2.D5.D2.D$22.A19.D2.D3.D2.D3.2A$18.
2A.A.A16.2A.D2.D.C2.D4.A.A$17.A.A.A.A16.2A2.D2.C.AD7.A$14.A2.A.A.A.2A
20.D2.ADA.2A4.2A$14.4A.2A2.A22.C.C.A.A.A$18.A4.A21.A.C.A4.A$14.2A2.A.
3A22.A.A.A.3A$14.2A3.2A25.A3.2A!
EDIT by dvgrn: Just a little bit more detail to add here. The new reflector produces a glider that's 19 ticks ahead of a Snark's output. The red gliders are the locations at T=100:
Code: Select all
x = 93, y = 39, rule = LifeHistory
46.C$47.C$45.3C3$A74.2A$.2A72.A14.2D$2A69.2A4.A.2A10.2D$66.2A3.2A3.2A
.A2.A7.D$60.A.2A.A.A13.2A$60.2A.A.A10.3A$35.3D26.2A10.A2.A$37.D40.2A$
36.D2$31.D49.D$12.C10.A6.D31.C17.D$13.C7.3A5.D33.C15.D$11.C2AD5.A7.D
2.D29.C2AD4.2A7.D2.D$12.D2.D4.2A5.D2.D31.D2.D2.A2.A5.D2.D$13.D2.D9.D
2.D33.D2.D2.2A5.D2.D$14.D2.D7.D2.D35.D2.D7.D2.D$15.D2.D5.D2.D37.D2.D
5.D2.D$16.D2.D3.D2.D39.D2.D3.D2.D3.2A$17.D2.D.D2.D38.2A.D2.D.C2.D4.A.
A$18.D2.D2.D39.2A2.D2.C.AD7.A$10.2A7.D3.D45.D2.ADA.2A4.2A$9.A.A5.2A.D
.D47.C.C.A.A.A$9.A7.2A2.D47.A.C.A4.A$8.2A59.A.A.A.3A$70.A3.2A$22.A$
18.2A.A.A$17.A.A.A.A$14.A2.A.A.A.2A$14.4A.2A2.A$18.A4.A$14.2A2.A.3A$
14.2A3.2A!
Re: Stable signal converters
Posted: December 17th, 2023, 10:56 am
by Anivec
JP21 wrote: December 17th, 2023, 12:25 am
just gonna crosspost carsoncheng's stable color-preserving 90-degree glider reflector here. (repeat time 64)
Code: Select all
x = 25, y = 26, rule = B3/S23
16b2o$16bo$12b2o4bob2o$7b2o3b2o3b2obo2bo$bob2obobo13b2o$b2obobo10b3o$
5b2o10bo2bo$19b2o3$2bo$obo$b2o$10b2o$9bo2bo$10b2o3$21b2o$5b2o6bo7bobo$
5b2o5bobo8bo$13bobob2o4b2o$11bobobobobo$10bobobo4bo$10bobobob3o$11bo3b
2o!
detailed comparison with snark:
Code: Select all
x = 60, y = 34, rule = LifeHistory
A$.2A$2A19.A$22.A$20.3A4$51.2A$51.A$47.2A4.A.2A$9.D2.C10.A18.2A3.2A3.
2A.A2.A$10.C.AD7.3A12.A.2A.A.A13.2A$11.CA.D5.A15.2A.A.A10.3A$12.D2.D
4.2A18.2A10.A2.A$13.D2.D37.2A$14.D2.D41.D$15.D2.D5.D11.D21.D$16.D2.D
3.D13.C19.D$17.D2.D.D15.C17.D2.D$18.D2.D2.D11.C2AD15.D2.D$10.2A7.D3.D
13.D2.D4.2A7.D2.D$9.A.A5.2A.D.D15.D2.D2.A2.A5.D2.D$9.A7.2A2.D17.D2.D
2.2A5.D2.D$8.2A30.D2.D7.D2.D$41.D2.D5.D2.D$22.A19.D2.D3.D2.D3.2A$18.
2A.A.A16.2A.D2.D.C2.D4.A.A$17.A.A.A.A16.2A2.D2.C.AD7.A$14.A2.A.A.A.2A
20.D2.ADA.2A4.2A$14.4A.2A2.A22.C.C.A.A.A$18.A4.A21.A.C.A4.A$14.2A2.A.
3A22.A.A.A.3A$14.2A3.2A25.A3.2A!
This almost completely makes semi-snarks and cenarks obsolete in terms of minimum repeat-time when combining it with the original snark and Bandersnatch.
This is a smaller variant in terms of bounding box and is the original version (it also looks better using original variants of catalyst)
Code: Select all
x = 27, y = 25, rule = B3/S23
5bo$5b3o15b2o$8bo14bo$7b2o15bo$19b2o2b2o$3b2o14bobo$2bo2bo15bob4o$2bo
b2o14b2obo2bo$b2o$o3b2o$b3o2bo$4b2obo15b2o$3bo2bo5bo10b2o$3b2o6bobo$11b
obo$12bo$22b2o$23bo$6b2o12b3o$6b2o12bo$21b2o$22bo$14b3o4bo$14bo6b2o$15b
o!
EDIT:
Even smaller population:
Code: Select all
x = 25, y = 27, rule = B3/S23
16b2o$16bo3b2o$12b2o4bo2bo$7b2o3b2o3b4o$bob2obobo$b2obobo10b2o$5b2o10b
obo$18b2o3$2bo$obo$b2o$10b2o$9bo2bo$10b2o3$21b2o$5b2o6bo7bobo$5b2o5bo
bo8bo$13bobob2o4b2o$11bobobobobo$11b2obo4bo$14bob3o$14bobo$15bo!
Re: Stable signal converters
Posted: December 17th, 2023, 11:21 am
by dvgrn
AlbertArmStain wrote: December 17th, 2023, 10:56 am
This almost completely makes semi-snarks and cenarks obsolete in terms of minimum repeat-time when combining it with the original snark and Bandersnatch.
The Snark64 (newly named by the discoverer after a Discord poll) also simplifies the
doubled-signal toolkit quite a bit, getting rid of all the doubled Bandersnatches from the CP adjusters and removing any need for Bandersnatches at all in the CC adjusters.
See the revised first RLE in the link, and please contribute to that thread any clever Bandersnatch-banishing re-timing tricks that I haven't thought of yet. The ideal toolkit has just three compact reflectors-or-doublers in each of the sixteen adjustment units.
Re: The Hunting of the Elementary Conduits
Posted: December 17th, 2023, 3:00 pm
by Disaster16439
I wonder if we could discover new g-to-xs with a new way of searching:
perturb a common active region to a bunch of random ash and then crash active regions into the ash, hoping that the common active region is restored. This could lead to x-to-ys with a bunch of transparent objects, which seemed impossible before
Re: The Hunting of the Elementary Conduits
Posted: December 17th, 2023, 6:23 pm
by confocaloid
Disaster16439 wrote: December 17th, 2023, 3:00 pm
I wonder if we could discover new g-to-xs with a new way of searching:
perturb a common active region to a bunch of random ash and then crash active regions into the ash, hoping that the common active region is restored. This could lead to x-to-ys with a bunch of transparent objects, which seemed impossible before
A related idea exists in the context of single-channel recipes (
SPEBOE = "standard pi-explodable block or equivalent"). The intermediate unstable object (pi-heptomino) is fixed, but there are different stationary targets with conversions from/to the pi-heptomino.
Code: Select all
x = 45, y = 11, rule = B3/S23
bo9bo9bo9bo9bo$2bo9bo9bo9bo9bo$3o7b3o7b3o7b3o7b3o5$3b2o8b2o8b2o8b2o8b
2o$3b2o7bobo7bo2bo6bo2bo6bobo$13bo9b2o7bo2bo6b2o$33b2o!
With "... crash a glider into the ash ...", one would choose an intermediate generation of the initial reaction and try mutiple different catalyses, and then look for ways to hit the resulting ash by a glider so that the chosen phase of the initial reaction appears again in the same place. (As opposed to choosing a specific glider+bait collision and looking for catalyses that restore the chosen bait.)
Re: The Hunting of the Elementary Conduits
Posted: December 17th, 2023, 10:04 pm
by EvinZL
H-to-LoM (it is connectable)
Code: Select all
x = 34, y = 44, rule = LifeHistory
17.2A$18.A$14.A.A$B9.A2.A.6A$2B8.4A6.A$3B11.4AB$4B6.3ABA2.AB$.4B4.A2.
2A7B8.2A$2.4B3.2A.10B7.A$3.4B9.6B8.A$4.4B8.7B6.2A$5.4B5.12B.BA$6.22B
3A$7.20B.B2.A$7.20B3.2A$6.21B$6.21B$5.22B$4.24B$4.2BC20B$3.3BCBC17B$
4.2B3C17B$3.5BC17B$2.10B.14B$.4B9.13B$4B9.14B$3B10.18B$2B10.19B$B9.
19B3D$9.20BDBDB$9.20BD2BDB$10.20BDBDB$11.19B3DB$11.21B$12.20B$13.16B$
14.13B$12.4B3.7B$12.2A8.3B$13.A6.5B$10.3A7.2A$10.A10.A$18.3A$18.A!
Re: The Hunting of the Elementary Conduits
Posted: December 20th, 2023, 2:11 am
by yoleo
Using barrister, I found catalyst that cleans up that extra beehive in the setup of the boojum:
Code: Select all
x = 26, y = 29, rule = B3/S23
13bobo$10bo2b2obo$10b3o3bo$14b2ob2o$6b2o2b4obobobo$6bo2bobo8bo$7bobo
11bo$8bobo9b2o$9bo4b2o4bo$14b2o6bo$18b5o$18bo$21b2o$21bo$19bobo$19b2o$
25bo$23b3o$22bo$22b2o$2o$2o$12bo$13bo$11b3o3$12b2o$12b2o!
So now we have more g-to-x material! Here's a G-to-R:
Code: Select all
x = 34, y = 46, rule = LifeHistory
13.A.A$10.A2.2A.A$10.3A3.A$14.2A.2A$6.2A2.4A.A.A.A$6.A2.A.A2.3B3.A$7.
A.A.3B.B5.A$8.A.A6B3.2A$9.AB.2B2EB3.A$12.2B2E6.A$11.5B2.5A$11.7BA$10.
7B4.2A$10.7B4.A$10.6B2.BA.A$10.7B.B2A$10.9B6.A$9.10B4.3A$4.2B2.11B3.A
$.2B.17B.2A$2A22B$2AB.18B$.B.9BC10B$4.9BC8B.B$5.6B3C11B$5.20B$6.18B$
7.5B2E10B$7.5B2E10B$8.15B2.B2E$9.17B2EB3.2A$10.19B3.A$10.20BA.A$11.
17B2.2A$12.15B$13.14B$13.13B$14.10B$14.10B$15.8B$15.8B$14.8B$13.D8B$
13.3D6B$14.D6B$16.3B!
Repeat time 106, same as the rectifier. edit: top catalyst should now be minimal.
Re: The Hunting of the Elementary Conduits
Posted: December 20th, 2023, 5:10 am
by Anivec
yoleo wrote: December 20th, 2023, 2:11 am
Using barrister, I found catalyst that cleans up that extra beehive in the setup of the boojum:
Code: Select all
x = 26, y = 29, rule = B3/S23
13bobo$10bo2b2obo$10b3o3bo$14b2ob2o$6b2o2b4obobobo$6bo2bobo8bo$7bobo
11bo$8bobo9b2o$9bo4b2o4bo$14b2o6bo$18b5o$18bo$21b2o$21bo$19bobo$19b2o$
25bo$23b3o$22bo$22b2o$2o$2o$12bo$13bo$11b3o3$12b2o$12b2o!
So now we have more g-to-x material! Here's a G-to-R:
Code: Select all
x = 34, y = 46, rule = LifeHistory
13.A.A$10.A2.2A.A$10.3A3.A$14.2A.2A$6.2A2.4A.A.A.A$6.A2.A.A2.3B3.A$7.
A.A.3B.B5.A$8.A.A6B3.2A$9.AB.2B2EB3.A$12.2B2E6.A$11.5B2.5A$11.7BA$10.
7B4.2A$10.7B4.A$10.6B2.BA.A$10.7B.B2A$10.9B6.A$9.10B4.3A$4.2B2.11B3.A
$.2B.17B.2A$2A22B$2AB.18B$.B.9BC10B$4.9BC8B.B$5.6B3C11B$5.20B$6.18B$
7.5B2E10B$7.5B2E10B$8.15B2.B2E$9.17B2EB3.2A$10.19B3.A$10.20BA.A$11.
17B2.2A$12.15B$13.14B$13.13B$14.10B$14.10B$15.8B$15.8B$14.8B$13.D8B$
13.3D6B$14.D6B$16.3B!
Repeat time 106, same as the rectifier. edit: top catalyst should now be minimal.
Smaller population:
Code: Select all
x = 32, y = 46, rule = LifeHistory
16.2A.A$12.2A.A2.2A$12.A3.A$14.2A.2A.A$6.2A2.4A.A.A.2A$6.A2.A.A2.3B$
7.A.A.3B.B$8.A.A6B3.2A$9.AB.2B2EB3.A$12.2B2E6.A$11.5B2.5A$11.7BA$10.
7B4.2A$10.7B4.A$10.6B2.BA.A$10.7B.B2A$10.9B6.A$9.10B4.3A$4.2B2.11B3.A
$.2B.17B.2A$2A22B$2AB.18B$.B.9BC10B$4.9BC8B.B$5.6B3C11B$5.20B$6.18B$
7.5B2E10B$7.5B2E10B$8.15B2.B2E$9.17B2E3B$10.20B2A$10.20B2A$11.17B.2B$
12.15B$13.14B$13.13B$14.10B$14.10B$15.8B$15.8B$14.8B$13.D8B$13.3D6B$
14.D6B$16.3B!
4hd lane shifter:
Code: Select all
x = 37, y = 46, rule = LifeHistory
16.2A.A$12.2A.A2.2A$12.A3.A$14.2A.2A.A$6.2A2.4A.A.A.2A$6.A2.A.A2.3B$
7.A.A.3B.B$8.A.A6B3.2A$9.AB.2B2EB3.A$12.2B2E6.A$11.5B2.5A$11.7BA$10.
7B4.2A$10.7B4.A$10.6B2.BA.A$10.7B.B2A$10.9B6.A$9.10B4.3A$4.2B2.11B3.A
$.2B.17B.2A$2A22B$2AB.18B$.B.9BC10B$4.9BC8B.B$5.6B3C11B$5.20B$6.18B$
7.5B2A10B$7.5B2A11B$8.19B$9.19B$10.18B$10.19B$11.17B$12.17B$13.17B$
13.18B$15.12B.4B$16.10B3.4B$16.7B7.4B$18.4B9.4B$16.5B11.4B$16.2A15.4B
$17.A16.3B$14.3A$14.A!
Re: The Hunting of the Elementary Conduits
Posted: December 20th, 2023, 10:57 am
by EvinZL
180 degree 7hd reflector
Code: Select all
x = 52, y = 32, rule = B3/S23
20b2o$20b2o5$4b2o$4bobo$7bo$5b2obo38bo$4bo2bo38bobo$4b2o17bo22bobo$b2o
bo19b2ob2o16b2ob3o$bo2bo18b2o2b2o22bo$3bo4b2o35b2ob3o$bob2o3b2o35b2ob
o$obo$o2b2o$bobo6b2o$2o2bo5bo3b2o$3b2o2b2obo4bo25b2o$7bo2bob3o26b2o4b
2o$9b2obo5b2o27bobo$17bobo29bo$17bo31b2o$16b2o23b2o$41b2o3$36bo$35bob
o$36bo!
Re: The Hunting of the Elementary Conduits
Posted: December 20th, 2023, 11:34 am
by dvgrn
EDIT: Ha, I only looked at EvinZL's latest post, and reconstructed everything else that everybody else already knew from higher up the thread, and from Discord about nine hours ago.
That's what happens when really awesome things happen -- I get too excited to check Discord before posting a response.
EvinZL wrote: December 20th, 2023, 10:57 am
180 degree 7hd reflector...
No way! That's just a boojum reflector with an improbable new attachment that suppresses the Annoying Beehive, so that the cleanup glider escapes instead of getting used up.
That immediately implies a stable phase-changing color-preserving 4hd shifter based on the
glider stopper --
[removed duplicate RLE]
-- and probably even more important, a
very useful stable G-to-R based on the
Herschel receiver:
[removed more duplicate RLE]
That R output has a level of clearance that most conduits' R outputs can't come close to matching -- but until now, producing that R has always needed a tandem-glider input, which meant that some kind of Herschel transmitter had to be attached at the beginning and the whole thing inevitably ended up huge and slow and bulky and awkwardnessful.
Here are some R-to-G conduits that connect nicely to make boojum reflector variants with different output lane offsets -- an 18hd offset and two 21hd offsets with a 20-tick difference in timing (so they can be used to do 4-mod-8 drop-in adjustments).
Code: Select all
x = 167, y = 78, rule = LifeHistory
126.4D3.3D2.D3.D2.3D2.5D2.3D3.3D$4.4D3.3D2.D3.D2.3D2.5D4.D4.D24.4D3.
3D2.D3.D2.3D2.5D4.D3.3D19.D3.D.D3.D.D3.D.D3.D3.D3.D5.D3.D$4.D3.D.D3.D
.D3.D.D3.D3.D5.2D3.2D24.D3.D.D3.D.D3.D.D3.D3.D5.2D2.D3.D18.D3.D.D5.D
3.D5.D3.D3.D9.D$4.D3.D.D5.D3.D.D2.2D3.D4.D.D4.D24.D3.D.D5.D3.D5.D3.D
4.D.D6.D18.4D3.3D2.D.D.D3.2D4.D3.4D5.D$4.4D3.3D2.D.D.D.D.D.D3.D3.D2.D
4.D24.4D3.3D2.D.D.D3.2D4.D3.D2.D5.D19.D2.D6.D.D.D.D5.D3.D3.D3.D3.D$4.
D2.D6.D.D.D.D.2D2.D3.D3.5D3.D24.D2.D6.D.D.D.D5.D3.D3.5D3.D20.D3.D.D3.
D.2D.2D.D3.D3.D3.D3.D2.D$4.D3.D.D3.D.2D.2D.D3.D3.D6.D4.D24.D3.D.D3.D.
2D.2D.D3.D3.D6.D3.D21.D3.D2.3D2.D3.D2.3D4.D4.3D2.5D$4.D3.D2.3D2.D3.D
2.3D4.D6.D3.3D23.D3.D2.3D2.D3.D2.3D4.D6.D2.5D10$25.2A.A57.2A.A56.2A.A
$21.2A.A2.2A53.2A.A2.2A52.2A.A2.2A$.C19.A3.A36.C19.A3.A35.C19.A3.A$2.
C20.2A.2A.A33.C20.2A.2A.A32.C20.2A.2A.A$3C12.2A2.4A.A.A.2A31.3C12.2A
2.4A.A.A.2A30.3C12.2A2.4A.A.A.2A$15.A2.A.A55.A2.A.A54.A2.A.A$16.A.A
58.A.A57.A.A$17.A.A9.2A47.A.A9.2A46.A.A9.2A$18.A4.2E4.A49.A4.2E4.A48.
A4.2E4.A$23.2E6.A52.2E6.A51.2E6.A$27.5A56.5A55.5A$27.A60.A59.A$30.2A
59.2A58.2A$30.A60.A59.A$28.A.A58.A.A57.A.A$28.2A59.2A58.2A$34.A60.A
59.A$32.3A58.3A57.3A$31.A60.A59.A$31.2A59.2A58.2A$9.2A59.2A58.2A$9.2A
59.2A58.2A6$21.2E59.2E58.2E$21.2E59.2E58.2E$35.2E59.2E58.2E$35.2E59.
2E58.2E$39.2A59.2A58.2A$39.2A59.2A58.2A10$22.D60.D59.D$22.3D58.3D57.
3D$23.D60.D59.D2$11.2A79.2E$11.2A78.E.E43.2A$75.2A14.2E44.2A$27.2A46.
2A$27.2A65.2A54.2A$82.2A10.A55.A.A$82.2A11.3A54.A$97.A42.2A10.2A$141.
A$138.3A$138.A$19.2A$20.A$17.3A$17.A!
Re: The Hunting of the Elementary Conduits
Posted: December 23rd, 2023, 12:11 am
by MathAndCode
yoleo wrote: December 20th, 2023, 2:11 am
Using barrister, I found catalyst that cleans up that extra beehive in the setup of the boojum:
Code: Select all
x = 26, y = 29, rule = B3/S23
13bobo$10bo2b2obo$10b3o3bo$14b2ob2o$6b2o2b4obobobo$6bo2bobo8bo$7bobo
11bo$8bobo9b2o$9bo4b2o4bo$14b2o6bo$18b5o$18bo$21b2o$21bo$19bobo$19b2o$
25bo$23b3o$22bo$22b2o$2o$2o$12bo$13bo$11b3o3$12b2o$12b2o!
So now we have more g-to-x material! Here's a G-to-R:
Code: Select all
x = 34, y = 46, rule = LifeHistory
13.A.A$10.A2.2A.A$10.3A3.A$14.2A.2A$6.2A2.4A.A.A.A$6.A2.A.A2.3B3.A$7.
A.A.3B.B5.A$8.A.A6B3.2A$9.AB.2B2EB3.A$12.2B2E6.A$11.5B2.5A$11.7BA$10.
7B4.2A$10.7B4.A$10.6B2.BA.A$10.7B.B2A$10.9B6.A$9.10B4.3A$4.2B2.11B3.A
$.2B.17B.2A$2A22B$2AB.18B$.B.9BC10B$4.9BC8B.B$5.6B3C11B$5.20B$6.18B$
7.5B2E10B$7.5B2E10B$8.15B2.B2E$9.17B2EB3.2A$10.19B3.A$10.20BA.A$11.
17B2.2A$12.15B$13.14B$13.13B$14.10B$14.10B$15.8B$15.8B$14.8B$13.D8B$
13.3D6B$14.D6B$16.3B!
Repeat time 106, same as the rectifier. edit: top catalyst should now be minimal.
I found a periodic way to get a 90-degree glider output.
Code: Select all
x = 402, y = 120, rule = B3/S23
350b2o6bo$350b2o5b3o$356b5o$355bo5bo$13bobo147bobo147bobo42bo2b2o11b2o
$10bo2b2obo143bo2b2obo143bo2b2obo40bobob3o10b2o$10b3o3bo143b3o3bo143b
3o3bo41bo2b2o6b2o$14b2ob2o145b2ob2o145b2ob2o33b2o7bo7bobo$6b2o2b4obob
obo136b2o2b4obobobo136b2o2b4obobobo31bobo3b4o8bo$6bo2bobo8bo135bo2bob
o8bo135bo2bobo8bo30bo5b3o$7bobo11bo135bobo11bo135bobo11bo28b2o6bo$8bo
bo9b2o136bobo9b2o136bobo9b2o$9bo4b2o4bo138bo4b2o4bo138bo4b2o4bo$14b2o
6bo141b2o6bo141b2o6bo$18b5o145b5o145b5o54b2o$18bo149bo149bo33bo23b2o$
21b2o148b2o148b2o29bobo23bo$21bo149bo149bo30b2o$19bobo147bobo147bobo$
19b2o148b2o148b2o$25bo149bo149bo65bo8b2o$23b3o147b3o147b3o65b3o6b2o$22b
o149bo149bo61b3o7bo$22b2o148b2o148b2o20bobo37bo8b2o$2o148b2o148b2o42b
2o39bo$2o148b2o148b2o43bo52bo$12bo149bo149bo86bo$13bo149bo149bo78b2o2b
o2b2o$11b3o147b3o147b3o77b3obobob3o$43b2o347b2o2bo2b2o$43bo293bo55bo5b
o$12b2o27bobo118b2o148b2o22bo57b5o$12b2o23b2o2b2o119b2o148b2o22b3o56b
3o$37b2o357bo3$36bo$36b2o5bo$37b2o2bobo291bo$33b3ob2obo2bo290b3o56b3o
$32bo3bo3b3o5bo284b5o57bo$32bo2bo4bo5b3o128b2o153bo5bo55bo$30b3o2bo9b
o131bobo151b2o2bo2b2o$29b3ob6o5bobo131b2o150b3obobob3o$30b2o4b2o7b2o267b
o16b2o2bo2b2o$175b2o137bo17bo$45b2o116bobo10bo129b2o6b2o17bo52bo$46bo
116bob2o6b3o130b2o8bo29bo39b2o$17bobo25bo117b2o3bo4bo141b2o20b2o8bo37b
obo$17bob2o24b2o121bo143b4ob2o18bo7b3o$17b2o3bo141bo147b2o2b2o12b2o6b
3o$22bo15b2o124b2o2bobo140b2obo2b2ob2o2b2o4b2o8bo$18bo20bo124bo2b2o2b
o140bo2bobo6bobo$18b2o2bobo13bo125bo2bo2bo3b2o132b2o2bo4b2o5bo$18bo2b
2o2bo12b2o113b2obo7bo2b2o5b2o131bobo68b2o$18bo2bo2bo3b2o123bob2o10bob
o137bo8bo36bo23bobo$7b2obo7bo2b2o5b2o137b3o136b2o5bo2bo37b2o23bo$7bob
2o10bobo144b2o5b2o136bobo37b2o$21b3o151bo$22b2o5b2o139b2o4b3o153b2o$29b
o134bo4bo8bo152b2o$24b2o4b3o125b2obobobo167bo39bo6b2o$18bo4bo8bo125bo
b2ob2obo140bo64b3o5bo$12b2obobobo146bo140bobo52bo8b4o3bobo$12bob2ob2o
bo145b2o139b2o51bobo7bo7b2o$20bo340b2o6b2o2bo$20b2o325bo8b2o10b3obobo
$339b3o5b3o6b2o11b2o2bo$339bo10bo19bo5bo$340bo8b2o20b5o$299bobo70b3o5b
2o$299b2o51bo20bo6b2o$300bo49b5o$346b2o5b2o$352bobo2b3o$346bo4bo2b2ob
o$347b2o4bob2o$292bo57b5o$291bo58bobobo$291b3o$352bo$352bo$291bo$291b
o$350b3o$289bobobo58bo$289b5o57bo$287b2obo4b2o$286bob2o2bo4bo$284b3o2b
obo$289b2o5b2o$289b5o49bo$291bo51b2o$342bobo$293b2o8bo$293bo10bo$286b
2o6b3o5b3o$286b2o8bo2$335b2o$334bobo$336bo$310bo$311b2o$310b2o2$328bo
bo$327bo2bo5b2o$327bo8bo$334bobo$319bo5b2o4bo2b2o$317bobo6bobo2bo$318b
2o2b2ob2o2bob2o$326b2o2b2o$325b2ob4o$327b2o$327bo8b2o$328b2o6b2o$329b
o$329bo!
I feel like a stable method has a decent chance of being possible because one sparker can be replaced with a ship supported by a fishhook, and the other sparker can spark in multiple positions, one of which could be used by a stable catalyst that would not interact with the active region earlier, but I unfortunately couldn't find any stable catalysts for the bottom interaction. Then again, I don't have Bellman/Barrister.
AlbertArmStain wrote: November 15th, 2023, 3:39 pmHere’s the base reaction:
Code: Select all
x = 49, y = 48, rule = B3/S23
25b2o$24bo2bo$25b2o3$41b2o$41b2o3$18bo$19bo$17b3o5$41bo$39b3o$38bo$36b
o2bo$36b4o2$26b2o8b2o$26b2o9bo$20b2o15bob2o$21bo7b2o3b2obo2bo$18b3o7b
o2bo3bob2o$18bo8bob2o3bo$27bo5bo$28b6obo$30bo3bobo$33bo2bo$34b2o!
This queen bee output was not mentioned on the wiki page, so I'm assuming that it's new.
Code: Select all
x = 25, y = 55, rule = B3/S23
11bo$9b3o$8bo$8b2o$16b2o$15bobo$15bo$14b2o2$14b2o$13bobo$14bo$15b3o$17b
o3$16b2o$16b2o5$7b2o$6bo2bo$7b2o3$23b2o$23b2o4$o$b2o$2o6$20b2o$18bo2b
o$18b3o2$8b2o8b2obob2o$8b2o9bob2obo$2b2o15bo$3bo7b2o3b2obo$3o7bo2bo3b
ob2o$o8bob2o3bo$9bo5bo$10b6obo$12bo3bobo$15bo2bo$16b2o!
Re: The Hunting of the Elementary Conduits
Posted: December 27th, 2023, 5:37 pm
by yoleo
I've done a couple barrister searches on it, but it doesn't seem like there's a straightforward 90 degree reflector. I did find this 180 degree reflector with CatForce, but it's large and unwieldy.
Code: Select all
x = 42, y = 61, rule = LifeHistory
16.2A.A$12.2A.A2.2A$12.A3.A$14.2A.2A.A$6.2A2.4A.A.A.2A$6.A2.A.A2.3B$
7.A.A.3B.B$8.A.A6B3.2A$9.AB.2B2AB3.A$12.2B2A6.A$11.5B2.5A$11.7BA$10.
7B4.2A$10.7B4.A$10.6B2.BA.A$10.7B.B2A$10.9B6.A$9.10B4.3A$4.2B2.11B3.A
10.2A$.2B.17B.2A9.A.A.2A$2A22B11.A.A$2AB.18B6.2A4.2A.A$.B.9BC10B3.2B
2AB2.3B.A.2A$4.9BC8B.B2.4B3.B4A2.A$5.6B3C11B.6B2.AB2.2A$5.30B3A$6.29B
2.A$7.5B2E21B2.A.A$.3B3.5B2E14B2E4B4.2A$.4B3.19BE2BE2B$2.4B3.19B2E2B$
3.4B3.22B$4.4B2.21B$5.4B2.18B$6.4B2.16B$7.4B2.14B$8.4B.14B$9.4B.13B$
10.17B9.2A$11.19B6.A.A$12.19BE6.A$13.17BEBE4.2A.2A$13.17BEBEB2.B.A2.A
$14.17BE2B.3A2.A$15.17B.BAB2.2A$16.13B4.B4A$17.11B5.B.B.A$19.8B7.2A.A
.A$18.8B9.A2.2A$18.8B7.A.A$17.9B7.2A$17.10B$18.9B$19.9B$19.9B$19.7B$
20.8B$26.2A$26.A$27.3A$29.A!
There's probably some smaller, simpler stuff out there that's within reach of CatForce, but I haven't been able to get mvr's CatForce result filtering script working on conduits with a glider input. So I mostly do 2 catalyst searches, or require 1 to be transparent, just so I don't end up with thousands of results.
Re: The Hunting of the Elementary Conduits
Posted: December 28th, 2023, 4:13 am
by qqd
Snark64-based Pi-to-G, connectable to
HF95P:
Code: Select all
x = 30, y = 27, rule = B3/S23
20bo$19bobo$o18bob3o$3o13b2obo4bo$3bo12bobobobobo$2b2o14bobob2o4b2o$
17bobo8bo$18bo7bobo$26b2o3$3b3o9b2o$5bo8bo2bo$3b3o9b2o6$2b2o19b2o$3bo
6b2o10bobo$3o6bobo10b2o$o6b3obobo$6bo5b2o3b2o3b4o$6b2o9b2o4bo2bo$21bo
3b2o$21b2o!
Another simpler one, also connectable:
Code: Select all
x = 24, y = 27, rule = B3/S23
14bo$13bobo$13bob3o$10b2obo4bo$10bobobobobo$12bobob2o4b2o$11bobo8bo$12b
o7bobo$20b2o3$4b3o2b2o$6bobo2bo$4b3o2b2o6$17b2o$4b2o10bobo$3bobo10b2o
$b3obobo$o5b2o3b2o3b4o$2o9b2o4bo2bo$15bo3b2o$15b2o!
EDIT: Extraction of another glider from
HRx65R:
Code: Select all
x = 45, y = 27, rule = B3/S23
9bo25bo$o8b3o22bobo$3o9bo21bob3o$3bo7b2o18b2obo4bo$2b2o27bobobobobo$
33bobob2o4b2o$32bobo8bo$33bo7bobo$41b2o3$bo28b2o$bobo13bo11bo2bo$b3o
12bobo11b2o$3bo11bo2bo$16b2o2$13b2o$12bobo$12bo25b2o$11b2o12b2o10bobo$
21b2obobo10b2o$21bob2obobo$27b2o3b2o3b4o$32b2o4bo2bo$36bo3b2o$36b2o!
EDIT2: LoM-to-G:
Code: Select all
x = 24, y = 27, rule = B3/S23
14bo$13bobo$13bob3o$10b2obo4bo$10bobobobobo$12bobob2o4b2o$11bobo8bo$
12bo7bobo$20b2o2$3bo$3b2o4b2o$4b2o2bo2bo$5bo3b2o6$17b2o$4b2o10bobo$2ob
obo10b2o$ob2obobo$6b2o3b2o3b4o$11b2o4bo2bo$15bo3b2o$15b2o!
Example of a connection:
Code: Select all
x = 36, y = 66, rule = B3/S23
15bo$14bobo$13bobobo$12bobo2b3o$12bobobo3bo$8bob2obobob3o$8b2obobobob
o$13bobo$12b2ob2o$4b2o$5bo$5bobo$6b2o$2o$bo$bobo$2b2o13$3bo$3bobo18b2o
$3b3o18b2o$5bo4$29b2o$29b2o2$6b2o$6b2o2$30b2o$30bo$31bo$30b2o$29bo$29b
3o$32bo$31b2o$21bo$20bobo$12b2o6bobo$12bo2bo5bo10b2o$13b2obo15b2o$10b
3o2bo$9bo3b2o$10b2o22b2o$11bob2o14b2obo2bo$11bo2bo13bobob2o$12b2o14b2o
2bo$32bobo$16b2o15b2o$17bo$14b3o$14bo!
Re: The Hunting of the Elementary Conduits
Posted: December 28th, 2023, 4:07 pm
by C28
U-turner to glider using qqd's Snark64 trick
Code: Select all
x = 29, y = 31, rule = B3/S23
2o$bo$bobo8b3o$2b2o8b3o$11bobo$11b2o2$23b2o$23bo$24bo$23b2o$22bo$5b2o
15b3o$6bo18bo$3b3o18b2o$3bo10bo$13bobo$5b2o6bobo$5bo2bo5bo10b2o$6b2ob
o15b2o$3b3o2bo$2bo3b2o$3b2o22b2o$4bob2o14b2obo2bo$4bo2bo13bobob2o$5b2o
14b2o2bo$25bobo$9b2o15b2o$10bo$7b3o$7bo!
edit: e9jp to glider
Code: Select all
x = 26, y = 27, rule = B3/S23
17b2o$17bo3b2o$13b2o4bo2bo$8b2o3b2o3b4o$2bob2obobo$2b2obobo10b2o$6b2o
10bobo$19b2o5$3o$bobo7b2o$3bo6bo2bo$ob2o7b2o$2o2$22b2o$14bo7bobo$13bo
bo8bo$14bobob2o4b2o$4bo7bobobobobo$3bobo6b2obo4bo$4b2o9bob3o$15bobo$16bo!
edit 2: dove to glider
Code: Select all
x = 29, y = 37, rule = B3/S23
b2o$2bo$bo$b2o$3bo$b3o$o$2o$15b2o$3b2o9bo2bo$2bobo8bo2bo$2bo10b3o$b2o
$23b2o$6b2o15bo$7bo16bo$4b3o16b2o$4bo17bo$22b3o$25bo$24b2o$14bo$13bob
o$5b2o6bobo$5bo2bo5bo10b2o$6b2obo15b2o$3b3o2bo$2bo3b2o$3b2o22b2o$4bob
2o14b2obo2bo$4bo2bo13bobob2o$5b2o14b2o2bo$25bobo$9b2o15b2o$10bo$7b3o$7bo!
Re: The Hunting of the Elementary Conduits
Posted: December 31st, 2023, 10:16 am
by Anivec
Another g-to-g, this time found by INoMed
EDIT by dvgrn: This is a color-changing reflector, repeat time 73.
Code: Select all
x = 78, y = 65, rule = B3/S23
o$b2o$2o16$19bo$20bo$18b3o9$69b2o$69bo3b2o$65b2o4bo2bo$60b2o3b2o3b4o$
54bob2obobo$54b2obobo10b2o$41bo16b2o10bobo$41b3o27b2o$36bobo5bo$37b2o
4b2o$37bo3$63b2o$62bo2bo$63b2o3$37b2o35b2o$37b2o27bo7bobo$65bobo8bo$
66bobob2o4b2o$64bobobobobo$48b2o10b2o2b2obo4bo$47bo2bo8bobo5bob3o$48bo
bo9bo6bobo$49bo18bo4$36bob2o$34b3ob2o13b2o$33bo19b2o$34b3ob2o6b2o$36b
2o2bo5b2o$39b2o!
Re: The Hunting of the Elementary Conduits
Posted: December 31st, 2023, 10:56 am
by dvgrn
AlbertArmStain wrote: December 31st, 2023, 10:16 am
Another g-to-g, this time found by INoMed
EDIT by dvgrn: This is a color-changing reflector, repeat time 73.
I tend to just edit announcement posts when there's useful information that I think should definitely be in the text of the post. Nobody has complained about these kinds of moderator shenanigans yet, at least that I've noticed, so I'll probably keep doing them unless the people posting remember to add that kind of information themselves. (Each such edit is intended as a gentle suggestion to "
please add more information in the text next time." In an ideal world I'd really rather not have to do it at all.)
However, this time there's a little more to say that doesn't fit so well in an edit, I think.
This might actually set bounding-box and repeat-time records for
elementary color-changing glider reflectors.
That's an artificially limited category, though. The bounding box of this new CC reflector is 45x36 (EDIT: minimized bounding box 44x36, see Entity Valkyrie 2's post below).
That's very competitive with a Bandersnatch+Snark combination. But it doesn't
quite beat all of the combinations on bounding box or repeat time; the four combinations are 51x32, 45x34, 44x41, and 44x38 -- all repeat time 70 due to the Bandersnatch.
Am I forgetting any other small composite color-changing 90-degree G-to-Gs? The
Scorbie Splitter reflector is 58x26 but safe repeat time is way up at 90 ticks.
EDIT: ...I see I've once again mostly duplicated some
discussion on Discord that has already happened, related to this.
Re: The Hunting of the Elementary Conduits
Posted: December 31st, 2023, 5:12 pm
by EvinZL
AlbertArmStain wrote: December 31st, 2023, 10:16 am
Another g-to-g, this time found by INoMed
EDIT by dvgrn: This is a color-changing reflector, repeat time 73.
Code: Select all
x = 78, y = 65, rule = B3/S23
o$b2o$2o16$19bo$20bo$18b3o9$69b2o$69bo3b2o$65b2o4bo2bo$60b2o3b2o3b4o$
54bob2obobo$54b2obobo10b2o$41bo16b2o10bobo$41b3o27b2o$36bobo5bo$37b2o
4b2o$37bo3$63b2o$62bo2bo$63b2o3$37b2o35b2o$37b2o27bo7bobo$65bobo8bo$
66bobob2o4b2o$64bobobobobo$48b2o10b2o2b2obo4bo$47bo2bo8bobo5bob3o$48bo
bo9bo6bobo$49bo18bo4$36bob2o$34b3ob2o13b2o$33bo19b2o$34b3ob2o6b2o$36b
2o2bo5b2o$39b2o!
The standard boat->block replacement fits here
Code: Select all
x = 78, y = 65, rule = B3/S23
o$b2o$2o16$19bo$20bo$18b3o9$69b2o$69bo3b2o$65b2o4bo2bo$60b2o3b2o3b4o$
54bob2obobo$54b2obobo10b2o$41bo16b2o10bobo$41b3o27b2o$36bobo5bo$37b2o
4b2o$37bo3$63b2o$62bo2bo$63b2o3$37b2o35b2o$37b2o27bo7bobo$65bobo8bo$66b
obob2o4b2o$59b2o3bobobobobo$48b2o9b2o3b2obo4bo$47bo2bo16bob3o$48bobo16b
obo$49bo18bo4$36bob2o$34b3ob2o13b2o$33bo19b2o$34b3ob2o6b2o$36b2o2bo5b
2o$39b2o!
Re: The Hunting of the Elementary Conduits
Posted: January 5th, 2024, 2:46 am
by MathAndCode
Here is a way to get the recent G-to-X to make a B (technically a C-heptomino) and (apparently) new glider.
Code: Select all
x = 37, y = 71, rule = B3/S23
3bo$3b3o19bo$6bo17bobo$5b2o17bob2o11$2o$2o14$30b2obo$30b2ob3o$36bo$30b
2ob3o$31bobo$31bobo$32bo3$15b2o$14bo2bo$15b2o3$31b2o$31b2o4$8bo$9b2o$
8b2o6$28b2o$26bo2bo$26b3o2$16b2o8b2obob2o$16b2o9bob2obo$10b2o15bo$11b
o7b2o3b2obo$8b3o7bo2bo3bob2o$8bo8bob2o3bo$17bo5bo$18b6obo$20bo3bobo$23b
o2bo$24b2o!
The repeat time is 154 if you don't worry about the input glider hitting the output glider.
Re: The Hunting of the Elementary Conduits
Posted: January 6th, 2024, 4:48 am
by Entity Valkyrie 2
dvgrn wrote: December 31st, 2023, 10:56 am
The bounding box of this new CC reflector is 45x36
You mean 44x36?
Code: Select all
x = 44, y = 36, rule = B3/S23
35b2o$35bo3b2o$31b2o4bo2bo$26b2o3b2o3b4o$22b2obobo$20bo2bobo10b2o$7bo
12b2o2b2o10bobo$7b3o27b2o$10bo$9b2o4$29b2o$28bo2bo$29b2o3$3b2o35b2o$3b
2o8bobo16bo7bobo$14b2o15bobo8bo$14bo17bobob2o4b2o$25b2o3bobobobobo$14b
2o9b2o3b2obo4bo$13bo2bo16bob3o$14bobo16bobo$15bo18bo2$2o$o$2bob2o$b2ob
2o13b2o$19b2o$b2ob2o6b2o$b2obo2bo4b2o$6b2o!
qqd wrote: December 28th, 2023, 4:13 am
EDIT: Extraction of another glider from
HRx65R:
Code: Select all
x = 45, y = 27, rule = B3/S23
9bo25bo$o8b3o22bobo$3o9bo21bob3o$3bo7b2o18b2obo4bo$2b2o27bobobobobo$
33bobob2o4b2o$32bobo8bo$33bo7bobo$41b2o3$bo28b2o$bobo13bo11bo2bo$b3o
12bobo11b2o$3bo11bo2bo$16b2o2$13b2o$12bobo$12bo25b2o$11b2o12b2o10bobo$
21b2obobo10b2o$21bob2obobo$27b2o3b2o3b4o$32b2o4bo2bo$36bo3b2o$36b2o!
Is this the smallest known RT 61 glider duplicator?
Code: Select all
x = 81, y = 33, rule = B3/S23
17b2ob2o$18bobo$bo11b2obo5bob2o19bo25bo$2bo9bobob2o3b2obobo9bo8b3o22bo
bo$3o8bo6bobo6bo8b3o9bo21bob3o$11b7o3b7o11bo7b2o18b2obo4bo$38b2o27bobo
bobobo$13b3o7b3o43bobob2o4b2o$12bo2bo3bo3bo2bo41bobo8bo$12b2o4bobo4b2o
42bo7bobo$18bobo56b2o$19bo2$66b2o$53bo11bo2bo$26b2o24bobo11b2o$26b2o
23bo2bo$52b2o$15bobo$16b2o31b2o$16bo21b2o8bobo$34bo3b2o8bo25b2o$17b2o
5b2o7bobo11b2o12b2o10bobo$16bo2bo4bobo5bobo22b2obobo10b2o$12b2o3bobo6b
o5bo24bob2obobo$8b2obobo4bo7b2o3b2o30b2o3b2o3b4o$9bobo9b2o45b2o4bo2bo$
8bo2b2o8bo50bo3b2o$9b2o11b3o47b2o$11b2o11bo$11bo$12bo$11b2o!
Anyway, here are two 0-degree reflector with a repeat time of 61.
Code: Select all
x = 56, y = 33, rule = B3/S23
17b2ob2o$18bobo$bo11b2obo5bob2o$2bo9bobob2o3b2obobo19bo$3o8bo6bobo6bo
17bobo$11b7o3b7o10b2ob2o2bob3o$39bobobobo4bo$13b3o7b3o13bo2bobobobobo$
12bo2bo3bo3bo2bo10bobo4bobob2o4b2o$12b2o4bobo4b2o6b2o2b2o4bobo8bo$18bo
bo12b2o9bo7bobo$19bo32b2o3$41b2o$26b2o12bo2bo$26b2o13b2o2$15bobo$16b2o
$16bo2$17b2o5b2o23b2o$16bo2bo4bobo5b2o2b2o10bobo$12b2o3bobo6bo5bo2bobo
10b2o$8b2obobo4bo7b2o6b2obobo$9bobo9b2o15b2o3b2o3b4o$8bo2b2o8bo21b2o4b
o2bo$9b2o11b3o22bo3b2o$11b2o11bo22b2o$11bo$12bo$11b2o!
Code: Select all
x = 57, y = 33, rule = B3/S23
17b2ob2o$18bobo$bo11b2obo5bob2o$2bo9bobob2o3b2obobo20bo$3o8bo6bobo6bo
18bobo$11b7o3b7o18bob3o$43b2obo4bo$13b3o7b3o17bobobobobo$12bo2bo3bo3bo
2bo18bobob2o4b2o$12b2o4bobo4b2o7b2o8bobo8bo$18bobo13b2o9bo7bobo$19bo
33b2o3$42b2o$26b2o13bo2bo$26b2o14b2o2$15bobo$16b2o$16bo2$17b2o5b2o24b
2o$16bo2bo4bobo6b2o2b2o10bobo$12b2o3bobo6bo6bo2bobo10b2o$8b2obobo4bo7b
2o7b2obobo$9bobo9b2o16b2o3b2o3b4o$8bo2b2o8bo22b2o4bo2bo$9b2o11b3o23bo
3b2o$11b2o11bo23b2o$11bo$12bo$11b2o!
Re: The Hunting of the Elementary Conduits
Posted: January 6th, 2024, 5:57 am
by qqd
Entity Valkyrie 2 wrote: January 6th, 2024, 4:48 am
...
Anyway, here are two 0-degree reflector with a repeat time of 61.
Code: Select all
x = 56, y = 33, rule = B3/S23
17b2ob2o$18bobo$bo11b2obo5bob2o$2bo9bobob2o3b2obobo19bo$3o8bo6bobo6bo
17bobo$11b7o3b7o10b2ob2o2bob3o$39bobobobo4bo$13b3o7b3o13bo2bobobobobo$
12bo2bo3bo3bo2bo10bobo4bobob2o4b2o$12b2o4bobo4b2o6b2o2b2o4bobo8bo$18bo
bo12b2o9bo7bobo$19bo32b2o3$41b2o$26b2o12bo2bo$26b2o13b2o2$15bobo$16b2o
$16bo2$17b2o5b2o23b2o$16bo2bo4bobo5b2o2b2o10bobo$12b2o3bobo6bo5bo2bobo
10b2o$8b2obobo4bo7b2o6b2obobo$9bobo9b2o15b2o3b2o3b4o$8bo2b2o8bo21b2o4b
o2bo$9b2o11b3o22bo3b2o$11b2o11bo22b2o$11bo$12bo$11b2o!
Code: Select all
x = 57, y = 33, rule = B3/S23
17b2ob2o$18bobo$bo11b2obo5bob2o$2bo9bobob2o3b2obobo20bo$3o8bo6bobo6bo
18bobo$11b7o3b7o18bob3o$43b2obo4bo$13b3o7b3o17bobobobobo$12bo2bo3bo3bo
2bo18bobob2o4b2o$12b2o4bobo4b2o7b2o8bobo8bo$18bobo13b2o9bo7bobo$19bo
33b2o3$42b2o$26b2o13bo2bo$26b2o14b2o2$15bobo$16b2o$16bo2$17b2o5b2o24b
2o$16bo2bo4bobo6b2o2b2o10bobo$12b2o3bobo6bo6bo2bobo10b2o$8b2obobo4bo7b
2o7b2obobo$9bobo9b2o16b2o3b2o3b4o$8bo2b2o8bo22b2o4bo2bo$9b2o11b3o23bo
3b2o$11b2o11bo23b2o$11bo$12bo$11b2o!
One of them (
EDIT by dvgrn: the second one) is definitely a CC reflector, since the output gliders are different colors. A CC reflector faster than
Bandersnatch!
Re: The Hunting of the Elementary Conduits
Posted: January 8th, 2024, 6:07 pm
by affamatodidio
Galumpher engineering has led to a new, spartan, 180 degree reflector. On a new lane.
Code: Select all
x = 55, y = 34, rule = B3/S23
15bo14b2o4b2o$16bo13b2o4b2o$14b3o27b2o$43bobo3bo$24b2o17bo4bobo$24bob
o15b2o4bobo$25bo21b2ob3o$53bo$47b2ob3o$47b2obo5$15bo$14bobo$15bo37b2o
$53b2o6$2o$2o14b2o$16b2o17b2o$35b2o4$16b2o14b2o$15bobo14b2o$15bo$14b2o
!
Remove the leftmost block for a toad factory.
I think that now that there are several spartan 180 degree reflectors based on Galumphoid designs that a wiki page is in order.