the sandbox thread owned by the user that can be referred to as either emmyaweosme or tommyaweosme, but only for now.

A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

umm look at this...

Code: Select all

x = 16, y = 16, rule = B3/S23
obob2o5b4o$ob3obo3b5o$2b5o2bo2bo2bo$o5bob2ob2obo$4bobob3obob2o$ob2obo
6bo2bo$o6b4obo2bo$2bo2bo3bo2bob2o$b2o2bobo3bob2o$obo6bo2b3o$b2ob2obob
2ob2obo$4b3o2bo2bob2o$6o6b2o$bo2b6o3bo$3obo2b2ob6o$obob2ob2o2b3o!
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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b-engine
Posts: 3762
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by b-engine »

tommyaweosme wrote: May 1st, 2024, 9:18 pm umm look at this...

Code: Select all

x = 16, y = 16, rule = B3/S23
obob2o5b4o$ob3obo3b5o$2b5o2bo2bo2bo$o5bob2ob2obo$4bobob3obob2o$ob2obo
6bo2bo$o6b4obo2bo$2bo2bo3bo2bob2o$b2o2bobo3bob2o$obo6bo2b3o$b2ob2obob
2ob2obo$4b3o2bo2bob2o$6o6b2o$bo2b6o3bo$3obo2b2ob6o$obob2ob2o2b3o!
Well, I don't know if you hand-made it, soup-searched it or found it on Catagolue, but I know it's easy to construct soups that makes unnatural objects:

Code: Select all

x = 16, y = 16, rule = B3/S23
bo4bo2bobobo$b2o2bo5bo3bo$8bo2bo2bo$o6bo$2bo2b2o8bo$obo6b2obo$5bo3bo2b
o$o4b3obo3bo$2bo11bo$3bo3bob3o$o3bo2bo3bo3bo$4bob2o6bo$o9b2o3bo$obo6b
o$3bobo2bo5bo$bobobo5bobo!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

that soup was obviously constructed.

my soup, however, is asymetric. im not sure of the origins, but it was on catagolue
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

objection!

please join my courtroom
https://objection.lol/courtroom/tommyaweosme1
this is my first time making a courtroom
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

tommorow at chicago time 7:00 pm im starting another courtroom. i have to go to bed now

edit: courtroom canceled
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

Code: Select all

x = 58, y = 63, rule = B3/S23
bo$2bo$3o6$3b2o$3bobo$3bo11$12bo$13bo$11b3o$19b2o$19bobo$19bo15$32bo$
33bo$31b3o6$34b2o$34bobo$34bo6$48bo$49bo$47b3o$55b2o$55bobo$55bo!
8 glider synthesis of glider
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

galumpher oscillator

Code: Select all

x = 84, y = 65, rule = B3/S23
21b2o$21b2o4$18b2o$18b2o8$2o$2o2$35b2o$35bobo$37bo$37b2o2$4bob2o$2b3o
b2o$bo$2b3ob2o$4bobo4b2o$4bobo4bo$5bo3bobo$9b2o16b2o$18b2o7bo$18b2o8b
3o$30bo22bo$44bo8b3o8b2o$45bo10bo7b2o$43b3o9b2o16b2o$72bobo3bo$72bo4b
obo$71b2o4bobo$76b2ob3o$82bo$76b2ob3o$76b2obo2$45b2o$46bo$46bobo$47b2o
2$82b2o$82b2o8$64b2o$64b2o4$61b2o$61b2o!
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

this rule has flashy blobs as an evolution pattern, but gliders somehow exist (maybe because i cherry picked this rule in specific)

Code: Select all

x = 3, y = 3, rule = B3aijn/S0234-k5678|B2ikn34-r5-n678/S2ae3jnr
bo$2bo$3o!
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

hrot emulation of wolframs rules:

nw124000000

if survival is set to 0-7, then birth can be set to any permutation of the 8 possible conditions, resulting in the 256 wolfram rules we know and love.

we can also do generations! but that wont do anything unforunately.

if you ever wanted range 2 wolfram rules...

nw000001248f000000000000000

survival should be 0-31

and now, you can do any permutation of the 31 possible conditions, making the 2147483648 range 2 wolfram rules we dont know a lot about, but still love.
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

i will wait until summer for a sleepover
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

i just got a new phone! 😀
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
b-engine
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by b-engine »

tommyaweosme wrote: May 3rd, 2024, 7:00 pm ...
nw000001248f000000000000000

survival should be 0-31

and now, you can do any permutation of the 31 possible conditions, making the 2147483648 range 2 wolfram rules we dont know a lot about, but still love.
Why I haven't figured out this? Genius idea...
Class 1:

Code: Select all

x = 64, y = 1, rule = R2,C2,S0-31,B5,15,NW00000000000102040810000000000000000000000000000000
!
#C [[ RANDOMIZE RANDHEIGHT 1 ]]
Class 2:

Code: Select all

x = 62, y = 1, rule = R2,C2,S0-31,B1-2,15,NW00000000000102040810000000000000000000000000000000
!
#C [[ RANDOMIZE RANDHEIGHT 1 ]]

Code: Select all

x = 64, y = 1, rule = R2,C2,S0-31,B9-10,16,18,24-25,28,NW00000000000102040810000000000000000000000000000000
!
#C [[ RANDOMIZE RANDHEIGHT 1 ]]
Class 3:

Code: Select all

x = 64, y = 64, rule = R2,C2,S0-31,B3-5,7-8,10-11,16,18,20,23,26,28-29,NW00000000000102040810000000000000000000000000000000
!
#C [[ RANDOMIZE RANDHEIGHT 1 ]]

Code: Select all

x = 64, y = 1, rule = R2,C2,S0-31,B3-4,6,8,11,18,20-22,24,NW00000000000102040810000000000000000000000000000000
!
#C [[ RANDOMIZE RANDHEIGHT 1 ]]
Class 4:

Code: Select all

x = 137, y = 1, rule = R2,C2,S0-31,B1-2,4,6-7,10-14,18,22,25,28-30,NW00000000000102040810000000000000000000000000000000
!
#C [[ RANDOMIZE RANDHEIGHT 1 ]]

Code: Select all

x = 64, y = 1, rule = R2,C2,S0-31,B1-3,5-7,9,11-20,22-23,25,27-30,NW00000000000102040810000000000000000000000000000000
!
#C [[ RANDOMIZE RANDHEIGHT 1 ]]
To get a random 1D rule, just hit Alt+Z then change the survival to S0-31 (in LifeViewer).
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

rule where any square could be a still life, but birth still interferes
b3s023ajnr5i8

also, there is a flockscillator with something in the middle

Code: Select all

x = 5, y = 5, rule = B3/S023ajnr5i8
bobo$o3bo$2bo$o3bo$bobo!
this rule has a wide variety of oscillators

Code: Select all

x = 4, y = 4, rule = B3/S023ajnr5i8
2o$o$bobo$2bo!
(this was my first rule i made on my lifeviewer html file locally stored on my computer)
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

finally... hrot non-isotropic rules!
nw010204080010204080

my favorite one i found is this one:

Code: Select all

x rule = R1,C2,S0-2,4-6,8-27,30-35,37-69,71-72,74-81,83-98,100-103,105,108-115,117-126,B1-2,5-6,9-23,25-31,33-35,37-49,51,54-56,58-64,66-69,71-80,82,84-87,89-91,94-100,102-109,111-117,119-126,NW010204080010204080
!
[[ RANDOMIZE ]]
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
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b-engine
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by b-engine »

tommyaweosme wrote: May 4th, 2024, 8:52 am finally... hrot non-isotropic rules!
nw010204080010204080

my favorite one i found is this one:

Code: Select all

x rule = R1,C2,S0-2,4-6,8-27,30-35,37-69,71-72,74-81,83-98,100-103,105,108-115,117-126,B1-2,5-6,9-23,25-31,33-35,37-49,51,54-56,58-64,66-69,71-80,82,84-87,89-91,94-100,102-109,111-117,119-126,NW010204080010204080
!
#C [[ RANDOMIZE ]]
b-engine wrote: May 4th, 2024, 7:14 am
b-engine wrote: May 3rd, 2024, 10:37 pm To get a random 1D rule, just hit Alt+Z then change the survival to S0-31 (in LifeViewer).
In the similar manner, any anisotropic rules with any neighborhood can been made:

Code: Select all

x = 64, y = 64, rule = R1,C2,S8,15,24,27,31,34,38,56,61,67,87,102,113,120,B9-11,13-14,18,20-23,25,29-31,35,38-40,43,45-48,51-53,57-60,65-67,69-73,77-80,84-85,88-91,94-100,102-103,107,109-110,112,114-116,118-119,121,123-126,NW010204080010204080
!
#C [[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = R1,C2,S14,B3-4,13,NW000100020004000800
!
#C [[ RANDOMIZE ]]
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tommyaweosme
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Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

infinite craft as a cellular automaton

(apply rainbow every even generation, apply earth every odd generation)
earth (gen 0)
earth+rainbow=rain
rain+earth=plant
flower
plant
flower
plant

it seems we made a period 2 oscillator in the rainbow-earth rule.

if you can find any other oscillators or still lifes in any other infinite craft rules let me know
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
Posts: 1581
Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

water>fire>wind>earth
water
steam
cloud
rain
rainbow
rain
storm
tornado
tsunami
volcano
eruption
volcano
lava
volcano
eruption
volcano
lava
volcano

methuselah lasting 12 generations before settling into period 4 oscillator
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
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Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

what is there was an oblique spaceship that made a copy of itself below it and then the top one dissapeared, and then it kept going.
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
C_R_116
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Joined: April 15th, 2021, 2:49 pm
Location: At my home doing other random stuff.

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by C_R_116 »

tommyaweosme wrote: May 4th, 2024, 11:20 am what is there was an oblique spaceship that made a copy of itself below it and then the top one dissapeared, and then it kept going.
Guess what? Those exist.
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tommyaweosme
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Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

some fanart
glider (kind of like a private spaceship)
glider fanart.png
glider fanart.png (14.83 KiB) Viewed 1727 times
some still lifes and a blinker
cgol soup fanart 1.png
cgol soup fanart 1.png (31.69 KiB) Viewed 1727 times
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
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Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

MAPwords

Code: Select all

x = 64, y = 64, rule = MAPamogus
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPsquishmallowsarecuteee
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPplushy
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPtommyaweosmeeeeeeeeeee
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPconway
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPtommyy
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPkittty
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPforest
!
[[ RANDOMIZE ]]
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
unname4798
Posts: 2527
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: Tommyaweosme's and Unname4798's Random Things

Post by unname4798 »

tommyaweosme wrote: May 6th, 2024, 5:12 pm MAPwords

Code: Select all

x = 64, y = 64, rule = MAPamogus
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPsquishmallowsarecuteee
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPplushy
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPtommyaweosmeeeeeeeeeee
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPconway
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPtommyy
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPkittty
!
[[ RANDOMIZE ]]

Code: Select all

x = 64, y = 64, rule = MAPforest
!
[[ RANDOMIZE ]]
Your name:

Code: Select all

x=0,y=0,rule = MAPtommyA
!
Various concepts:

Code: Select all

x=0,y=0,rule = MAPreplyA
!
Others:

Code: Select all

x=0,y=0,rule = MAPGollyA
!
Last edited by unname4798 on May 8th, 2024, 11:29 am, edited 2 times in total.
User avatar
tommyaweosme
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Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

after some trial and error, i found a compact square rule

Code: Select all

x rule = MAPkitthy
!
[[ RANDOMIZE ]]
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
tommyaweosme
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Joined: January 15th, 2024, 9:37 am

Re: the randominiminiminiminiminity of tommyaweosme's buried cavern tavern

Post by tommyaweosme »

tubes n' holes

Code: Select all

R2,C2,S0-15,B8-12
here's the gosper glider gun

Code: Select all

#R life
24bo$22bobo$12b2o6b2o12b2o$11bo3bo4b2o12b2o$2o8bo5bo3b2o$2o8bo3bob2o4b
obo$10bo5bo7bo$11bo3bo$12b2o!
User avatar
unname4798
Posts: 2527
Joined: July 15th, 2023, 10:27 am
Location: Near ConwayLife servers

Re: Tommyaweosme's [SIC] and Unname4798's Random Things

Post by unname4798 »

tommyaweosme wrote: May 7th, 2024, 8:49 pm tubes n' holes

Code: Select all

R2,C2,S0-15,B8-12
This rule is explosive:

Code: Select all

x=0,y=0,rule = R2,C2,S0-15,B8-12
5o$5o$5o$5o$5o!
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