LuveelVoom's Rules

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LuveelVoom
Posts: 577
Joined: April 27th, 2022, 7:59 pm

Re: LuveelVoom's Rules

Post by LuveelVoom »

Ruledump of every rule I’ve simmed >4 times on the discord, with short descriptions. Rules with *stars* around it were not discovered by me. Ordered by sim count. Full text file is attached. Feel free to ask for more exploration into any of these!


10+ sims
B3ain678/S3458: Ada's Rule
*B3/S23-a5*: Travelling Ts (by ThePlayzr)
B2e3aciqy/S2-i34knz: Unnamed luveelrule. Not particularly interesting at first glance, I'm not sure why I simulated it so much
*B2-ak5j/S12-k*: Speedydelete's rule (by Speedydelete)
B3ai4aez5ny678/S2-n3-a4jkry567e: Elastic ships luveelrule
B2n3ai4inwz5-ac6-e78/S2ae34-r5kq6i7e: Luveelrule with block splitter
B2i3acin4ae6-en78/S2c3-e4-r5-a8: Luveelrule where I couldn't find a 90* reflector for like 6 hours
B2e3-aej/S1c2-a34jq: Luveelbits (or, possibly, a luveelbits variant)
B2en3aei4t5ac678/S2-i34c6a7: Unnamed luveelrule. Not particularly interesting, but has some interesting block catalyses.
*B2n3aciqr4aer5iq6cin8/S2-i3-a4ikqyz5eqr6cen7e*: In the Bubbles rulespace. Has catalytic potential, but soups evolve to be pretty sparse (by silversmith)
B3ai4-z5-n7e/S2-a3-e4n: Bubbles IV
*B02/S1V*: B0 VN rule that supports ships (Known since 2017 or earlier, original discoverer unknown)
*B3678/S34678*: Day and Night (Known since the 1980s)
B2e3-ejnq/S234y: Another unnamed luveelrule that doesn't appear particulary interesting.
B2-ac3acik4ceqrty5y/S1c2-ai3-j4cqw: Unnamed luveelrule. Supports B4q blocks and associated catalyses.
*B2cei3ai/S23*: Has a large index fossil. (Initially discovered by Silversmith in 2021, rediscovered by me in 2025)
B2e3aciy4a5r/S2-ik3-a4-r678: Luveelrule with interesting dynamics and a cool rotating oscillator.
B2ein3acei4y/S23: Another luveelrule with the y spark spaceship.
*B2n3ainy4aijqyz5einy6aci7e/S23-ajkq4cjkrwy5jk6-en7c*: I believe this is Calthrop I. (by islptng)
B13/S02V|B3/S03V: Alternating VN rule with a wide variety of ships.
B2i3acijn4a6-a78/S2aen34inz5aekq678: Luveelrule. Boring random soups but has some interesting rare objects.


9 or 8 sims:
B2cen3a4a5678/S13a4q567: Luveelrule with the Just Friends ship.
B35a7/S23-a4eit7: Luveelrule with rotating active region.
B0124/S013V: VN rule that supports ships.
B2e3-a4cert5c7c8/S1c23-j4cenqt5e: Another y-spark spaceship luveelrule that has some interesting active regions.
B2ei3ai4rz5er/S1c2-i3-n: Luveelrule described by me as "really a very silly and fun rule". Somewhat of a cross between a y-sparkship block catalyst rule and luveelbits.
*B3/S23*: Life. (by John Conway)
B3ai4aez5y678/S2-n3-a567: Elastic ships variant with a p32 oscillator.


7 sims:
*B0167/S023*: B0 rule with some interesting objects (Known since 2020 or earlier, original discoverer unknown)
*B2-a3ce/S12-i*: Has Just Friends ship and an interesting p88. (One of the cyclics of OCA; discovered so many times I can’t find the original discoverer)
B2-a4j/S012-k4qr: The luveelrule with the dot + ship failed oscillator
B2cei3-ij5i6c7e/S1c2ace3-i4aij5iqry6c: Hollow 3x3 block catalysts
*B2cen3c5ej/S12-k3cj4ay5*: Has just friends ship and a p10. (by Speedydelete)
B2i3-kqy4ceit5y/S2-n3-y4jn5c: Has interesting failedrep
*B3/S234w*: 1TFL rule. (Known since… forever probably. I made a lot of searches towards a (2,1)c/5 ship; although one never emerged, I got some massive partials)
B34-cejrz/S2-e3aeikn4ciry: Has 20c/70 failedrep ship
B34cejkny5k/S2-i34ejqz7e: Fairly generic tlife variant.
*B38/S23*: eightlife or pedestrian life i forgot which is which (Known since antiquity)
B3ai457e/S2-a34n: Bubbles variant with a rake
*B3ain4aktz5-aijy6akn/S1e2-cn3cikr4-ajnw5aikqr6-k7*: Some t-logic iteration. (by islptng)


6 sims:
*B04/S1V*: Slow-growing B0 VN rule with occasional chaos puffers (Known since 2020 or earlier)
B2-a3ae/S123y4e6c: Lineish rule with JF ship and some interesting catalysts
B2-ak3a56-c78/S23ejkqr45-ai67e: Interesting rule with ships and some fluffy active regions. Past self claimed “removing 7e” made the rule stable; the rule is not explosive. (Adding B7c, however, does make it explosive)
B2-ak3ai5e/S12-ac3y6n: Somewhat snowflake-esque rule with a common sparky spaceship.
B2-ak3en/S12-ci: fairly boring. Similar debris to JF but no JF ship; ship is orthogonal instead
*B2ce3ai/S01c*: Very dotty rule with some puffers (Earliest mention on the discord is by phoenixwrong0279 in 2023)
*B2ce4-cint67e8/S14567*: Fuzzy rule with failedrep ships (Earliest mention i can find is from dani in 2017)
B2ce4c/S12ae3ai: Another fairly boring rule with JF ships
*B2e3-a/S23*: Simple rule with common rotating oscillators (Earliest mention is 77topaz in 2018)
B2e3aeinq4eiry5-i7e/S2aen34cinqz5ain: Sparse rule with fuzzy soups and a few common ships
B2e3ai47/S2-i3-a4aw7: Rule with few stable objects but lots of ships, including a SMOS
B2ei3aeiy4aejnz5a6-cn78/S2-c3-anq4-eqtwy5e6e78: c/3d puffer rule at top of thread
B2ein3ai4cq678/S2-in3-i4aw5i6ac78: y-sparkship rule with regions of higher density and common high period oscillators.
B2en3ai4q678/S2-in3-i4aw: y-sparkship rule with catalytic potential
*B3-e4e5e6e7e/S234e5e7e*: Diagonalish rule with some rotating oscillators (by nikro)
B3-q5y/S23-k6c: Has common spaceships and a hyperdecathalon
B35ck/S2-i34z5cey: Another tlife variant
B3ai4/S2-a34-a: Early bubbles iteration
B3ai4a/S234: Extremely dense rule with some interesting puffers


5 sims (There was a 2 month gap between me doing 6sims and 5sims, so the format might be a bit different):
B2-ak3y4aqr5j/S12-k4a567c8: speedydelete rule variant with a small active region
B23/S012345678|B/S23-a5: Blobby rule with a common failedrep that turns into a high-period oscillator
*B2cek3kqr4aeiw5ejn6i7c/S1c23cekr4eijry5n6eik*: Some adjustable ship rule (by NimbleRogue)
B2e3-anr6a/S1c2-i34e: Frankly absurd luveelrule where the cross still life serves as a gun, 90* reflector, 180* reflector, and stream period increaser. Sure, I guess.
B2e3aiknr7/S1c2-an3-e: Has an oblique puffer. I corderized it in 3 engines
B2e3cir4-ciz/S2-in3-c: Not much to say about this one. Y-sparkship rule
B2e3i4/S2-a34ar: Boring. Has a c/16d ship though
B2ein3acei4y/S238: Not 100% sure this is discovered by me, given there’s a very similar rule by someone else (a deleted discord account) right above my message. Only notable for an index fossil
B2ein3acin/S2-n34c: has oblique rake, and perhaps catalysis potential
B2en3/S2-i3-a6c: Failedrep, sparky p124, and 2c/36d spaceship. Good rule!
B2i3aeijk4ikntw5ey6c/S23-ny4i: Funny oscillators which can make guns easily. Catalysis possible. Puffer (corderized :D)
B2n3ai4inwz5-ac6-e78/S2ae34-r5kq6i7e8: variant of some good luveelrule. Block catalysis everywhere
B2n3ai678/S3458: Ada’s rule variant with a few strange goobers
B3-k5j/S23-c4y: Not sure if this is mine, but I was the first sim on the discord. Has a pi hassler
*B3/S23-y6c*: kinda boring 2tfl rule. Some active regions like launching themselves forward fast (by lordlouckster)
B34/S01578: Known since forever, probably. All I did was find some boring ships
B347/S0378: also known for however long. Has a p50
B34tw5y/S234e: funny replicator
B35a/S2-a34a8: 9c/78d puffer. Which I corderized :3
B36/S23: highlife (known since dfsdbfsidfhbsifhbsdifshbi)
B3ai/S2ae3-en4aceiknw5-y6-c7e: Fun wire tech
B3ai/S3-j45-q6: Original finder is a deleted discord user. Really awesome rule, with small wickstretchers everywhere
B3ai45/S23-a: near the border of XWSSspace rule with some interesting spaceships
B3ai678/S1e245: replicator land
B3ain678/S3458History: Ada’s Rule history. That caps it off pretty nicely, huh?

If anyone wants more info or anything else, please reply or dm!!!! :D
Attachments
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User avatar
LuveelVoom
Posts: 577
Joined: April 27th, 2022, 7:59 pm

Re: LuveelVoom's Rules

Post by LuveelVoom »

guys please I spent hours compiling these and nobody responded :(


Alright, I'm gonna do a new project. OPPR: one (interesting) pattern per rule (that I discovered). Will edit this post with the first few patterns later today

Ahem. First: the solution to AdaLife's biggest open problem.

Code: Select all

x = 89, y = 78, rule = B3ain678/S3458History
37.2A$37.2A10$28.2A$28.2A$40.2A$30.2A8.4A.2A$30.2A10.2A.2A$29.2A$24.2A
.4A$24.2A.2A$21.2A32.2A$21.2A32.2A$54.2A12.2A$54.2A12.2A$53.2A$51.4A15.
2A$51.2A17.2A2$70.2A$70.2A4.2A$71.2A3.2A$71.4A$73.2A$19.2A$19.4A$21.4A
$23.2A$24.2A$24.2A61.2A$87.2A2$74.2A$74.2A$14.2A57.2A$14.2A57.2A2$14.
2A57.2A$14.2A57.2A$13.2A$13.2A2$2A$2A61.2A$63.2A$64.2A$56.C7.4A$55.C.
C8.4A$56.C11.2A$14.2A39.3C$14.4A38.C$11.2A3.2A$11.2A4.2A$17.2A2$17.2A
17.2A$17.2A15.4A$34.2A$19.2A12.2A$19.2A12.2A$32.2A32.2A$32.2A32.2A$60.
2A.2A$58.4A.2A$58.2A$42.2A.2A10.2A$42.2A.4A8.2A$47.2A$59.2A$59.2A!
In B2e3aciqy/S2-i34knz, a c/4d by me, as well as some syntheses by AforAmpere and PK22 (ampere left, pk right):

Code: Select all

x = 239, y = 145, rule = B2e3aciqy/S2-i34knz
15bobo$15bobo$16bo51bobo$68b3o3$211bobo$211bobo$212bo3$221b2o$28b2o191b
o$27bo50b2o141b2o$28b2o48bo$78b2o$53b2o$2o53bo165b2o$bo51b2o166bo$2o219b
2o3$129bo$129b2o$127b2ob2o$132bob2o$127b2o6bo$65bo69bo$64bobo65b2obo$
9b3o52bobo67b2o$9bobo121b2o$133bob2o$132bo3b2o$133bobo3bo$136bob3o$140b
o$141bo$140b3o3bo$144b2ob2o$140bobob2o2bo$141bo4b3o$142bo$141bo7b2o$148b
4o$151bo$148bo2bo$148b2o4$217bobo$217b3o8$197b2o$8b3o188bo2b2o$8bobo186b
2o4bo$202b2o2$222b2o$221bo$222b2o2$237b2o$237bo$237b2o23$200bobo$200b
obo$201bo4$205bobo$205bobo$206bo13$202bo$201bobo$201bobo13$195b3o$195b
obo13$202b3o$202bobo!
In B2n3ai4inwz5-ac6-e78/S2ae34-r5kq6i7e, shenanigans with the t-spark, and other sillies:

Code: Select all

x = 79, y = 52, rule = B2n3ai4inwz5-ac6-e78/S2ae34-r5kq6i7e
67b2o$67bobo$68bobo$69bobo5bo$70bobo4b2o$15b2o54bobo3bo$16bo55bobo$16b
2o55bobo$12b2o5b2o53b2o$13bo4b3o$13b2o4b2o2bo$9b2o12b3o$10bo14bo$10b2o
8bo$6b2o12b3o$7bo14bo$7b2o8bo$3b2o12b3o$4bo14bo$4b2o8bo$2o12b3o$bo14b
o$b2o8bo$11b3o$13bo$8bo$8b3o$10bo53b4o$5bo58bo2bo$5b3o56bo2bo$7bo57b3o
4$67b2o$67b2o$68b2o$44bo23b2o$43b3o4$40b3o12b2o$39bo2bo11b2o$39bo2bo11b
o$39b4o3$66b2o$66b2o$67b2o$67b2o!
Update: same rule, EXTREMELY weird ship

Code: Select all

x = 22, y = 63, rule = B2n3ai4inwz5-ac6-e78/S2ae34-r5kq6i7e
7bo6bo$7b2ob2ob2o$5bobo2b2o2bobo$4b2obo6bob2o$4b4ob4ob4o$2b4ob3o2b3ob
4o$2bob4ob4ob4obo$bo2b4obo2bob4o2bo$2bob3o3b2o3b3obo$2b2ob3o6b3ob2o$o
bo2bobo2b2o2bobo2bobo$5bobo6bobo$4b3o3b2o3b3o$3b2o2b2o4b2o2b2o$b2o3bo
bob2obobo3b2o$5o3bo4bo3b5o$5o5b2o5b5o$2o2bo12bo2b2o$4bo3b6o3bo$2o2bo2b
o6bo2bo2b2o$2o4b2ob4ob2o4b2o$2o6b2o2b2o6b2o$6b4o2b4o$5b2obo4bob2o$5b2o
bo4bob2o$3bob3o6b3obo$3bo2bo8bo2bo$3bo2bo2b4o2bo2bo$4b3obo4bob3o$6bob
2o2b2obo$3b3ob3o2b3ob3o$3b3obo2b2o2bob3o$bobob2o3b2o3b2obobo$b3ob3obo
2bob3ob3o$7b8o$b3o14b3o$b3o4bob2obo4b3o$b3o4b2o2b2o4b3o$bobo5b4o5bobo
$o3bo12bo3bo$obobo5b2o5bobobo$b3o5bo2bo5b3o$10b2o$b3o6b2o6b3o$b3o14b3o
$b3o14b3o$bobo6b2o6bobo$o3bo12bo3bo$obobo2b8o2bobobo$b3o14b3o$2bob14o
bo2$2b18o2$4b14o2$5b12o2$7b8o2$8b6o2$10b2o!

New day, new pattern. P29 and sparky version of the p38:

Code: Select all

x = 35, y = 24, rule = B2i3acin4ae6-en78/S2c3-e4-r5-a8
b3o$bobo25b3o$29b3o$2ob2o22b7o$bobo26bo$b3o23bo5bo$2bo24bo2bo2bo$26bo
bobobobo$27b3ob3o$28bo3bo$28b2ob2o$29bobo$28b2ob2o$28bo3bo$27b3ob3o$26b
obobobobo$27bo2bo2bo$2bo24bo5bo$b3o26bo$bobo23b7o$2ob2o24b3o$29b3o$bo
bo$b3o!
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