Page 14 of 106

Re: Soup search results

Posted: March 13th, 2015, 2:00 pm
by praosylen
A seed for one of the rarest 12-bit SL's in the Catagolue:

Code: Select all

x = 24, y = 19, rule = B3/S23
11b3o$2o$2o5$14b2o$13bo2bo$14b2o$6b3o12b3o$6bo2bo$7b2o3$9bo$9bo$2b2o5b
o$2b2o!

Re: Soup search results

Posted: March 13th, 2015, 2:26 pm
by BobShemyakin
A for awesome wrote
A seed for one of the rarest 12-bit SL's in the Catagolue
There is 8G:

Code: Select all

x = 35, y = 26, rule = B3/S23
12bo$13b2o$12b2o$16bo$15bo$15b3o3$20bo$20bobo$12bo7b2o$13b2o13bob2o$
12b2o14b2obo$31bob2o$10b2o19b2obo$b2o6bobo$obo8bo$2bo3$5b3o$7bo$6bo$9b
2o$8b2o$10bo!
Bob Shemyakin

Re: Soup search results

Posted: March 13th, 2015, 3:17 pm
by Sokwe
A for awesome wrote:A seed for one of the rarest 12-bit SL's in the Catagolue
This could potentially give a 6-glider synthesis based on this predecessor:

Code: Select all

x = 30, y = 21, rule = LifeHistory
.A$2.A$3A12$18.2E5.2E$15.E.E.2E3.E2.E$8.2C4.E4.E5.3E$6.2C.C5.E2.E6.2E
.2E$6.C10.2E6.3E$6.C16.E2.E$23.E.E!
The piece on the right (yellow) is just the 2-glider collision that gives the traffic light and glider. I wouldn't be surprised if there is a compatible 3-glider synthesis for the 7-cell piece on the left (light green).

Re: Soup search results

Posted: March 13th, 2015, 9:05 pm
by apg
A HWSS-on-LWSS (not the same one as my inaugural run of apgsearch) has now appeared in the b3s23/C1 census of Catagolue:

http://catagolue.appspot.com/census/b3s23/C1/xq4

Also, it's good to see a fumarole at last. Thanks!

Re: Soup search results

Posted: March 13th, 2015, 9:11 pm
by Kazyan
Ow, that just barely squeaks by the traffic light.

Re: Soup search results

Posted: March 13th, 2015, 10:45 pm
by chris_c
Sokwe wrote: This could potentially give a 6-glider synthesis based on this predecessor:
Yes, here is a 6 glider synthesis:

Code: Select all

x = 27, y = 26, rule = B3/S23
bo$2bo$3o13$8bo$6bobo$7b2o15bo$12bo12bo$13bo9b3o$11b3o2$24b3o$9b3o14bo
$11bo13bo$10bo!

Re: Soup search results

Posted: March 14th, 2015, 12:55 pm
by gameoflifeboy
The 40-cell object just occurred again, and this time it isn't from the pi+2 blinkers reaction.

Code: Select all

#C [[ THEME 6 AUTOSTART LOOP 37 ZOOM 8 THUMBNAIL GPS 20 ]]
x = 16, y = 16, rule = B3/S23
bboobbobooooooob$
bobbbooboobobbob$
obobobbbobbobooo$
obobbbbbbbobobbo$
ooobobbboobobobb$
oooboobobbooobob$
bboooobbbbobbobb$
ooboobbobboobbob$
bbobobobbbbbbobb$
oooboobobobobobb$
bobbbbbbobooooob$
ooooobobooooobbb$
bbooobbbbbboboob$
ooooobboboboobbo$
obbboooobbooobbb$
bboboooobooobboo!

Re: Soup search results

Posted: March 15th, 2015, 10:12 am
by Scorbie
Karel's p15 was found in a soup search!
http://catagolue.appspot.com/object/xp1 ... x757/b3s23

Re: Soup search results

Posted: March 15th, 2015, 1:11 pm
by gameoflifeboy
A soup just turned up a cuphook with cis-block!

Code: Select all

#C [[ THUMBNAIL ZOOM 8 THEME 6 LOOP 100 ]]
x = 16, y = 16, rule = B3/S23
ooobbbbooobobobo$
obboboobboboooob$
obbbooboooboboob$
bbbboobooboobbbo$
obobbobobboobobo$
booobboboobobboo$
booobbbobbbboobb$
bobbbbbboboooboo$
obooobobbbobbbbb$
bobbbooobooboobb$
oobbbbooooboobob$
booboooboboobobo$
bobooboooobbbobo$
boboobobobbooboo$
bbbbobobbbboobob$
obbobboobboooobb!

Re: Soup search results

Posted: March 15th, 2015, 2:24 pm
by towerator
A natural shillelag (I'm not sur at the spelling) at shillelag:

Code: Select all

x = 16, y = 16, rule = B3/S23
o3b2obobo2bo2bo$2bo3b2o2b2o$b3o8bo$2obo2b2o2b5o$3obo2bo2b2ob2o$3o2b2ob
obob2o$o2b2o2b2ob3o2bo$2ob6o2bo$ob3obo2b2obo2bo$3obobo3bo2bobo$3o2bobo
2bob4o$ob4o2bo2b5o$obob4o5b2o$b2o3bo2bob3obo$2obobob4o$2b2o2bo3bob2obo
!
This is the rarest object I've seen so far.
How many gliders does it takes to create one?

Re: Soup search results

Posted: March 15th, 2015, 9:16 pm
by biggiemac
Another natural MWSS-on-MWSS from a soup by Nathaniel that rather quickly becomes symmetrical:

Code: Select all

#C [[ THUMBNAIL X -20 Y 15 ZOOM 7 ]]
x = 16, y = 16, rule = B3/S23
bbbooobbbbbbbbbo$
oboboooobobbooob$
ooobobbbbbbbobbb$
oboobooobooboooo$
bbobooobbboobooo$
obbooobbobbooooo$
booobbbbobobbbob$
booooobobbobbobo$
oooooooboobbbobb$
boobbbobooooooob$
booobbbbbboooboo$
obboobbbboobbboo$
bboobbbooooobobo$
oobobbooobooboob$
bobooobbbbobbboo$
obbobobobbooobbb!

Re: Soup search results

Posted: March 18th, 2015, 7:39 am
by simsim314
New p5 with C4 symmetry came out in a soup:

Code: Select all

#C [[ THUMBNAIL AUTOSTART LOOP 250 GPS 5 ]]
x = 31, y = 31, rule = B3/S23
oobbooooobbobobobobboobobbbbboo$
obobobbobbbboooooooooobbobooobo$
bobboobooboobbbobbbbbboobbbobob$
boooobbooooobboboooboobbbooobbb$
boboobobbobobbbbboobooobbbooooo$
bbbobboooooboooobbbbboobbbbbobo$
bobbbbobobbooobbobbbooooooobbbo$
obobbbobbbbobooooboobbobboboooo$
bboboooobobobobooobbobbbooboobo$
ooboooobbbbbbbbbbooobbobbooobbb$
oobooboboboobbooobbbobbbboboobb$
bobbbbboboboooboobboobooobooobo$
boboobbobobbbobobbbobbbboobbbob$
ooboobbboobbbooobooobboooobbboo$
bobobboooboobbbobobbobbobobobob$
ooobbobooboooooboooooboobobbooo$
bobobobobbobbobobbboobooobbobob$
oobbboooobbooobooobbboobbbooboo$
bobbboobbbbobbbobobbbobobboobob$
oboooboooboobboobooobobobbbbbob$
bboobobbbbobbbooobboobobobooboo$
bbbooobbobbooobbbbbbbbbbooooboo$
obooboobbbobboooboboboboooobobb$
oooobobbobbooboooobobbbbobbbobo$
obbbooooooobbbobbooobbobobbbbob$
obobbbbboobbbbboooobooooobbobbb$
ooooobbboooboobbbbbobobboboobob$
bbbooobbboobooobobbooooobboooob$
bobobbboobbbbbbobbboobooboobbob$
obooobobboooooooooobbbbobbobobo$
oobbbbboboobbobobobobbooooobboo!
EDIT It seems to be new - couldn't find it not in Jason's collection nor in Sokwe's supplement.

Re: Soup search results

Posted: March 19th, 2015, 3:34 pm
by apg
That p5 has appeared twice, apparently. By the way, this recent soup attained a score of 43:

Code: Select all

x = 16, y = 16, rule = B3/S23
5obobob3o$bo4bo5bo2bo$bo2b2o3b2o4bo$bo2bobobob2obo$o9b2ob2o$b3obo2b6o$
2ob3o2bobob4o$2b2o2b3ob3obo$b2obob2obo2bo2bo$2o3bob4ob2o$5bo3bobobobo$
bo2b2o3b2o3b2o$2obob2o5bo$5o2b2o4b3o$b2obob2ob4o2bo$2b2obob2o2b2o!
It produces an LWSS, block-laying switch engine, and a xs22_0mmgehrz3443 (which has only occurred twice so far in the census).

Re: Soup search results

Posted: March 19th, 2015, 3:43 pm
by simsim314
calcyman wrote:That p5 has appeared twice, apparently.
It's the same soup committed twice. Apparently some bug regarding handling lost internet connection.

Re: Soup search results

Posted: March 20th, 2015, 12:34 am
by Sokwe
simsim314 wrote:New p5... It seems to be new - couldn't find it not in Jason's collection nor in Sokwe's supplement.
It is in the jslife collection under osc/o0005.lif (top row, seventh from the left). Jason Summers found a synthesis for it in April, 2005:

Code: Select all

x = 65, y = 65, rule = B3/S23
18bo$11bo4bobo$12bo4b2o$10b3o45bo$4bo53bobo$5bo52b2o$3b3o3$13bo34bo$
14b2o32bobo10bo$13b2o33b2o11bobo$61b2o$53bobo$10bo42b2o$11bo42bo$9b3o
51bo$62bo$62b3o$37bo$36bo$36b3o5$21bo$19bobo7bo7bo$20b2o8bo4b2o$28b3o
5b2o5$39bo$38b2o$38bobo2b2o$43bobo$43bo5$26b3o$28bo$27bo$3o$2bo$bo51b
3o$10bo42bo$10b2o42bo$9bobo$2b2o$bobo11b2o33b2o$3bo10bobo32b2o$16bo34b
o3$59b3o$5b2o52bo$4bobo53bo$6bo45b3o$46b2o4bo$46bobo4bo$46bo!

Re: Soup search results

Posted: March 20th, 2015, 11:36 pm
by Scorbie
These oscs from the rule b38/s23 also work in CGoL.

Code: Select all

x = 19, y = 19, rule = B3/S23
2b2o4bobo4b2o$4bo2b2ob2o2bo$o4b2obobob2o4bo$o3b2obo3bob2o3bo$bobo11bob
o$2b2o2b2o3b2o2b2o$2bo2bo7bo2bo$bobobo7bobobo$3o13b3o2$3o13b3o$bobobo
7bobobo$2bo2bo7bo2bo$2b2o2b2o3b2o2b2o$bobo11bobo$o3b2obo3bob2o3bo$o4b
2obobob2o4bo$4bo2b2ob2o2bo$2b2o4bobo4b2o!

Code: Select all

x = 27, y = 27, rule = B3/S23
13bo$13bo$12b3o2$12b3o$12b3o$10b2obob2o$11b2ob2o$9bo7bo$8bo2b2ob2o2bo$
6bo5bobo5bo$6b2obo2bobo2bob2o$2bob2obob4ob4obob2obo$3ob3o13b3ob3o$2bob
2obob4ob4obob2obo$6b2obo2bobo2bob2o$6bo5bobo5bo$8bo2b2ob2o2bo$9bo7bo$
11b2ob2o$10b2obob2o$12b3o$12b3o2$12b3o$13bo$13bo!

Re: Soup search results

Posted: March 21st, 2015, 12:11 am
by Extrementhusiast
Scorbie wrote:These oscs from the rule b38/s23 also work in CGoL.

Code: Select all

RLE

Code: Select all

RLE
The second one is just the four-way variant of the T-nosed P6. That first one looks new, though.

Re: Soup search results

Posted: March 21st, 2015, 12:36 am
by Scorbie
Extrementhusiast wrote:The second one is just the four-way variant of the T-nosed P6.
I was quite aware of the t-nosed p6. Is this a known variant? Or is this the original form? ( I think I heard from somewhere that the original form of t-nosed p6 was four-way symmetrical)]
Anyway, I think it's worth searching in close variants of Life.

Re: Soup search results

Posted: March 21st, 2015, 4:37 am
by Sokwe
Scorbie wrote:Is this a known variant?
This p6 is known (it is in jslife). The p5 might be new; I haven't seen it before, and it's not in jslife (although sometimes low-period oscillators don't get recorded in collections).

Re: Soup search results

Posted: March 21st, 2015, 5:22 am
by Scorbie
Sokwe wrote:This p6 is known (it is in jslife).
I see. I did skim through jslife but sonetines I cant find em. It wasn't until not long ago that I found linux was in jslife! (Part of it is in the right side of the p4 collection)

Re: Soup search results

Posted: March 22nd, 2015, 1:56 pm
by apg
Natural LWSS-on-MWSS from one of 'bwbicmac''s recent 8-megasoup hauls:

Code: Select all

x = 16, y = 16, rule = B3/S23
2ob2ob4o2bob2o$ob2o2bo2b3o2bo$4ob2o2b2o2b3o$3b2o2bo3bob2o$obo3b2obob3o
$ob2o2bob2ob5o$o2b3ob3obo$2bo3bobob3obo$5ob2ob3o2b2o$bobo3b4o3b2o$o2bo
3b2o4bobo$5o7bobo$2bo2bob2o3bobo$b2obob2obo2bob2o$o2b2o3bobo2b3o$b3obo
3bobobobo!
There are now seven natural spaceships:

http://catagolue.appspot.com/census/b3s23/C1/xq4

Re: Soup search results

Posted: March 22nd, 2015, 3:55 pm
by gameoflifeboy
So, here are the Life spaceships and puffers in all symmetries of the Catagolue:

glider (all)
lightweight spaceship (all)
middleweight spaceship (all)
heavyweight spaceship (all)
MWSS on MWSS 1 (C1, D2_+1, D4_+1, D8_1)
LWSS on HWSS 1 (C1)
LWSS on MWSS 3 (C1)
block-laying switch engine (all)
glider-producing switch engine (all but D2_+2 and D4_x4)
HWSS on HWSS 1 (D2_+1, D4_+1, D4_+2, D8_1)
yl288_1_76_4868993a91597b080ae4c7ceceb266c4 (D2_x, D4_x1, D4_x4, D8_4)
yl384_1_232_9758a92834f3d7626d6b94bf646768f2 (D2_x)
yl576_2_402_9ba0f4ea5f8f59aa96b39cc441b518bf (D2_x, D4_x1, D4_x4)
yl576_1_246_756156edd5c2c10ac5bc316e7c8f38ef (D2_x)
yl1152_2_1398_7c8341e26b7a48f9a0a4eb5e55248ce8 (D2_x)
yl1344_2_1118_c2aaaf958f8f412c06554ab3e40b8749 (D2_x, D4_x1, D4_x4, D8_4)
lightweight schick engine (D4_+1, D8_1)
X66 (D4_+2)
middleweight schick engine (D4_+2)
yl384_1_114_ee5f406fc1bbf937825af77ec141ca45 (D4_x1)
yl384_1_130_73eceef2c6f75e23e397893655801616 (D4_x1)
yl384_1_178_93269f3666fd2dc91468235dd3de1dd2 (D4_x1, D4_x4)
yl384_1_188_ae4455b932171cef2a730159d1f9c534 (D4_x1)
yl384_1_192_666fc6582b222c4aea2a3a1172d1972e (D4_x1)
yl384_1_68_dedd346967266bb1d8587b37201d27cc (D4_x1)
yl384_1_86_2c40dd81af5d50a10b9de3b218b85ff7 (D4_x1)
yl384_2_342_148fdc95f876989b992da6215c6840eb (D4_x1)
yl480_2_404_3b0b7f5006e1151ebcf5a9bc80dbb025 (D4_x1, D4_x4, D8_4)
yl288_1_104_24a4f7b871183793c763f83062c9416a (D4_x4)
yl384_1_104_10e9930009834b999fbdcee36daa2179 (D4_x4)
yl384_1_104_882b0c6f7b0d2f3a24d9d582ee2e2470 (D4_x4, D8_1)
yl384_1_124_e44494fa05b3c1b2dd062c7b51fd7af0 (D4_x4)
yl384_1_188_fb6c6631d5b52ccfa83bc4caaa086bd4 (D4_x4)
pufferfish (D8_1)
yl180_1_258_ef0e50becbd2cafd03ab726bd78bf90e (D8_1)
zz_LINEAR (D2_x, D4_x1, D4_x4, D8_1, D8_4; not the same pattern each time)

Re: Soup search results

Posted: March 22nd, 2015, 6:52 pm
by gameoflifeboy
A D4_+1 soup just produced a pufferfish!

Code: Select all

#C [[ THEME 7 ]]
x = 31, y = 31, rule = B3/S23
bobbbooboobbbbobobbbbooboobbbob$
bbboboboboooobbbbboooobobobobbb$
bobobbobobobooobooobobobobbobob$
ooboboobbbbobbobobbobbbbooboboo$
oooobooooboobobbboboobooooboooo$
oobbbooobobbbooooobbbobooobbboo$
boooboboboboobbobboobobobobooob$
bbbboobooboobbobobboobooboobbbb$
oboooobbbobooobbbooobobbboooobo$
booobooobobobobobobobobooobooob$
obbobboobobbbobbbobbboboobbobbo$
bbooobobooobobbbbbobooobobooobb$
boobobbooooobobobobooooobboboob$
booooooboobbobbbbbobbooboooooob$
bobbbobbobbooobobooobbobbobbbob$
obobooboobbobbooobbobbooboobobo$
bobbbobbobbooobobooobbobbobbbob$
booooooboobbobbbbbobbooboooooob$
boobobbooooobobobobooooobboboob$
bbooobobooobobbbbbobooobobooobb$
obbobboobobbbobbbobbboboobbobbo$
booobooobobobobobobobobooobooob$
oboooobbbobooobbbooobobbboooobo$
bbbboobooboobbobobboobooboobbbb$
boooboboboboobbobboobobobobooob$
oobbbooobobbbooooobbbobooobbboo$
oooobooooboobobbboboobooooboooo$
ooboboobbbbobbobobbobbbbooboboo$
bobobbobobobooobooobobobobbobob$
bbboboboboooobbbbboooobobobobbb$
bobbbooboobbbbobobbbbooboobbbob!

Re: Soup search results

Posted: March 24th, 2015, 12:15 am
by gameoflifeboy
Natural 124P37 in a D8_1 soup:

Code: Select all

#C [[ THEME 7 GPS 37 ZOOM 7.4 ]]
x = 31, y = 31, rule = B3/S23
obbbbobooooboobbbooboooobobbbbo$
bboobbboooobbobobobboooobbboobb$
boobobobboobbbbbbbbboobboboboob$
bobbbboooobbbooboobbboooobbbbob$
bbobbboobbbbbobobobbbbboobbbobb$
obbbbboboooboobbboobooobobbbbbo$
bboooobooobobbbbbbboboooboooobb$
ooboobooobobbbbbbbbbobooobooboo$
oobobooobbbbbobobobbbbboooboboo$
ooooboobbbboobbobboobbbbooboooo$
ooobbobobbobbooooobbobbobobbooo$
bbbbbbobbobobbobobbobobbobbbbbb$
obbbbobbbobbobooobobbobbbobbbbo$
oobooobbobobbbobobbbobobboooboo$
bbbobbbbbbooooooooooobbbbbbobbb$
bobbobbbooobobooobobooobbbobbob$
bbbobbbbbbooooooooooobbbbbbobbb$
oobooobbobobbbobobbbobobboooboo$
obbbbobbbobbobooobobbobbbobbbbo$
bbbbbbobbobobbobobbobobbobbbbbb$
ooobbobobbobbooooobbobbobobbooo$
ooooboobbbboobbobboobbbbooboooo$
oobobooobbbbbobobobbbbboooboboo$
ooboobooobobbbbbbbbbobooobooboo$
bboooobooobobbbbbbboboooboooobb$
obbbbboboooboobbboobooobobbbbbo$
bbobbboobbbbbobobobbbbboobbbobb$
bobbbboooobbbooboobbboooobbbbob$
boobobobboobbbbbbbbboobboboboob$
bboobbboooobbobobobboooobbboobb$
obbbbobooooboobbbooboooobobbbbo!

Re: Soup search results

Posted: March 24th, 2015, 7:43 am
by apg
Natural 124P37 in a D8_1 soup:
Wow. It's satisfying that we're reproducing the results of both RandomAgar and gsearch.

By the way, is this still-life conversion mechanism known? I imagine it could be useful for bespoke syntheses:

Code: Select all

x = 26, y = 18, rule = B3/S23
2o$b2o16b2ob2o$o17bobobobo$3b3o12bobobobo$6bo10b2obobob2o$2bo4bo10bobo
bobo$2b3ob2o3bo6bobobobo$6b2o2bobo6b2ob2o$10bobo$11bo5bo$16bobo$17bo5$
5b2o$5b2o!
It originated from this soup:

Code: Select all

x = 16, y = 16, rule = B3/S23
3obo3b2o$3o5b2obo2bo$b2obo3bob2obo$3obo4bo2b3o$o2bobob2obo2b3o$2b3obo
4bo2b2o$bo2b5ob6o$2ob3o2b2o5bo$bobob2obo2bob3o$obo2b2ob4o3bo$3bo2b4ob
3obo$o2b2obob3obo$5ob6o2b2o$o4b2o5bo2bo$3obob2o2bob2o$o2bobo3b3ob3o!