Re: Thread for your unsure discoveries
Posted: August 7th, 2022, 3:19 am
This is a common reaction; whenever a glider hits a pre-block on the edge of an object (e.g. half an aircraft carrier), it turns into a LWSS.
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This is a common reaction; whenever a glider hits a pre-block on the edge of an object (e.g. half an aircraft carrier), it turns into a LWSS.
Code: Select all
x = 9, y = 8, rule = B3/S23
bob4o$bo2bobobo$8bo$o$o$o3bo$4bo$4b3o!Code: Select all
x = 9, y = 7, rule = B3/S23
bob4o$bo2bobobo$8bo$o$o2bobo$o2bobo$4b3o!Code: Select all
x = 9, y = 8, rule = B3/S23
bob4o$bo2bobobo$8bo$o$o$o3bo$4bo$4b3o!viewtopic.php?f=2&t=5616 There are some really long dieharts, some of them are above 10^1000 ticks.Pyry Virtanen wrote: August 7th, 2022, 3:06 pm Also I'm curious to know if this pattern breaks any records?
Code: Select all
x = 19, y = 7, rule = B3/S23
13bo3bo$13b3o2bo$bo15b2o$obo$bo$9b2o$9bo!
Code: Select all
x = 6, y = 6, rule = B3/S23
b2o$2o$o$bo2b2o$b4o$2b2o!
That looks like it ought to have a 6x6 predecessor, but it doesn't -- I tried the same bounding box in JLS, and also 6x6 boxes offset by one cell orthogonally or diagonally. The closest match seems to be a smaller-population predecessor which is the only solution in a 6x7 bounding box with an extra column on the left:Pyry Virtanen wrote: August 11th, 2022, 9:20 am The second one is the longest lasting 6x6 diehard I have seen so far.
It lasts 254 ticks.
Code: Select all
x = 6, y = 6, rule = B3/S23 b2o$2o$o$bo2b2o$b4o$2b2o!
Code: Select all
x = 7, y = 6, rule = B3/S23
obobo$b2o$3bo2bo$bo4bo$2bo2bo$3b2o!Yes, I also tried to find a 6x6 predecessor to it (manually), but failed.dvgrn wrote: August 11th, 2022, 9:43 amThat looks like it ought to have a 6x6 predecessor, but it doesn't -- I tried the same bounding box in JLS, and also 6x6 boxes offset by one cell orthogonally or diagonally. The closest match seems to be a smaller-population predecessor which is the only solution in a 6x7 bounding box with an extra column on the left:Pyry Virtanen wrote: August 11th, 2022, 9:20 am The second one is the longest lasting 6x6 diehard I have seen so far.
It lasts 254 ticks.
Code: Select all
x = 6, y = 6, rule = B3/S23 b2o$2o$o$bo2b2o$b4o$2b2o!
Code: Select all
x = 7, y = 6, rule = B3/S23 obobo$b2o$3bo2bo$bo4bo$2bo2bo$3b2o!
I don't recall that there's any closer match than F_rank's work on 6x6 toruses in 2018. 6x6 patterns in an unbounded universe don't reduce the number of cases nearly as much as 6x6 patterns on a torus, but we can still knock off a factor of 8 ... ish ... from the 2^36 = 68.7 billion case count.Pyry Virtanen wrote: August 11th, 2022, 10:03 am I think it would be doable to exhaustively go through every single
6x6 pattern in order to find the longest lasting diehard of that bounding box
(maybe someone has aiready done something like this).
When I think about it more carefully, it might be too early to do 6x6 before 3x3, 4x4 and 5x5 bounding boxes, because running billions of patterns is too much work for a single computer and would take way too long. It would need to be a collaborative effort.dvgrn wrote: August 11th, 2022, 1:00 pm 6x6 patterns in an unbounded universe don't reduce the number of cases nearly as much as 6x6 patterns on a torus, but we can still knock off a factor of 8 ... ish ... from the 2^36 = 68.7 billion case count.
Code: Select all
x = 3, y = 3, rule = B3/S23
o$3o$obo!
Code: Select all
x = 5, y = 4, rule = B3/S23
5o$ob2o$b2o$4o!
Nah, 5x5 is only 2^25 = 33 million cases, even without any cleverness using symmetry or translations to reduce the number of patterns to run. A well-written program will run though that many cases in a fairly reasonable amount of time.Pyry Virtanen wrote: August 13th, 2022, 3:42 pm I don't know how long the 5x5 case would take on a single PC, probably quite long.
Code: Select all
x = 87, y = 87, rule = B3/S23
73bo5bo$72bo7bo$75b4obo$71bo2bo3b2o$71bo2bo2b3o$71bo4bo$72bob3o$72b2ob
2o$68b3o4b2o$68b3o$66b2o$66b2o$66b2o$61b3o$59bo4b2o$58bo6bo$61b2obo$
60bo3b3o$60bo2b4o$60bobo$60b3o$58bo2b2o$59b2o2$81b4o$79b2o4b2o$79bo5b
2o$79bobob2o$79bo$79bo3bo$78bo4bo$75bo3b3o$75bo4b2o$74b2o$73bo$71b3o3$
70bo$65b5obo$65bo5b2o$64bo2bo3b2o$64bo$64bo2bob2o$64bo2bo$65b2o$65b2o
12$15bo5bo53b4o$14bo7bo50b2o4b2o$17b4obo50bo5b2o$13bo2bo3b2o51bobob2o$
13bo2bo2b3o51bo$13bo4bo54bo3bo$14bob3o22b4o27bo4bo$14b2ob2o20b2o4b2o
22bo3b3o$10b3o4b2o20bo5b2o22bo4b2o$10b3o26bobob2o10bo12b2o$8b2o29bo13b
obo11bo$8b2o29bo3bo10b2o9b3o$8b2o28bo4bo$3b3o29bo3b3o$bo4b2o27bo4b2o
22bo$o6bo26b2o23b5obo$3b2obo26bo25bo5b2o$2bo3b3o22b3o24bo2bo3b2o$2bo2b
4o49bo$2bobo53bo2bob2o$2b3o25bo27bo2bo$o2b2o20b5obo27b2o$b2o22bo5b2o
26b2o$24bo2bo3b2o$24bo$24bo2bob2o$24bo2bo$25b2o$25b2o!
Code: Select all
x = 21, y = 44, rule = B3/S23
5bo$6b2o$5b2o2$10bo$8b2o$bo7b2o$2b2o$b2o10$2bo2$o$o$o$bo16bobo$18b2o$
19bo3$5bo$3bobo$4b2o10bo$14b2o$15b2o6$2bo2$o$o$o$bo!
Code: Select all
x = 10, y = 26, rule = B3/S23
3bo$2b3o$2b3o2$b4o$b5o$2bob2o6$3b2o$3b2o5$3o$obo$3o$6b2o$5bob2o$5bo3bo
$6b3o$7bo!
#C [[ PASTEDELTA 8 1 PASTET EVERY 57 PASTE obo! 6 27 PASTE o! 3 -1 ]]Code: Select all
x = 4, y = 13, rule = B3/S23
3o$bobo$3bo$ob2o$2o7$2o$2o!
Code: Select all
x = 20, y = 35, rule = B3/S23
8b2o8b2o$9bo8bo$9bob2o3bobo$10bo2bo2b2o$12b2o7$10b3o$10b3o$9bobo$9b2o
13$3b2o$3bo3b2o$2obo2bobo$obob3obobob2o$3bo3b2ob2obo$4b2o3bo$6b2obo$6b
obo!Code: Select all
x = 15, y = 6, rule = B3/S23
4bo5bo$ob2o7b2obo2$bo2bo5bo2bo$2bobo5bobo$3b2o5b2o!This could conceivably be used as a memory cell: just need to find a way to insert a V spark with gliders instead of a continuously-running pentadecathon:Jormungant wrote: August 23rd, 2022, 3:15 pm kazyan g-to-block factory can output glider with a pentadecathon
Code: Select all
x = 56, y = 69, rule = LifeHistory 4$10.A$10.3A$13.A$12.2A5$15.A$14.3A$14.3A2$12.2A3.2A$12.2A3.2A3$14.2A $14.A.A$13.A2.2A$15.2A$15.2A$16.A2$10.A5.A$10.A5.A$11.A3.A6.A$12.3A5. A.A$21.2A5$28.BA$10.2A17.BA16.2A$11.A16.3AB5.2B8.A$8.3A18.4B3.5B3.BA. A$8.A21.4B2.7B.B2A$31.8BA5B$32.6BABA5B$33.5BA2BA3B$34.5B2A4B$33.3B.6B 2D$29.2A.2BA6.2B2D$29.A.2BA.A3.5B$30.A2.BA.A2.2A4.A$31.A4.A3.A3.BAB$ 29.A.5A.3A4.3B$28.A.A6.A5.2BA2B$28.A2.A2.3A6.BABAB$29.2A3.A7.7B$42.2B 3A2B$41.9B$41.9B$42.2B3A2B$42.7B$43.BABAB$43.2BA2B$44.3B$44.BAB$45.A!
Code: Select all
x = 27, y = 31, rule = LifeHistory
4$20.2A$20.A$18.A.A$18.2A$12.A$11.A.A$11.A2.A$12.2A$16.2C$2.2A3.A8.2C
$2.A3.A.A$3.A3.A.A2.2A4.C$4.A4.A3.A3.C.C$2.A.5A.3A$.A.A6.A$.A2.A2.3A$
2.2A3.A!
Code: Select all
x = 24, y = 23, rule = LifeHistory
19.2A$19.A$17.A.A$17.2A$11.A$10.A.A$10.A2.A$11.2A$15.2C$.2A3.A8.2C$.A
3.A.A$2.A3.A.A2.2A$3.A4.A3.A3.E$.A.5A.3A3.E.E$A.A6.A6.E.E$A2.A2.3A8.2E
$.2A3.A14.2E$21.E.E$21.E$14.2E$15.E$12.3E$12.E!Now we need to find which 2G collision produces an edgy V spark and insert it in there... I don't know any 2G collisions offhand, does anyone else know?squareroot12621 wrote: August 23rd, 2022, 5:50 pm One-time use:Code: Select all
x = 24, y = 23, rule = LifeHistory 19.2A$19.A$17.A.A$17.2A$11.A$10.A.A$10.A2.A$11.2A$15.2C$.2A3.A8.2C$.A 3.A.A$2.A3.A.A2.2A$3.A4.A3.A3.E$.A.5A.3A3.E.E$A.A6.A6.E.E$A2.A2.3A8.2E $.2A3.A14.2E$21.E.E$21.E$14.2E$15.E$12.3E$12.E!
Here we're getting to the "unsure" part of these unsure discoveries.wirehead wrote: August 23rd, 2022, 7:04 pmNow we need to find which 2G collision produces an edgy V spark and insert it in there... I don't know any 2G collisions offhand, does anyone else know?squareroot12621 wrote: August 23rd, 2022, 5:50 pm One-time use:Code: Select all
x = 24, y = 23, rule = LifeHistory 19.2A$19.A$17.A.A$17.2A$11.A$10.A.A$10.A2.A$11.2A$15.2C$.2A3.A8.2C$.A 3.A.A$2.A3.A.A2.2A$3.A4.A3.A3.E$.A.5A.3A3.E.E$A.A6.A6.E.E$A2.A2.3A8.2E $.2A3.A14.2E$21.E.E$21.E$14.2E$15.E$12.3E$12.E!
Code: Select all
x = 189, y = 140, rule = LifeHistory
42.2A11.A6.2A16.2E$42.2A10.A.A4.A2.A15.E$54.A.A3.A.3A2.2A9.E.E$53.2A.
2A.A.A6.A9.2E$57.A.A3.2A3.A.A$53.2A.A2.4A.A4.2A$53.2A.A.A3.A10.3D$57.
A.A3.A11.D$58.A.A3.A9.D$59.A3.2A14.A$78.A.A$79.A2$50.2A$50.2A$35.2A$
34.A2.A$33.A.2A42.2A$33.A45.2A$32.2A$47.2A$47.A$48.3A$24.2A24.A5.2A$
25.A29.A.A$23.A31.A$23.5A14.2A10.2A$28.A13.A$25.3A12.A.A$24.A15.2A20.
A15.2A$24.4A33.A.A14.A.A60.2C$22.2A3.A3.2A28.A.A16.A59.C2.C20.2A$21.A
2.3A4.2A29.A17.2A58.C2.C20.A$21.2A.A41.2A73.2C22.3A$24.A41.A.A76.2C
20.A$24.2A42.A75.C.C$68.2A74.2C$70.A99.A$32.2A34.3A97.3A$33.A33.A99.A
$30.3A34.2A98.2A$30.A21.2A98.2A$53.A99.A$53.A.2A96.A.2A$54.A2.A23.D
72.A2.A23.D$55.2A24.D.D3.2E66.2A24.D.D3.2E$70.2A9.3D3.2E81.2A9.3D3.2E
$70.2A11.D86.2A11.D7$50.2A21.2A.A73.2A21.2A.A$51.A21.2A.3A72.A21.2A.
3A$51.A.A25.A71.A.A25.A$52.2A9.C9.2A.3A73.2A9.C9.2A.3A$62.C.C9.A.A85.
C.C9.A.A$62.C.C3.2A4.A.A85.C.C3.2A4.A.A$63.C4.2A5.A87.C4.2A5.A6$60.2A
98.2A$2.2A21.A22.3C9.A87.3D9.A$3.A21.2A23.C10.3A86.D10.3A$3.A.A7.2A
11.2A21.C13.A85.D13.A$4.2A6.3A3.A7.3A7.2A$9.A.2A4.4A5.2A8.2A$9.A2.A4.
A4.A2.2A$9.A.2A5.A3.A2.A$12.3A3.2A.A$3.2A8.2A32.2A$3.2A41.A.A$45.3A$
26.A.A16.2A$3.A23.2A19.2A$2.3A22.A19.3A$.A3.A$3.A$A5.A40.2A$A5.A22.2A
2.A.A11.2A$.A3.A23.2A2.A2.A$2.3A28.A.A3$22.2A$23.2A$22.A2$9.2A30.A.A$
7.A2.A31.2A$6.A7.3A3.A21.A$6.A6.A3.5A23.2A$6.A7.A3.2A.2A9.2A11.A.A70.
3A$7.A2.A3.A3.2A.3A8.2A13.A72.A$9.2A5.4A.2A24.2A70.A$18.4A$20.A6$108.
3A$110.A$109.A8$98.3A$100.A$99.A8$88.3A$90.A$89.A8$78.3A$80.A$79.A!
Code: Select all
x = 66, y = 72, rule = LifeHistory
3$2.B23.2A$25.3B$5.2A.A.A.2A11.A3BA$5.A.2A.2A.A10.A4BA$9.A13.A.ABAB$
6.2A3.2A8.BABA.A9.A2.A3.2A$6.A.3A.A7.A4BA8.8A2.A$3.2A.A.B3.A.2AB3.A3B
A8.A8.2A$3.2A.AB2ABA2B3A5.3B7.A2BAB2ABAB$5.AB2.2AB4.BA4.2A9.3A.2A2B.
2A$3.2A.AB2A.5A3B4.2B5.4AB.B.A.A.A$3.2A.A2.A2B.A.B.2AB2.3AB3.B2A3B.BA
.2A.A$6.A.A2.BA.2B2AB.2BABAB4.B.A2B.A.A.A.2A$3.2A.A.A.A.3A.AB3.B3AB3.
2B2A.A2.A2.A2.A$3.A.A3.A.A2.A.A.11BAB.5A3.2A$11.A.A2.2A.9B.2BA$10.2A.
2A5.9BAB.5A3.2A$4.2B16.3B4.2B2A.A2.A2.A2.A$4.3A14.4B5.B.A2B.A.A.A.2A$
2.BA3B6.2A5.B.4B3.B2A3B.BA.2A.A$2.BA3BA4.A2BA3.3B.3BA3.4AB.B.A.A.A$3.
A2BA.A4.2B3.4B2.ABAB5.3A.2A2B.2A$5.A.A2BA3.2B2.5B2.2A2B3.A2BAB2ABAB$
6.A3BA2BA2BA6B3.4B3.A8.2A$7.3BAB.5BA5B3.4B3.8A2.A$7.3A3.3B4A4B4.4B4.A
2.A3.2A$8.2B2.A7BA3B5.4B$13.A3B3A5BA4.4B$14.B2ABA5B.3A3.3BA$16.7B5.A
3.ABAB$19.5B3.2A4.2A2B$22.2AB.A2.2A3.4B$16.ABA3.A3B.A.A.A3.4B$15.3BAB
.2B.B3A2.A.A3.4B$14.2A3.BA2B5.A.A.A4.4B$13.A2.B.A2.2B3A2BA2.A6.4B12.
2B$12.A.8A.A.A2.A10.3BA4B6.3B$12.A8.A.A2.2A12.ABA3B7.3A2B$10.2A.11A
17.2A2BD6.B3A2B$9.A2.A2.B.A2.A.B18.3BA6.B.3AB$9.2A2.AB3.AB21.2BA2BA2.
B3A.B$14.ABABA22.BD2BD4B3AB$15.BAB23.A2BDBA.2B3A$41.D2BCAB3.3B$41.2A
6B.2B$42.5B$41.7B$35.2A4.2B3A2B4.2A$36.A4.BA3BAB4.A$36.A.2A.BA3BAB.2A
.A$37.A2B.A5BA.2BA$39.5BA5B$38.A4BABA4BA$36.2B.A4BA4BA.2B$35.BAB2.BA
5BAB2.BAB$35.5BABA3BABA5B$34.3ABAB.BA3BAB.BAB3A$33.A.2A2B2.2B3A2B2.2B
2A.A$31.2B2A.A6.BAB6.A.2A2B$30.BAB3A7.A.A7.3ABAB$30.5B6.3A.3A6.5B$32.
BAB5.A7.A5.BAB$32.2B6.2A5.2A6.2B!
And another one!yoleo wrote: August 29th, 2022, 4:23 am New batch of sparker-supported things, mostly pi hasslers:
p32 pi hasslerCode: Select all
x = 35, y = 33, rule = B3/S23 25bo5bo$24b3o3b3o$23bobobobobobo$22b2obobobobob2o$22bob4ob4obo$11b2o9b 5o3b5o$11b2o2$26b2ob2o$11b3o11bobobobo$11b3o12bo3bo$10bo3bo$10b2ob2o6$ 20b2ob2o$20bo3bo$4bo3bo12b3o$3bobobobo11b3o$4b2ob2o2$22b2o$5o3b5o9b2o$ ob4ob4obo$2obobobobob2o$bobobobobobo$2b3o3b3o$3bo5bo!
Code: Select all
x = 90, y = 58, rule = LifeHistory
2$61.2B23.B$61.3B$59.2B2AB11.2A.A.A.2A$59.2B2ABA10.A.2A.2A.A$60.4B.A
13.A$44.2A3.A2.A9.A.4B8.2A3.2A$44.A2.8A8.AB2A2B7.A.3A.A$45.2A8.A8.B2A
2B3.2BA.A3.B.A.2A$47.A2BABABA2B7.3B5.2B3A3BABA.2A$45.2A.4A.2AB9.2B4.B
A4.3A2.BA$46.A.B.B.A.A4B5.2B4.AB6A.2ABA.2A$46.A.AB.2A.2A2B2A3.4B2.A2B
.B.B.2BA2.A.2A$45.2A.A.A.A.3A.A4.6B.A3BA.AB2.A.A$45.A2.A2.A2.A.3AB3.
2BA2B3.BA.ABA.A.A.A.2A$47.2A3.3A2B.A6BA5B.A.A2.A.A3.A.A$57.3A.3BABA3B
.2A2.A.A$47.2A3.3A2B.A6BA3B5.2A.2A$45.A2.A2.A2.A.3AB4.BAB16.2A$45.2A.
A.A.A.3A.A5.4B14.3B$46.A.AB.2A.2A2B2A3.4B.B5.2A6.A3BA$46.A.B.B.A.A4B
3.4B.3B3.B2AB4.A4BA$45.2A.4A.2AB5.4B2.4B3.2B4.A.ABAB$31.B5.B9.A2BABAB
A2B3.A3B2.5B2.2B3.BABA.A$30.3B3.3B6.2A8.A3.A3B3.2BA8BA4BA$28.3B2A3.2A
3B3.A2.8A3.B3A3.2B3A6B.A3BA$27.3B2A.A.A.2A3B2.2A3.A2.A4.4B4.B2AB2A5B
3.3B$27.2B3ABA.AB3A2B14.4B5.3AB3A5B2.2A$27.BA3B2A.2A3BAB13.4B4.A2B2AB
2A5B$17.2A8.BA5B.5BAB12.4B3.3A.2B3A5B$16.B2AB7.2BA4B.4BA2B11.4B3.A5.
2BA4B$17.3B7.7B.7B10.A3B4.2A3.5B$10.2B2.2B2.B2.2B4.5B2A.2A5B9.A3B3.2A
2.A.3A$5.ABA23BA.A.A.A4B8.B3A3.A.A.A.4A3.ABA$5.ABA9B3A12BA3.A4B8.4B3.
A.A2.2A2B.2B.3BAB$4.A11BA3BA7B2.3B3.3B9.4B4.A.A.A5.AB2A3.BA$5.11B2AB
2A7B3.B5.B9.4B6.A2.3A2BABA2.B.A2.A$6.21B15.8B10.A2.A.A.8A.A$9.B.15B
17.6B12.2A2.A.B8.A$20.3B.3B16.DA3B17.2A2B7A.2A$21.15B.B5.A4B18.B.A2.B
.A2.A2.A$20.21B2.3A23.AB3.AB2.2A$9.B5.B3.7B2AB2A11B28.ABABA$8.3B3.3B
2.7BA3BA11BA28.BAB$6.4BA3.A12B3A9BABA$5.4BA.A.A.A23BABA$5.5B2A.2A5B4.
2B2.B2.2B2.2B$5.7B.7B7.3B$5.2BA4B.4BA2B7.B2AB$5.BA5B.5BAB8.2A$5.BA3B
2A.2A3BAB$5.2B3ABA.AB3A2B$5.3B2A.A.A.2A3B$6.3B2A3.2A3B$8.3B3.3B$9.B5.
B!
Code: Select all
x = 151, y = 65, rule = LifeHistory
7$115.B5.B$114.3B3.3B$112.4BA3.A4B$111.3B.A.A.A.A.3B$111.3B.B2A.2AB.
3B$111.2B.3AB.B3A.2B$111.2B2A3B.3B2A2B$112.3ABAB.BAB3A$111.2A3B2A.2A
3B2A$111.3A2B2A.2A2B3A$112.2A2B.B.B.2B2A$113.4A3.4A$114.BAB3.BAB$115.
A.4BA$118.5B$7.2A2B12.2A2B12.2A2B12.2A2B12.2A2B12.2A2B12.2A2B12.2A3B
12.2B$6.4CB11.4CB11.4CB11.4CB11.4CB11.4CB11.4CB11.4C2B.4B6.3A$5.D2A.C
A10.D2A.CA10.D2A.CA10.D2A.CA10.D2A.CA10.D2A.CA10.D2A.CA10.D2A.CA2.3B
7.3BAB$8.AC14.AC14.AC14.AC14.AC14.AC14.AC14.AC3.2BD6.A3BAB$123.4B6.A.
A2BA$123.6B2.A2BA.A$123.BDBAD3BA3BA$123.2BACAB.BA3B$123.DABDBA3.3A$
123.B2AB2A2B.2B$124.2AB2A$123.7B$117.2A4.7B4.2A$118.A4.7B4.A$118.A.AB
.3BA3B.BA.A$119.2AB.2B3A2B.B2A$121.3B2AB2A3B$120.3B3AB3A3B$118.2B.3B
2AB2A3B.2B$117.BAB2.3B3A3B2.BAB$117.ABA6BA6BABA$116.A3BAB.7B.BA3BA$
115.A.2BAB2.7B2.BA2B.A$113.BA2B.A6.3B6.A.2BAB$112.BA3BA7.A.A7.A3BAB$
112.2BABA6.3A.3A6.ABA2B$114.BAB5.A7.A5.BAB$114.2B6.2A5.2A6.2B!
Code: Select all
x = 18, y = 14, rule = B3/S23
2bo$3bo$b3o4$16b2o$2o15bo$2o12b3o$14bo2$5b2o3b2o$5b2o2bo2bo$10b2o!My apologies about moving this. Here's what I was worried about:HotWheels9232 wrote: August 30th, 2022, 11:45 pm Here:Other block placements might reduce the BBCode: Select all
x = 18, y = 14, rule = B3/S23 2bo$3bo$b3o4$16b2o$2o15bo$2o12b3o$14bo2$5b2o3b2o$5b2o2bo2bo$10b2o!
My 500th post!
So if we found more similar ones, would this one be added?dvgrn wrote: August 31st, 2022, 2:32 pmMy apologies about moving this. Here's what I was worried about:HotWheels9232 wrote: August 30th, 2022, 11:45 pm Here:Other block placements might reduce the BBCode: Select all
x = 18, y = 14, rule = B3/S23 2bo$3bo$b3o4$16b2o$2o15bo$2o12b3o$14bo2$5b2o3b2o$5b2o2bo2bo$10b2o!
My 500th post!
if everyone decided to post splitters in this way -- four small objects that serve as a one-time splitter for a glider, with just one splitter per post -- then we could very easily keep posting until we reached a million or more posts just on that one "Splitters with common SL" thread. Without some attempt at grouping or classification, it would quickly become very painful to find anything in that thread.
-- Basically it seemed worth trying to make sure that that post didn't start any trends. Splitters with four common objects are plentiful enough that it really only makes sense to post them in categorized groups... (at least in my opinion).