Re: Thread for your Trolls
Posted: September 24th, 2020, 11:16 pm
I don't think so.
Forums for Conway's Game of Life
https://conwaylife.com/forums/
I don't think so.
I'm going to mention them in the oscillator discussion thread. They look very promising.
Code: Select all
x = 83, y = 65, rule = LifeHistory
12.A4.A47.A4.A$10.3A4.3A43.3A4.3A$9.A10.A41.A10.A$9.2A8.2A41.2A8.2A$
6.5B8.5B35.5B8.5B$6.3A12.3A35.3A12.3A$5.A3BA10.A3BA33.A3BA10.A3BA$5.
5B4.2A4.5B33.5B4.2A4.5B$5.6B3.2A3.6B33.6B3.2A3.6B$5.A3BA2B6.2BA3BA33.
A3BA2B6.2BA3BA$.AB3.18B3.BA25.AB3.18B3.BA$A.A5BABA8BABA5BA.A23.A.A5BA
BA8BABA5BA.A$.A6B3A8B3A6BA25.A6B3A8B3A6BA$2.B.6BA8BA6B.B27.B.6BA8BA6B
.B$5.20B33.20B2$5.20B33.20B$2.B.6BA8BA6B.B27.B.6BA8BA6B.B$.A6B3A8B3A
6BA25.A6B3A8B3A6BA$A.A5BABA8BABA5BA.A23.A.A5BABA8BABA5BA.A$.AB3.18B3.
BA25.AB3.18B3.BA$5.A3BA2B6.2BA3BA33.A3BA2B6.2BA3BA$5.6B3.2A3.6B11.4B
3.4B11.6B3.2A3.6B$5.5B4.2A4.5B10.3B3A.3A3B10.5B4.2A4.5B$5.A3BA10.A3BA
9.4BABA.ABA4B9.A3BA10.A3BA$6.3A12.3A.B4.3B.3BA2BA.A2BA3B.3B4.B.3A12.
3A$6.5B10.7B.10BAB.BA10B.7B10.5B$9.2A12.B4A7B2A2BAB.BA2B2A7B4AB12.2A$
9.A11.2B2A2BA6BA2BA3B.3BA2BA6BA2B2A2B11.A$10.3A7.FB2A2BA7BABA4B.4BABA
7BA2B2ABF7.3A$12.A8.2BA2BA8BA5B.5BA8BA2BA2B8.A$22.2B2A15B.15B2A2B2$
22.2B2A15B.15B2A2B$12.A8.2BA2BA8BA5B.5BA8BA2BA2B8.A$10.3A7.FB2A2BA7BA
BA4B.4BABA7BA2B2ABF7.3A$9.A11.2B2A2BA6BA2BA3B.3BA2BA6BA2B2A2B11.A$9.
2A12.B4A7B2A2BAB.BA2B2A7B4AB12.2A$6.5B10.7B.10BAB.BA10B.7B10.5B$6.3A
12.3A.B4.3B.3BA2BA.A2BA3B.3B4.B.3A12.3A$5.A3BA10.A3BA9.4BABA.ABA4B9.A
3BA10.A3BA$5.5B4.2A4.5B10.3B3A.3A3B10.5B4.2A4.5B$5.6B3.2A3.6B11.4B3.
4B11.6B3.2A3.6B$5.A3BA2B6.2BA3BA33.A3BA2B6.2BA3BA$.AB3.18B3.BA25.AB3.
18B3.BA$A.A5BABA8BABA5BA.A23.A.A5BABA8BABA5BA.A$.A6B3A8B3A6BA25.A6B3A
8B3A6BA$2.B.6BA8BA6B.B27.B.6BA8BA6B.B$5.20B33.20B2$5.20B33.20B$2.B.6B
A8BA6B.B27.B.6BA8BA6B.B$.A6B3A8B3A6BA25.A6B3A8B3A6BA$A.A5BABA8BABA5BA
.A23.A.A5BABA8BABA5BA.A$.AB3.18B3.BA25.AB3.18B3.BA$5.A3BA2B6.2BA3BA
33.A3BA2B6.2BA3BA$5.6B3.2A3.6B33.6B3.2A3.6B$5.5B4.2A4.5B33.5B4.2A4.5B
$5.A3BA10.A3BA33.A3BA10.A3BA$6.3A12.3A35.3A12.3A$6.5B8.5B35.5B8.5B$9.
2A8.2A41.2A8.2A$9.A10.A41.A10.A$10.3A4.3A43.3A4.3A$12.A4.A47.A4.A!
[[ COLOR 6 0 0 0 ]]
There's actually a p47 oscillator in there.wwei23 wrote: September 24th, 2020, 11:25 pm What LifeViewer loop? (Based off of Entity Valkyrie 2's troll)
Code: Select all
x = 31, y = 31, rule = B3/S23
13bo4bo$11b3o4b3o$10bo10bo$10b2o8b2o2$7b3o12b3o$6bo3bo10bo3bo$15b2o$15b2o$6bo3bo10bo3bo$2bo26bo$bobo5bobo8bobo5bobo$2bo6b3o8b3o6bo$11bo8bo4$11bo8bo$2bo6b3o8b3o6bo$bobo5bobo8bobo5bobo$2bo26bo$6bo3bo10bo3bo$15b2o$15b2o$6bo3bo10bo3bo$7b3o12b3o2$10b2o8b2o$10bo10bo$11b3o4b3o$13bo4bo!Gustone wrote: February 26th, 2020, 2:55 pmCode: Select all
x = 7, y = 7, rule = B3-n/S1e23 2b3o2$o5bo$o5bo$o5bo2$2b3o! [[ LOOP 21 ]]
JP21 wrote: March 1st, 2020, 7:18 amCode: Select all
x = 5, y = 5, rule = 23/345678/4 2.A$.A.2A$A2.2A$.A.2A$2.A! #C [LOOP 69] #C [[ TRACK 2/23 0 LOOP 23 ]]
It undergoes a mutual eating reaction with the pre-pulsar shuttle 47, enough to restore the blinker and enough for the gray cells to finish things off. I don't get why no one else seems to use gray cells though.
Maybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.wwei23 wrote: September 28th, 2020, 1:56 amIt undergoes a mutual eating reaction with the pre-pulsar shuttle 47, enough to restore the blinker and enough for the gray cells to finish things off. I don't get why no one else seems to use gray cells though.
I see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
I meant that most of the time, it might be suspicious if the edge of a reaction dies suddenly, so I would probably put fishhooks or other eaters near to the gray cells.wwei23 wrote: September 29th, 2020, 11:14 pmI see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.
I recommend using LifeViewer loops because this allows to see how close of a partial the pattern really is after resetting.MathAndCode wrote: September 30th, 2020, 12:09 amI meant that most of the time, it might be suspicious if the edge of a reaction dies suddenly, so I would probably put fishhooks or other eaters near to the gray cells.wwei23 wrote: September 29th, 2020, 11:14 pmI see your point. However, a loop stops working the moment you reset, although gray cells keep working through resets.MathAndCode wrote: September 28th, 2020, 3:16 pmMaybe it's much harder to disguise them by placing them next to eaters and still have the pattern work properly than to simply use a LifeViewer loop.
EDIT: And I'm not disguising them like that, I'm telling LifeViewer to render them as black, the color of the background.
Code: Select all
x = 45, y = 45, rule = B3/S23
29b3o$30bo$30bo$29b3o2$29b3o$29b3o2$29b3o$30bo$30bo$29b3o2$43b2o$43bo$
32b2o7bobo$34b2o5b2o$27b4o3b2o$26bo2b2o$27b4o3b2o$34b2o$32b2o2$11b2o$
9b2o$9b2o3b4o$14b2o2bo$9b2o3b4o$2b2o5b2o$bobo7b2o$bo$2o2$13b3o$14bo$
14bo$13b3o2$13b3o$13b3o2$13b3o$14bo$14bo$13b3o!
#C [[ LOOP 120 AUTOSTART THEME 6 ]]
I think that that's an actual wick.Entity Valkyrie 2 wrote: September 30th, 2020, 5:57 pmCode: Select all
x = 45, y = 45, rule = B3/S23 29b3o$30bo$30bo$29b3o2$29b3o$29b3o2$29b3o$30bo$30bo$29b3o2$43b2o$43bo$ 32b2o7bobo$34b2o5b2o$27b4o3b2o$26bo2b2o$27b4o3b2o$34b2o$32b2o2$11b2o$ 9b2o$9b2o3b4o$14b2o2bo$9b2o3b4o$2b2o5b2o$bobo7b2o$bo$2o2$13b3o$14bo$ 14bo$13b3o2$13b3o$13b3o2$13b3o$14bo$14bo$13b3o! #C [[ LOOP 120 AUTOSTART THEME 6 ]]
Moosey wrote: October 1st, 2019, 6:30 amCode: Select all
x = 47, y = 23, rule = B3/S23 obo41bo$b2o41bobo$bo42b2o8$10bobo21bo$11b2o21bobo$11bo22b2o7$22b2o$20b o$21bo3bo$21b4o! #C [[ THEME 6 THUMBSIZE 2 Y 10 ZOOM 32 GPS 20 AUTOSTART LOOP 40 ]]
Code: Select all
x = 39, y = 45, rule = B3/S23
bo$2bo$3o8$11bo$12bo$10b3o9$18b2o$16bo2bo$15b2o2bo$18bo$17bo7$26b2o$26bobo$26bo8$36b2o$36bobo$36bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]I call this a truell, because it is TRUE.MathAndCode wrote: September 27th, 2020, 7:44 pm I think that that is technically a fake troll (which could also be viewed as a troll-troll, double troll, or meta-troll.
I found two more fake two-glider XWSS syntheses that only require one cell to be changed, but neither makes an HWSS.MathAndCode wrote: October 6th, 2020, 6:59 pmNow we need a fake two-glider synthesis of a HWSS. Is it possible to change only one cell?Code: Select all
x = 39, y = 45, rule = B3/S23 bo$2bo$3o8$11bo$12bo$10b3o9$18b2o$16bo2bo$15b2o2bo$18bo$17bo7$26b2o$26bobo$26bo8$36b2o$36bobo$36bo! #C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]
Code: Select all
x = 23, y = 47, rule = B3/S23
20bo$20bobo$20b2o8$10bo$10bobo$10b2o8$o$obo$2o$2o$2o$o$bo8$10b2o$9b2o$11bo8$20b2o$19b2o$21bo!
#C [[ THEME 6 X -10 ZOOM 30 GPS 20 AUTOSTART LOOP 40 ]]Code: Select all
x = 33, y = 67, rule = B3/S23
32bo$30b2o$31b2o13$17bo$15b2o$16b2o13$2bo$2o$o2bo$o2bo$o$o$bo13$15b3o$15bo$16bo13$30b3o$30bo$31bo!
#C [[ THEME 6 X -15 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]Code: Select all
x = 36, y = 67, rule = B3/S23
33bobo$33b2o$2b3o29bo$bo2bo$4bo$o3bo$4bo$bobo8$18bobo$18b2o$19bo13$3bobo$3b2o$4bo2$3b2o$3bobo$bobo13$18b2o$18bobo$18bo13$33b2o$33bobo$33bo!
#C [[ THEME 6 X -15 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]Code: Select all
x = 67, y = 63, rule = B3/S23
64bobo$64b2o$65bo13$49bobo$49b2o$50bo13$30b7o$32b4o$31bo3bo13$15b3o$17bo$16bo13$3o$2bo$bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]Code: Select all
x = 67, y = 63, rule = B3/S23
64bobo$64b2o$65bo13$49bobo$49b2o$50bo11$35bo2$30b5obo$32b4o$31bo3bo13$15b3o$17bo$16bo13$3o$2bo$bo!
#C [[ THEME 6 ZOOM 30 GPS 20 AUTOSTART LOOP 60 ]]Code: Select all
x = 35, y = 14, rule = LifeHistory
4.A19.A$3.A.A17.A.A$3.A.A17.A.A$.3A.2A14.3A.2A.F$A4.B14.A4.B.B$.3AB2A
BF12.3AB2AB.F$3.A.2AB15.A.2A2B$7.B2A.A14.2B2A.A$6.FB2AB3A11.F.B2AB3A$
9.B4.A12.B.B4.A$8.2A.3A12.F.2A.3A$9.A.A17.A.A$9.A.A17.A.A$10.A19.A!
[[ COLOR 6 0 0 0 ]]Code: Select all
x = 11, y = 11, rule = Symbiosis
4.B$2.2B$2.B2.3B2.B$2.B4.3B$3.3B2.2B2$.3A2.2A$A4.3A$A2.3A2.A$2A$2.A!
[[ COLOR 2 255 0 0 ]]
Code: Select all
x = 27, y = 31, rule = StateInvestigator
20.2A$9.2A5.2A2.A$10.A5.A.A.A$10.A.A6.A$8.C2.2A2$23.2A$22.A.A$22.A$
21.2A2$2A$2A16.2A$7.A.A8.2A$7.2A$8.A2$7.2A$7.2A16.2A$25.2A2$4.2A$4.A$
2.A.A$2.2A2$14.2A2.C$7.A6.A.A$6.A.A.A5.A$6.A2.2A5.2A$5.2A!
#C [[ COLOR 1 252 252 252 ]]
#C [[ COLOR 3 0 0 0 ]]
#C [[ COLOR 4 252 252 252 ]]
#C [[ COLOR 5 0 0 0 ]]
Code: Select all
x = 12, y = 11, rule = LifeHistory
4.A$3.A.A$3.A.A$.3A.2A$A4.B$.3AB2ABF$3.A.2AB$7.B2A$6.FBA.A$10.A$10.2A
!
[[ COLOR 6 0 0 0 ]]Code: Select all
x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 30 PASTE 2o$2o! 4 4 ]]This reminds me of the Vam Fleet award trophy.ColorfulGalaxy wrote: October 14th, 2020, 1:07 am P60 Fleet DanceCode: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$
Reduced period to 56. Can't reduce below 56.Trump {Bot} wrote: October 14th, 2020, 2:14 amColorfulGalaxy wrote: October 14th, 2020, 1:07 am P60 Fleet DanceCode: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
Code: Select all
x = 10, y = 10, rule = B3/S23
4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o!
[[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]Code: Select all
x = 0, y = 0, rule = 345/2/4
BA$.A$3A$.A!
[[ GPS 12 STEP 11 ]]Code: Select all
x = 26, y = 13, rule = LifeHistory
20.A$20.3A$23.A$22.2A3$24.C$25.C$25.C$2.D15.2C3.2C$D.D15.2C2.2C$3D$D!
#C [[ RLE fishhook A.$3A.$3.A.$2.2A.! ]]
#C [[ PASTEMODE COPY ]]
#C [[ PASTET 37 ]]
#C [[ PASTE fishhook 19 0 ]]
#C [[ T 96 PAUSE 1 ]]ColorfulGalaxy wrote: October 15th, 2020, 1:03 am Reduced period to 56. Can't reduce below 56.Code: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o! [[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]
Code: Select all
x = 10, y = 10, rule = B3/S23
4b2o$4bobo$5b2o$3bo3b2o$2o2bo2bobo$obo2bo2b2o$b2o3bo$3b2o$3bobo$4b2o!
[[ THEME 0 ]]
[[ PASTET EVERY 10 PASTE o$bo$2bo$3bo! 3 3 ]]
[[ PASTET EVERY 10 5 PASTE 3bo$2bo$bo$o! 3 3 ]]
Code: Select all
x = 168, y = 166, rule = B3/S23
77bo$75b2o$76b2o16$94bobo$94b2o$95bo11$73bo$72bo$72b3o12$160bobo$160b
2o$161bo2$28b2o$27bo2bo$27bobo$25b2obo$24bo2bo$24bobo$25bo32b2o$57bo2b
o$57bobo$55b2obo80bo$54bo2bo80bo$54bobo81b3o$55bo2$42b2o$41bo2bo$41bob
o$39b2obo$38bo2bo$38bobo$39bo3$82b2o$83b2o$82bo15$165bobo$165b2o$166bo
9$106b2o$105bo2bo$105bobo36bo$103b2obo36bo$102bo2bo37b3o$102bobo$103bo
2$90b2o$89bo2bo$89bobo$87b2obo$86bo2bo$86bobo$87bo9$obo$2o$bo$129b2o$
128bo2bo$128bobo$126b2obo$125bo2bo$125bobo$126bo2$113b2o$112bo2bo$112b
obo$110b2obo$109bo2bo$109bobo$110bo10$66bobo$66b2o$67bo11$45bo$44bo$
44b3o!
[[ AUTOSTART TRACK -3/435 -6/435 LOOP 435 THEME 0 ZOOM 4 X -20 Y 20 ]]
Code: Select all
x = 8, y = 5, rule = B3/S23
2b3o$o5bo$7bo$o6bo$b7o!
x = 8, y = 5, rule = B3-n4nt5qr6i/S23
2b3o$o5bo$7bo$o6bo$b7o!
Sorry, I didn't know that "PASTET EVERY 10 5" script.Entity Valkyrie 2 wrote: October 17th, 2020, 4:09 amColorfulGalaxy wrote: October 15th, 2020, 1:03 am Reduced period to 56. Can't reduce below 56.Code: Select all
x = 10, y = 10, rule = B3/S23 4b2o$3bobo$3b2o$b2o$obo5b2o$2o5bobo$7b2o$5b2o$4bobo$4b2o! [[ PASTET EVERY 28 PASTE 2o$2o! 4 4 ]]Code: Select all
x = 10, y = 10, rule = B3/S23 4b2o$4bobo$5b2o$3bo3b2o$2o2bo2bobo$obo2bo2b2o$b2o3bo$3b2o$3bobo$4b2o! [[ THEME 0 ]] [[ PASTET EVERY 10 PASTE o$bo$2bo$3bo! 3 3 ]] [[ PASTET EVERY 10 5 PASTE 3bo$2bo$bo$o! 3 3 ]]
Code: Select all
x = 13, y = 8, rule = B3/S23
3bo5bo$2bob2ob2obo$b2ob2ob2ob2o$b2ob2ob2ob2o$2b2o5b2o$5o3b5o$o11bo$bo
9bo!
[[ TRACK 0/7 -1/7 LOOP 7 THEME 0 AUTOSTART GPS 35 ]]