Stability Wars: Day vs. Night

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Aleph
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Joined: February 18th, 2021, 11:18 am

Re: Stability Wars: Day vs. Night

Post by Aleph »

+S4a.

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x = 64, y = 64, rule = B2e3aeiq4kq5-ajqy6aei7c8/S2-ci3-ceir4-kw5-aeiq6-e78
!
[[ RANDOMIZE ]]
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R2INT
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Re: Stability Wars: Day vs. Night

Post by R2INT »

Aleph wrote: 13 minutes ago +S4a.

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x = 64, y = 64, rule = B2e3aeiq4kq5-ajqy6aei7c8/S2-ci3-ceir4-kw5-aeiq6-e78
!
[[ RANDOMIZE ]]
That was Night's move, and it stabilized Day. Was that intentional?
Range-2 INT
R2INT's Rule Collection

3-state rules are the final frontier.
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Aleph
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Joined: February 18th, 2021, 11:18 am

Re: Stability Wars: Day vs. Night

Post by Aleph »

R2INT wrote: 7 minutes ago
Aleph wrote: 13 minutes ago +S4a.

Code: Select all

x = 64, y = 64, rule = B2e3aeiq4kq5-ajqy6aei7c8/S2-ci3-ceir4-kw5-aeiq6-e78
!
[[ RANDOMIZE ]]
That was Night's move, and it stabilized Day. Was that intentional?
Yes.
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