This would be (2,1,-3)c/5 in cube coordinate terms, right? Hexagonal grids aren't exactly conducive to (a,b) displacement notation the way square grids are.May13 wrote: January 6th, 2023, 1:11 am Bump. I found a
(2,1)c/5 hexagonal knightship!Code: Select all
x = 56, y = 140, rule = B256/S256h 5bo$b2ob3o$bobo5bo$5bo4bo$5bob2o$2bo2bo3bobo$2b2o3bobo3bo$bo3bo$2o 4bo6b2o$bo2b4o3b3o$2b2obo3b2o2bobo$5bo3bob2o2bobo$6bobo$6bobo$6bo 6bo2bo$7bob3o$14bo$13b2obo$8bo$8b2o2bo$14b2obo$12bobobo$15b2obo$ 12b6obo$17bo$13bo2bobo$14bo$16bo2bo$12b3obo$12bo2bo$13b2ob2o$13bo 3bo2b3o$13bobo3bo2bo$12bo3bo3bo5bo$13b2o2bobo6bo$12bo4bob2obo4bo$ 13bo2bob2o3bob2o$18bob2ob5o$16b2obo2bo3bo$25bo$16bo9b3o$20bo6bo$ 19bo2b2obo$20b3o2bo$20bo2bo4bo$23bo2bobo$21b2obo2bobo$23b2o2b2o$ 23bo6bo$23bo2b3o$26bo3b2o$23bob3ob2o$24bo$23bo2bo3bobo$23bo4bo5bo$ 20b3o3bo4bo$21bo$21bo2b3ob5o$23b2o4bo2bobo$22b4o5b3o$22bo2b2obo2bo $21b2o3b2obo3bo$21bo8bo$19bo2bo3bo2bo$22bobobo3bo2bo$22b2o8bo$20b 2o10bo$19bo2bo2b3o$21bo3b2o2bo$21bobobob2o$27bob2o$29bo$24bo3b3o$ 30b3o$27b2obo$27b2o5b2o$28bo2b2o$27bo2bo2bobo$29bo$28b4o2bo$29bobo bo3bo$28bo5bo$31bob2o2bo$28bobob2o2b2o$28b2o9b2o$37b2o$29bo2bobo4b 2o$31bo3bo$32bo2bo2b3o$31bobobo2bo$31bo2bo5bo$33b2o$32bo6bo$33bo$ 31bo2bo3b2o$32b3o$32bo2b2o3bo$35bo$34bo2b2o$36bobo2$36bo2bo$35b2ob obo$38b2o$36bo3bo$40bo$39bo$38b2o$38b2obo$39b2o$42b2o$42bo$40bo3bo $39b2o2b2o$40b3o2bo$41bobo$41bo2bo$41bo$40b3obo2$42bo2bo$42bo2bobo $47b2o$48bo$48bo$44b3o$45bo2b2o$44bobob2obo$47bo2bo2bo$49bobo$47b 2obo$48bobo2bo$48b3o3bo$47bo2bobo$48b4o$49b2o4bo$49bo4bo$55bo2$55b o!
I tried making a graph of known spaceship directions so far. Green indicates known, yellow indicates a duplicate of a known displacement, red indicates one which is yet to be discovered, and the various shades of blue are redundant due to rotation/reflection:
Code: Select all
x = 13, y = 13, rule = //7H
EF3EFE$FE4FEF$EFEFEFEFE$E2FE2DE2FB$EFEDEDEDBCB$3F4D2A3C$5ED2A5B$.3F6D
3F$2.EFEDEDEDEFE$3.E2FE2DE2FE$4.EFEFEFEFE$5.FE4FEF$6.EF3EFE!
[[ GRID COLOR 1 0 255 0 COLOR 2 255 255 0 COLOR 3 255 0 0 COLOR 4 160 160 255 COLOR 5 208 208 255 COLOR 6 0 0 255 ]]