A forum for topics that don't fit elsewhere. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. Forum rules still apply.
Aleph
Moderator
Posts: 2313 Joined: February 18th, 2021, 11:18 am
Quote
Login to like this post
Post
by Aleph » February 21st, 2025, 8:36 pm
WhiteHawk wrote: January 10th, 2025, 8:09 pm
Code:
Select all
x = 90, y = 27, rule = B3/S23:T90,100
8bo19bo9bo19bo9bo19bo$7bobo7b3o8bo8bobo7b3o8bo8bobo7b3o8bo$17b2o9bo18b
2o9bo18b2o9bo$9bo8b2o8b2o9bo8b2o8b2o9bo8b2o8b2o$bo6b2o8bo12bo6b2o8bo12b
o6b2o8bo$2bo5b5o8b2o4bo4bo5b5o8b2o4bo4bo5b5o8b2o4bo$2bo5b2ob2o5b2obo10b
o5b2ob2o5b2obo10bo5b2ob2o5b2obo$o8bo9bo8b3o8bo9bo8b3o8bo9bo8b2o$19bo29b
o29bo3$11bo3bob2o$10b2o4b2o$9b2o5b3o$10b2o4$4bo29bo29bo$4bo8b3o8bo9bo
8b3o8bo9bo8b3o8bo$3b2obo10bo5b2ob2o5b2obo10bo5b2ob2o5b2obo10bo5b2ob2o
$6b2o4bo4bo5b5o8b2o4bo4bo5b5o8b2o4bo4bo5b5o$3bo12bo6b2o8bo12bo6b2o8bo
12bo6b2o$3b2o8b2o9bo8b2o8b2o9bo8b2o8b2o9bo$2b2o9bo18b2o9bo18b2o9bo$2b
3o8bo8bobo7b3o8bo8bobo7b3o8bo8bobo$13bo9bo19bo9bo19bo9bo!
Interesting thing I (OOC: not me, obviously) found with a P3 repeater tube allowing a halfcar and ant pair to move through. Is there any way to allow it to move through space?
There's something I like to call "raw intuition". It rarely works, but when it does, it can strike a huge amount of metaphorical gold.
Code: Select all
x = 12, y = 21, rule = B3/S23
5o$o4bo$o$bo3bo$3bo2$4b2o$2b5o$bo4bo3bo$bo2b3o2bo$b2o2bo3b3o$3b2o5$5o$
o4bo$o$bo3bo$3bo!
hth3
Posts: 362 Joined: February 15th, 2025, 10:04 am
Location: The Sun
Quote
Login to like this post
Post
by hth3 » March 9th, 2025, 6:29 am
Growing mover:
Code: Select all
x = 39, y = 65, rule = B3/S23
7b3o4b3o5b3o4b3o$7bo2bo2bo2bo5bo2bo2bo2bo$b3o3bo9bo3bo9bo3b3o$o2bo3bo
4bo2bobo3bobo2bo4bo3bo2bo$3bo3bo3bobobob2ob2obobobo3bo3bo$3bo3bo3bo2b
o2bo3bo2bo2bo3bo3bo$obo4bo4b6o3b6o4bo4bobo$7bo3b4obobobobob4o3bo$7bo3b
o5b2ob2o5bo3bo$7bo9b2ob2o9bo$8bobo17bobo$18bobo$18bobo$11bobo2bobobob
o2bobo$10b4o2bobobobo2b4o$14bobo5bobo$11b4obo5bob4o$10b5o2bo3bo2b5o$14b
2o7b2o$14b2o7b2o$15b3o3b3o$18bobo$15b2obobob2o$15b3obob3o$19bo$18bobo
$14bo3bobo3bo$13b2o9b2o$12bobob3ob3obobo$10b3o2bo2bobo2bo2b3o$10b2o4b
2o3b2o4b2o$10b2o6bobo6b2o$11bo3b2obobob2o3bo$10b2ob2o3bobo3b2ob2o$10b
o2bo3b2ob2o3bo2bo$9bobo15bobo$10bo3b4o3b4o3bo$14bob7obo$14bob7obo$18b
obo$17b2ob2o$16bo5bo$14bob3ob3obo$12b2o11b2o$15bob2ob2obo$19bo$19bo$16b
7o$18bobo$17bo3bo$18bobo$17b2ob2o$18b3o$18b3o2$16b2obob2o$16b3ob3o$15b
2o5b2o$15b3o3b3o$14b2o7b2o2$14bo2bo3bo2bo$13b2o2b2ob2o2b2o$13b2o2b2ob
2o2b2o$13bo2bo5bo2bo!
Very large mover:
Code: Select all
x = 105, y = 50, rule = B3/S23
14b3ob3o63b3ob3o$13bo2bobo2bo5b3o5b3o5b3o5b3o5b3o5b3o5b3o5bo2bobo2bo$
12bo3bobo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bobo3bo$7b3o
bo2bobobobo2bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo2bobobobo2bob3o$6b
o2bobo4bobo4bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo4bobo4bobo2bo$5bo3b
obobobo3bobobobob3obobob3obobob3obobob3obobob3obobob3obobob3obobobobo
3bobobobo3bo$5bo21bobo5bobo5bobo5bobo5bobo5bobo5bobo21bo$7bo89bo$4bob
o19b2ob2o3b2ob2o3b2ob2o3b2ob2o3b2ob2o3b2ob2o3b2ob2o19bobo$3b2obob3o83b
3obob2o$2bobobo3bo21b9o7b9o7b9o21bo3bobobo$b2obo25b2obo5bob2o3b2obo5b
ob2o3b2obo5bob2o25bob2o$o3bo5b2o18bo11bo3bo11bo3bo11bo18b2o5bo3bo$32b
o2bobo2bo7bo2bobo2bo7bo2bobo2bo$2ob2o24b2o2bo2bo2bo2b2ob2o2bo2bo2bo2b
2ob2o2bo2bo2bo2b2o24b2ob2o$33bobobobo9bobobobo9bobobobo$26b3o3bo2bobo
2bo3bo3bo2bobo2bo3bo3bo2bobo2bo3b3o$26bo17bo15bo17bo$34b2ob2o11b2ob2o
11b2ob2o$25b2o51b2o$32b9o7b9o7b9o$30b2obo5bob2o3b2obo5bob2o3b2obo5bob
2o$30bo11bo3bo11bo3bo11bo$32bo2bobo2bo7bo2bobo2bo7bo2bobo2bo$29b2o2bo
2bo2bo2b2ob2o2bo2bo2bo2b2ob2o2bo2bo2bo2b2o$33bobobobo9bobobobo9bobobo
bo$26b3o3bo2bobo2bo3bo3bo2bobo2bo3bo3bo2bobo2bo3b3o$26bo17bo15bo17bo$
34b2ob2o11b2ob2o11b2ob2o$25b2o51b2o$32b9o7b9o7b9o$30b2obo5bob2o3b2obo
5bob2o3b2obo5bob2o$30bo11bo3bo11bo3bo11bo$32bo2bobo2bo7bo2bobo2bo7bo2b
obo2bo$29b2o2bo2bo2bo2b2ob2o2bo2bo2bo2b2ob2o2bo2bo2bo2b2o$33bobobobo9b
obobobo9bobobobo$26b3o3bo2bobo2bo3bo3bo2bobo2bo3bo3bo2bobo2bo3b3o$26b
o17bo15bo17bo$34b2ob2o11b2ob2o11b2ob2o$25b2o51b2o$32b9o7b9o7b9o$30b2o
bo5bob2o3b2obo5bob2o3b2obo5bob2o$30bo11bo3bo11bo3bo11bo$32bo2bobo2bo7b
o2bobo2bo7bo2bobo2bo$29b2o2bo2bo2bo2b2ob2o2bo2bo2bo2b2ob2o2bo2bo2bo2b
2o$33bobobobo9bobobobo9bobobobo$26b3o3bo2bobo2bo3bo3bo2bobo2bo3bo3bo2b
obo2bo3b3o$26bo17bo15bo17bo$34b2ob2o11b2ob2o11b2ob2o$25b2o51b2o!
Five ant AT for 12 cell thingy
Code: Select all
x = 38, y = 43, rule = B3/S23
8bo$6bobo$7b2o15$29bo$4bo23bo$3bobo22b3o$3bobo$bobob2o$obo$bo2$31b2o$
31bobo$31bo9$35b2o$35bobo$35bo2$10bo$10b2o$9bobo!
BokaBB
Posts: 2981 Joined: December 30th, 2019, 11:55 am
Location: Serbia
Quote
2
Login to like this post
Post
by BokaBB » March 9th, 2025, 7:50 am
wwei47 wrote: February 21st, 2025, 8:36 pm
WhiteHawk wrote: January 10th, 2025, 8:09 pm
Code:
Select all
x = 90, y = 27, rule = B3/S23:T90,100
8bo19bo9bo19bo9bo19bo$7bobo7b3o8bo8bobo7b3o8bo8bobo7b3o8bo$17b2o9bo18b
2o9bo18b2o9bo$9bo8b2o8b2o9bo8b2o8b2o9bo8b2o8b2o$bo6b2o8bo12bo6b2o8bo12b
o6b2o8bo$2bo5b5o8b2o4bo4bo5b5o8b2o4bo4bo5b5o8b2o4bo$2bo5b2ob2o5b2obo10b
o5b2ob2o5b2obo10bo5b2ob2o5b2obo$o8bo9bo8b3o8bo9bo8b3o8bo9bo8b2o$19bo29b
o29bo3$11bo3bob2o$10b2o4b2o$9b2o5b3o$10b2o4$4bo29bo29bo$4bo8b3o8bo9bo
8b3o8bo9bo8b3o8bo$3b2obo10bo5b2ob2o5b2obo10bo5b2ob2o5b2obo10bo5b2ob2o
$6b2o4bo4bo5b5o8b2o4bo4bo5b5o8b2o4bo4bo5b5o$3bo12bo6b2o8bo12bo6b2o8bo
12bo6b2o$3b2o8b2o9bo8b2o8b2o9bo8b2o8b2o9bo$2b2o9bo18b2o9bo18b2o9bo$2b
3o8bo8bobo7b3o8bo8bobo7b3o8bo8bobo$13bo9bo19bo9bo19bo9bo!
Interesting thing I (OOC: not me, obviously) found with a P3 repeater tube allowing a halfcar and ant pair to move through. Is there any way to allow it to move through space?
There's something I like to call "raw intuition". It rarely works, but when it does, it can strike a huge amount of metaphorical gold.
Code: Select all
x = 12, y = 21, rule = B3/S23
5o$o4bo$o$bo3bo$3bo2$4b2o$2b5o$bo4bo3bo$bo2b3o2bo$b2o2bo3b3o$3b2o5$5o$
o4bo$o$bo3bo$3bo!
I suggest actually naming this mover 'gold', to show that you proverbially found gold.
777
I CAN APGSEARCH NOW!
Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!
BokaBB
b-engine
Posts: 3762 Joined: October 26th, 2023, 4:11 am
Location: Somewhere on where Earth At
Contact:
Quote
2
Login to like this post
Post
by b-engine » March 12th, 2025, 4:25 am
wwei47 wrote: February 21st, 2025, 8:36 pm
Reduced using normal movers:
Code: Select all
x = 13, y = 18, rule = B3/S23
4o$o3bo$o$bo2bo2$5b2o$3b5o$2bo4bo3bo$2bo2b3o2bo$2b2o2bo3b3o$4b2o4$4o$
o3bo$o$bo2bo!
hth3
Posts: 362 Joined: February 15th, 2025, 10:04 am
Location: The Sun
Quote
2
Login to like this post
Post
by hth3 » March 15th, 2025, 11:01 am
Probably known ant to four:
Code: Select all
x = 41, y = 36, rule = B3/S23
2bo$obo$b2o10$25bo$23b3o$22bo$22b2o$7b2o$8bo$8bob2o$9bo2bo23bo$10b2o24b
o$25b2o9b3o$25b2o11bo4$34bo3b2o$33bobo3bo$32bobo3bo$28b2obobo3bo$28b2o
bo2b4obo$32bobo3bobo$28b2ob2o2bo2bobo$29bobo2b2o3bo$17b2o10bobo$17b2o
11bo!
Ant to mover:
Code: Select all
x = 169, y = 78, rule = B3/S23
163b3o$162bo2bo$165bo$165bo$162bobo2$73b2o11bo$73b2o10bobo$85bobo2b2o
3bo$84b2ob2o2bo2bobo$88bobo3bobo$84b2obo2b4obo$84b2obobo3bo$88bobo3bo
$89bobo3bo43bo$90bo3b2o43b3o$109bo32bo$107b3o13bo17b2o$106bo16b3o$81b
2o23b2o18bo$81b2o42b2o$66b2o$65bo2bo$64bob2o$64bo$63b2o$78b2o$78bo36b
2o$79b3o33b2o$13b2o11bo54bo10b2o$13b2o10bobo63bobo$25bobo2b2o3bo55bo$
24b2ob2o2bo2bobo53b2o10b2o$28bobo3bobo66bo$24b2obo2b4obo64b3o9b2o36b2o
$24b2obobo3bo66bo11bo19b2o16bobo$28bobo3bo78bo17bobo18bo$29bobo3bo76b
2o17bo20b2o$30bo3b2o58b2o11bo22b2o$49bo44b2o10bobo$47b3o56bobo2b2o3bo
$46bo58b2ob2o2bo2bobo$21b2o23b2o61bobo3bobo$21b2o82b2obo2b4obo21bo2bo
b2o$6b2o97b2obobo3bo23b4obo$5bo2bo100bobo3bo27bobo$4bob2o102bobo3bo23b
2o2b2o$4bo106bo3b2o23bo$3b2o125bo10bo$18b2o38b2o68b3o9b2o2bo$18bo38bo
2bo66bo16b3o$19b3o36b2o42b2o23b2o18bo$21bo11b2o49b2o16b2o42b2o$34bo49b
o2b2o$31b3o6bob2o17b2o22b2o2bo$31bo6b3ob2o17bo26bo$37bo24b3o20b3o$38b
3ob2o20bo19bo$40bobo41b2o13b2o$3o37bobo4b2o50bo36b2o$2bo38bo6bo51b3o33b
2o$bo43b3o54bo10b2o$45bo66bobo52b2o$112bo54b2o$111b2o10b2o$74b2o48bo$
73bobo5b2o38b3o9b2o$73bo7b2o38bo11bo19b2o$72b2o60bo17bobo$133b2o17bo$
86bo64b2o$82b2obobo$81bobobobo$78bo2bobobobob2o$78b4ob2o2bo2bo$82bo4b
2o$80bobo$80b2o!
BokaBB
Posts: 2981 Joined: December 30th, 2019, 11:55 am
Location: Serbia
Quote
1
Login to like this post
Post
by BokaBB » March 19th, 2025, 6:00 pm
b-engine wrote: March 12th, 2025, 4:25 am
wwei47 wrote: February 21st, 2025, 8:36 pm
Reduced using normal movers:
Code: Select all
x = 13, y = 18, rule = B3/S23
4o$o3bo$o$bo2bo2$5b2o$3b5o$2bo4bo3bo$2bo2b3o2bo$2b2o2bo3b3o$4b2o4$4o$
o3bo$o$bo2bo!
How about platinum, and we keep calling related patterns by precious substance names?
777
I CAN APGSEARCH NOW!
Sure, I was a bad person, but I have changed myself.
I'd love to befriend anybody who's interested.
Have a good day!
BokaBB
hth3
Posts: 362 Joined: February 15th, 2025, 10:04 am
Location: The Sun
Quote
Login to like this post
Post
by hth3 » March 21st, 2025, 11:12 am
Weird square perturbation (gen 19-35):
Code: Select all
x = 7, y = 12, rule = B3/S23
o2b2o$2bo2bo$2bo2bo$2b2obo$b2obo2$2bo$bo$3bo2bo$2b2ob2o$2bobo$3bo!
1and0nlycordershippr
Posts: 388 Joined: December 20th, 2025, 8:34 pm
Location: Vietnam
Contact:
Quote
1
Login to like this post
Post
by 1and0nlycordershippr » July 5th, 2026, 9:17 am
hth3 wrote: March 9th, 2025, 6:29 am
Growing mover:
Code: Select all
x = 39, y = 65, rule = B3/S23
7b3o4b3o5b3o4b3o$7bo2bo2bo2bo5bo2bo2bo2bo$b3o3bo9bo3bo9bo3b3o$o2bo3bo
4bo2bobo3bobo2bo4bo3bo2bo$3bo3bo3bobobob2ob2obobobo3bo3bo$3bo3bo3bo2b
o2bo3bo2bo2bo3bo3bo$obo4bo4b6o3b6o4bo4bobo$7bo3b4obobobobob4o3bo$7bo3b
o5b2ob2o5bo3bo$7bo9b2ob2o9bo$8bobo17bobo$18bobo$18bobo$11bobo2bobobob
o2bobo$10b4o2bobobobo2b4o$14bobo5bobo$11b4obo5bob4o$10b5o2bo3bo2b5o$14b
2o7b2o$14b2o7b2o$15b3o3b3o$18bobo$15b2obobob2o$15b3obob3o$19bo$18bobo
$14bo3bobo3bo$13b2o9b2o$12bobob3ob3obobo$10b3o2bo2bobo2bo2b3o$10b2o4b
2o3b2o4b2o$10b2o6bobo6b2o$11bo3b2obobob2o3bo$10b2ob2o3bobo3b2ob2o$10b
o2bo3b2ob2o3bo2bo$9bobo15bobo$10bo3b4o3b4o3bo$14bob7obo$14bob7obo$18b
obo$17b2ob2o$16bo5bo$14bob3ob3obo$12b2o11b2o$15bob2ob2obo$19bo$19bo$16b
7o$18bobo$17bo3bo$18bobo$17b2ob2o$18b3o$18b3o2$16b2obob2o$16b3ob3o$15b
2o5b2o$15b3o3b3o$14b2o7b2o2$14bo2bo3bo2bo$13b2o2b2ob2o2b2o$13b2o2b2ob
2o2b2o$13bo2bo5bo2bo!
Well, sci-if is on the craze, so let’s call them “spaceships” or perhaps, “rockets”.
weird
Code: Select all
x = 8, y = 12, rule = R4,C2,S2-3,B3,N@000000038181c0000005
obo$b2o$bo8$6b2o$6b2o!
NNlk05
Posts: 754 Joined: January 14th, 2026, 8:42 pm
Location: Exploring in the Jungle of the INT Rulespace
Contact:
Quote
1
Login to like this post
Post
by NNlk05 » July 5th, 2026, 8:18 pm
This brings back so many memories...
Feci quod potui, faciant meliora potentes.
Code: Select all
x = 10, y = 3, rule = B34twz/S23
b2o4b2o$obo4bobo$2bo4bo!
[[ AUTOSTART AUTOHIDEGUI TRACK 0 -47/270 ZOOM 4 GPS 45 STEP 3 THEME BOOK ]]
https://nnlk05.github.io
=3
1and0nlycordershippr
Posts: 388 Joined: December 20th, 2025, 8:34 pm
Location: Vietnam
Contact:
Quote
Login to like this post
Post
by 1and0nlycordershippr » August 1st, 2026, 9:23 am
A phoenix dies, then rises reborn.
Repeaters like this:
Code: Select all
x = 8, y = 8, rule = B3/S23
4bo$2bobo$6bo$2o$6b2o$bo$3bobo$3bo!
do something similar.
I'll call them phoenices, they are already mentioned.
weird
Code: Select all
x = 8, y = 12, rule = R4,C2,S2-3,B3,N@000000038181c0000005
obo$b2o$bo8$6b2o$6b2o!