Page 131 of 208
Re: Thread For Your Useless Discoveries
Posted: May 20th, 2021, 6:38 pm
by Aleph
The switch engine can't get in
Code: Select all
x = 13, y = 16, rule = B3/S23
bobo$o$bo2bo$3b3o5$11b2o$12bo$9b3o$9bo$10b2o$11bo$10bo$10b2o!
Re: Thread For Your Useless Discoveries
Posted: May 21st, 2021, 6:07 pm
by bibunsekibun
c/8 Partial
Code: Select all
x = 6, y = 7, rule = B3/S23
3b3o$4bo2$3b3o$bobo2$3o!
Re: Thread For Your Useless Discoveries
Posted: May 21st, 2021, 6:39 pm
by MathAndCode
This makes a fishhook.
Code: Select all
x = 21, y = 41, rule = B3/S23
o10b2o$3o9bo$3bo8bob2o$2b2o9bobo5$19b2o$19b2o$bo$bobo$b3o$3bo17$8b2o$
8b2o5$13b2o$9b2o2b2o$8bobo$8bo$7b2o!
Re: Thread For Your Useless Discoveries
Posted: May 21st, 2021, 8:29 pm
by EvinZL
MathAndCode wrote: May 21st, 2021, 6:39 pm
This makes a fishhook.
Code: Select all
x = 21, y = 41, rule = B3/S23
o10b2o$3o9bo$3bo8bob2o$2b2o9bobo5$19b2o$19b2o$bo$bobo$b3o$3bo17$8b2o$
8b2o5$13b2o$9b2o2b2o$8bobo$8bo$7b2o!
known.
Re: Thread For Your Useless Discoveries
Posted: May 21st, 2021, 9:02 pm
by ColorfulGabrielsp138
I tried to post a blocker in the pattern modification game, but it was too late.
Code: Select all
x = 9, y = 10, rule = TripleLife
.2F$.2F2$8.F$F.2F.FDF$F.F5.F$.F$.2F$.2F$.2F!
I also found a pure glider generator
Code: Select all
x = 11, y = 10, rule = TripleLife
.2F$.2F3$F.2F$F.F6.2F$.F7.F$.2F6.F$.2F7.F$.2F!
Another pure glider generator:
Code: Select all
x = 21, y = 14, rule = LifeSuper
6.2A$6.2A2$16.A$15.A$.2C12.A4.A$2.C12.5A$C$2C2$15.5A$15.A4.A$15.A$16.
A!
Re: Thread For Your Useless Discoveries
Posted: May 22nd, 2021, 1:17 am
by Sphenocorona
An odd-symmetric pair of converging gliders (ie. about to make a bi-block) can be catalyzed by a beehive into making another beehive, which I thought was kind of neat even if it's mostly pointless:
Code: Select all
x = 13, y = 10, rule = B3/S23
9b2o$8bo2bo$9b2o5$b2o7b2o$obo7bobo$2bo7bo!
Re: Thread For Your Useless Discoveries
Posted: May 22nd, 2021, 10:01 pm
by bibunsekibun
Teardrop Pusher
Code: Select all
x = 12, y = 12, rule = B3/S23
10b2o$10b2o4$5b3o$5bo2bo2bo$5bo5bo$6bo3b2o2$2o6bo$2o4b3o!
Re: Thread For Your Useless Discoveries
Posted: May 24th, 2021, 8:37 am
by cgoler2
Code: Select all
x = 4, y = 11, rule = B3/S23
2obo$b3o$2bo6$2b2o$b2o$2o!
Re: Thread For Your Useless Discoveries
Posted: May 24th, 2021, 12:15 pm
by ihatecorderships
Glider-blinker mess:
Code: Select all
x = 10, y = 11, rule = LifeSuper
9.M$9.M$9.M6$3M$2.M$.M!
Funny how the B's FNG cleans up the debris of the Herschel.
Code: Select all
x = 17, y = 16, rule = LifeSuper
13.D$12.3D$11.2D2.D9$C$C.C$3C$2.C12.2M$15.2M!
Re: Thread For Your Useless Discoveries
Posted: May 24th, 2021, 12:31 pm
by GUYTU6J
ihatecorderships wrote: May 24th, 2021, 12:15 pm
...
Funny how the B's FNG cleans up the debris of the Herschel.
Code: Select all
x = 17, y = 16, rule = LifeSuper
13.D$12.3D$11.2D2.D9$C$C.C$3C$2.C12.2M$15.2M!
That's the basis of the periodic conduit
Lx73, so it could be useful. Not sure why we don't have a stable HLx73H yet...
EDIT: 1/2 LoM + block + boat = beehive + G3 glider pair
Code: Select all
x = 15, y = 11, rule = B3/S23
2bo$2bo$3bo2bo$3bob2o2bo$3b2o3b2o$4bobobo$5b3o$5b3o$2o11bo$2o10bobo$
12b2o!
EDIT2: a p4 hassler I (re)discovered:
Code: Select all
x = 18, y = 21, rule = B3/S23
b2o4b2o4b2o$o2bobo4bobo2bo$3o10b3o$3b2o6b2o$2bo2b6o2bo$2b2o8b2o3$8b2o$
8bobo$7b3o$7bobo$8bo2$9b2o$4b2obo4bob2o$4bo10bo$5b2o6b2o$2b3o2b6o2b3o$
2bo2bo8bo2bo$3b2o10b2o!
Re: Thread For Your Useless Discoveries
Posted: May 26th, 2021, 1:37 pm
by hotdogPi
I don't know why my program found this as a solution (if it reaches three cells behind the spark, it discards it since it is assumed that the active region would hit the sparker), but it's a cool reaction nonetheless:
Code: Select all
x = 25, y = 25, rule = B3/S23
6b2o9b2o2$7bo9bo$6bobo7bobo$6bo2bo5bo2bo$7b2o7b2o$o2b2o15b2o2bo$obo2bo
13bo2bobo$3bobo13bobo$4bo15bo6$4bo15bo$3bobo13bobo$obo2bo13bo2bobo$o2b
2o15b2o2bo$7b2o7b2o$6bo2bo5bo2bo$6bobo7bobo$7bo9bo2$6b2o9b2o!
(zoom out before playing it)
Re: Thread For Your Useless Discoveries
Posted: May 26th, 2021, 1:44 pm
by Aleph
hotdogPi wrote: May 26th, 2021, 1:37 pmif it reaches three cells behind the spark, it discards it since it is assumed that the active region would hit the sparker
Be careful. There is a phase in 104P9 where one can draw in a spark 3 cells behind the domino spark and it won't interact with the 104P9. It's likely not possible to actually get the spark there, but my point is that sparkers might have that much fallback.
Re: Thread For Your Useless Discoveries
Posted: May 26th, 2021, 2:01 pm
by EvinZL
hotdogPi wrote: May 26th, 2021, 1:37 pm
I don't know why my program found this as a solution (if it reaches three cells behind the spark, it discards it since it is assumed that the active region would hit the sparker), but it's a cool reaction nonetheless:
Code: Select all
x = 25, y = 25, rule = B3/S23
6b2o9b2o2$7bo9bo$6bobo7bobo$6bo2bo5bo2bo$7b2o7b2o$o2b2o15b2o2bo$obo2bo
13bo2bobo$3bobo13bobo$4bo15bo6$4bo15bo$3bobo13bobo$obo2bo13bo2bobo$o2b
2o15b2o2bo$7b2o7b2o$6bo2bo5bo2bo$6bobo7bobo$7bo9bo2$6b2o9b2o!
(zoom out before playing it)
Its not entirely useless, since it
could be possible to perturb its sparks to respark the loaves
Re: Thread For Your Useless Discoveries
Posted: May 26th, 2021, 5:10 pm
by bibunsekibun
P30+ Partial
Code: Select all
x = 16, y = 15, rule = B3/S23
4b2o4b2o$4b2o4b2o2$7b2o$7b2o3$3b2o6b2o$2bo2bo4bo2bo$2bobo6bobo$o2bo3b
2o3bo2bo$7b2o2$4b2o4b2o$4b2o4b2o!
Re: Thread For Your Useless Discoveries
Posted: May 26th, 2021, 9:05 pm
by Entity Valkyrie 2
bibunsekibun wrote: May 26th, 2021, 5:10 pm
P30+ Partial
Code: Select all
x = 16, y = 15, rule = B3/S23
4b2o4b2o$4b2o4b2o2$7b2o$7b2o3$3b2o6b2o$2bo2bo4bo2bo$2bobo6bobo$o2bo3b
2o3bo2bo$7b2o2$4b2o4b2o$4b2o4b2o!
P88:
Code: Select all
x = 111, y = 81, rule = B3/S23
17b2o6b2o57b2o6b2o$17b2o6b2o57b2o6b2o$39b2o29b2o$37bo2bo29bo2bo$37b2o
33b2o$37b3o31b3o$39bo13bo3bo13bo$b2o37b2o10bobobobo10b2o37b2o$obo49bob
obobo49bobo$obob2o26b2o5b2o9b2obobobob2o9b2o5b2o26b2obobo$bobobo26b2o
16bo2bo3bo2bo16b2o26bobobo$3bo35bo12bob3obo12bo35bo$bo2bo46b2obobob2o
46bo2bo$4bo32b3o10bo2bo3bo2bo10b3o32bo$o3bo9bo3b2ob2ob2o12b3o10bob2ob
2obo10b3o12b2ob2ob2o3bo9bo3bo$o3bo9bo3b2o4b2o2bobo19b2obo3bob2o19bobo
2b2o4b2o3bo9bo3bo$4bo4b3o6b2ob2ob2o3b2o7b2o11bo3bo3bo11b2o7b2o3b2ob2ob
2o6b3o4bo$bo2bo4bobo17b2o20bo3bo3bo20b2o17bobo4bo2bo$3bo4b2o28bo12bob
2ob2obo12bo28b2o4bo$bobobo2b2o29bo12bo5bo12bo29b2o2bobobo$obob2o4bo27b
2o10b2o7b2o10b2o27bo4b2obobo$obo34b3o31b3o34bobo$b2o26b2o6bo12bo2bo3bo
2bo12bo6b2o26b2o$29b3o3b3o12bo2bo3bo2bo12b3o3b3o$28bob2o6b2o11bo3bo3bo
11b2o6b2obo$29b2obo5b2o13b2ob2o13b2o5bob2o$29b3o22bobo22b3o$15b2o14bo
21b2ob2o21bo14b2o$16bo35b2o3b2o35bo$13b3o12b2o22bo5bo22b2o12b3o$13bo
10bo3b2o4b2o39b2o4b2o3bo10bo$18b2o2b2ob2obo5bobo14bobo3bobo14bobo5bob
2ob2o2b2o$18b2o2bo4bo8bo13bo3bobo3bo13bo8bo4bo2b2o$22b3o11b2o12bo3bobo
3bo12b2o11b3o2$51b3o3b3o3$53b2o$29b5o17bo3bo21b5o$28bo4bo16bo4bo21bo4b
o$33bo21bo21bo$28bo3bo17bo3bo23bo3bo$30bo21bo27bo$23bob2o57b2obo$21b3o
b2o17bo8b2o11bo17b2ob3o$20bo22bobo6bo2bo9bobo22bo$21b3ob2o4bo2b7o2bo2b
o6bobo8bo2bo2b2obob2o2bo4b2ob3o$23bobo5b4ob3ob4o3bo6bo8bo3b4ob3ob4o5bo
bo$23bobo3b2o13b4o2b2o7b2o2b4o13b2o3bobo$24bo3bo3b5ob5o8bo7bo8b3obobob
3o3bo3bo$29b3o3b2ob2o3b8o9b8obo2bobo2bob3o$31bobo7bobo23bob2o5b2obo$
32b3o5b3o2b2o2b2o9b2o2b2o2b2o7b2o$29bo5b2ob2o6bo2b2o9b2o2bo6bo3bo5bo$
29b5o7b5o19b7o3b7o$34bobobobo29bo5bo$31b2o9b2o23b2o9b2o$31bob2o5b2obo
23bo11bo$28b2obobobo3bobobob2o17b2obobo2bobo2bobob2o$28bo2bo4bobo4bo2b
o17bo2bob4ob4obo2bo$30bob3obobob3obo21bobo3bobo3bobo$26b5o3bobobobo3b
5o13b5o3bobobobo3b5o$26bo4b4obobob4o4bo13bo4b3o2bobo2b3o4bo$27bo2bo3bo
bobobo3bo2bo15bo2bo2bo2bobo2bo2bo2bo$26b2o2b3o3bobo3b3o2b2o13b2o2b3o3b
obo3b3o2b2o$36bobo31bobobobo$30b3o3bobo3b3o21b3o3bobo3b3o$29bo2bobobob
obobo2bo19bo2bobobobobobo2bo$29b2o2bobo3bobo2b2o19b2o2bobo3bobo2b2o$
34bo5bo29bo5bo$33bo7bo2$32bo9bo25bo9bo$67b3o7b3o$30b3obo5bob3o21bob3o
5b3obo$29bob2o9b2obo19bo3bo7bo3bo$29b2obo9bob2o18bo3bo9bo3bo$27bob3o
11b3obo15b3obo11bob3o$64b3o13b3o$29bo15bo19bo15bo!
Re: Thread For Your Useless Discoveries
Posted: May 27th, 2021, 9:01 pm
by Aleph
There is an extraordinarily nice way to eat the gliders of this P24 gun on a torus.
Code: Select all
x = 40, y = 31, rule = B3/S23:T100,50
3b2o3b2o4b2o3b2o4b2ob2o$3bo4bobo3b2o3b2o3bobob2o$4b3obo5bobobobo5bo$6b
obo2bo11bo2bo$9bo15bo$3bobo7bob2ob2obo$b3ob3o5bo2bobo2bo$o7bo4b3o3b3o
7b2o3bo$bob6o19bo2bobobo2bo$b2o4bo20bob2obob4o$3bo3b2o18b2o4bo$2bobo2b
obo10bo4bo3b4ob2ob2o$3bo2bo13bo7bobobobobo2bo$6bo3bo2b2o9bo3bo3bo2bo2b
2o$6bo3bo2b2o9bo6b2o$6bo6bo14b3obo2bo$6bo2bo11bo3bo4bo2b3o$7bo14bo4b2o
bobo$5bobobo10b3o5bobo2b3o$4bobob2o18bobo4bo$4bobo6b5o11bo$5b2o4b3obob
3o$10bo4bo4bo6bo$10bob2o2bob2obo6bo$11bo2b2o3bobo4b3o$12b2o2bo2bob2o$
14bo4bobo2bo$14b4ob2o2b2o$18bo14bo$16bobo15bo$16b2o14b3o!
EDIT: B+Pond=Block+Bipond
Code: Select all
x = 9, y = 11, rule = B3/S23
6b2o$5bo2bo$5bo2bo$6b2o5$bo$3o$ob2o!
Re: Thread For Your Useless Discoveries
Posted: May 29th, 2021, 6:45 pm
by bibunsekibun
Loaf transport reaction
Code: Select all
x = 10, y = 19, rule = B3/S23
8b2o$8b2o2$5bo$4b3o$4b3o3$b2o$o2bo$obo$bo$4bo$3b3o$2b2ob2o$3b3o$4bo$7b
2o$7b2o!
Re: Thread For Your Useless Discoveries
Posted: June 1st, 2021, 9:06 pm
by ihatecorderships
Utterly useless p2 billard table whose stator is four shillelaghs.
Code: Select all
x = 9, y = 9, rule = LifeHistory
2A5.2A$A2.2A.A.A$.2A.A.A$4.A2.A$.2A3.2A$.A2.A$2.A.A.2A$A.A.2A2.A$2A5.
2A!
Re: Thread For Your Useless Discoveries
Posted: June 1st, 2021, 9:50 pm
by MathAndCode
ihatecorderships wrote: June 1st, 2021, 9:06 pm
Utterly useless p2 billard table whose stator is four shillelaghs.
It also works with snakes. That version is known as
snake pit.
Edit: Here's a useless fishhook→cap reaction.
Re: Thread For Your Useless Discoveries
Posted: June 2nd, 2021, 8:51 pm
by pcallahan
Just playing around with gencols.
Two gliders hit a loaf. The loaf comes back and sends one glider 90° but also leaves a lot of junk. There might be an easy way to suppress the lower two blocks.
Code: Select all
x = 22, y = 16, rule = B3/S23
bo$2bo$3o6$9bo$10b2o$9b2o2$19b2o$18bo2bo$18bobo$19bo!
Loaf is restored, this time without any gliders. Still, a lot of junk. Even more useless than above.
Code: Select all
x = 27, y = 34, rule = B3/S23
bo$2bo$3o19$21bo$19bobo$20b2o7$24b2o$23bo2bo$24bobo$25bo!
Re: Thread For Your Useless Discoveries
Posted: June 3rd, 2021, 7:48 am
by Jormungant
Not sure if this lom interaction was investigated:
Code: Select all
x = 25, y = 22, rule = LifeHistory
2$9.2A$8.A.A$5.B2.BA$4.5B$.B2.6B$.2A.6B$ABA2.5B$ABA2.5B$2A3.5B2A$.6B
2.A2BA2.2A$9.ABAB3.A2.A$10.A4B.A.A.A$12.B2A.A2.A$12.BAB.A$10.A4.A$10.
5A2$12.A$11.A.A$12.A!
Came accross this while trying to fix the timed 2g-to-g, but I did not manage to fix it fully:
Code: Select all
x = 52, y = 42, rule = LifeHistory
3$3.A$4.A$2.3A6$11.A$12.2A$11.2A2$21.2A$20.A2.A$20.A.A$21.A6$27.4B$
27.5B$28.4B2A$31.A2BA2.2A$31.ABAB3.A2.A$15.3B14.A4B.A.A.A$15.4B15.B2A
.A2.A$15.3B16.BAB.A$15.3B14.A4.A$15.2B15.5A2$15.2B17.A$8.2A5.2A16.A.A
$9.A5.A18.A$6.3A7.3A$6.A11.A!
It seems it does the same interaction as the following, but without the need for a clock:
Code: Select all
#N P124 lumps of muck hassler
#O Dean Hickerson
#C Discovered July 31, 1994
#C https://www.conwaylife.com/wiki/P124_lumps_of_muck_hassler
#C https://www.conwaylife.com/patterns/p124lumpsofmuckhassler.rle
x = 39, y = 38, rule = B3/S23
20bo$14b2o3bobo3b2o$13bobo4bo4bobo$13bo13bo$10b2obo13bob2o$10b2obobob
7obobob2o$13bobo9bobo$13bobo9bobo$14bo3bobobo3bo$32bo$32bobo$31bobo$
33bo$3bo$3b3o$6bo30b2o$5b2o30b2o3$13b3o$11b2o2bo$2o9bo2b2o16b2o$2o9b3o
18bo$17bo15b3o$16bobo16bo$5bo12b2o$5bobo$4bobo$6bo$12bo11bo$11bobo3b3o
3bobo$11bob4o3b4obo$8b2obo13bob2o$8b2ob2o2b2o3b2o2b2ob2o$11bo13bo$11bo
bo4bo4bobo$12b2o3bobo3b2o$18bo!
Re: Thread For Your Useless Discoveries
Posted: June 3rd, 2021, 8:51 am
by hotdogPi
It appears to work equally well without the boat.
Re: Thread For Your Useless Discoveries
Posted: June 3rd, 2021, 10:12 am
by Jormungant
hotdogPi wrote: June 3rd, 2021, 8:51 am
It appears to work equally well without the boat.
I see, then I guess that was already investigated fully then...
Anyways... Fixed!
Code: Select all
x = 56, y = 52, rule = LifeHistory
6$24.4B.4B$6.A17.8B7.2A$7.A16.7B7.B2AB4.A$5.3A15.10B.3B2.2B3.3A$22.
18B3.A$22.20B.2A$22.23B$22.21B$22.22B$14.A7.21B$15.2A5.22B$14.2A6.22B
$22.23B$22.2B2A18B$22.BA2BA19B$22.BABA20B$22.2BA20B$22.18B2.2B$22.17B
2.2B$22.16B2.B2AB$22.6B.7B5.2A$22.6B.7B$22.5B3.4B$30.5B$31.4B2A$34.A
2BA2.2A$34.ABAB3.A2.A$18.3B14.A4B.A.A.A$18.4B15.B2A.A2.A$18.3B16.BAB.
A$18.3B14.A4.A$18.2B15.5A2$18.2B17.A$11.2A5.2A16.A.A$12.A5.A18.A$9.3A
7.3A$9.A11.A!
Re: Thread For Your Useless Discoveries
Posted: June 4th, 2021, 4:57 am
by bibunsekibun
Table on Table
Code: Select all
x = 13, y = 10, rule = B3/S23
3bo5bo$3b2o3b2o$3bo5bo5$bo9bo$obo7bobo$2o9b2o!
Edit:6c/30 Reaction
Code: Select all
x = 13, y = 10, rule = B3/S23
3bo5bo$2b3o3b3o6$b2o7b2o$obo7bobo$2o9b2o!
Re: Thread For Your Useless Discoveries
Posted: June 4th, 2021, 5:41 am
by HartmutHolzwart
Isn‘t that basically the same reaction as in the PPS ships?
https://www.conwaylife.com/wiki/Pre-p ... paceship