Re: Catagolue Discussion Thread
Posted: December 4th, 2024, 4:15 pm
As for how to obtain this "phase 1" pattern, I have only rough idea.
Which is probably stupid, but I will say it anyway.
It may be possible to use methods, similar to collision detection, but applied with reversed time.
For example:
1. Calculate bounding box of input gun pattern;
2. Expand bounding box (w*h) in all directions (for example, to 3w*3h);
3. Advance pattern until glider hits expanded bounding box, while recording every generation;
4. Start tracking this glider back in time until it gets damaged;
5. Now go forward in time, making "parallel universes" check for each step until result from two universes start to match result from single universe.
edit: For some reason, the continuation of this discussion is located here.
Which is probably stupid, but I will say it anyway.
It may be possible to use methods, similar to collision detection, but applied with reversed time.
For example:
1. Calculate bounding box of input gun pattern;
2. Expand bounding box (w*h) in all directions (for example, to 3w*3h);
3. Advance pattern until glider hits expanded bounding box, while recording every generation;
4. Start tracking this glider back in time until it gets damaged;
5. Now go forward in time, making "parallel universes" check for each step until result from two universes start to match result from single universe.
edit: For some reason, the continuation of this discussion is located here.