For discussion of other cellular automata.
Naszvadi
Posts: 1469 Joined: May 7th, 2016, 8:53 am
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by Naszvadi » October 12th, 2025, 11:32 am
confocaloid wrote: December 30th, 2023, 9:06 am
Objects from CGoL:
b3s023/ror_stdin_test
A glider duplicating convoy
Code: Select all
x = 139, y = 55, rule = B3/S023
63b2o$68b2o$70bo$60b2o5bo2b2o$61bobo5b2o$44b2o16bo4b3o$49b2o$51bo47b2o
$41b2o5bo2b2o51b2o$22b2o18bobo5b2o54bo$27b2o14bo4b3o45b2o5bo2b2o$29bo
67bobo5b2o$3b2o14b2o5bo2b2o67bo4b3o$8b2o10bobo5b2o$10bo10bo4b3o$2o5bo
2b2o$bobo5b2o$2bo4b3o3$117b2o2b2o$116b2o4b2o$116b2o3b2o$116b3o2bo$117b
2o3$2bo4b3o$bobo5b2o$2o5bo2b2o$10bo10bo4b3o$8b2o10bobo5b2o$3b2o14b2o5b
o2b2o67bo4b3o$29bo67bobo5b2o$27b2o14bo4b3o45b2o5bo2b2o$22b2o18bobo5b2o
54bo$41b2o5bo2b2o51b2o$51bo47b2o$49b2o$44b2o16bo4b3o$61bobo5b2o$60b2o
5bo2b2o$70bo$68b2o$63b2o8$136b3o$138bo$137bo!
Other possibilities which might be useful for engineering, if the convoy is glider constructible, and if there is a way to do cleanup, and if the gliders can be reflected around
...
The same idea should work that I applied when constructed the first gun in rule B378/S23, see here:
viewtopic.php?f=11&t=1071&p=106691#p104625
Cylindric pattern, glider extraction, period is 780. Any period P(660+120*n) should work for any natural n integer.
Code: Select all
x = 515, y = 282, rule = B3/S023:T780,0
328b3o$330bo$329bo148$82b2o388b2o$77b2o2bo2bo382b2o2bo2bo$76b2o3bo2bo
381b2o3bo2bo$76bo3b2ob2o381bo3b2ob2o$81b2o388b2o$49bo2bo23bobo360bo2bo
23bobo$42bo5bo4bo378bo5bo4bo$41bo6bo4bo50bo2bo323bo6bo4bo50bo2bo$41bo
5bo4b2o43bo5bo4bo322bo5bo4b2o43bo5bo4bo$27bo2bo17bo2bo44bo6bo4bo308bo
2bo17bo2bo44bo6bo4bo$20bo5bo4bo16b2o46bo5bo4b2o301bo5bo4bo16b2o46bo5bo
4b2o$19bo6bo4bo71bo2bo302bo6bo4bo71bo2bo$8bo2bo7bo5bo4b2o71b2o293bo2bo
7bo5bo4b2o71b2o$bo5bo4bo13bo2bo361bo5bo4bo13bo2bo$o6bo4bo13b2o362bo6bo
4bo13b2o$o5bo4b2o377bo5bo4b2o$7bo2bo386bo2bo$7b2o388b2o$122b2o388b2o$
117b2o2bo2bo382b2o2bo2bo$116b2o3bo2bo381b2o3bo2bo$116bo3b2ob2o381bo3b
2ob2o$121b2o388b2o$116bobo387bobo2$7b2o388b2o$7bo2bo386bo2bo$o5bo4b2o
377bo5bo4b2o$o6bo4bo13b2o362bo6bo4bo13b2o$bo5bo4bo13bo2bo361bo5bo4bo
13bo2bo$8bo2bo7bo5bo4b2o71b2o293bo2bo7bo5bo4b2o71b2o$19bo6bo4bo71bo2bo
302bo6bo4bo71bo2bo$20bo5bo4bo16b2o46bo5bo4b2o301bo5bo4bo16b2o46bo5bo4b
2o$27bo2bo17bo2bo44bo6bo4bo308bo2bo17bo2bo44bo6bo4bo$41bo5bo4b2o43bo5b
o4bo322bo5bo4b2o43bo5bo4bo$41bo6bo4bo50bo2bo323bo6bo4bo50bo2bo$42bo5bo
4bo378bo5bo4bo$49bo2bo23bobo360bo2bo23bobo$81b2o388b2o$76bo3b2ob2o381b
o3b2ob2o$76b2o3bo2bo381b2o3bo2bo$77b2o2bo2bo382b2o2bo2bo$82b2o388b2o3$
202bo$201bobo3$201b3o$137b2o62b3o$138b2o62bo$137bo2$202bo$201b3o$201b
3o3$201bobo$202bo2$209bo4bo$207b2ob4ob2o$209bo4bo13$97bo4bo$95b2ob4ob
2o$97bo4bo2$109bo$108bobo3$108b3o$108b3o$109bo3$109bo$108b3o$108b3o3$
108bobo$109bo20$152bo2b2o4b2o2bo$151bo3b3o2b3o3bo$152bo2b2o4b2o2bo4$
148bo$148bo$147bobo$148bo$148bo$148bo$148bo$147bobo$148bo$148bo!
Naszvadi
Posts: 1469 Joined: May 7th, 2016, 8:53 am
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by Naszvadi » October 20th, 2025, 8:20 am
Sokwe wrote: October 20th, 2025, 1:29 am
rles
Dotlife-incompatible orphan cells are highlighted for each p3 and p5 bouncer, would be nice for an OCA enthusiast if there could be a polyglot alternative:
Code: Select all
x = 109, y = 101, rule = LifeHistory
50.2A.2A12.A$40.2A7.A.A.ABA9.3A$36.2A2BAB4.B2.A.A.B.A8.A$28.2A5.2B.3A
BA.B3A.A.BAB4AB5.2A$28.A2.2A.3B3AB.A.B3A.A2.A.BABAB4.3B$29.2AB4A.A2.
2BA.A2.2B2AB3A3BAB.BAB$32.BA.2A4.A2.3ABA2.2A4BA3BABAB$29.6AB6.2A3.A.A
B.BA3BA.3B2AB.2A$29.A5.4A5.2ABA.A4B5.7B2A$32.3A3.A5.A2.A.A.2A.A5.7B$
31.A3.3A7.2A2.AB4A5.7B$32.3A12.2ABA2.B6.6B$35.A7.3A4.BA7.8B$34.A.A5.A
2.A.3ABAB5.4B2.4B$34.A.A4.A.A3.A2.2BA4.4B4.4B$27.2A4.2A.2A3.A.A.A2.3B
A4.4B6.4B$27.A2.2A3.A3.2A.A2.4AB5.4B8.4B$28.3A.2A2.3A.A.A.A3.B5.4B10.
4B$32.B.2A2.B.A.A.2AB2AB3.4B12.4B$30.3A2B.2A2B2AB2A2BAB3.4B14.4B$30.A
B.2B2A6B.2AB4.4B16.4B$31.4A2B2.2AB.DA2B3.4B18.4B$32.2AB2.A2.A8.4B20.
4B$31.A4.A.2A8.4B22.4B$29.3A5.A9.4B24.4B$28.A6.A.A8.4B26.4B$28.2A5.2A
8.4B28.4B$44.4B30.4B$43.4B32.4B$42.4B34.4B$41.4B36.4B$40.4B38.4B$39.
4B40.4B$38.4B42.4B12.2B$37.4B44.4B9.6B$36.4B46.5B5.10B$17.B17.4B48.6B
.3BABA2BABA3B$16.3A15.4B50.5B2ABA2BA2BA2BAB2A$16.3A14.4B50.10BABA2BAB
A3B$15.2BA2B12.ABAB50.8B2.10B$15.2BA2B11.B2AB50.4B2.3B4.6B$14.3BA3B9.
3BA50.4B2.3A7.2B$14.2BABA2B8.4B50.4B3.3A$13.9B6.4B50.4B3.2BA2B$13.9B
5.4B50.4B4.2BA2B$14.2BABA2B5.4B50.4B4.3BA3B$14.3BA3B4.4B50.4B5.2BABA
2B$15.2BA2B4.4B50.4B5.9B$15.2BA2B3.4B50.4B6.9B$16.3A3.4B50.4B8.2BABA
2B$7.2B7.3A2.4B50.4B9.3BA3B$5.6B4.3B2.4B50.4B11.2BA2B$3.10B2.8B50.4B
12.2BA2B$.3BABA2BABA10B50.4B14.3A$2ABA2BA2BA2BAB2A5B50.4B15.3A$.3BABA
2BABA3B.6B48.4B17.B$3.10B5.5B46.4B$5.6B9.4B44.4B$7.2B12.4B42.4B$22.4B
40.4B$23.4B38.4B$24.4B36.4B$25.4B34.4B$26.4B32.4B$27.4B30.4B$28.4B28.
4B$29.4B26.4B$30.4B24.4B$31.4B22.4B$32.4B20.4B$33.4B18.4B$34.4B16.4B$
35.4B14.4B$36.4B12.4B$37.4B10.4B$38.4B8.4B$39.4B6.4B$40.4B4.4B$41.4B
2.4B$42.8B$43.6B$42.7B5.2A$35.2A5.7B4.A2B$36.A4.2A6B5.B.A$34.A6.2A.B
2A2B.B.A3BAB$34.2A8.BABA.4A3BA$37.2A6.BAB2.2B2.C$33.A.2A.3A3.D2B$33.
2A.A.3AB.2AB$37.B2.A2B3A3.2A$38.3A2B2A.B2.A$38.2BAB.5A.A$37.A2B.AB2A.
B2A.2A.A$36.A.A2.3B.2A.B.A.2A$36.A.BA3BAB.2A2.A$33.2A.AB.2A2BA2BA.A.A
$34.A.A.B3.2A2.A.2A$34.A.A.A.2A2.3A$35.2A.2A2.2A3.2A.A$41.A2.A2.A.2A$
42.2A!
R2INT
Posts: 829 Joined: July 2nd, 2024, 7:42 pm
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by R2INT » October 24th, 2025, 7:19 pm
Currently searching for a (2,1)c/6 knightship; here is the max partial so far after 300 CPU hours of search:
Code:
Select all
#C depth = 168
#C breadth = 21
#CLL state-numbering golly
x = 27, y = 65, rule = B3/S023
5bo$3b5o$3bo4b2o$bo3b3obo$bo3b2obo$o3bo$2obo$2o2b2o$2bo$3o$3bo$bo$
o3b2o$obobob2o$obo3b2o$5b2o$7b2ob2o$4b2o2bo2b2o$3bo4b2o$3bo2bob2o$
3b2o2b3o$3b2o3bo$4b2ob2o$3b2o3b2o$3bo5bo$3bobo2b2o$2b2obobobo$b2o
3bo2bo$10b3o$2b2o3b3o2bo$2b2o5b2obo$3bo5b2o2bo$7bo$7bo7bo$8b5obo$
11bo$9bobob2o$10bo2bobo$10bo3b2o$9b3o3b2o$17bo2b2o$13bo3bob2o$9bo
4b4ob2o$10bo3bo4bo$16bo2bo$12bo3bo2bobo$13bo2bo$12bob3o3bo$12b2ob
2o4bo$12bobobob2o2bo$13b2o6bo$13bob3o3bobo$13bo9bo$13b2o3bo2bobo$
16b2o3bo$14bob3o2bo$14bo2bo3bo$20bo$14bo2bob3o$15bo2b2ob3o$15b3o4b
obo$18b2o5bo$15bo4bobo2bo$20b3ob3o$15b2o3bob5o!
EDIT: 300 more CPU hours of search; no new results.
Code:
Select all
#C depth = 171
#C breadth = 21
#CLL state-numbering golly
x = 30, y = 66, rule = B3/S023
5bo$3b5o$3bo4b2o$bo3b3obo$bo3b2obo$o3bo$2obo$2o2b2o$2bo$3o$3bo$bo$
o3b2o$obobob2o$obo3b2o$5b2o$7b2ob2o$4b2o2bo2b2o$3bo4b2o$3bo2bob2o$
3b2o2b3o$3b2o3bo$4b2ob2o$3b2o3b2o$3bo5bo$3bobo2b2o$2b2obobobo$b2o
3bo2bo$10b3o$2b2o3b3o2bo$2b2o5b2obo$3bo5b2o2bo$7bo$7bo7bo$8b5obo$
11bo$9bobob2o$10bo2bobo$10bo3b2o$9b3o3b2o$17bo2b2o$13bo3bob2o$9bo
4b4ob2o$10bo3bo4bo$16bo2bo$12bo3bo2bobo$13bo2bo$12bob3o3bo$12b2ob
2o4bo$12bobobob2o2bo$13b2o6bo$13bob3o3bobo$13bo9bo$13b2o3bo2bobo$
16b2o3bo$14bob3o2bo$14bo2bo3bo$20bobo$14bo2bob6o$15bo2b3o3b2o$20bo
2bob2o$14b2ob4o2bo2b2o$14b2o3b2obo4bo$15b2o3bobo2bobo$16bo2bo5b5o$
17b4o3b2obo!
Game of Life Fun
Posts: 258 Joined: December 13th, 2021, 1:19 pm
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by Game of Life Fun » Yesterday, 4:42 pm
P100 c/2 puffers
Code: Select all
x = 156, y = 70, rule = B3/S023
14b3o8b3o$14bo2bo6bo2bo41b3o8b3o46b3o8b3o$14bob2o6b2obo40bo2bo8bo2bo
44bo2bo8bo2bo$72bo6bo52bo6bo2$16b2o6b2o42b2o3bo4bo3b2o44b2o3bo4bo3b2o$
13b2o3b2o2b2o3b2o40b5o4b5o46b5o4b5o$13b2o2bo6bo2b2o39bo2b2o6b2o2bo44bo
2b2o6b2o2bo$12bo16bo39bo12bo46bo12bo$16bo8bo43b2o10b2o46b2o10b2o$13bob
o10bobo40bo12bo46bo12bo2$17b2o4b2o$17b2o4b2o46b3ob2ob3o50b3ob2ob3o$17b
2o4b2o48b6o54b6o$73b2o2b2o54b2o2b2o2$72bo6bo52bo6bo$72bo6bo52bo6bo$16b
o3b2o3bo45b4o2b4o50b4o2b4o$16b3o4b3o47b2o2b2o54b2o2b2o$16b4o2b4o45b2ob
o2bob2o50b2obo2bob2o$15bobob4obobo45bobo2bobo52bobo2bobo$14bo3b2o2b2o
3bo42bo10bo48bo10bo$13bo4b2o2b2o4bo39bob2o2bo2bo2b2obo44bob2o2bo2bo2b
2obo$13bobobo2b2o2bobobo38bo5b2o2b2o5bo42bo5b2o2b2o5bo$17b3o2b3o43b2o
3b6o3b2o44b2o3b6o3b2o$19bo2bo$18bob2obo50bo2bo56bo2bo$18b6o50bo2bo56bo
2bo$18bo4bo50bo2bo56bo2bo$20b2o53b2o58b2o7$11bo18bo35bo18bo40bo18bo2$
12bo16bo37bo16bo42bo16bo$14bo4bo2bo4bo41bo4bo2bo4bo46bo4bo2bo4bo2$18bo
4bo49bo4bo54bo4bo$13b2o12b2o39b2o12b2o44b2o12b2o$13b2o3bo4bo3b2o39b2o
3bo4bo3b2o44b2o3bo4bo3b2o6$16bo8bo45bo8bo50bo8bo4$2bo36bo$b3o34b3o$2o
2bo32bo2b2o76bo34bo$o3bo32bo3bo16bo34bo23b3o32b3o$obo36bobo15b3o32b3o
21b2o2bo30bo2b2o$12b2o14b2o26b2o2bo30bo2b2o20bo3bo30bo3bo$11bo2bo12bo
2bo25bo3bo6b3o12b3o6bo3bo20bobo34bobo$5bo3bo4b2o10b2o4bo3bo19bobo6bob
3o12b3obo6bobo$bo3bo2bobo4bo10bo4bobo2bo3bo23bo22bo$o6bo26bo6bo21b2o5b
o10bo5b2o32bo28bo$b2o5bo2bo3bo10bo3bo2bo5b2o20bo2bob4o12b4obo2bo26bo3b
o28bo3bo$2bo6b2o4bo10bo4b2o6bo17bo3bo3bo3b2o10b2o3bo3bo3bo21bo38bo$11b
o3bo10bo3bo25bo9b2o16b2o9bo21b2o34b2o$11bo3bo10bo3bo26b2o9bobo10bobo9b
2o23bo34bo$14bo12bo30bo10bo12bo10bo! [[ TRACK 0 -1/2 ]]
PI- based dot fuse:
Code: Select all
x = 7, y = 61, rule = B3/S023
o2bo2bo9$o2bo2bo9$o2bo2bo9$o2bo2bo9$o2bo2bo9$o2bo2bo9$o2bo2bo2$2b3o$bo
3bo$o5bo$o5bo$3ob3o!
Bo - based dot fuse:
Code: Select all
x = 45, y = 11, rule = B3/S023
o9bo9bo9bo9bo4$40b2o$39b2o$40b2o$41bo$44bo2$5bo9bo9bo9bo!
B to G
Code: Select all
x = 13, y = 17, rule = B3/S023
6bo4$9bo$o7b3o$7b2o2bo$7b2ob2o$8b2ob2o$9b3o5$9bo$8bo2bo$9b2o!
P80 puffer:
Code: Select all
x = 34, y = 15, rule = B3/S023
12bo8bo$2bo8b3o6b3o8bo$b3o6b2o2bo4bo2b2o6b3o$2o2bo5b2ob2o4b2ob2o5bo2b
2o$o3bo6b2ob2o2b2ob2o6bo3bo$obo8b4o4b4o8bobo$12b2o6b2o2$5bo2bo16bo2bo$
bo3bobobo3bo6bo3bobobo3bo$o13bo4bo13bo$b2o5bo2b4o4b4o2bo5b2o$2bo6b3o
10b3o6bo2$14bo4bo! [[ TRACK 0 -1/2 ]]
P120 puffer
Code: Select all
x = 34, y = 29, rule = B3/S023
11b3o6b3o$11bo2bo4bo2bo$10bo12bo2$9bo3b2o4b2o3bo$9b5o6b5o$10b2o2bo4bo
2b2o$13bo6bo$2bo9b2o6b2o9bo$b3o9bo6bo9b3o$2o2bo24bo2b2o$o3bo24bo3bo$ob
o11bo4bo11bobo$9b2o3bo4bo3b2o$14bo4bo$5bo22bo$bo3bobobo14bobobo3bo$o7b
o16bo7bo$b2o28b2o$2bo8b2ob2o2b2ob2o8bo2$12bobo4bobo$11bo10bo4$11bo10bo
$13bo6bo$12b2o6b2o! [[ TRACK 0 -1/2 ]]
Code: Select all
x = 63, y = 51, rule = B026/S1
30bo$10bo$9bo2$7bo36bo$6bo7bo20bo$13bo2$bo11bo$o16bo21bo13bo$46bo$o44b
o4$55bo$18bo$19bo37bo$7bo4bo$6bo28bo2$6bo28bo$36bo25bo$17bo4$48bo8bo3$
6bobo$5bo11bo$53bo7$40bo$41bo2$35bo2$22bo$30bo7bo5bo5$35bo!