Is there a corresponding deeplink to catagolue or whenever the soup can be found?CasperWen8805181 wrote: April 26th, 2024, 9:44 pmProlly already discovered, found from soup.Code: Select all
x = 13, y = 4, rule = B02/S0V bobo5bobo$bobobobobobo$2o2bo3bo2b2o$4b2ob2o!
Gliders and replicators in Neumann neigborhood {4,4} CA
Re: Gliders and replicators in Neumann neigborhood {4,4} CA
-
CasperWen8805181
- Posts: 239
- Joined: November 5th, 2023, 10:57 pm
- Location: La La Land
Re: Gliders and replicators in Neumann neigborhood {4,4} CA
Sadly no, as it was a very large, random soup that I randomly got, and it was also half-engineered, because the other half of the original ship was an exploding puffer.Naszvadi wrote: April 29th, 2024, 5:56 amIs there a corresponding deeplink to catagolue or whenever the soup can be found?CasperWen8805181 wrote: April 26th, 2024, 9:44 pmProlly already discovered, found from soup.Code: Select all
x = 13, y = 4, rule = B02/S0V bobo5bobo$bobobobobobo$2o2bo3bo2b2o$4b2ob2o!
Also tried recovering the original soup for:
Code: Select all
x = 7, y = 4, rule = B02/S0V
b2ob2o$2o3b2o$b2ob2o$o5bo!
Also found a possible start to a wickstretcher?
Code: Select all
x = 11, y = 7, rule = B02/S0V
b2o5b2o$5o2b4o$2b5obo$b7o$b7o$b7o$b7o!
My Rules:
Hash2F (R3,C2,S4,B5-6,N#)
Growth & Isolation (123/2cn345678/8|236/345678/8)
*unnamed rule* (2-a45678/35aei678/3|4568/2-ce35aei678/3)
*unnamed rule* (/2-e3ae/3)
I'm back after a 3 year break!
Hash2F (R3,C2,S4,B5-6,N#)
Growth & Isolation (123/2cn345678/8|236/345678/8)
*unnamed rule* (2-a45678/35aei678/3|4568/2-ce35aei678/3)
*unnamed rule* (/2-e3ae/3)
I'm back after a 3 year break!
-
lemon41625
- Posts: 370
- Joined: January 24th, 2020, 7:39 am
- Location: 小红点 (if you know where that is)
Re: Gliders and replicators in Neumann neigborhood {4,4} CA
While implementing B0 in cfind, I tried searching for a glide-symmetric c/2o ship in this rule.
Interestingly, this partial seems to be made of little dominos. I think a similar phenomenon has been mentioned before in some B0 Moore rules. Can anyone figure out what rule it is emulating?
Code: Select all
x = 0, y = 0, rule = B02/S2V
5b2o$4b2o$3b6o$4b4o$3b2o2b2o$4b2o2b2o$3b2o2b4o$2b4o$5b2o2b2o$2b6o2b2o$3b
8o$10b2o$b2o2b6o$8o2b2o$b2o2b4o2b2o$4b2o2b4o$11b2o$4o4b4o!Download CAViewer: https://github.com/jedlimlx/Cellular-Automaton-Viewer
Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...
Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...
Re: Gliders and replicators in Neumann neigborhood {4,4} CA
Every 2nd generation can be emulated by an asymmetric hexagonal cellular automata with neighbourhood radius 2. Each domino represents a cell in the simulated hexagonal CA.lemon41625 wrote: June 16th, 2024, 9:27 am While implementing B0 in cfind, I tried searching for a glide-symmetric c/2o ship in this rule.Interestingly, this partial seems to be made of little dominos. I think a similar phenomenon has been mentioned before in some B0 Moore rules. Can anyone figure out what rule it is emulating?Code: Select all
x = 0, y = 0, rule = B02/S2V 5b2o$4b2o$3b6o$4b4o$3b2o2b2o$4b2o2b2o$3b2o2b4o$2b4o$5b2o2b2o$2b6o2b2o$3b 8o$10b2o$b2o2b6o$8o2b2o$b2o2b4o2b2o$4b2o2b4o$11b2o$4o4b4o!
- LuveelVoom
- Posts: 655
- Joined: April 27th, 2022, 7:59 pm
Re: Gliders and replicators in Neumann neigborhood {4,4} CA
Spaceship dump incoming! Expect: nonminimality, rediscovery
B02/S1V: c/4d, c/6d, c/8d, c/2 (almost certainly known), 2c/6o, c/6, c/8:
B0124/S013V: c/2 (almost certainly known), 2c/6, c/4 (almost certainly known), c/6:
B04/S1V: c/4, c/6:
Next steps:
-Solve c/8 in B0124/S013V, and c/4d, c/6d, c/8d in B0124/S013V and B04/S1V, and 2c/6 and c/8 in B04/S1V.
Questions:
-How many of these are known?
-How many of these can be reduced?
-Is c/3d (2c/6d) possible?
B02/S1V: c/4d, c/6d, c/8d, c/2 (almost certainly known), 2c/6o, c/6, c/8:
Code: Select all
x = 214, y = 100, rule = B02/S1V
19$39bo2bo$38bob4o$40bobo$36bo3b3o$35bo3b2ob2o$36b4o3bo$36bobo2bob3o2b
o$35b5o2b6obo$36bo2b7o2bobo$41b7o$41b6obo$42bob5o$42bobobo2bo$41bobob
2o3bobobo$42bo4bo4b4o$43bo4bo4bob3o$52bo$48b2obobo2bo$29bo19b2ob2o77b
2o$28bobo17b2o4bo2bo70b2ob2ob2o15b2o16b2o4b2o$29b3o17b2o4bobo68bobob4o
bobo12b4o16b2o2b2o15bo6bo$27b2ob3o17bobo3bobo68bo8bo14b2o15b2o2b2o2b2o
14b6o$29b3obo16bo3b2obo5bo63b3o4b3o32b2ob2ob2o13b2ob4ob2o$26b4o26bobob
o3bo64bo4bo14b6o16b4o17b6o$29bo2bo26b2o2bo65bo4bo14b2o2b2o15b6o17b4o$
24bo3bo29b3o3b3o80b10o13bo4bo$22bobo7bobo26bobo2bobo80b6o16bo2bo$20bob
obobo5bo2b2o25bo3bob2o78b8o13b2o4b2o$19bobob3o6bo2bo21bobobob3o2bo77bo
4b2o4bo11b2o4b2o16bo2bo$20b4o7b2o3bob2o18bobo2b3obo80b8o12bo8bo$21b3o
6b2o2b2o2bo21bo2b5o77b3ob6ob3o35b2o$22bo2bob4ob2o2b2obo20b3o2b2o6b2o
76b2o15b2o6b2o16b2o$23bo8b2o2bobobo23b2obo5bo73bo2bo2bo2bo$27bo3bo3bo
3b3o19b3o4b2o3bo2bo68bob2obo2bob2obo34b4o$28b2obo2bo5bo21bo5b3o4b2o72b
2o2b2o37b2o2b2o$28bobob2o35b2obo3bo70b2obo2bob2o$7b3o22bo40b3o71b2o6b
2o35b6o$6b2o4bo17b2obo36bo76bob6obo36bo2bo$6bo2bobobo16bobobo31b3o2bo
76bob4obo$4bo2bob2o2b2o18b3o30bo4bo76bo2b2o2bo$5b4ob2obobo18bo34bobo
75b4o2b4o$5bobo2bo57b3o77b3o2b3o$7b2ob3o2bo130b3ob4ob3o$9bobo4bo130bo
8bo$6bo3bob3o130bo5b2o5bo$9b2ob5o128bo3b6o3bo$10bo4b2obo126bobo2b4o2bo
bo$9bo2bo5bo2bo123bo2b8o2bo$18bo128bo2b4o2bo$14b2o2bo129bobo2bobo$15bo
132bobo2bobo$16bo132bo4bo$15b3o131b2o2b2o$16bo132bo4bo$149b6o$148b2ob
2ob2o$148bob4obo$148bob4obo$150bo2bo!Code: Select all
x = 146, y = 73, rule = B0124/S013V
18$126b2o$88b2ob2o30b8o$31b2o5b2o19b6o22b7o27b3ob4ob3o$30b3o5b3o16b10o
20b7o26b3obob2obob3o$31b3o3b3o16b2o2b4o2b2o19b7o29b8o$29b5o3b5o15bobob
2obobo20b3ob3o27b5o2b5o$32bobobobo20b2o2b2o23b5o29bob2o2b2obo$31b3o3b
3o20bo2bo24b5o30bobo2bobo$29bob4ob4obo43b4obob4o28bo4bo$30b4o3b4o47b2o
b2o$30b4o3b4o44bob3ob3obo$31b3o3b3o$30b4o3b4o47b2ob2o$32b7o47bob2ob2ob
o$30bo2bo3bo2bo47b2ob2o$28bo2b3obob3o2bo45b2ob2o$28bob11obo45bo3bo$31b
3obob3o47bobobobo$28b3o2b5o2b3o44bobobobo$29bo2b7o2bo45bobobobo$32b7o
48b2o3b2o$32b7o46bob3ob3obo$32bob3obo47b2obobob2o$32bob3obo47b4ob4o$
33b5o49b3ob3o$30b11o45b3o3b3o$30bo2b5o2bo43bob2o5b2obo$31bo2b3o2bo45b
4o3b4o$31b3obob3o45bob3ob3obo$32b3ob3o48b3ob3o$30b5ob5o46bobobobo$29b
2o2bo3bo2b2o47bobo$30bob2o3b2obo46bo5bo$32bo5bo49b5o$33bo3bo47bobob3ob
obo$33b2ob2o50bobobo$34bobo48bo2bobobo2bo$34bobo49b2o2bo2b2o$33b2ob2o$
34bobo!Code: Select all
x = 82, y = 61, rule = B04/S1V
22$47bo2bo$45bo2b2o2bo$19bo23bobo2b2o2bobo$18b3o21bo12bo$19bo24bo8bo$
18b3o21b2o3bo2bo3b2o$19bo23bobo6bobo$19b2obo21bob6obo$21b3o22b6o$22bo
18bo2bob6obo2bo$22b2o16b2o3b8o3b2o$39bo2bo3b6o3bo2bo$25bo13bo2bo2b2ob
2ob2o2bo2bo$25bo12bobo3bo8bo3bobo$24bobo12bobobo4b2o4bobobo$25bo14bobo
12bobo$41bo14bo!-Solve c/8 in B0124/S013V, and c/4d, c/6d, c/8d in B0124/S013V and B04/S1V, and 2c/6 and c/8 in B04/S1V.
Questions:
-How many of these are known?
-How many of these can be reduced?
-Is c/3d (2c/6d) possible?
OCA primer (WIP): User:LuveelVoom/A_Primer_On_OCA
My rules: https://conwaylife.com/forums/viewtopic.php?f=11&t=6843
Free compute: https://conwaylife.com/forums/viewtopic ... 77#p234677
Discord user: LuveelVoom
My rules: https://conwaylife.com/forums/viewtopic.php?f=11&t=6843
Free compute: https://conwaylife.com/forums/viewtopic ... 77#p234677
Discord user: LuveelVoom
Re: Gliders and replicators in Neumann neigborhood {4,4} CA
Unfortunately it seems that organizers had forgotten to nominate this as an OCADOTY entry even alone on merged.googleplex wrote: April 13th, 2024, 6:54 pm bump
2c8d from rlifesrc:
Code: Select all
x = 47, y = 43, rule = B04/S1V 5bobo$b2obobobo$2bo2b3o$4b2o2bobobo$o3bob2o3bo$bo3bo5bo$2bo7b3o$3bo3b 2ob2o4bo$4bo4b2o4bobo$8b3o7bo$14b2obobo$9bobob4o3bo$6bobo3b6obobo$6bo 2b2ob7o3bo$9bo3b3ob3obobo$14bo3b3o3bo$7bo5bobo3b3obobo$9bobo9b2o3bo$ 15bobobo2b2obobo$11bobo2bobo4b2o3bo$17bo3bob3obobo$13bo4bobo3b3o3bo$ 19bo3bob3obobo$15bobob2obo3b3o3bo$18bo2bobo3b3obobo$17bobo3b2ob5o3bo$ 20bo2bo3b5obobo$19bo4bob3ob3o3bo$20b2ob3obo3b3obobo$20b5o3bo3b3o$21b3o 3bo6bo3bo$22b3o5bobo4bobobo$23b3o3bobo3bo2bobobo$24b3o3bo8bo3bo$25b3ob o5b2o3bobobo$26b2o8bo2bo5bo$27b2o2bobo2bobobo5bo$28b2o2bo2bo3bo$36bo$ 37bo5bo$44bo$45bo$44bo!
Re: Gliders and replicators in Neumann neigborhood {4,4} CA
Haven't a better place to post this: c/6o in B02/SV:
Code: Select all
x = 24, y = 96, rule = B02/SV
10bo2bo$7b2obo2bob2o$8b2o4b2o$8b2o4b2o$8bob4obo$10bo2bo$5b3o8b3o$4bo2b
2ob4ob2o2bo$5bo3b2o2b2o3bo$4b2o5b2o5b2o$b2o5bob4obo5b2o$6bobo6bobo$bo
2bo4bo4bo4bo2bo$4b2o12b2o$4bo6b2o6bo$2b4ob2o2b2o2b2ob4o$ob7ob4ob7obo$
2bob4o2bo2bo2b4obo$4bo2bo8bo2bo3$6b2ob2o2b2ob2o$7b4o2b4o$9bo4bo$6bo2bo
4bo2bo$2bobo14bobo$3bo4b2o4b2o4bo$3bo16bo$5bo12bo$7b2obo2bob2o$10bo2bo
$4b2o3b6o3b2o$o4bo2bo6bo2bo4bo$bobo2bobo2b2o2bobo2bobo$bo5bo2bo2bo2bo
5bo$11b2o2$bo2bo5b4o5bo2bo$2b2o5b6o5b2o$9b6o$3bo7b2o7bo$3bo4bob4obo4bo
$9b6o$2b3o5b4o5b3o$4bo2bo8bo2bo$2b3o2bo2bo2bo2bo2b3o$3bo4bo6bo4bo$6b4o
4b4o$7bo2b4o2bo$6bobo2b2o2bobo$9bo4bo$6bo4b2o4bo$8b3o2b3o$3bo16bo2$4bo
14bo$5b3o8b3o$4b4o8b4o$5b3o8b3o$5b3o8b3o$8bo6bo$4bo14bo$2bo2bo2bo6bo2b
o2bo$2bo2bobobo4bobobo2bo$3bobo3bob2obo3bobo$bo20bo$b2o2bob2o2b2o2b2ob
o2b2o$b4o2bo3b2o3bo2b4o$b2ob3o4b2o4b3ob2o$b2o2b2ob2ob2ob2ob2o2b2o$4bob
2o8b2obo$6b2o2bo2bo2b2o$7bo2bo2bo2bo$7bobob2obobo$8bo2b2o2bo$8bo6bo$7b
2o6b2o$11b2o$3bo5bob2obo5bo$5bo2b8o2bo$6b3ob4ob3o$3bobo5b2o5bobo$8bobo
2bobo$7bo8bo$3b3o12b3o$5b2o10b2o$5bo12bo$5b2o10b2o$b7o8b7o$3bo2b3o6b3o
2bo$bo5bo8bo5bo$bo20bo$2o20b2o$5b2o10b2o$5b2o10b2o$obo2bobo8bobo2bobo!
Code: Select all
#C [[ ZOOM 8 TRACK -3/87 -1/87 ]]
x = 4, y = 5, rule = B35ay/S2-i3-e4ey5j
2bo$b2o$2obo$bobo$2b2o!
2026-09-26 09:02 UTC+2