Page 191 of 243

Re: Oscillator Discussion Thread

Posted: November 3rd, 2024, 2:18 pm
by Period1GliderGun
P35 dependent reflector loop:

Code: Select all

x = 43, y = 43, rule = B3/S23
24b2o4b2o$24bobo2bobo$26b4o$24bo2b2o2bo$24bo2b2o2bo$14bo11bo2bo$14b3o
$17bo$16b2o$29bo$21bo6b3o$2ob2o6bo8bobo4b5o$o9b2o8bo2bo$b2o2bo3b3o9b2o
$2b3o5b2o24b2o$2b3o6bo24bo$b2o2bo12b3o13bobo$o19bo13b2o$2ob2o14bo6bo$
12bo11bobo$11bobo11b2o3b2o$10bo2bo15bo2bo$11b2o3b2o11bobo$16bobo11bo$
16bo6bo14b2ob2o$7b2o13bo19bo$6bobo13b3o12bo2b2o$6bo24bo6b3o$5b2o24b2o
5b3o$20b2o9b3o3bo2b2o$19bo2bo8b2o9bo$11b5o4bobo8bo6b2ob2o$12b3o6bo$13b
o$25b2o$25bo$26b3o$13bo2bo11bo$11bo2b2o2bo$11bo2b2o2bo$13b4o$11bobo2b
obo$11b2o4b2o!

Re: Oscillator Discussion Thread

Posted: November 3rd, 2024, 7:23 pm
by Hdjensofjfnen
confocaloid wrote: November 2nd, 2024, 11:45 am In addition, "copies" suggests the incorrect picture of two copy&pasted parts. In this case, two instances of the engine are in different phases relative to each other, so they aren't copies.
I agree with your point on engines, but not this: "copies" definitely can refer to two instances of an engine that are out of phase (for instance, the two engines of David Hilbert).

Here's two (out-of-phase) copies of 42P38 hassling a blinker:

Code: Select all

x = 55, y = 30, rule = B3/S23
40b3o$41b3o$45b3o3$44b3o$28bo15bobo$12b3o13b3o11b2o2bo$13b3o15bo10bo2b
o$17b3o10b2o10bo2bo$43b2o2$38b2o$o17b2o17bo2bo10b2o$3o14bob2obo14bo2bo
10bo$3bo13bo4b3ob3ob2o4bo2b2o11b3o$2b2o13b2o2bob2o11bobo15bo$19bo16b3o
2$7bo$2b2obo2b2o13b2o10b3o$2b3o4bo13bo15b3o$4bob2obo14b3o13b3o$7b2o17b
o4$7b3o$11b3o$12b3o!

Re: Oscillator Discussion Thread

Posted: November 3rd, 2024, 7:37 pm
by confocaloid
Well, to me, the word 'copy' strongly suggests (is associated with) the process of copying and pasting some parts of the pattern.

In Golly for example, one can select and copy some part of the pattern (so that there is a copy of that part in the clipboard), and one can paste it into another place. There are shortcuts to rotate/reflect the copy before pasting it into the pattern, but it nevertheless remains in the same phase as before (in those cases when it even makes sense to talk about phases; i.e. when the part has a period).

I think the distinctions are useful in practice. A pattern might contain two copies of some component/part, or two instances which don't have to be copies, or two different components/parts.
Hdjensofjfnen wrote: November 3rd, 2024, 7:23 pm [...] I agree with your point on engines, but not this: "copies" definitely can refer to two instances of an engine that are out of phase (for instance, the two engines of David Hilbert).

Here's two (out-of-phase) copies of 42P38 hassling a blinker: [...]

Re: Oscillator Discussion Thread

Posted: November 3rd, 2024, 8:45 pm
by Aleph
Is this hassling mechanism known? I've looked in jslife, Golly's oscillator collection, and Catagolue.

Code: Select all

x = 22, y = 22, rule = B3/S23
5b2ob2o$5bob2obo$10b3o7bo$6b2ob2obobo3b2obo$5bo2bo3b3o2b4o$2o2bobo3bo
3b4o$o2bobo4bo$bobo$2o2bo4b3o$o2bo4bob2o$b3ob2ob2o$2bo5b2o$2b3o$4bo$3b
3o$5bo$5bo$4b2o$3b2o$3b2o$2bobo$3bo!

Re: Oscillator Discussion Thread

Posted: November 4th, 2024, 2:13 am
by Hdjensofjfnen
wwei47 wrote: November 3rd, 2024, 8:45 pm Is this hassling mechanism known? I've looked in jslife, Golly's oscillator collection, and Catagolue.
It might be new -- it looks like nothing but a p3 pipsquirter works there, which means it probably wasn't completable before p3 pipsquirters were known.

Speaking of p3 pipsquirters, here's a 56-cell p3 pipsquirter (center in RLE below) that I believe is new. It's pretty much in between the 33-cell and 73-cell pipsquirters in terms of size and clearance, but is narrower than either:

Code: Select all

x = 49, y = 17, rule = B3/S23
6bo17bo12bo$6bo12b2o3bo7b2o3bo3b4o$4bo3bo2bo7bo2bo3bo5bo2bo3b3o2b4o$2b
3ob5obo7b5ob3o4b2ob2obobo3b2obo$12bo12b4o8b3o7bo$3b2o3bo2bo8b3o2bo6bob
2obo$3b4obo3b3o4bo4b2o6b2ob2o$b3obobo6bo3bobobo$o8bo8bo3b2o$bo2bobo12b
2ob2obobo$2bobobob2obo9bo4b2o$obobo2bo3bo2bo4b2o3bo$2o2bo4bob4o3bo2b7o
$4b4obo8b2o7bo$10b3o10b2o$6b4o2bo10b2o$6bo2bo!

Re: Oscillator Discussion Thread

Posted: November 4th, 2024, 12:20 pm
by Aleph
Mutually-supporting variant:

Code: Select all

x = 23, y = 23, rule = B3/S23
15b2o$15bo$12b2obo$11bo2bo$11bobo2$8b2o3bo3bo$8b2obo4bobo$6b2obo3b4obo
2bo$6b3o5b2o2bobobo$18bo2bo$3b2o2bo9b2o$2bo$2bobobobo$3bo4b2o$3o5b2o$o
6b2o$6bo4bo$7b5o2$9bo$8bobo$9bo!

Re: Oscillator Discussion Thread

Posted: November 5th, 2024, 7:44 am
by KtT
P52 fleet hassler:

Code: Select all

x = 40, y = 54, rule = B3/S23
4b2o$4bo$o4b3o6b2o$3o4bo8bo$3bo9bo$2b2o10b2o$20b2o$9bo10bo$3b2o3b3o6b
2obo$3b2o2b2o2bo3bo3bo$8bo2bo2bo$9b3ob2obo$10bo2bo2bo$13bobo$16bo$13b
2o$2b2o10bo3b2o$2bo2bo8bo3bo$3b3o9bo2bo$8bo7bo$5b4o$5bo$6bo$5b2o11b2o
$18bobo$19b2o$21b2o$14b2o5bobo$14bobo5b2o$15b2o$17b2o14b2o$17bobo13bo
$18b2o14bo$31b4o$20bo10bo$20bo13b3o$20bo13bo2bo$16b2o18b2o$16b2o2b2o2b
2o2b2o$17bo9b3o$19b3o6bobo$29b2o3$20b2o13b2o$19bobo13b2o$19bo$18b2o$24b
2o10b2o$26bo9bo$23bo8bo4b3o$24b2o6b3o4bo$35bo$34b2o!

Re: Oscillator Discussion Thread

Posted: November 5th, 2024, 5:50 pm
by EvinZL
p42 honey farm shuttle, 22(4,1)+20(4,1) (EDIT: reduced)

Code: Select all

x = 31, y = 105, rule = B3/S23
18b2o$20bo2b2o$20bo2b2o$19b2o$17bo$6b2o9bobobo$6b2o9bo3b2o$18b2o3bo$6b
o12bobobo$5bobo15bo$5bo2bo2b2o7b2o$9bob2o3b2o2bo$7b2o7b2o2bo$21b2o2$
26bo$25bob4o$24bobob3o$17bo5bobo$5b2o4bo12bo$5b2o4bobo10b2o$12b3o9b2o$
24b2o$5b3o$2o2bob2o$2o2b2o$4b2o11b2o$21b2o$20bo2bo$20bo$20bo$20bobo3bo
$8b2o4b2o5bobo3bo$8bobo2bobo6bo4bo$8bo2b2o2bo7b4o$7bo2bo2bo2bo$4bo2b3o
4b3o2bo$4b3obo2b2o2bob3o$7b2o6b2o$2b4obobo4bobob4o$2bo2bobobo4bobobo2b
o$3bo4b2o4b2o4bo$3o18b3o$o2b3ob3o4b3ob3o2bo$2bo2bob2obo2bob2obo2bo$3bo
3b2o2b2o2b2o3bo$3o4b2o6b2o4b3o$o4b2o3b4o3b2o4bo$5b4obo2bob4o$10b4o$4bo
b4ob2ob4obo$2b3obo3b4o3bob3o$bo5b3o4b3o5bo$2bob2obobo4bobob2obo$3b2o2b
o2bo2bo2bo2b2o$6bobo6bobo$3b2obo10bob2o$3bobob2o6b2obobo$5bo12bo$5bo2b
2o4b2o2bo$2b2ob2o2bo4bo2b2ob2o$2bobo2b2o6b2o2bobo$4bob2obo4bob2obo$4bo
4bo4bo4bo$b2obo3bo6bo3bob2o$2bobo3bo6bo3bobo$2bobob2o8b2obobo$3bobobo
8bobobo$5bo2bo2b2o2bo2bo$5bobo3b2o3bobo$4b2o4bo2bo4b2o$3bo3bob2o2b2obo
3bo$3b3obob2o2b2obob3o$6b2o8b2o$3b2o14b2o$3bo4bo6bo4bo$2obo16bob2o$2ob
2o3b2o4b2o3b2ob2o$3bo4bo6bo4bo$3bo2b3o6b3o2bo$2b2ob4o6b4ob2o$bo2bo4bo
4bo4bo2bo$2bo2b3ob2o2b2ob3o2bo$3b2o4bo4bo4b2o$5b4o6b4o$b4o3bo6bo3b4o$b
o3b3o3b2o3b3o3bo$4bo3bo2b2o2bo3bo$4b3obo6bob3o$7bob6obo$4b4obo4bob4o$
4bo4bob2obo4bo$5bo3bob2obo3bo$3bobobobo4bobobobo$2bobo2b2ob2obob2o2bob
o$2bo2b2o3bob2o3b2o2bo$3b2o2b2obo4b2o2b2o$3o2bo3bobob2o3bo2b3o$o2bobo
2bo2b2o2bo2bobo2bo$2b2o5b2o3bo5b2o$5b4o3b2ob4o$2b4o2bo4bobo2b4o$2bo4bo
5bo2bo4bo$4bo2bobo4bobo2bo$3b2o3b2o5bo3b2o!

Re: Oscillator Discussion Thread

Posted: November 6th, 2024, 5:38 am
by iNoMed
EvinZL wrote: November 5th, 2024, 5:50 pm p42 honey farm shuttle, 22(4,1)+20(4,1) (EDIT: reduced)

Code: Select all

snip
Replaced the 563P7 with a 34P7:

Code: Select all

x = 31, y = 43, rule = B3/S23
20b4o$20bo3bo$19bo4bo$18b2obobo$17bobo$16bo2b2o$20bo2b2o$7b2o7b2o2bo$
3b2obo13b2o2bo$3b2o2bo2bo10bobo$8bobo6bobob2o$9bo6bo4bo$16bo3bo$8b2o7b
4o$8b2o$26bo$25bob4o$24bobob3o$23bobo$5b2o8bo8bo$5b2o8bob3o4b2o$15bob
3o4b2o$24b2o$5b3o$2o2bob2o$2o2b2o$4b2o$21b2o$20bo2bo$7b2o11bo$9bo2b2o
6bo$9bo2b2o6bobo3bo$8b2o11bobo3bo$6bo15bo4bo$6bobobo12b4o$6bo3b2o$7b2o
3bo$8bobobo$12bo$9b2o$5b2o2bo$5b2o2bo$10b2o!
Edit: Reduced minpop from 155 to 151:

Code: Select all

x = 31, y = 41, rule = B3/S23
18b2o$19bo6bo$14b2o2bo5b3o$4bo2bo7bo2b2o3bo$7bo5bo2b2o3bo2bo$3bo4bo4b
3o2b3o3bo$3b2o2bobo6bo5b2o$8bob2o3bo3bo$16b4o$17bo$8bo2bo$8b2o$25b2o$
25b2o2b2o$23b2obo2b2o$23b3o$5b2o8bo2bo$5bobo7bo2bo$6b3o6bo3bo4b2o$7b2o
9bo5b2o$5bobo$2o2bobo$obo2bo$b4o$2b2o17b2o$9bo2bo8b2o$8bo$7bo5bo7bo$7b
o4b2o6bobo$8bo11bo2bo2b2o$9bo14bob2o$5bob4o11b2o$6bo3bo$8bo3bo$8b4obo$
9bo$10bo$5b2o4bo$5bo5bo$10bo$6bo2bo!

Re: Oscillator Discussion Thread

Posted: November 6th, 2024, 9:07 pm
by EvinZL
Inspired by the above, reduction to a p40 honey farm shuttle

Code: Select all

x = 28, y = 29, rule = B3/S23
11b2o$9bo2bo$7bo3bo4bo$7b2obo3b2o2$11b2o3bob2o$2bo7bo4bo3bo$14bo2bo$ob
3o9b2o$2b2obo$2bob2o$3b3obo16bo$23bobo$5bo18bo2$16bo$16bo7b2o$16bo7bo$
25b3o$15b2o10bo$15b2o2$20b2ob2o$8b2o7bobob2obo$6bob2o6bob2o$5bo8b3o3bo
b2o$8bo4bo3b3o3bo$4b2obo6bobo3b3o$4b2o7b2ob2o2bo!

Re: Oscillator Discussion Thread

Posted: November 7th, 2024, 7:38 am
by KtT
P46 R-pentomino hassler:

Code: Select all

x = 59, y = 28, rule = B3/S23
4b2o$5bo$5bobo40b2o$6b2o2b2o36bo$10b2o37bo$48b2o2$5b2o2bo45b2o$5bo49b
o$11bo35bo8bo$6bo4bo34b3o6b2o$o6b2o20b2o14b2ob2o$3o5b2o7b2o9bo2bo12b2o
9b2o$3bo5bo7b3o8b2ob2ob3o6b3o8bobo$2bobo12b2o11bo5bo7b2o9bo$2b2o7bo5b
2o16bo9b2ob2o6b3o$46b3o9bo$2b2o43bo$2bo$3bo$2b2o2$9b2o$9bo37b2o$10bo36b
2o2b2o$9b2o40bobo$53bo$53b2o!

Re: Oscillator Discussion Thread

Posted: November 8th, 2024, 6:37 pm
by Period1GliderGun
p450 pi shuttle:

Code: Select all

x = 47, y = 60, rule = B3/S23
38b3o2$37bo3bo$31b4o2bo3bo$30bo$34bo3b3o$24b2o6b2o$24b2o3bobo$30bo7b3o
2$37bo3bo$21b2o14bo3bo$15bob2obobo$15b2obobo17b3o$19b2o$34bo$33bobo$34b
2o3$9b2o$10bo$10bobo$11b2o4$2o$bo$bobo39b2o$2b2o39bobo$26bo18bo$25bob
o17b2o$24bo3bo$24bo3bo$24b2ob2o$34b2o$34bobo$25bo10bo$24bobo9b2o3$11b
2o$11bobo$12bo$26b2o$6b3o17bobob2o$24bobob2obo$5bo3bo14b2o$5bo3bo2$6b
3o7bo$15bobo3b2o$13b2o6b2o$6b3o3bo$16bo$5bo3bo2b4o$5bo3bo2$6b3o!

Re: Oscillator Discussion Thread

Posted: November 14th, 2024, 1:31 pm
by Period1GliderGun
P236 pi shuttle, supported by 86P118s (p4 catalysts don't work in any way that I can see)

Code: Select all

x = 61, y = 109, rule = B3/S23
32b2o$32b2o3$31bo$30bobo$31bo$28b3o$28bo30bo$57b2o$30bo15b3o10b2o$30b
2o14bobo3b2o4bo$30b2o14b3o2bo2bo$31bo7bo12b2o$39bo3bo$44bo$29bo9b2o2b
o$28bobo$29bo5b3o$35b2o$35b4o$37b2o$36b3o5bo$43bobo$30bo2b2o9bo$29bo$
30bo3bo$20b2o12bo7bo$19bo2bo2b3o14b2o$15bo4b2o3bobo14b2o$13b2o10b3o15b
o$15b2o$14bo30bo$43b3o$16bo25bo$16b3o22bobo$19bo22bo$18bo2bo$18b4o2b2o
$16b2o3bo2b2o14b2o$15bo2bobo19b2o$15b2obobo$18bo$18b2o6$11bo$11b3o13b
3o17b2o$14bo11bo3bo16bo$13b2o11b2ob2o13b2obo$19b2o20bo4bo$16b2ob2o19b
o4bo$14bobo23bo3b3o$13bobo25bo4b2o$13bo32bo$12b2o33b3o$49bo6$41b2o$42b
o$42bob2o$19b2o18b4o2bo$19b2o14b3o5b2o$35b5ob2o$38b2o2bo$18bo22bo$17b
obo22b3o$18bo25bo$15b3o$15bo30bo$44b2o$17bo15b3o10b2o$17b2o14bobo3b2o
4bo$17b2o14b3o2bo2bo$18bo7bo12b2o$26bo3bo$31bo$16bo9b2o2bo$15bobo$16b
o5b3o$22b2o$22b4o$24b2o$23b3o5bo$30bobo$17bo2b2o9bo$16bo$17bo3bo$7b2o
12bo7bo$6bo2bo2b3o14b2o$2bo4b2o3bobo14b2o$2o10b3o15bo$2b2o$bo30bo$30b
3o$29bo$28bobo$29bo3$27b2o$27b2o!

Re: Oscillator Discussion Thread

Posted: November 14th, 2024, 7:29 pm
by hotcrystal0
Period1GliderGun wrote: November 14th, 2024, 1:31 pm P236 pi shuttle, supported by 86P118s (p4 catalysts don't work in any way that I can see)

Code: Select all

x = 61, y = 109, rule = B3/S23
32b2o$32b2o3$31bo$30bobo$31bo$28b3o$28bo30bo$57b2o$30bo15b3o10b2o$30b
2o14bobo3b2o4bo$30b2o14b3o2bo2bo$31bo7bo12b2o$39bo3bo$44bo$29bo9b2o2b
o$28bobo$29bo5b3o$35b2o$35b4o$37b2o$36b3o5bo$43bobo$30bo2b2o9bo$29bo$
30bo3bo$20b2o12bo7bo$19bo2bo2b3o14b2o$15bo4b2o3bobo14b2o$13b2o10b3o15b
o$15b2o$14bo30bo$43b3o$16bo25bo$16b3o22bobo$19bo22bo$18bo2bo$18b4o2b2o
$16b2o3bo2b2o14b2o$15bo2bobo19b2o$15b2obobo$18bo$18b2o6$11bo$11b3o13b
3o17b2o$14bo11bo3bo16bo$13b2o11b2ob2o13b2obo$19b2o20bo4bo$16b2ob2o19b
o4bo$14bobo23bo3b3o$13bobo25bo4b2o$13bo32bo$12b2o33b3o$49bo6$41b2o$42b
o$42bob2o$19b2o18b4o2bo$19b2o14b3o5b2o$35b5ob2o$38b2o2bo$18bo22bo$17b
obo22b3o$18bo25bo$15b3o$15bo30bo$44b2o$17bo15b3o10b2o$17b2o14bobo3b2o
4bo$17b2o14b3o2bo2bo$18bo7bo12b2o$26bo3bo$31bo$16bo9b2o2bo$15bobo$16b
o5b3o$22b2o$22b4o$24b2o$23b3o5bo$30bobo$17bo2b2o9bo$16bo$17bo3bo$7b2o
12bo7bo$6bo2bo2b3o14b2o$2bo4b2o3bobo14b2o$2o10b3o15bo$2b2o$bo30bo$30b
3o$29bo$28bobo$29bo3$27b2o$27b2o!
Eater/block frob barely fits for the top and bottom:

Code: Select all

x = 61, y = 109, rule = B3/S23
32b2o$32b2o3$31bo$30bobo$31bo$28b3o$28bo30bo$57b2o$30bo15b3o10b2o$30b
2o14bobo3b2o4bo$30b2o14b3o2bo2bo$31bo7bo12b2o$39bo3bo$44bo$29bo9b2o2b
o$28bobo$29bo5b3o$35b2o$35b4o$37b2o$36b3o5bo$43bobo$30bo2b2o9bo$29bo$
30bo3bo$20b2o12bo7bo$19bo2bo2b3o14b2o$15bo4b2o3bobo14b2o$13b2o10b3o15b
o$15b2o$14bo30bo$43b3o$16bo25bo$16b3o22bobo$19bo22bo$18bo$18bo2bo2b2o
$21bo2b2o14b2o$19bobo18b2o$18bobo$18bo$17b2o6$11bo$11b3o13b3o17b2o$14b
o11bo3bo16bo$13b2o11b2ob2o13b2obo$19b2o20bo4bo$16b2ob2o19bo4bo$14bobo
23bo3b3o$13bobo25bo4b2o$13bo32bo$12b2o33b3o$49bo6$42b2o$42bo$40bobo$19b
2o17b2obo$19b2o14b6o$35b3o$41b2o$18bo22bo$17bobo22b3o$18bo25bo$15b3o$
15bo30bo$44b2o$17bo15b3o10b2o$17b2o14bobo3b2o4bo$17b2o14b3o2bo2bo$18b
o7bo12b2o$26bo3bo$31bo$16bo9b2o2bo$15bobo$16bo5b3o$22b2o$22b4o$24b2o$
23b3o5bo$30bobo$17bo2b2o9bo$16bo$17bo3bo$7b2o12bo7bo$6bo2bo2b3o14b2o$
2bo4b2o3bobo14b2o$2o10b3o15bo$2b2o$bo30bo$30b3o$29bo$28bobo$29bo3$27b
2o$27b2o!

Re: Oscillator Discussion Thread

Posted: November 14th, 2024, 8:09 pm
by hotcrystal0
Sorry for the doublepost.
Can this (Edit: P54 partial) be completed?

Code: Select all

x = 45, y = 43, rule = B3/S23
37bo$35b3o$27bo6bo$26bo2bo4b2o$26bo2bo$28bo3$7bo$7b3o30b2o$4bo5bo29b2o
$4b6obo19b3o$9bobo19bo$4b2o2bo2b3o17bob2o$4bo2b2obo3bo18b2o$8bobo2b2o
16bob2o$9bo21b2o$39b2o$39bobo$41bo$41bob2o$2o4b2o32b2o2bo$o5b2o7b3o24b
2o$b3o11bobo24bo$3bo11b3o22bobo$b2o37b2o$bo11b3o16b2o$2bo29bobo$b2o31b
o$33b2o$32b2o$35bo$34bo6b2o$41b2o4$29bo$27bo2bo$27bo2bo4b2o$28bo6bo$36b
3o$38bo!

Re: Oscillator Discussion Thread

Posted: November 15th, 2024, 1:18 am
by C_R_116
p48 B/R hassler (dimer):

Code: Select all

x = 27, y = 59, rule = B3/S23
4bo17bo$3bobo15bobo$2bo3bo13bo3bo$3bo3bo11bo3bo$4bo3bo9bo3bo$5bo3bo7bo
3bo$6bobo9bobo$7bo11bo2$2o23b2o$bo23bo$bobo19bobo$2b2o19b2o3$9bob2ob2o
bo$9b3o3b3o$10bo5bo24$10bo5bo$9b3o3b3o$9bob2ob2obo3$2b2o19b2o$bobo19bo
bo$bo23bo$2o23b2o2$7bo11bo$6bobo9bobo$5bo3bo7bo3bo$4bo3bo9bo3bo$3bo3bo
11bo3bo$2bo3bo13bo3bo$3bobo15bobo$4bo17bo!
statorless:

Code: Select all

x = 49, y = 81, rule = B3/S23
10$11bo17bo$10bobo15bobo$9bo3bo13bo3bo$10bo3bo11bo3bo$11bo3bo9bo3bo$6b
o5bo3bo7bo3bo5bo$5bobo5bobo9bobo5bobo$4bo3bo5bo11bo5bo3bo$5bo3bo21bo3b
o$6bo3bo19bo3bo$7bo3bo17bo3bo$8bobo19bobo$9bo21bo3$16bob2ob2obo$16b3o
3b3o$17bo5bo24$17bo5bo$16b3o3b3o$16bob2ob2obo3$9bo21bo$8bobo19bobo$7bo
3bo17bo3bo$6bo3bo19bo3bo$5bo3bo21bo3bo$4bo3bo5bo11bo5bo3bo$5bobo5bobo
9bobo5bobo$6bo5bo3bo7bo3bo5bo$11bo3bo9bo3bo$10bo3bo11bo3bo$9bo3bo13bo
3bo$10bobo15bobo$11bo17bo!

Re: Oscillator Discussion Thread

Posted: November 15th, 2024, 12:37 pm
by hotdogPi
I was doing some very basic Pedestrian Life 1-spark searches. (My program works in whatever rule Golly is set to.) I found an alien p35 described on that page and a p20 that also happens to work in Life. Here's the p20.

Code: Select all

x = 50, y = 50, rule = B3/S23
21b2o$20bo2bo3$22b2o2b2o$17b2obob2o3bo$15bo2bob5o2bob2o$15b2obo2b5obo
2bo$18bo3b2obob2o$18b2o2b2o2$18b2o8b2o$18bobo6bobo$22b4o$16b5ob4ob5o$
6b2o8bo14bo$7bo6b2o3b3o4b3o$5bo8bo3bo10bo$5b5ob2obo2bobobo4bob2o4b2o$
9bobo2bobobo4b2o10bo6b2o$bo3b2o5bobobo14b2o2bob2o4bo$o5b2o8bobo12bobob
o2bo2bo$o3b6o3b2o7b3o8bobobo3b5o$bo2b6o3b2o4bobo9bobo11bo$6b2o5b2o4bo
3bo11b2o4b2o$7b2o4b2o11bo3bo4b2o5b2o$4bo11bobo9bobo4b2o3b6o2bo$4b5o3bo
bobo8b3o7b2o3b6o3bo$8bo2bo2bobobo12bobo8b2o5bo$6bo4b2obo2b2o14bobobo5b
2o3bo$6b2o6bo10b2o4bobobo2bobo$14b2o4b2obo4bobobo2bob2ob5o$20bo10bo3bo
8bo$21b3o4b3o3b2o6bo$18bo14bo8b2o$18b5ob4ob5o$24b4o$20bobo6bobo$20b2o
8b2o2$26b2o2b2o$21b2obob2o3bo$19bo2bob5o2bob2o$19b2obo2b5obo2bo$22bo3b
2obob2o$22b2o2b2o3$26bo2bo$27b2o!
The p5s could probably be reduced, but I've found that some of the ones that aren't as deep have a tendency to overlap because they're wider.

Re: Oscillator Discussion Thread

Posted: November 15th, 2024, 12:54 pm
by Period1GliderGun
Monomer of the p80 twin bees shuttle:

Code: Select all

x = 35, y = 29, rule = B3/S23
23b2o$14b2o7b2o8b2o$13bo2bo16b2o$14bobo$3b2o10bo$4bo15b2o11bo$3bo13b2o
12bobo$3b2o14bo9bo2b2o$30b2o$11b2o4b3o10bo$2o7b2ob2o3b2o$2o7bo2bo4bo2b
o8b2o$9bo2bo16b2o$10b2o2$10b2o$9bo2bo16b2o$2o7bo2bo4bo2bo8b2o$2o7b2ob
2o3b2o$11b2o4b3o10bo$30b2o$3b2o14bo9bo2b2o$3bo13b2o12bobo$4bo15b2o11b
o$3b2o10bo$14bobo$13bo2bo16b2o$14b2o7b2o8b2o$23b2o!
EDIT: Monomer of the recent p48 B hassler:

Code: Select all

x = 45, y = 32, rule = B3/S23
13bo17bo$12b3o15b3o$11b3obo13bob3o$12bo3bo11bo3bo$13bo3bo9bo3bo$14bob
3o7b3obo$15b3o9b3o$16bo11bo2$9b2o23b2o$10bo23bo$10bobo19bobo$11b2o19b
2o3$18bob2ob2obo$9bo8bo2bobo2bo8bo$8bobo7b3o3b3o7bobo$2o7bo25bo7b2o$2o
bo37bob2o$4bo7bo19bo7bo$bo9bobo17bobo9bo$2bob2o4bo2bo17bo2bo4b2obo$4b
2o4bobo19bobo4b2o$10b3o19b3o$10b2o21b2o$10b2o21b2o$10b2o21b2o3$18b2o5b
2o$18b2o5b2o!

Re: Oscillator Discussion Thread

Posted: November 20th, 2024, 1:51 am
by Timelord Missionary
Glider-supported three-cell traffic light push that takes 18 generations:

Code: Select all

x = 8, y = 12, rule = B3/S23
$3bo$bobo$2b2o2$4bo$3b3o$2bobobo$b3ob3o$2bobobo$3b3o$4bo!
It can be hooked up to a glider-emitting traffic jam thingy at a ninety-degree angle (using an actual traffic jam reaction to get a little more clearance) to make a p42 glider loop, but I'm tired so I'll leave that for either future me or someone else.
Edit: Oh shoot! I just realized there was a parity problem, as both the traffic jam and the "p36 glider gun" thingy have a push that takes 25 gens, as opposed to my push of 24. It looks like it can only be completed at p49, with p7 supports
Edit: I got it! I still haven't found out how to extract a glider from it tho.

Code: Select all

x = 106, y = 72, rule = B3/S23
5$82b2o$83bo$38b2o43bob2ob2obo$39bo37bo6bobobob2o$11bo27bob2ob2obo8bo
19bobo6bo$9b3o21bo6bobobob2o6b3o15b2o2bo2bo$8bo23bobo6bo11bo9b2o7b2o3b
2o$8b2o18b2o2bo2bo18bo8b2o$19b2o7b2o3b2o16bo2bo$5b2o12b2o29bo33bobo$5b
obo44bo31b3o$6b2o32bobo42bo$40b3o21bo$41bo21b3o$20bo42bobo32b2o$19b3o
31bo44bobo$19bobo31bobo29b2o12b2o$53b2o16b2o3b2o7b2o$41b2o27bo2bo2b2o
18b2o$27b2o3b2o7b2o21bo6bobo23bo$26bo2bo2b2o24b2obobobo6bo21b3o$20bo6b
obo28bob2ob2obo27bo$14b2obobobo6bo37bo$14bob2ob2obo43b2o$22bo$22b2o2$
42bo$40b2o$41b2o7$50b2o3b2o$38b2o3b2ob2obo2bo2bo$38bobo3bobo3bobo4bo$
23bo5bo6b2o2b4o2bob2obob4obo3b2o$22b3o3bo6bo2b2o3bobobobobobo2bobo3bo
$21bobobo2b3o4bobo2bo4bo5bobobobob2obo$14bo5b3ob3o7b2ob2ob2o2b2o4b2ob
2o2bo3bo$12bo3bo4bobobo7bo4bob2o8bo6bo2bo$12bo9b3o8b2obo2b3o2b2o5bo4b
2o$11bo11bo9bo4bob2o8bo6bo2bo$11bob5o10b2o4b2ob2ob2o2b2o4b2ob2o2bo3bo
$8b2o2b2o14b2o5bobo2bo4bo5bobobobob2obo$7bobo25bo2b2o3bobobobobobo2bo
bo3bo$7bo23b2o3b2o2b4o2bob2obob4obo3b2o$6b2o21bo2bo5bobo3bobo3bobo4bo
$29b3o6b2o3b2ob2obo2bo2bo$50b2o3b2o$27b3o$26bo2bo$27b2o!

Re: Oscillator Discussion Thread

Posted: November 20th, 2024, 8:43 am
by hotcrystal0
amling wrote: November 20th, 2024, 3:57 am This is a sparker with decentish clearance around the spark although it has a very wide third row:

Code: Select all

x = 18, y = 41, rule = B34k/S23
8b2o2$3bo10bo$3b2o8b2o$4bob2o2b2obo$5bo2b2o2bo$8b2o$2b2obo6bob2o$bobo
3b4o3bobo$b2o3b2o2b2o3b2o$2o14b2o2$5b8o$bo2bobo4bobo2bo$b4o8b4o$6bo4bo
$3b2ob2o2b2ob2o$3b2o8b2o$o2bo10bo2bo$3o12b3o$6b2o2b2o$2b3o2bo2bo2b3o$b
o2b2o6b2o2bo$obo2bo6bo2bobo$bo14bo$4bo3b2o3bo2$5b3o2b3o$4b2o6b2o$3bobo
6bobo$3bo2bo4bo2bo$b3o10b3o$o2b4o4b4o2bo$4bo2bo2bo2bo$b3o2bo4bo2b3o$7b
4o2$b2o4b4o4b2o$b2o3bo4bo3b2o$7bo2bo$6b2o2b2o!
I’ve noticed that the frontend also works in regular Life, but the backend is a different story. Is there anything that can support the frontend in regular Life?

Code: Select all

x = 42, y = 39, rule = B3/S23
3b2o8b2o12b2o8b2o$3b3o6b3o12b3o6b3o$3b2ob6ob2o12b2ob6ob2o$5b2o4b2o16b
2o4b2o$4bo3b2o3bo14bo3b2o3bo$2b3o2bo2bo2b3o10b3o2bo2bo2b3o$bob2o2b4o2b
2obo8bob2o2b4o2b2obo$6b2o2b2o18b2o2b2o$3o12b3o6b3o12b3o$6b6o18b6o$5b8o
16b8o$5b8o12bo2bobob2obobo2bo$7bo2bo14b4o8b4o$30b2o2b2o$27b2ob2o2b2ob
2o$26bo2bo6bo2bo$24bo2b2o8b2o2bo$24b3o12b3o$30b2o2b2o$26b3o2bo2bo2b3o
$25bo3b2o4b2o3bo$24bobob2o6b2obobo$25bo14bo2$29b8o$28b3o4b3o2$27bob2o
4b2obo$27bo10bo$25bo4bo4bo4bo$25bo3b2o4b2o3bo$25bo5bo2bo5bo$26b2o2bo4b
o2b2o$26bo4b4o4bo2$25b2o4b4o4b2o$25b2o3bo4bo3b2o$31bo2bo$30b2o2b2o!

Re: Oscillator Discussion Thread

Posted: November 20th, 2024, 11:21 am
by affamatodidio
hotcrystal0 wrote: November 20th, 2024, 8:43 am
amling wrote: November 20th, 2024, 3:57 am This is a sparker with decentish clearance around the spark although it has a very wide third row:

Code: Select all

x = 18, y = 41, rule = B34k/S23
8b2o2$3bo10bo$3b2o8b2o$4bob2o2b2obo$5bo2b2o2bo$8b2o$2b2obo6bob2o$bobo
3b4o3bobo$b2o3b2o2b2o3b2o$2o14b2o2$5b8o$bo2bobo4bobo2bo$b4o8b4o$6bo4bo
$3b2ob2o2b2ob2o$3b2o8b2o$o2bo10bo2bo$3o12b3o$6b2o2b2o$2b3o2bo2bo2b3o$b
o2b2o6b2o2bo$obo2bo6bo2bobo$bo14bo$4bo3b2o3bo2$5b3o2b3o$4b2o6b2o$3bobo
6bobo$3bo2bo4bo2bo$b3o10b3o$o2b4o4b4o2bo$4bo2bo2bo2bo$b3o2bo4bo2b3o$7b
4o2$b2o4b4o4b2o$b2o3bo4bo3b2o$7bo2bo$6b2o2b2o!
I’ve noticed that the frontend also works in regular Life, but the backend is a different story. Is there anything that can support the frontend in regular Life?

Code: Select all

x = 42, y = 39, rule = B3/S23
3b2o8b2o12b2o8b2o$3b3o6b3o12b3o6b3o$3b2ob6ob2o12b2ob6ob2o$5b2o4b2o16b
2o4b2o$4bo3b2o3bo14bo3b2o3bo$2b3o2bo2bo2b3o10b3o2bo2bo2b3o$bob2o2b4o2b
2obo8bob2o2b4o2b2obo$6b2o2b2o18b2o2b2o$3o12b3o6b3o12b3o$6b6o18b6o$5b8o
16b8o$5b8o12bo2bobob2obobo2bo$7bo2bo14b4o8b4o$30b2o2b2o$27b2ob2o2b2ob
2o$26bo2bo6bo2bo$24bo2b2o8b2o2bo$24b3o12b3o$30b2o2b2o$26b3o2bo2bo2b3o
$25bo3b2o4b2o3bo$24bobob2o6b2obobo$25bo14bo2$29b8o$28b3o4b3o2$27bob2o
4b2obo$27bo10bo$25bo4bo4bo4bo$25bo3b2o4b2o3bo$25bo5bo2bo5bo$26b2o2bo4b
o2b2o$26bo4b4o4bo2$25b2o4b4o4b2o$25b2o3bo4bo3b2o$31bo2bo$30b2o2b2o!

Code: Select all

x = 48, y = 20, rule = B3/S23
31b2o6b2obo$10bo6bo3b2obo7bo5bo2b2o$8b3o5bobo2b2ob3o4bo5bobo3b2o$7bob
o6bobo8bo2bob3o2bo2b2o3bo$2b2o3b2o5b2obob7obo2bo4bob2obob3o2bo$3b2o8b
o3bobo6bob2ob2ob2obo2bobo2b3o$5bobo4b3o2bob2ob3obo2bobo3bo2b2o2b3o$4b
o4bo3bo4b2obo3bob2o2bo2b3o4b2o2bo$4bo3b2o4b2o5bobobo4b3o2b2o7b2o$o4b2o
bo6b2o2b2o2bobo4b2o3b2o3bo$o4b2obo6b2o2b2o2bobo4b2o3b2o3bo$4bo3b2o4b2o
5bobobo4b3o2b2o7b2o$4bo4bo3bo4b2obo3bob2o2bo2b3o4b2o2bo$5bobo4b3o2bob
2ob3obo2bobo3bo2b2o2b3o$3b2o8bo3bobo6bob2ob2ob2obo2bobo2b3o$2b2o3b2o5b
2obob7obo2bo4bob2obob3o2bo$7bobo6bobo8bo2bob3o2bo2b2o3bo$8b3o5bobo2b2o
b3o4bo5bobo3b2o$10bo6bo3b2obo7bo5bo2b2o$31b2o6b2obo!
edit:

Code: Select all

x = 38, y = 18, rule = B3/S23
10bo7b2o2b2o$8b3o5b3obo2b3o$7bobo5bo4b2o4bo$2b2o3b2o6bob2o3b4o3b2o$3b
2o9b2obob2o8bobo$5bobo5bo3bo3b5o5b3o$4bo4bo3b2ob2o2bo5bo3bo3bo$4bo3b2o
3bo8bo2b2o2bo2b3o$o4b2obo4b2obo4bobo2b2o4bobob2o$o4b2obo4b2obo2bo2b2o
2b3o3bobo2bo$4bo3b2o3bo5bo3bo2b2o2b2o2b2o$4bo4bo3b2ob2obo7bo6bo$5bobo
5bo3bobo8b2ob2obo$3b2o9b2obobob2o6bobo2b2o$2b2o3b2o6bob2obo2bo3bobobo
bo$7bobo5bo4bobo4b2o3b2o$8b3o3b2o4b2o$10bo!

Re: Oscillator Discussion Thread

Posted: November 20th, 2024, 1:03 pm
by Period1GliderGun
Some things found on Discord in the past week or so.

p15 queen bee shuttle, me, related to the p45 below

Code: Select all

x = 37, y = 35, rule = B3/S23
15b2o$15bobo$18bo2b2o$16b2obo2bo$15bobob2o$16bo3$2o3bo2bo3b2o4bo4b2o3b
o2bo3b2o$5o4b5o3bobo3b5o4b5o$2o3bo2bo3b2o2bo3bo2b2o3bo2bo3b2o$17bobo$
18bo3$18bo$10bo6bob2o$9bo8bo2bo2b2o$9b2o6bob2o$18bo3$18bo$17bobo$2o3b
o2bo3b2o2bo3bo2b2o3bo2bo3b2o$5o4b5o3bobo3b5o4b5o$2o3bo2bo3b2o4bo4b2o3b
o2bo3b2o3$16bo$15bobob2o$16b2obo2bo$18bo2b2o$15bobo$15b2o!
p38 pi shuttle, me

Code: Select all

x = 69, y = 63, rule = B3/S23
35b2o$36bo$36bobo$37b2o$40b3o$40bo2bo$40bo2bo$49bo$43b2o4bo$44bo4bo2$
50bo$29bo20b2o$29b2o19b2o$29b2o20bo$30bo$12b3o$11b3o17bo4bo$7b3o21bo4b
2o$26b2o3bo$26b2o9bo2bo$37bo2bo$26b4o8b3o$14bo9b3o3bo11b2o11bo$11b2o2b
o7bo5b2o11bobo8bo2bo$9b2obo3bo6b2o19bo5bo2bo2bo$9bo6bo27b2o4bo3bo$10b
o5bo33bo$10bo6bo$2b2o6bo3bob2o$3bo7bo2b2o19b3o30bo$3o9bo22bo2bo10b3o14b
3o$o34bo3bo7bob3o13bo$39bo6bo18b2o$35bo3bo5b2o16b3o$35bo2bo7b2o15b2o$
17b3o3b2o10b3o7b3o16b2o$13b3o8bo19b2o18bo$12b3o9bobo11b2o5bo13b3obo$25b
2o11bo3b3o14b3o$39b4o2$41b2o$41b2o17bo$30bobo3b3o17bo3bo$30bobo21bo2b
o2bo$30bo23bo2bo$25b6o7b2o15bo$17b2o5bob2ob2o6bo$16bo7bo7bo7bo$19bo6b
2ob2obo5b2o$17b2o7b6o$26bo$24bobo$18b3o3bobo5$30b2o$30bobo$32bo$32b2o
!
p45 queen bee shuttle, me

Code: Select all

x = 39, y = 26, rule = B3/S23
27b2o6b2o$25bo4bo2bo4bo$25bo4bo2bo4bo$11b2o4b2o6bo4bo2bo4bo$11bobo2bo
bo8b2o6b2o$13bo2bo$12bo4bo3b2o$12bo4bo3bobo9bobo$12bo4bo4bo9bo2bo$14b
2o16bo2bo$31bo3bo$11b2o17bo3bo$10bobo18bo$2o7bo7bobo$2o7bo2bo2b2o3bo$
9bo9b2o$10bobo17b2o$11b2o17b2o2$14b2o$12bo4bo$12bo4bo$12bo4bo$13bo2bo
$11bobo2bobo$11b2o4b2o!
modified p60 dependent reflector, iNoMed

Code: Select all

x = 41, y = 42, rule = B3/S23
2bo$2b3o$5bo$4b2o22b2o$28bo2bo3$28bob2o$6bo16b2o2bobo$5bobo15bo4bo4bo
2bo$4bo2bo3bo15bo5bo$5b2o3b3o11bo2bo4bo4bo$9b2o2bo17bobo2b2o$11bo17b2o
bo$15b3o$15bobo$7bo7bo2bo10bo2bo$5b2o9bobo7bo4b2o$2o4b2ob3o5bo7b3o$2o
8b2o12bobobo$24bo2bo$28b2o$10bo12b2o2bo$9bobo10bobo2b3o$5b2obobo11bobo
2bo$4bobobobobo11b2o$4bo4bob2o8bo4bo$5b3obo14bob2o$7bobo4b2o6b2o$8bo5b
o2bo$15b2obo$12b3o2bo$11bo3b2o$12b2o16b2o$13bob2o12bo2bo$13bo2bo12bobo
5b2o$14b2o14bo6bobo$39bo$18b2o19b2o$19bo6bo$16b3o8b2o$16bo9b2o!
p78 pi hassler, partial by C_R_116, completion by iNoMed (i.e. the welded p6)

Code: Select all

x = 61, y = 50, rule = B3/S23
18bo23bo$18b3o19b3o$21bo17bo$20b2o17b2o4$14b2o29b2o$13bo33bo$16bo27bo$
14b2o29b2o3$5bo3b2o39b2o3bo$bo2bobobo2bo37bo2bobobo2bo$b4obob2obo14bo
7bo14bob2obob4o$6bo2bob2o12bo2bo3bo2bo12b2obo2bo$b3obobo4bo15bo3bo15bo
4bobob3o$o4bobobobo13bobo5bobo13bobobobo4bo$2o2b2obobobo16bo3bo16bobob
ob2o2b2o$5b3obobo13b2o2bobo2b2o13bobob3o$4bo4bobo13b2o7b2o13bobo4bo$4b
2obobo2bo15b2ob2o15bo2bobob2o$7bobob2o35b2obobo$4b2obobobo37bobobob2o$
4b2obobobo37bobobob2o$7bobob2o35b2obobo$4b2obobo2bo15b2ob2o15bo2bobob
2o$4bo4bobo13b2o7b2o13bobo4bo$5b3obobo13b2o2bobo2b2o13bobob3o$2o2b2obo
bobo16bo3bo16bobobob2o2b2o$o4bobobobo13bobo5bobo13bobobobo4bo$b3obobo
4bo15bo3bo15bo4bobob3o$6bo2bob2o12bo2bo3bo2bo12b2obo2bo$b4obob2obo14bo
7bo14bob2obob4o$bo2bobobo2bo37bo2bobobo2bo$5bo3b2o39b2o3bo3$14b2o29b2o
$16bo27bo$13bo33bo$14b2o29b2o4$20b2o17b2o$21bo17bo$18b3o19b3o$18bo23bo
!
p150 banana spark attachment, possibly the first example

Code: Select all

x = 39, y = 72, rule = B3/S23
20bo$19bobo$19bobo$18b2ob3o$24bo$18b2ob3o$18b2obo4$26bo$21b4o3bo$10bo
13bo3bo$2o7bobo16bo$2o7bo2bo12bo$10b2o14b2o2$12bo$12bo$11bo5$18b3o$17b
3o$6b2o$6b2o4$13bo$12bobo$12b2o$28b2o7b2o$10bo17b2o7bo$9b3o26bo$8b2ob
2o24b2o$9b3o4bo$10bo4bobo$14bo3bo$14bo3bo$14bo3bo$15bobo$16bo6bo$22bo
bo$21bo3bo$21bo3bo$21bo3bo$22bobo4bo$23bo4b3o$b2o24b2ob2o$bo26b3o$2bo
7b2o17bo$b2o7b2o$26b2o$25bobo$26bo4$32b2o$32b2o$20b3o$19b3o5$28bo$27b
o$27bo!
EDIT: reduction of an existing p147 (210 -> 176)

Code: Select all

x = 42, y = 49, rule = B3/S23
4b2o30b2o$5bo8bo12bo8bo$4bo7b3o12b3o7bo$4b2o5bo18bo5b2o$7bobo2bo16bo2b
obo$4b3o5bo16bo5b3o$3bo34bo$3b4o3bo20bo3b4o$7b3o22b3o$5bo2b2o22b2o2bo
$5b2o28b2o2$2b2o34b2o$2bobo32bobo$3bo34bo3$bo38bo$obo36bobo$2o18b2o18b
2o$19bo2bo$18bo4bo$19b4o4$19b4o$18bo4bo$19bo2bo$2o18b2o18b2o$obo36bob
o$bo38bo3$3bo34bo$2bobo32bobo$2b2o34b2o2$5b2o28b2o$5bo2b2o22b2o2bo$7b
3o22b3o$3b4o3bo20bo3b4o$3bo34bo$4b3o5bo16bo5b3o$7bobo2bo16bo2bobo$4b2o
5bo18bo5b2o$4bo7b3o12b3o7bo$5bo8bo12bo8bo$4b2o30b2o!

Re: Oscillator Discussion Thread

Posted: November 21st, 2024, 12:39 am
by C_R_116
P48 Pi-heptomino hassler:

Code: Select all

x = 39, y = 36, rule = B3/S23
10b2o$11bo$6b3o2b2o10bo$4b3obo3bo8b3o$4bo4bob2o7bo$8bobo9b2o9b2o$6b2ob
o4bo$6bo3bob3o15bo3bo$6b2o2b3o16bo4bo$7bo20bobobo$7b2o18bobobo$25bo4bo
4b2o$25bo3bo$16b2ob2o13bo3bo$16bo3bo6b2o4bo4bo$6b2o8bo3bo11bobobo$17bo
bo11bobobo$5bo3bo8bo10bo4bo$4bo4bo10bo8bo3bo$3bobobo11bobo$2bobobo11bo
3bo8b2o$o4bo4b2o6bo3bo$o3bo13b2ob2o$9bo3bo$2b2o4bo4bo$7bobobo18b2o$6bo
bobo20bo$4bo4bo16b3o2b2o$4bo3bo15b3obo3bo$24bo4bob2o$6b2o9b2o9bobo$18b
o7b2obo4bo$15b3o8bo3bob3o$15bo10b2o2b3o$27bo$27b2o!

Re: Oscillator Discussion Thread

Posted: November 21st, 2024, 1:04 pm
by Period1GliderGun
C_R_116 wrote: November 21st, 2024, 12:39 am P48 Pi-heptomino hassler:

Code: Select all

x = 39, y = 36, rule = B3/S23
10b2o$11bo$6b3o2b2o10bo$4b3obo3bo8b3o$4bo4bob2o7bo$8bobo9b2o9b2o$6b2ob
o4bo$6bo3bob3o15bo3bo$6b2o2b3o16bo4bo$7bo20bobobo$7b2o18bobobo$25bo4bo
4b2o$25bo3bo$16b2ob2o13bo3bo$16bo3bo6b2o4bo4bo$6b2o8bo3bo11bobobo$17bo
bo11bobobo$5bo3bo8bo10bo4bo$4bo4bo10bo8bo3bo$3bobobo11bobo$2bobobo11bo
3bo8b2o$o4bo4b2o6bo3bo$o3bo13b2ob2o$9bo3bo$2b2o4bo4bo$7bobobo18b2o$6bo
bobo20bo$4bo4bo16b3o2b2o$4bo3bo15b3obo3bo$24bo4bob2o$6b2o9b2o9bobo$18b
o7b2obo4bo$15b3o8bo3bob3o$15bo10b2o2b3o$27bo$27b2o!
Minor reduction (eater -> toad)

Code: Select all

x = 39, y = 38, rule = B3/S23
6bo2bo$10bo$11b2o$5bob2o6bo$5bo2bo3bo$4bo3bob3o$3bo11bo6b3o6bo$6b3obo
3bo6b3o7b2o$6bo3bo2bo16b2obo$3bo6b2obo15bo2b3o$6b2o20bobobo$8bo18bobo
bo$9bo2bo12b3o2bo4bo$14b3o3b2o4bob2o5b2o$13bo2bo2bo2bo4b2o5b2obo$12bo
7bobo5bo4bo2b3o$6bo6bo2bo4bo10bobobo$6b2o6b3o14bobobo$5b2obo20b3o2bo$
4bo2b3o20bob2o$3bobobo14b3o6b2o$2bobobo10bo4bo2bo6bo$3o2bo4bo5bobo7bo
$bob2o5b2o4bo2bo2bo2bo$2b2o5b2obo4b2o3b3o$3bo4bo2b3o12bo2bo$7bobobo18b
o$6bobobo20b2o$4b3o2bo15bob2o6bo$5bob2o16bo2bo3bo$6b2o7b3o6bo3bob3o$7b
o6b3o6bo11bo$26b3obo3bo$26bo3bo2bo$23bo6b2obo$26b2o$28bo$29bo2bo!

Re: Oscillator Discussion Thread

Posted: November 22nd, 2024, 5:19 pm
by Timelord Missionary
A (very tentative) p34 pi/century partial:

Code: Select all

x = 110, y = 122, rule = LifeHistory
15$32.2A22.2A$33.A22.A$33.A.AB16.BA.A$34.2AB16.B2A$36.3B12.3B$36.B3A10.
3AB$30.2A5.A3B8.3BA5.2A$31.A5.BA2B8.2BAB5.A$31.A.AB.7B4.7B.BA.A$32.2A
B.3BA3B4.3BA3B.B2A$34.3B2ABA3B2.3BAB2A3B$34.3BA2BA8BA2BA3B$26.2A6.3B3A
4B2.4B3A3B6.2A$26.A7.10B2.10B7.A$23.2A.A5.11B4.11B5.A.2A$22.A.A.2A4.B
2A8B4.8B2AB4.2A.A.A$21.A6.A2.2B2A7B6.7B2A2B2.A6.A$20.A4.3AB2.7B2A2B6.
2B2A7B2.B3A4.A$19.A4.A2.2A9B2AB8.B2A9B2A2.A4.A$18.A4.A.A2.13B8.13B2.A
.A4.A$18.2A2.A.A3.11B12.11B3.A.A2.2A$21.A.A3.6B3A3B12.3B3A6B3.A.A$16.
4A.A5.5BA2BA3B12.3BA2BA5B5.A.4A$16.A2.A.2A2.2B.4BAB2A3B12.3B2ABA4B.2B
2.2A.A2.A$20.ABA5B2.3BA3B.B2A8.2AB.3BA3B2.5BABA$22.6B2.7B.BA.A6.A.AB.
7B2.6B$10.A11.8B.5B5.A6.A5.5B.8B11.A$10.3A7.11B.4B5.2A4.2A5.4B.11B7.3A
$4.A8.A4.8B2A4B.3B18.3B.4B2A8B4.A8.A$4.3A5.2A4.B2A4BA2BA4B24.4BA2BA4B
2AB4.2A5.3A$7.A4.7B2A4BABA5B24.5BABA4B2A7B4.A$6.2A6.11B3A5B24.5B3A11B
6.2A$6.4B2.18B30.18B2.4B$8.B2A3B3A11B34.11B3A3B2AB$8.BABA2BABA4B2A7B30.
7B2A4BABA2BABAB$9.A3BA2BA4B2AB4.2A30.2A4.B2A4BA2BA3BA$10.4B2A8B4.A32.
A4.8B2A4B$12.10B7.3A26.3A7.10B$12.8B11.A26.A11.8B$14.4B54.4B$15.B58.B
$15.B58.B$14.4B54.4B$12.8B11.A26.A11.8B$12.10B7.3A26.3A7.10B$10.4B2A8B
4.A32.A4.8B2A4B$9.A3BA2BA4B2AB4.2A30.2A4.B2A4BA2BA3BA$8.BABA2BABA4B2A
7B30.7B2A4BABA2BABAB$8.B2A3B3A11B34.11B3A3B2AB$6.4B2.18B30.18B2.4B$6.
2A6.11B3A5B24.5B3A11B6.2A$7.A4.7B2A4BABA5B24.5BABA4B2A7B4.A$4.3A5.2A4.
B2A4BA2BA4B24.4BA2BA4B2AB4.2A5.3A$4.A8.A4.8B2A4B.3B18.3B.4B2A8B4.A8.A
$10.3A7.11B.4B5.2A4.2A5.4B.11B7.3A$10.A11.8B.5B5.A6.A5.5B.8B11.A$22.6B
2.7B.BA.A6.A.AB.7B2.6B$20.ABA5B2.3BA3B.B2A8.2AB.3BA3B2.5BABA$16.A2.A.
2A2.2B.4BAB2A3B12.3B2ABA4B.2B2.2A.A2.A$16.4A.A5.5BA2BA3B12.3BA2BA5B5.
A.4A$21.A.A3.6B3A3B12.3B3A6B3.A.A$18.2A2.A.A3.11B12.11B3.A.A2.2A$18.A
4.A.A2.13B8.13B2.A.A4.A$19.A4.A2.2A9B2AB8.B2A9B2A2.A4.A$20.A4.3AB2.7B
2A2B6.2B2A7B2.B3A4.A$21.A6.A2.2B2A7B6.7B2A2B2.A6.A$22.A.A.2A4.B2A8B4.
8B2AB4.2A.A.A$23.2A.A5.11B4.11B5.A.2A$26.A7.10B2.10B7.A$26.2A6.3B3A4B
2.4B3A3B6.2A$34.3BA2BA8BA2BA3B$34.3B2ABA3B2.3BAB2A3B$32.2AB.3BA3B4.3B
A3B.B2A$29.A.A.AB.7B4.7B.BA.A$27.3A.A5.BA2B8.2BAB5.A$26.A4.A3.F.A3B8.
3BA5.2A$27.A.2A3.BFBA.A10.3AB$26.2A.A4.B.3B12.3B$29.A5.5B13.B2A$29.A.
AB.6B13.BA.A$30.2AB.7B15.A$32.6BA3B14.2A$32.5BABA4B$34.2B2A6B$35.2BAB
A2B.B2A$22.B13.6B.BA.A$22.B13.2B.BA5.A$37.2A2B5.2A$37.A!
It needs something with more clearance.