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Re: Thread for your miscellaneous posts and discussions

Posted: August 14th, 2025, 5:50 pm
by b-engine
I6_I6 wrote: August 14th, 2025, 3:46 pm I just didn't really understand how to like until now.
Click the heart button at top right of a post to like.

Re: Thread for your miscellaneous posts and discussions

Posted: August 15th, 2025, 2:10 am
by Resu
mvr wrote: August 15th, 2025, 1:30 am

Code: Select all

x = 35, y = 33, rule = B3/S23
22b2o$21bo2bo$22b2o$28bo$27b3o$26bo3bo$26b2ob2o$23bo$22bobo$21bo3bo7bo
$21bo3bo6bobo$21bo3bo6bobo$22bobo8bo$23bo6$11bo$bo8bobo$obo6bo3bo$obo
6bo3bo$bo7bo3bo$10bobo$11bo$4b2ob2o$4bo3bo$5b3o$6bo$11b2o$10bo2bo$11b
2o!
A XWSS frontend appears on gen 11.

Re: Thread for your miscellaneous posts and discussions

Posted: August 15th, 2025, 4:19 am
by yujh

Code: Select all

x = 104, y = 85, rule = B2cen3a4a5qr6ack7/S1e2-n3cejqr4inr5aeijn6eik7
4bo10bo7bo6bo13bo8b2o6bo2bo15bo19bo$4bo7bobo6bobo6bo11bobo6b4o9bo15b2o
18b2o$4bo8b2o8bo6bo2bo10bo6bob2o9bo15b2o18bo$3b2o9bo7b2o6b2obo9b2o6b2o
bo9bo15bo19b2o$obobo6b4o5b2obo6bo2bo10bo6bo2bo7bobo15bobo17bo$5o5b2o2b
o5bo2bo6bo2bo7b2obo6b4o8b2o15bo19bobo$o2b2o5bob3o5bo2bo6bo2bo7bo2bo6b
4o9bo15b2o18bo$5o5b5o5bo2bo6bo10b4o6bo2bo9bo15bo19bobo$3obo5b2o2bo5bo
9b2obo7bo2bo6bob2o9bo15bo19bo$2o2bo5bo3bo5bo9bo2bo10bo5bo3bo9bo15bo19b
2o$obobo5b3obo5b2obo6b2obo6b5o9bo9bo15bo19bo$ob3o5b2o2bo5b3o7bo2bo6bob
3o7b3o9bo15bo19bo$5o5b2o2bo5b4o6b2o2bo5b2ob2o7b3o9bo35bo$2o2bo5bo3bo5b
4o6bo2bo6bo2b2o8b2o9bo35b2o$o3bo5b2o2bo5b3o7b2obo6bo3bo5bo2b2o9bo35bo$
o3bo5bo3bo5b2obo6b4o6bo3bo7bobo8b2o35b2o$o2b2o5bo3bo5bo9b2o9bo2bo6b4o
9bo35bo$2o2bo5b2obo6bo9bo2b2o9bo6b4o9bo35bo$2ob2o5b4o6b2o8b2o2bo8b2o6b
4o9bo35bo$obobo5b4o6b3o7b3obo6bob2o6b4o7bobo35b2o$ob3o5b2o8bo9b2o2bo6b
2obo6b4o45bo$obobo5b2obo6b3o7b5o6bo2bo6b4o45bo$o3bo5bo9b3o7bo2bo7bo2bo
6b4o5bo2bo36bo$obobo5b5o5bob3o5bo10bob2o6b2obo5bo2bo36bo2bo$o3bo5b2obo
6bobo7bo10bob2o6bo2bo5bo2bo36bo$2ob2o5b3o7b2o8bobo8b4o6b2obo5bo39bo$2b
o7b2obobo4b4o6bo2b2o6bob2o6b2obo5bo2b2o35bo$10bo3b2o4b4o6b5o6b4o9bo5b
2o2bo35b2o$10b4obo4b4o6b2ob2o6b2obo9bo5bob3o35bo$10bobob2o4b2obo6b2ob
2o6bo2bo9bo5bob3o35b2o$10b2obobo6b2o6bo2b2o6bo2bo15bobobo35bo$10bobo2b
o7bo6bobobo6bo2bo15bo3bo35bobo$10bo4bo7bo6bob3o6bo2bo15bo2b2o35bo$10b
2o3bo5bobo8b3o5bo3bo15bo3bo35b2o$10bo9bob2o7bo2bo5bo3bo15bo3bo35bo$10b
o9bob2o7bo2bo5b2o2bo15bo2b2o35bo$20b2obo8bobo5bo3bo15bo3bo35bo$20bo2bo
6b2ob2o5bobobo15bobobo35bo$20bo9b2o2bo5b2o2bo15bo3bo35bo$20bo2bo6bo2b
2o25bo2b2o$20bo2bo6b2ob2o25bo3bo$20bo2bo6b2ob2o29bo$20bo2bo6b3obo28b2o
$20bo2bo6b2o2bo27b3o$20bo2bo6bo3bo26b2obo$20bo2bo6bo2b2o26bob2o$20bob
2o6b3obo25bo2b2o$20bo2bo6b5o26b4o$21b3o6bob3o26b2obo$30bob3o26bo2bo$
31bo2bo26bo2bo$34bo26bo2bo$33b2o26bo2bo$61bo2bo$30b2o29b2obo$30bo30bo
2bo$30b2o2bo26bo2bo$30bobobo26bo2bo$30bo3bo26b3o$33b2o$34bo$32b3o$30bo
b3o$30b2ob2o$30b3obo$34bo$34bo$33b2o$30bo3bo$30bobobo$30bob3o$30b2o2bo
$30bob3o$30b2ob2o$30bo2b2o$30bo2b2o$30bob3o$31bob2o$34bo$33b2o$34bo$
34bo$34bo$34bo$33bo!

Re: Thread for your miscellaneous posts and discussions

Posted: August 19th, 2025, 1:19 pm
by synperiplanar
I wonder what's been happening here ever since I did what I did

Re: Thread for your miscellaneous posts and discussions

Posted: August 20th, 2025, 10:48 am
by hotcrystal0
pifricted wrote: August 20th, 2025, 10:09 am This is not enough notable to post. Please read forum rules before posting.
I feel like this isn’t a good way to introduce newcomers. Newcomers should be given a warm welcome instead of something that might turn them away from CA.

Re: Thread for your miscellaneous posts and discussions

Posted: August 20th, 2025, 11:07 am
by Resu
hotcrystal0 wrote: August 20th, 2025, 10:48 am I feel like this isn’t a good way to introduce newcomers. Newcomers should be given a warm welcome instead of something that might turn them away from CA.
There should be a easy-to-understand and easy-to-find page to explain notability in CA.
It should also explain how to share patterns and how to get the RLE of a pattern.

Re: Thread for your miscellaneous posts and discussions

Posted: August 22nd, 2025, 4:28 pm
by PK22
While prior discussion about CA and copyright has generally agreed that CA patterns are in the public domain, what would happen if someone made a pattern that contained/did something copyrighted, such as a printer programmed to print a copyrighted black and white image, or a programmable computer running proprietary software?

In practice, I think the former is unlikely to be relevant unless someone goes out of their way to create a printer, but the latter might be more problematic - if someone builds a computer with modern architecture (which would be difficult), then we would only be able to implement open-source software, including for the OS (which would probably have to be a Linux distro as a result).

Re: Thread for your miscellaneous posts and discussions

Posted: August 28th, 2025, 1:00 pm
by Resu
What version of ConwayLife.com is this?
The oldest one I can find is Version 0.4.0, but it seem like that there's also a Version 0.3.0

Re: Thread for your miscellaneous posts and discussions

Posted: September 3rd, 2025, 4:57 pm
by synperiplanar
whered confocaloid go

Re: Thread for your miscellaneous posts and discussions

Posted: September 3rd, 2025, 5:12 pm
by hotcrystal0
get_snackeTWO wrote: September 3rd, 2025, 4:57 pm whered confocaloid go
They got banned, because although they had good intentions, they were kind of a nuisance to the community with their corrections.

Re: Thread for your miscellaneous posts and discussions

Posted: September 3rd, 2025, 5:14 pm
by synperiplanar
hotcrystal0 wrote: September 3rd, 2025, 5:12 pm They got banned
it was bound to happen

Re: Thread for your miscellaneous posts and discussions

Posted: September 3rd, 2025, 5:24 pm
by PK22
Is the ban temporary or permanent? (Based on the fact that I can't find discussion on the forums, I assume it was discussed on Discord)

Re: Thread for your miscellaneous posts and discussions

Posted: September 8th, 2025, 10:06 am
by b-engine
Turns out that I could run apgsearch on GitHub.
Here, I've ran some workflows of apgsearch. Planning for LLS.

If you want to do this yourself, create .github/workflows/apgsearch-oca.yml (or any other name, as long as its filename extension is .yml or .yaml) and paste this:

Code: Select all

name: apgsearch-oca

on:
  workflow_dispatch: # Allow manual trigger
    inputs:
      rule:
        description: 'Rulestring'
        required: true
      symmetry:
        description: 'Symmetry of soup'
        required: true
        default: "C1"
      soups:
        description: 'Number of soups per haul'
        required: true
      key:
        description: 'Payosha256 key'
        required: true

jobs:
  apgsearch:
    runs-on: ubuntu-latest

    steps:
      - name: Checkout repository
        uses: actions/checkout@v4

      - name: Update and install dependencies
        run: |
          sudo apt update
          sudo apt upgrade -y
          sudo apt-get install -y build-essential git

      - name: Cache apgmera build
        uses: actions/cache@v4
        with:
          path: ./apgmera
          key: ${{ runner.os }}-apgmera-${{ hashFiles('**/recompile.sh') }}
          restore-keys: |
            ${{ runner.os }}-apgmera-

      - name: Clone apgmera (if not cached)
        run: |
          if [ ! -d "./apgmera/.git" ]; then
            git clone https://gitlab.com/apgoucher/apgmera.git
          fi

      - name: Compile apgmera
        run: |
          cd apgmera
          ./recompile.sh --rule "${{ github.event.inputs.rule }}" --symmetries "${{ github.event.inputs.symmetry }}"

      - name: Run apgluxe
        run: |
          cd apgmera
          ./apgluxe -n ${{ github.event.inputs.soups }} -k ${{ github.event.inputs.key }}
EDIT: added key argument because otherwise people will impersonate me accidentally.

Re: Thread for your miscellaneous posts and discussions

Posted: September 14th, 2025, 7:06 am
by qqd
xs59_y2og8objoz0gg0tby3bt0652z121023c48c84c32zy6352 has a comment on catagolue solely because it fails to identify the object which is actually produced in the soup, which is a slightly different xs76_y2g6mgm5iz4ac0qm1101011mq0ccz033056o8gog8o650352zy24a6066:
nickpoyntz on catagolue wrote: This is extremely confusing, but it's probably a result of how apgsearch handles pseudo-objects. In the C4_1 soup, a pseudo still-life with xs76_y2g6mgm5iz4ac0qm1101011mq0ccz033056o8gog8o650352zy24a6066 forms, with four blocks and four boats around the exterior. However, the still life is still stable if one object per side is deleted, and I belive that they must have been randomly selected when this occurred in a soup search. But both the block and boat were included in the monomer version: https://catagolue.hatsya.com/object/xs1 ... 3z01/b3s23, so if anyone has a better explanation, please post it here.
For reference, this is the C4_1 soup that caused the misidentification:

Code: Select all

x = 31, y = 31, rule = B3/S23
o2b2o2b7ob2obo5bo4b2o$4o2b2ob2o2bo2bob5ob6o$bob3o3b4o5bobo4b3obo$b2o3b
3o2bobobo4bob2o2bob3o$b4o5bob6o2b4ob2obobo$b2obobo3b2o3bobobob3o4bo$2o
11bobobo7bobobo$3b3o3b3o3bobo3bo5bob2o$bob3o3b9obobo5bo2bo$bo2b2ob3obo
2b2o3b5o4b3o$b4o4bobo3b2o2bo2b2ob2ob3o$bo3bo2b8obob5obob2obo$3o9bobo2b
3o2bo3bobobo$4b5o2b2o2bo3bo2bobob2ob2o$2o2bo3bobo3b3ob2ob2o3bo$o2b9ob
2ob2ob9o2bo$4bo3b2ob2ob3o3bobo3bo2b2o$2ob2obobo2bo3bo2b2o2b5o$obobo3bo
2b3o2bobo9b3o$ob2obob5obob8o2bo3bo$3ob2ob2o2bo2b2o3bobo4b4o$3o4b5o3b2o
2bob3ob2o2bo$o2bo5bobob9o3b3obo$2obo5bo3bobo3b3o3b3o$bobobo7bobobo11b
2o$2bo4b3obobobo3b2o3bobob2o$obob2ob4o2b6obo5b4o$3obo2b2obo4bobobo2b3o
3b2o$bob3o4bobo5b4o3b3obo$b6ob5obo2bo2b2ob2o2b4o$2o4bo5bob2ob7o2b2o2bo
!

Re: Thread for your miscellaneous posts and discussions

Posted: September 15th, 2025, 2:42 am
by ThePlayzr
here is a list of the largest still live that has appeared at least n times for each n up to 1 billion on catagolue.
1-3n

Code: Select all

x = 11, y = 15, rule = B3/S23
b2o3bo$bobobobob2o$3bobobob2o$3bobobo$2b2obobo$o2bob2o$3o2$3o$o2bob2o
$2b2obobo$3bobobo$3bobobob2o$bobobobob2o$b2o3bo!
4-5n

Code: Select all

x = 11, y = 9, rule = B3/S23
b2ob2obo$obob2ob3o$o9bo$b10o2$b10o$o9bo$obob2ob3o$b2ob2obo!
6-16n

Code: Select all

x = 11, y = 9, rule = B3/S23
b2o2b2ob2o$obo2b2obobo$o9bo$b9o2$b9o$o9bo$obo2b2obobo$b2o2b2ob2o!
17-3,281n

Code: Select all

x = 11, y = 9, rule = B3/S23
bo3b2ob2o$obo2b2obobo$bo8bo$2b8o2$2b8o$bo8bo$obo2b2obobo$bo3b2ob2o!
3,282-295,036n

Code: Select all

x = 10, y = 9, rule = B3/S23
4b2ob2o$2o2b2obobo$o8bo$b8o2$b8o$o8bo$2o2b2obobo$4b2ob2o!
295,037-924,306n

Code: Select all

x = 8, y = 9, rule = B3/S23
b2o2b2o$obo2b2o$o$b6o$7bo$b6o$o$obo2b2o$b2o2b2o!
924,307-1,993,725n

Code: Select all

x = 7, y = 9, rule = B3/S23
b2ob2o$obobobo$o5bo$b5o2$b5o$o5bo$obobobo$b2ob2o!
1,993,726-176,146,797n

Code: Select all

x = 10, y = 10, rule = B3/S23
5bo$4bobo$3bo2bo$2bob2ob2o$bobo2bo2bo$o2bo2bobo$b2ob2obo$3bo2bo$3bobo
$4bo!
176,146,798-231,075,986n

Code: Select all

x = 6, y = 9, rule = B3/S23
b2o$obo$o4bo$b5o2$b5o$o4bo$obo$b2o!
231,075,986-1,000,000,000n

Code: Select all

x = 6, y = 7, rule = B3/S23
2o2b2o$o4bo$b4o2$b4o$o4bo$2o2b2o!

Relics banned me from Shidinn Wiki.

Posted: September 26th, 2025, 7:04 am
by Citation needed
islptng wrote:
Hello. I need your attention.

ColorfulGalaxy could not use Shidinn Wiki right now so he asked me to go there. After I created my user page, I got banned by Relics immediately for "unacceptable username". Please help to get me unbanned. Thanks.

EDIT: Thankfully, I was able to create another account there.

Re: Relics banned me from Shidinn Wiki.

Posted: September 26th, 2025, 7:38 am
by hotdogPi
Citation needed wrote: September 26th, 2025, 7:04 am
islptng wrote:
Hello. I need your attention.

ColorfulGalaxy could not use Shidinn Wiki right now so he asked me to go there. After I created my user page, I got banned by Relics immediately for "unacceptable username". Please help to get me unbanned. Thanks.

EDIT: Thankfully, I was able to create another account there.
This request has nothing to do with cellular automata and does not belong on this forum.

Re: True-period 47 glider gun (university assignment)

Posted: October 8th, 2025, 7:22 am
by Entity Valkyrie 2
I had to do this for a university assignment
https://www.youtube.com/watch?v=7exCWaxuiI0

See User:Entity Valkyrie 2/P47 gun

Re: Thread for your miscellaneous posts and discussions

Posted: October 10th, 2025, 8:25 pm
by ThePlayzr
There are 7 users who joined this year who have made more than 100 posts, and in order of join date, are PiSpaceships, PK22, hth3, Sober ABC, me, mmmmmmmmm, and Resu. Out of these, only 4 of them have made more than 200 posts: PiSpaceships, PK22, me, and Resu. Resu is the only person with more than 500 posts in this group.
Letters of the alphabet ranked by how many people have a username starting with that letter:
S (144), M (142), A (136), C (125), T (121), D (99), P (99), B (90), R (90), G (89), L (84), J (77), H (69), E (64), N (60), K (49), F (45), W (40), I (39), Symbol (37), V (31), O (28), Y (19), Z (19), U (15), X (13), Q (9)
Mean: 68
Median: 64
Mode(s): 99, 19
Life, but survival conditions that appeared less than 80 times removed

Code: Select all

x = 0, y = 0, rule = B3/S2ac3acr
!
[[ RANDOMIZE ]]
70 times

Code: Select all

x = 0, y = 0, rule = B3/S2ac3acjr
!
[[ RANDOMIZE ]]
60 times (has a p8 spinner)

Code: Select all

x = 0, y = 0, rule = B3/S2acen3-ikqy
!
[[ RANDOMIZE ]]
40 times

Code: Select all

x = 0, y = 0, rule = B3/S2-i3-iqy
!
[[ RANDOMIZE ]]
30 times

Code: Select all

x = 0, y = 0, rule = B3/S23-qy
!
[[ RANDOMIZE ]]
10 times

Code: Select all

x = 0, y = 0, rule = B3/S23-q
!
[[ RANDOMIZE ]]

Re: Thread for your miscellaneous posts and discussions

Posted: October 12th, 2025, 12:37 pm
by hotdogPi
Someone found this webpage created by AI https://life.angen.ai/patterns. It has 1754 patterns, some duplicates, last updated in 2018. Try to find the errors, such as the blonker being a p10 spaceship, the bumper being p34 back in 2018, and the description being really confused for the three "uncategorized" entries.

Re: Thread for your miscellaneous posts and discussions

Posted: October 18th, 2025, 6:34 am
by pifricted
https://tieba.baidu.com/p/8786793430

The newest post prove there are only two still lifes in B3567/S15678.
But I'm too lazy to translate it.

Re: Thread for your miscellaneous posts and discussions

Posted: October 20th, 2025, 4:08 am
by gganebnyi
hotdogPi wrote: October 12th, 2025, 12:37 pm Someone found this webpage created by AI https://life.angen.ai/patterns. It has 1754 patterns, some duplicates, last updated in 2018. Try to find the errors, such as the blonker being a p10 spaceship, the bumper being p34 back in 2018, and the description being really confused for the three "uncategorized" entries.
That was me :) Here is the post about how and why it was built: https://www.linkedin.com/posts/gganebny ... 31616-VYT2

I had to handle data handling to AI because of big volume, so errors are quite possible. Would appreciate future feedback and will fix it.

BTW, which fresher source of patterns would you recommend?

Re: Thread for your miscellaneous posts and discussions

Posted: October 20th, 2025, 4:14 am
by b-engine
gganebnyi wrote: October 20th, 2025, 4:08 am BTW, which fresher source of patterns would you recommend?
While LifeWiki is one of the (if not the only) "freshest" source of patterns, it's hard to download the entire wiki with patterns and description.

Re: Thread for your miscellaneous posts and discussions

Posted: October 20th, 2025, 10:12 am
by R2INT
Here is the palette I use for (almost) all my multistate rules with up to 27 colors:

Code: Select all

# [[ ZOOM 64 ]]
x = 9, y = 3, rule = some
.ABCDEFGH$IJKLMNOPQ$RSTUVWXpApB!
@RULE some
@TABLE
n_states:27
neighborhood:Moore
symmetries:rotate4reflect
@COLORS
0 0 0 0
1 255 255 255
2 0 255 255
3 255 0 255
4 255 255 0
5 0 0 255
6 0 255 0
7 255 0 0
8 128 255 255
9 255 128 255
10 255 255 128
11 128 128 255
12 128 255 128
13 255 128 128
14 0 128 255
15 0 255 128
16 128 0 255
17 128 128 128
18 128 255 0
19 255 0 128
20 255 128 0
21 0 128 128
22 128 0 128
23 128 128 0
24 0 0 128
25 0 128 0
26 128 0 0

Re: Thread for your miscellaneous posts and discussions

Posted: October 28th, 2025, 11:25 pm
by LuveelVoom
The depth of exploration in a rule can be approximately quantified with the log of the number of "interesting" patterns discovered in that rule. On a more subjective note, here is my 8 tiers of CA exploration depth:
0: Not Explored. Rules in tier 0 have never been explored, search programs passing through excepted.
1: Noted. Tier 1 rules have been passed through by a human (or, I guess, human-level intelligence) and noted for some element, but have not been investigated.
2: Cursorily Explored. Tier 2 rules have been investigated somewhat by a human and have had some interesting objects found.
3: Somewhat Explored. Tier 3 rules have been investigated in several directions (looking for spaceships, apgsearch, looking for conduits, etc...) and may have enough content to be able to make a post in MDIOCA or similar.
4: Explored. Tier 4 rules have been deeply investigated in several avenues of research. This is about the limit that one human can achieve in a couple days of investigation. Tier 4 rules may be worthy of a forum thread.
5: Seriously Explored. Tier 5 rules have undergone deep exploration by several users and complex discoveries (constructed objects, like breeders and sawtooths) are beginning to be made. Tier 5 rules definitely deserve forum threads.
6: Deeply Explored. In Tier 6, it becomes difficult to make new discoveries. Tier 6 rules may have a several-page-long forum thread and over ten contributors.
7: Near-Exhaustively Explored. In Tier 7 we have B3/S23. Making rules Tier 7 requires years of exploration and investigation by dozens of people. I think Life is the only rule that I would consider to fall under this category.

Going up one tier in the above hierarchy corresponds to an approximately 10x increase in number of "interesting" patterns.

This may be setting the grounds for a mega-dump of patterns I've found from the discord soon, if speedydelete implements retroactive !sim scraping into the caterer rework.