Thank you very, very much! With that, I present to you.... my first "real" gun! It's big, unoptimized and has an enormous bounding box. I'll improve it tomorrow. It shoots HWSS on LWSS. I have not seen a gun to shoot such spaceships, so here it is. I have built LWSS, MWSS, and HWSS guns but don't count them.
Code: Select all
x = 270, y = 128, rule = B3/S23
43bo5bo$38b2o2b2o5b2o2b2o$38bo15bo$43bo5bo$42b3o3b3o$41b2o2bobo2b2o$
41b2ob2ob2ob2o$44b2ob2o150b2o5b2o$42bobo3bobo144b2o2bo7bo2b2o$41bo2bo
3bo2bo143bo15bo$44bo3bo$41bobo5bobo122b2o$42bo7bo124bo4$199b2o5b2o$
199b2obobob2o$199bo2bobo2bo$199b3o3b3o2$167bo7bo$168bobobobo$168bobobo
bo$31b2o134bob2ob2obo$31bo18bo116b2o5b2o$49b2o2$45bo$46b2o$45b2o$217b
2o$199bo18bo$199b2o$32bo5bo$31b3o3b3o$31bob2ob2obo163bo2bo$33b2ob2o
118b2o46b2o$33b2ob2o49bo68bo12bo5bo$33b2ob2o48bo2bo6b2o70bobo3b2o34b3o
3b3o$73b2o10b5o5b3obo70b2o38bo2bobo2bo$48b2o23bo10b2ob3o4bo4b3o66bob2o
37bo3bobo3bo$44b2obo2bobo32bob2o6b3obo69b2o38b4o3b4o$44bo4bo2b2o32b2o
8b2o71bo40bo7bo$48bo$47bo38b2o69bo5bo$85bob2o67b3o3b3o$84b2ob3o11bo53b
o2b2ob2o2bo$27bo15bo41b5o10b2o53b3o5b3o34b2o$27b2o2bo7bo2b2o42bo2bo
106bo3b2o2b2o$31b2o5b2o47bo108b2o2bo2bobo$202b3o$202b2o2$170bo2bo$169b
o3b2o2b2o27bo15bo$31b2o5b2o129bo8bo27b2o2bo7bo2b2o$27b2o2bo7bo2b2o126b
4o20b2o14b2o5b2o$27bo15bo151bo3$212b2o5b2o$48bo3bo155b2o2bo7bo2b2o$44b
2o2b2o3bo154bo15bo$44bo8bo110bo$49b4o110b2o$32bo5bo$31bobo3bobo216b2o$
30bo3bobo3bo216bo$30bo3bobo3bo$30bo9bo$50bo116bo19bo7bo$31b2o5b2o10b2o
115bobo17b2o5b2o$49bobo115b2o18b3o3b3o16b3o3b3o$91bo97b2ob2o18bo2bobo
2bo$92b2o4bo90bo3bo18b2obobob2o$37bo53b2o3bobo87b2o7b2o15b2o5b2o$38b2o
57b2o87b2o7b2o$36bo3bo120bo28bobo$36bo3bo120bobo22bo2bo3bo2bo54bo3bo$
37b3o9b2o110b2o24b3o3b3o56bobo$31bo18bo163b2ob2o33bobo$31b2o179bo2bobo
2bo31bobo$212bobo3bobo27bo2bo3bo2bo$187bo20bo3b3o3b3o28b3o3b3o$187b2o
12b2o4b3o9b2o$201bo4bo3bo8b2o$206b2ob2o8b2o$42b3o3b3o155b2ob2o$42bo2bo
bo2bo$41bo3bobo3bo154b2ob2o3b2o$41b4o3b4o154b2ob2o3bo$42bo7bo155bo3bo$
207b3o57b2o$208bo40b2o17bo$250bo2$261bo5bo$254b2o4b3o3b3o$254bo5bob2ob
2obo$259b2o7b2o$201bo7bo49b2o7b2o$200b4o3b4o4bo2bo40b3o5b3o$200bo3bobo
3bo3bo3b2o2b2o37b3ob3o$38bo15bo146bo2bobo2bo4bo8bo39bobo$38b2o2bo7bo2b
2o146b3o3b3o5b4o41bo2bobo2bo$8b2o32b2o5b2o208bo2bo3bo2bo$9bo250b2o5b2o
$9bobo$10b2o185bo15bo$14b4o179b2o2bo7bo2b2o37bo2bo$14bo3bo182b2o5b2o
36b2o2b2o3bo$14bo231bo8bo$15bo235b4o2$bo13bo183bo$2o12bo183bo$2bo11bo
5bo177bo5bo38b2o$14b6o178b6o39bo$242b2o2b3o$242bo3bob3o17bo$2b2o238b2o
bo4bo16b2o$2b2o231b2o7bobo$235bobo2bo4bob2o$236bo3b3obo3bo$242b3o2b2o$
247bo$246b2o!
Also, I think this is the smallest possible variant of the eater2:
Code: Select all
x = 9, y = 7, rule = B3/S23
$b2o$bo2b2o$2b2ob3o$8bo$2b2ob3o$2b2obo!
I also have a problem with the standard p46 shuttle stabilizations:
Code: Select all
x = 58, y = 57, rule = B3/S23
20bo$19bobo$13b2o3bo3bo$13b2o3b5o$17bobobobo$18bo3bo2$18bo3bo$17bobobo
bo$18b5o$18bo3bo$19bobo$20bo6$12b3o5b3o$11b2ob2o3b2ob2o$11b2obobobobob
2o$12bo3bobo3bo$12bo2bo3bo2bo$13b3o3b3o5$2b2o$2b2o4b3o9b2o$20b2o$7bo3b
o$7bo3bo$8bobo4b2o$8b3o4b2o4$41bo3bo$40bo5bo9b2o$2bo7bo35bo9b2o$ob2o5b
2obo19bo8bo3b2o$o3b2ob2o3bo17b3o9b3o$bo3bobo3bo17bo$2b3o3b3o19b3o9b3o$
32bo8bo3b2o$46bo$40bo5bo$41bo3bo$32bobo3b2o$33b2o2bobo$33bo5bo4$2b2o$
2b2o!
Even GIGs and edge shooters don't work!
Code: Select all
x = 25, y = 17, rule = B3/S23
3$9bo$7bobo$8b2o2$14bo$13bo$13bo3bo$4b2o7b4o$3bobo$5bo!
Trying to create this salvo:
Code: Select all
x = 8, y = 5, rule = B3/S23
7bo$5bobo$2bo3b2o$obo$b2o!
I suppose there isn't some collection of clean reactions to produce closely-spaced gliders, right?? I'm learning the basics of creating guns, my next project is an x66 gun. But this is one of the toughest salvos for me to create yet!
Space constraints seem to be the worst problem for me.