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Re: My Spaceship is Slower [game]

Posted: October 7th, 2024, 4:27 pm
by tommyaweosme
here, let me beat my own record because i am god

Code: Select all

x = 3, y = 3, rule = B2-ae3aikr4jkrz5-cin67c8/S02-ak3-jqy4-nqty5cnry6in8
2bo2$obo!

Re: My Spaceship is Slower [game]

Posted: October 8th, 2024, 10:01 am
by rutabaga

Code: Select all

x = 26, y = 26, rule = 2-a358/2-ak378/3
22.A$20.2A.2A$20.A.A.A$20.A.2A.A$21.A2.A$22.3A20$B!
I couldn't quite beat that, but I got close.

Re: My Spaceship is Slower [game]

Posted: October 9th, 2024, 12:33 pm
by rutabaga
Sorry for the double post, but the rules say that the spaceship doesn't have to be our own...
Therefore:
Gemini
Euclidean speed: 0.00015493947

Edit: I think Gemini might technically be adjustable, so your record still stands lmao

Re: My Spaceship is Slower [game]

Posted: October 9th, 2024, 4:57 pm
by tommyaweosme
cheater cheater pumpkin eater
thats at most 1% of my speed

Re: My Spaceship is Slower [game]

Posted: October 9th, 2024, 7:48 pm
by CARuler
tommyaweosme wrote: October 7th, 2024, 4:27 pm i am god
you sound like drone better,
also, rookie numbers; from the foam rules thread

Code: Select all

x = 53, y = 7, rule = B3-cek4cw5ci6ak7c/S2aei3ejk4eijkrw5cnqry678
38b2o$5b3o12b2o24bo$53o$obobobobobobobobobobobobobobobobobobobobobobo
bobobobo$53o$5b3o12b2o24bo$38b2o!

Re: My Spaceship is Slower [game]

Posted: October 9th, 2024, 8:14 pm
by confocaloid
Instead of making questionable remarks unnecessarily mentioning an user or another entity that shouldn't be mentioned without necessity, both of you could mention in the post what's the actual speed of the posted spaceship, as well as link to the source (if any) for said spaceship and provide any other related information/context.
tommyaweosme wrote: October 7th, 2024, 4:27 pm here, let me beat my own record because i am god

Code: Select all

x = 3, y = 3, rule = B2-ae3aikr4jkrz5-cin67c8/S02-ak3-jqy4-nqty5cnry6in8
2bo2$obo!
CARuler wrote: October 9th, 2024, 7:48 pm
tommyaweosme wrote: October 7th, 2024, 4:27 pm i am god
you sound like drone better,
also, rookie numbers; from the foam rules thread

Code: Select all

x = 53, y = 7, rule = B3-cek4cw5ci6ak7c/S2aei3ejk4eijkrw5cnqry678
38b2o$5b3o12b2o24bo$53o$obobobobobobobobobobobobobobobobobobobobobobo
bobobobo$53o$5b3o12b2o24bo$38b2o!

Re: My Spaceship is Slightly Slower [game]

Posted: October 15th, 2024, 1:33 am
by NimbleRogue
I don't like the idea that this thread is about winning or setting a record. This is not a thread about finding slow ships, meaning just saying the slowest known ship feels like it defeats the purpose. Eg I could always post viewtopic.php?f=11&t=3089&start=50#p160095 and "win"(Moosey's snrship is adjustable). Because there is nowhere left to go, I would recommend restarting from c/1,

If people do not like the changes, I can move this to a different thread.

The game is to try to find a ship as close to the previous speed while being slightly slower. You are required give the ships speed, Euclidian speed, and the difference between the current Euclidian speed, and the previous Euclidian speed.

Speed: c/1
Euclidian speed: 1
Difference: N/A

Code: Select all

x = 4, y = 2, rule = B2/S
b2o$o2bo!

Re: My Spaceship is Slower [game]

Posted: October 15th, 2024, 9:23 am
by R2INT
2c/3 knightship:

Code: Select all

x = 2, y = 1, rule = r2int
AB!
@RULE r2int
@COLORS
0 25,50,75
1 100,125,150
2 175,220,225
@TABLE
n_states:3
neighborhood:Moore
symmetries:none
0 1,2,0,0,0,0,0,0 2
0 2,0,0,0,0,0,0,1 2
0 0,2,0,0,0,0,0,0 1
2 1,2,2,0,0,0,0,0 0
2 2,0,0,0,0,0,2,1 0
1 0,0,2,2,2,0,0,0 0
2 0,0,0,0,2,2,1,0 0
0 2,0,0,0,0,0,0,2 2
2 0,0,0,0,0,0,0,0 0
0 0,0,2,0,0,0,1,0 2
Euclidean Speed: 0.7454
Difference: 0.2546

Re: My Spaceship is Slower [game]

Posted: October 15th, 2024, 9:49 am
by rutabaga

Code: Select all

x = 7, y = 4, rule = B02378/S014
3bo2$obob3o$6bo!
Not mine, but (2,1)c/4
Euclidean speed: 0.559016995

Re: My Spaceship is Slower [game]

Posted: October 16th, 2024, 4:53 pm
by WhiteHawk
c/2 (2c/4) orthogonal (.5, for loss of 0.059016995)

Code: Select all

x = 5, y = 4, rule = B36/S238
o2bo$4bo$o3bo$b4o!

Re: My Spaceship is Slower [game]

Posted: January 3rd, 2025, 12:07 pm
by tommyaweosme

Code: Select all

x = 3, y = 3, rule = B2-ai3-eikq4nqrw5cnqy6a/S02an3aeikq4ajknrt5ikry6k7c
2bo$o$2bo!
9c/19
speed: 0.473
difference: 0.027

Re: My Spaceship is Slower [game]

Posted: January 4th, 2025, 6:44 pm
by eRroR_6o6
c/3d
Euclidean speed: approx. 0.4714
Difference: approx. 0.00228

Code: Select all

x = 3, y = 3, rule = B3/S2-a3-a4w
2bo$2bo$3o!

Re: My Spaceship is Slower [game]

Posted: April 23rd, 2025, 12:18 pm
by rutabaga
bump! :3

Code: Select all

x = 14, y = 14, rule = 2-a358/2-ak34jk78/3
6.AB3.A$5.BA3.2BA$7.5ABA$4.BAB.A2.AB$4.2A.2A2.A$5.A.AB3A$4.B.A.2A.A.B
$3.2A.2A2.B.2A$4.B3.3A.B$.B.2ABAB.AB$A.3A.A$.A.A$.2A.B$3.A!
7c/23d
euclidean speed: 0.4304
difference: 8.697%

Re: My Spaceship is Slower [game]

Posted: April 23rd, 2025, 1:08 pm
by R2INT
3c/7

Code: Select all

x = 2, y = 3, rule = n3c7
A$2A$A!
@RULE n3c7
@COLORS
0 0,0,0
1 255,255,255
2 0,255,255
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
0 0,1,1,1,0,0,0,0 1
1 1,0,1,0,1,0,0,0 0
0 1,1,1,0,0,0,0,0 1
0 0,2,2,2,0,0,0,0 2
0 0,1,2,1,0,0,0,0 2
1 1,1,0,1,1,0,0,0 0
1 1,0,1,0,0,0,0,0 2
0 2,0,1,0,0,0,0,0 2
1 0,2,0,2,0,0,0,0 2
2 1,0,0,1,0,0,0,0 1
1 2,0,0,1,0,0,0,0 0
1 0,0,0,0,0,0,0,0 0
1 2,2,0,0,0,0,0,0 0
2 2,0,1,0,0,0,0,0 1
2 2,1,0,1,2,0,0,0 1
1 1,2,0,0,0,0,0,0 0
1 1,0,2,0,1,0,0,0 0
0 2,1,1,0,0,0,0,0 1
1 2,0,0,0,0,0,0,0 0
0 1,2,0,1,0,0,0,0 1
2 2,0,0,0,0,0,0,0 1
2 2,0,0,1,0,1,0,0 1
0 1,0,2,2,0,0,0,0 1
1 0,2,0,0,0,0,0,0 0
Euclidean speed: 0.42857
Difference: 0.00183

Re: My Spaceship is Slower [game]

Posted: April 23rd, 2025, 1:15 pm
by rutabaga

Code: Select all

x = 6, y = 6, rule = 2-a35-k8/2-ak34a5n78/4
2.AB$.2A.C$AC2A.B$AC4A$2A2CA$.3A!
9c/41d
euclidean speed: 0.3104
difference: 27.57%

Re: My Spaceship is Slower [game]

Posted: April 24th, 2025, 6:33 pm
by tommyaweosme
rutabaga wrote: April 23rd, 2025, 1:15 pm

Code: Select all

x = 6, y = 6, rule = 2-a35-k8/2-ak34a5n78/4
2.AB$.2A.C$AC2A.B$AC4A$2A2CA$.3A!
9c/41d
euclidean speed: 0.3104
difference: 27.57%

Code: Select all

x = 3, y = 5, rule = B2-a3-ikn4cnq5-aijq6-e/S03c4jyz6n
o2$2bo2$bo!
8c/28
euclidean speed: 0.2857
difference: 0.0247

Re: My Spaceship is Slower [game]

Posted: April 25th, 2025, 4:27 pm
by rutabaga

Code: Select all

x = 4, y = 3, rule = 2-a34q5-y8/2-ak35e78/3
4A$A2.A$2ABA!
(3,5)c/26
speed: 0.2243
difference: 21.50%

Re: My Spaceship is Slower [game]

Posted: April 25th, 2025, 4:52 pm
by unname4798
c/5

Code: Select all

#R Six_states
B!
@RULE Six_states
@TABLE
n_states:6
neighborhood:oneDimensional
symmetries:none
0,1,0,2
2,0,0,3
3,0,0,4
4,0,0,5
5,0,0,1
1,0,0,0
Euclidean speed: 0.2
Difference: 10.82%

Re: My Spaceship is Slower [game]

Posted: April 25th, 2025, 5:26 pm
by R2INT
This looks like a potentially adjustable spaceship, in the sense that you could adjust it by varying the state count. Here is a c/15 using the same idea:

Code: Select all

x = 1, y = 1, rule = test2
A!
@RULE test2
@COLORS
0 0,0,0
1 255,255,255
2 0,255,255
3 255,0,255
4 255,255,0
5 0,0,255
6 0,255,0
7 255,0,0
8 128,255,255
9 255,128,255
10 255,255,128
11 128,128,255
12 128,255,128
13 255,128,128
14 0,128,255
15 0,255,128
@TABLE
n_states:16
neighborhood:Moore
symmetries:none
1 0,0,0,0,0,0,0,0 2
2 0,0,0,0,0,0,0,0 3
3 0,0,0,0,0,0,0,0 4
4 0,0,0,0,0,0,0,0 5
5 0,0,0,0,0,0,0,0 6
6 0,0,0,0,0,0,0,0 7
7 0,0,0,0,0,0,0,0 8
8 0,0,0,0,0,0,0,0 9
9 0,0,0,0,0,0,0,0 10
10 0,0,0,0,0,0,0,0 11
11 0,0,0,0,0,0,0,0 12
12 0,0,0,0,0,0,0,0 13
13 0,0,0,0,0,0,0,0 14
14 0,0,0,0,0,0,0,0 15
0 15,0,0,0,0,0,0,0 1
15 0,0,0,0,0,0,0,0 0
Minimal form is a 3-state c/2:

Code: Select all

x = 1, y = 1, rule = test2
A!
@RULE test2
@COLORS
0 0,0,0
1 255,255,255
2 0,255,255
@TABLE
n_states:3
neighborhood:Moore
symmetries:none
1 0,0,0,0,0,0,0,0 2
0 2,0,0,0,0,0,0,0 1
2 0,0,0,0,0,0,0,0 0
I think that the rules concerning spaceships adjustable by varying the state count need more brainstorming. (Of course, there are spaceships that cannot be adjusted by varying the state count)

Re: My Spaceship is Slower [game]

Posted: April 28th, 2025, 5:03 pm
by tommyaweosme
unname4798 wrote: April 25th, 2025, 4:52 pm c/5

Code: Select all

#R Six_states
B!
@RULE Six_states
@TABLE
n_states:6
neighborhood:oneDimensional
symmetries:none
0,1,0,2
2,0,0,3
3,0,0,4
4,0,0,5
5,0,0,1
1,0,0,0
Euclidean speed: 0.2
Difference: 10.82%
c/5

Code: Select all

x = 4, y = 1, rule = B2cin3aijy4i6c/S02ace3i
2obo!
euclidean speed: 0.2
difference: 0.0%
validity: 100%

Re: My Spaceship is Slower [game]

Posted: April 29th, 2025, 1:19 am
by unname4798
Your spaceship isn't slower. I have validity.

Re: My Spaceship is Slower [game]

Posted: April 29th, 2025, 8:01 am
by tommyaweosme
unname4798 wrote: April 29th, 2025, 1:19 am Your spaceship isn't slower. I have validity.
R2INT wrote: April 25th, 2025, 5:26 pm This looks like a potentially adjustable spaceship, in the sense that you could adjust it by varying the state count. -snip-
I think that the rules concerning spaceships adjustable by varying the state count need more brainstorming. (Of course, there are spaceships that cannot be adjusted by varying the state count)
also, i did not imply yours was not valid.

Re: My Spaceship is Slower [game]

Posted: May 2nd, 2025, 6:31 pm
by rutabaga
arguing is dumb. regardless of validity, the current speed is c/5o

here's a 10c/57o

Code: Select all

x = 5, y = 11, rule = 2-a35-j6ikn8/2-ak34c5e6k78/3
2.A$2AB2A$2A.2A$A.A.A$A3BA$.3A$2.A$.BAB$.A.A$.B.B$2.A!
euclidean speed: 0.175438596
difference: 12.280702%
validity: purple

Re: My Spaceship is Slower [game]

Posted: May 3rd, 2025, 2:46 am
by unname4798

Code: Select all

#R 7states
!
@RULE 7states
@TABLE
n_states:7
neighborhood:oneDimensional
symmetries:none
0,6,0,1
1,0,0,2
2,0,0,3
3,0,0,4
4,0,0,5
5,0,0,6
6,0,0,0
c/6
euclidean speed: 0.16
difference: 5%
validity: (100 oompa)%

Re: My Spaceship is Slower [game]

Posted: May 3rd, 2025, 4:04 pm
by rutabaga

Code: Select all

x = 4, y = 4, rule = 235-aci67/2ik34-aet678/4
.A$A.A$A2.A$.2A!
c/9d loaf | 0.15713484 [-5.7191%]


lets say no more excessive extension through states, it kinda takes the fun out of the game :(