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Re: Thread for your Trolls

Posted: September 24th, 2020, 11:16 pm
by wwei23
MathAndCode wrote: September 24th, 2020, 7:37 pm By the way, have either of those been stabilized?
I don't think so.

Re: Thread for your Trolls

Posted: September 24th, 2020, 11:18 pm
by MathAndCode
wwei23 wrote: September 24th, 2020, 11:16 pm
MathAndCode wrote: September 24th, 2020, 7:37 pm By the way, have either of those been stabilized?
I don't think so.
I'm going to mention them in the oscillator discussion thread. They look very promising.

Re: Thread your for Trolls

Posted: September 24th, 2020, 11:25 pm
by wwei23
What LifeViewer loop? (Based off of Entity Valkyrie 2's troll)

Code: Select all

x = 83, y = 65, rule = LifeHistory
12.A4.A47.A4.A$10.3A4.3A43.3A4.3A$9.A10.A41.A10.A$9.2A8.2A41.2A8.2A$
6.5B8.5B35.5B8.5B$6.3A12.3A35.3A12.3A$5.A3BA10.A3BA33.A3BA10.A3BA$5.
5B4.2A4.5B33.5B4.2A4.5B$5.6B3.2A3.6B33.6B3.2A3.6B$5.A3BA2B6.2BA3BA33.
A3BA2B6.2BA3BA$.AB3.18B3.BA25.AB3.18B3.BA$A.A5BABA8BABA5BA.A23.A.A5BA
BA8BABA5BA.A$.A6B3A8B3A6BA25.A6B3A8B3A6BA$2.B.6BA8BA6B.B27.B.6BA8BA6B
.B$5.20B33.20B2$5.20B33.20B$2.B.6BA8BA6B.B27.B.6BA8BA6B.B$.A6B3A8B3A
6BA25.A6B3A8B3A6BA$A.A5BABA8BABA5BA.A23.A.A5BABA8BABA5BA.A$.AB3.18B3.
BA25.AB3.18B3.BA$5.A3BA2B6.2BA3BA33.A3BA2B6.2BA3BA$5.6B3.2A3.6B11.4B
3.4B11.6B3.2A3.6B$5.5B4.2A4.5B10.3B3A.3A3B10.5B4.2A4.5B$5.A3BA10.A3BA
9.4BABA.ABA4B9.A3BA10.A3BA$6.3A12.3A.B4.3B.3BA2BA.A2BA3B.3B4.B.3A12.
3A$6.5B10.7B.10BAB.BA10B.7B10.5B$9.2A12.B4A7B2A2BAB.BA2B2A7B4AB12.2A$
9.A11.2B2A2BA6BA2BA3B.3BA2BA6BA2B2A2B11.A$10.3A7.FB2A2BA7BABA4B.4BABA
7BA2B2ABF7.3A$12.A8.2BA2BA8BA5B.5BA8BA2BA2B8.A$22.2B2A15B.15B2A2B2$
22.2B2A15B.15B2A2B$12.A8.2BA2BA8BA5B.5BA8BA2BA2B8.A$10.3A7.FB2A2BA7BA
BA4B.4BABA7BA2B2ABF7.3A$9.A11.2B2A2BA6BA2BA3B.3BA2BA6BA2B2A2B11.A$9.
2A12.B4A7B2A2BAB.BA2B2A7B4AB12.2A$6.5B10.7B.10BAB.BA10B.7B10.5B$6.3A
12.3A.B4.3B.3BA2BA.A2BA3B.3B4.B.3A12.3A$5.A3BA10.A3BA9.4BABA.ABA4B9.A
3BA10.A3BA$5.5B4.2A4.5B10.3B3A.3A3B10.5B4.2A4.5B$5.6B3.2A3.6B11.4B3.
4B11.6B3.2A3.6B$5.A3BA2B6.2BA3BA33.A3BA2B6.2BA3BA$.AB3.18B3.BA25.AB3.
18B3.BA$A.A5BABA8BABA5BA.A23.A.A5BABA8BABA5BA.A$.A6B3A8B3A6BA25.A6B3A
8B3A6BA$2.B.6BA8BA6B.B27.B.6BA8BA6B.B$5.20B33.20B2$5.20B33.20B$2.B.6B
A8BA6B.B27.B.6BA8BA6B.B$.A6B3A8B3A6BA25.A6B3A8B3A6BA$A.A5BABA8BABA5BA
.A23.A.A5BABA8BABA5BA.A$.AB3.18B3.BA25.AB3.18B3.BA$5.A3BA2B6.2BA3BA
33.A3BA2B6.2BA3BA$5.6B3.2A3.6B33.6B3.2A3.6B$5.5B4.2A4.5B33.5B4.2A4.5B
$5.A3BA10.A3BA33.A3BA10.A3BA$6.3A12.3A35.3A12.3A$6.5B8.5B35.5B8.5B$9.
2A8.2A41.2A8.2A$9.A10.A41.A10.A$10.3A4.3A43.3A4.3A$12.A4.A47.A4.A!
[[ COLOR 6 0 0 0 ]]

Re: Thread your for Trolls

Posted: September 27th, 2020, 7:44 pm
by MathAndCode
wwei23 wrote: September 24th, 2020, 11:25 pm What LifeViewer loop? (Based off of Entity Valkyrie 2's troll)
There's actually a p47 oscillator in there.

Code: Select all

x = 31, y = 31, rule = B3/S23
13bo4bo$11b3o4b3o$10bo10bo$10b2o8b2o2$7b3o12b3o$6bo3bo10bo3bo$15b2o$15b2o$6bo3bo10bo3bo$2bo26bo$bobo5bobo8bobo5bobo$2bo6b3o8b3o6bo$11bo8bo4$11bo8bo$2bo6b3o8b3o6bo$bobo5bobo8bobo5bobo$2bo26bo$6bo3bo10bo3bo$15b2o$15b2o$6bo3bo10bo3bo$7b3o12b3o2$10b2o8b2o$10bo10bo$11b3o4b3o$13bo4bo!
I think that that is technically a fake troll (which could also be viewed as a troll-troll, double troll, or meta-troll.
Gustone wrote: February 26th, 2020, 2:55 pm

Code: Select all

x = 7, y = 7, rule = B3-n/S1e23
2b3o2$o5bo$o5bo$o5bo2$2b3o!
[[ LOOP 21 ]]
JP21 wrote: March 1st, 2020, 7:18 am

Code: Select all

x = 5, y = 5, rule = 23/345678/4
2.A$.A.2A$A2.2A$.A.2A$2.A!



































#C [LOOP 69]
















































#C [[ TRACK 2/23 0 LOOP 23 ]]

Re: Thread your for Trolls

Posted: September 28th, 2020, 1:56 am
by wwei23
MathAndCode wrote: September 27th, 2020, 7:44 pm There's actually a p47 oscillator in there.
It undergoes a mutual eating reaction with the pre-pulsar shuttle 47, enough to restore the blinker and enough for the gray cells to finish things off. I don't get why no one else seems to use gray cells though.

Re: Thread your for Trolls

Posted: September 28th, 2020, 3:16 pm
by MathAndCode
wwei23 wrote: September 28th, 2020, 1:56 am
MathAndCode wrote: September 27th, 2020, 7:44 pm There's actually a p47 oscillator in there.
It undergoes a mutual eating reaction with the pre-pulsar shuttle 47, enough to restore the blinker and enough for the gray cells to finish things off. I don't get why no one else seems to use gray cells though.
Maybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.

Re: Thread your for Trolls

Posted: September 29th, 2020, 11:14 pm
by wwei23
MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
I see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.

Re: Thread your for Trolls

Posted: September 30th, 2020, 12:09 am
by MathAndCode
wwei23 wrote: September 29th, 2020, 11:14 pm
MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
I see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.
I meant that most of the time, it might be suspicious if the edge of a reaction dies suddenly, so I would probably put fishhooks or other eaters near to the gray cells.

Re: Thread your for Trolls

Posted: September 30th, 2020, 5:44 pm
by Entity Valkyrie 2
MathAndCode wrote: September 30th, 2020, 12:09 am
wwei23 wrote: September 29th, 2020, 11:14 pm
MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
I see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.
I meant that most of the time, it might be suspicious if the edge of a reaction dies suddenly, so I would probably put fishhooks or other eaters near to the gray cells.
I recommend using LifeViewer loops because this allows to see how close of a partial the pattern really is after resetting.

Re: Thread for your Trolls

Posted: September 30th, 2020, 5:57 pm
by Entity Valkyrie 2

Code: Select all

x = 45, y = 45, rule = B3/S23
29b3o$30bo$30bo$29b3o2$29b3o$29b3o2$29b3o$30bo$30bo$29b3o2$43b2o$43bo$
32b2o7bobo$34b2o5b2o$27b4o3b2o$26bo2b2o$27b4o3b2o$34b2o$32b2o2$11b2o$
9b2o$9b2o3b4o$14b2o2bo$9b2o3b4o$2b2o5b2o$bobo7b2o$bo$2o2$13b3o$14bo$
14bo$13b3o2$13b3o$13b3o2$13b3o$14bo$14bo$13b3o!


















#C [[ LOOP 120 AUTOSTART THEME 6 ]]

Re: Thread for your Trolls

Posted: September 30th, 2020, 7:15 pm
by wwei23
Entity Valkyrie 2 wrote: September 30th, 2020, 5:57 pm

Code: Select all

x = 45, y = 45, rule = B3/S23
29b3o$30bo$30bo$29b3o2$29b3o$29b3o2$29b3o$30bo$30bo$29b3o2$43b2o$43bo$
32b2o7bobo$34b2o5b2o$27b4o3b2o$26bo2b2o$27b4o3b2o$34b2o$32b2o2$11b2o$
9b2o$9b2o3b4o$14b2o2bo$9b2o3b4o$2b2o5b2o$bobo7b2o$bo$2o2$13b3o$14bo$
14bo$13b3o2$13b3o$13b3o2$13b3o$14bo$14bo$13b3o!


















#C [[ LOOP 120 AUTOSTART THEME 6 ]]
I think that that's an actual wick.
EDIT: Moved my comment to the right location.

Re: Thread for your Trolls

Posted: October 6th, 2020, 6:59 pm
by MathAndCode
Moosey wrote: October 1st, 2019, 6:30 am

Code: Select all

x = 47, y = 23, rule = B3/S23
obo41bo$b2o41bobo$bo42b2o8$10bobo21bo$11b2o21bobo$11bo22b2o7$22b2o$20b
o$21bo3bo$21b4o!
#C [[ THEME 6 THUMBSIZE 2 Y 10 ZOOM 32 GPS 20 AUTOSTART LOOP 40 ]]

Code: Select all

x = 39, y = 45, rule = B3/S23
bo$2bo$3o8$11bo$12bo$10b3o9$18b2o$16bo2bo$15b2o2bo$18bo$17bo7$26b2o$26bobo$26bo8$36b2o$36bobo$36bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]
Now we need a fake two-glider synthesis of a HWSS. Is it possible to change only one cell?

Re: Thread your for Trolls

Posted: October 6th, 2020, 7:59 pm
by Entity Valkyrie 2
MathAndCode wrote: September 27th, 2020, 7:44 pm I think that that is technically a fake troll (which could also be viewed as a troll-troll, double troll, or meta-troll.
I call this a truell, because it is TRUE.

Re: Thread for your Trolls

Posted: October 6th, 2020, 8:33 pm
by MathAndCode
MathAndCode wrote: October 6th, 2020, 6:59 pm

Code: Select all

x = 39, y = 45, rule = B3/S23
bo$2bo$3o8$11bo$12bo$10b3o9$18b2o$16bo2bo$15b2o2bo$18bo$17bo7$26b2o$26bobo$26bo8$36b2o$36bobo$36bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]
Now we need a fake two-glider synthesis of a HWSS. Is it possible to change only one cell?
I found two more fake two-glider XWSS syntheses that only require one cell to be changed, but neither makes an HWSS.

Code: Select all

x = 23, y = 47, rule = B3/S23
20bo$20bobo$20b2o8$10bo$10bobo$10b2o8$o$obo$2o$2o$2o$o$bo8$10b2o$9b2o$11bo8$20b2o$19b2o$21bo!
#C [[ THEME 6 X -10 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]

Code: Select all

x = 33, y = 67, rule = B3/S23
32bo$30b2o$31b2o13$17bo$15b2o$16b2o13$2bo$2o$o2bo$o2bo$o$o$bo13$15b3o$15bo$16bo13$30b3o$30bo$31bo!
#C [[ THEME 6 X -15 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]
Edit: Here's a third. It can be changed to be more convincing but not while still only changing one cell.

Code: Select all

x = 36, y = 67, rule = B3/S23
33bobo$33b2o$2b3o29bo$bo2bo$4bo$o3bo$4bo$bobo8$18bobo$18b2o$19bo13$3bobo$3b2o$4bo2$3b2o$3bobo$bobo13$18b2o$18bobo$18bo13$33b2o$33bobo$33bo!
#C [[ THEME 6 X -15 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]
Another edit:

Code: Select all

x = 67, y = 63, rule = B3/S23
64bobo$64b2o$65bo13$49bobo$49b2o$50bo13$30b7o$32b4o$31bo3bo13$15b3o$17bo$16bo13$3o$2bo$bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]
Yet another edit:

Code: Select all

x = 67, y = 63, rule = B3/S23
64bobo$64b2o$65bo13$49bobo$49b2o$50bo11$35bo2$30b5obo$32b4o$31bo3bo13$15b3o$17bo$16bo13$3o$2bo$bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]

Re: Thread for your Trolls

Posted: October 13th, 2020, 12:41 am
by wwei23
More LifeHistory-based trolling, eater 2 edition! One is P6, one is P9.

Code: Select all

x = 35, y = 14, rule = LifeHistory
4.A19.A$3.A.A17.A.A$3.A.A17.A.A$.3A.2A14.3A.2A.F$A4.B14.A4.B.B$.3AB2A
BF12.3AB2AB.F$3.A.2AB15.A.2A2B$7.B2A.A14.2B2A.A$6.FB2AB3A11.F.B2AB3A$
9.B4.A12.B.B4.A$8.2A.3A12.F.2A.3A$9.A.A17.A.A$9.A.A17.A.A$10.A19.A!
[[ COLOR 6 0 0 0 ]]
Symbiosis-based trolling is possible, too. (This example is kind of obvious, but it's a proof-of-concept.)

Code: Select all

x = 11, y = 11, rule = Symbiosis
4.B$2.2B$2.B2.3B2.B$2.B4.3B$3.3B2.2B2$.3A2.2A$A4.3A$A2.3A2.A$2A$2.A!
[[ COLOR 2 255 0 0 ]]

Re: Thread for your Trolls

Posted: October 13th, 2020, 5:35 am
by Entity Valkyrie 2
Did anyone forget about StateInvestigator based trolling:

Code: Select all

x = 27, y = 31, rule = StateInvestigator
20.2A$9.2A5.2A2.A$10.A5.A.A.A$10.A.A6.A$8.C2.2A2$23.2A$22.A.A$22.A$
21.2A2$2A$2A16.2A$7.A.A8.2A$7.2A$8.A2$7.2A$7.2A16.2A$25.2A2$4.2A$4.A$
2.A.A$2.2A2$14.2A2.C$7.A6.A.A$6.A.A.A5.A$6.A2.2A5.2A$5.2A!
#C [[ COLOR 1 252 252 252 ]]
#C [[ COLOR 3 0 0 0 ]]
#C [[ COLOR 4 252 252 252 ]]
#C [[ COLOR 5 0 0 0 ]]

Re: Thread for your Trolls

Posted: October 13th, 2020, 6:22 pm
by wwei23

Code: Select all

x = 12, y = 11, rule = LifeHistory
4.A$3.A.A$3.A.A$.3A.2A$A4.B$.3AB2ABF$3.A.2AB$7.B2A$6.FBA.A$10.A$10.2A
!
[[ COLOR 6 0 0 0 ]]

Re: Thread for your Trolls

Posted: October 14th, 2020, 1:07 am
by ColorfulGalaxy
P60 Fleet Dance

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 30 PASTE 2o$2o! 4 4 ]]

Re: Thread for your Trolls

Posted: October 14th, 2020, 2:14 am
by Trump {Bot}
ColorfulGalaxy wrote: October 14th, 2020, 1:07 am P60 Fleet Dance

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$
This reminds me of the Vam Fleet award trophy.

Re: Thread for your Trolls

Posted: October 15th, 2020, 1:03 am
by ColorfulGalaxy
Trump {Bot} wrote: October 14th, 2020, 2:14 am
ColorfulGalaxy wrote: October 14th, 2020, 1:07 am P60 Fleet Dance

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
Reduced period to 56. Can't reduce below 56.

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]
And a backward muttering moat:

Code: Select all

x = 0, y = 0, rule = 345/2/4
BA$.A$3A$.A!
[[ GPS 12 STEP 11 ]]

Re: Thread for your Trolls

Posted: October 15th, 2020, 9:32 pm
by MathAndCode

Code: Select all

x = 26, y = 13, rule = LifeHistory
20.A$20.3A$23.A$22.2A3$24.C$25.C$25.C$2.D15.2C3.2C$D.D15.2C2.2C$3D$D!
#C [[ RLE fishhook A.$3A.$3.A.$2.2A.! ]]
#C [[ PASTEMODE COPY ]]
#C [[ PASTET 37 ]]
#C [[ PASTE fishhook 19 0 ]]
#C [[ T 96 PAUSE 1 ]]

Re: Thread for your Trolls

Posted: October 17th, 2020, 4:09 am
by Entity Valkyrie 2
ColorfulGalaxy wrote: October 15th, 2020, 1:03 am Reduced period to 56. Can't reduce below 56.

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$4bobo$5b2o$3bo3b2o$2o2bo2bobo$obo2bo2b2o$b2o3bo$3b2o$3bobo$4b2o!
[[ THEME 0 ]]
[[ PASTET EVERY 10 PASTE o$bo$2bo$3bo! 3 3 ]]
[[ PASTET EVERY 10 5 PASTE 3bo$2bo$bo$o! 3 3 ]]

Re: Thread for your Trolls

Posted: October 17th, 2020, 4:29 am
by Entity Valkyrie 2
HBK:

Code: Select all

x = 168, y = 166, rule = B3/S23
77bo$75b2o$76b2o16$94bobo$94b2o$95bo11$73bo$72bo$72b3o12$160bobo$160b
2o$161bo2$28b2o$27bo2bo$27bobo$25b2obo$24bo2bo$24bobo$25bo32b2o$57bo2b
o$57bobo$55b2obo80bo$54bo2bo80bo$54bobo81b3o$55bo2$42b2o$41bo2bo$41bob
o$39b2obo$38bo2bo$38bobo$39bo3$82b2o$83b2o$82bo15$165bobo$165b2o$166bo
9$106b2o$105bo2bo$105bobo36bo$103b2obo36bo$102bo2bo37b3o$102bobo$103bo
2$90b2o$89bo2bo$89bobo$87b2obo$86bo2bo$86bobo$87bo9$obo$2o$bo$129b2o$
128bo2bo$128bobo$126b2obo$125bo2bo$125bobo$126bo2$113b2o$112bo2bo$112b
obo$110b2obo$109bo2bo$109bobo$110bo10$66bobo$66b2o$67bo11$45bo$44bo$
44b3o!
[[ AUTOSTART TRACK -3/435 -6/435 LOOP 435 THEME 0 ZOOM 4 X -20 Y 20 ]]
Overweight spaceship!

Code: Select all

x = 8, y = 5, rule = B3/S23
2b3o$o5bo$7bo$o6bo$b7o!

















x = 8, y = 5, rule = B3-n4nt5qr6i/S23
2b3o$o5bo$7bo$o6bo$b7o!

Re: Thread for your Trolls

Posted: October 17th, 2020, 2:19 pm
by ColorfulGalaxy
Entity Valkyrie 2 wrote: October 17th, 2020, 4:09 am
ColorfulGalaxy wrote: October 15th, 2020, 1:03 am Reduced period to 56. Can't reduce below 56.

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]

Code: Select all

x = 10, y = 10, rule = B3/S23
4b2o$4bobo$5b2o$3bo3b2o$2o2bo2bobo$obo2bo2b2o$b2o3bo$3b2o$3bobo$4b2o!
[[ THEME 0 ]]
[[ PASTET EVERY 10 PASTE o$bo$2bo$3bo! 3 3 ]]
[[ PASTET EVERY 10 5 PASTE 3bo$2bo$bo$o! 3 3 ]]
Sorry, I didn't know that "PASTET EVERY 10 5" script.

Re: Thread for your Trolls

Posted: October 17th, 2020, 6:06 pm
by Entity Valkyrie 2
Jaj! 100th post!

Code: Select all

x = 13, y = 8, rule = B3/S23
3bo5bo$2bob2ob2obo$b2ob2ob2ob2o$b2ob2ob2ob2o$2b2o5b2o$5o3b5o$o11bo$bo
9bo!
[[ TRACK 0/7 -1/7 LOOP 7 THEME 0 AUTOSTART GPS 35 ]]