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Re: Thread for your unsure discoveries
Posted: February 2nd, 2024, 11:04 pm
by b-engine
CasperWen8805181 wrote: February 2nd, 2024, 10:14 pm
It's Basically a normal parent, but it's great great (I have no idea how many greats) grandchildren are insterile?
Yes.
P1450:
Code: Select all
x = 24, y = 7, rule = Evoloop
.22B$BG.3AG.AG.AG.AG.AG.AG.B$BA20BAB$B.B18.BGB$BG20B.B$BA.GA.GA.GA.GA
.GA.DA.DAB$.21BE!
Re: Rules with interesting dynamics
Posted: February 2nd, 2024, 11:17 pm
by CasperWen8805181
Uhh... A small step on growing/evolving children?
Code: Select all
x = 18, y = 29, rule = Evoloop
.16B$B.5AG.AG.AG.AGB$BG14B.B$BAB12.BAB$B.B12.BGB$BDB12.B.B$BAB12.BAB$
B.B12.BGB$BDB12.B.B$BAB12.BAB$B.B12.BGB$BGB12.B.B$BAB12.BAB$B.B12.BGB
$BGB12.B.B$BA14BAB$B.GA.GA.GA.GA.G2AB$BG15B$BAB$B.B$BGB$BAB$B.B$BGB$B
AB$B.B$BGB$BAB$.C!
P. S. What period is this?
Re: Rules with interesting dynamics
Posted: February 2nd, 2024, 11:25 pm
by b-engine
Re: Rules with interesting dynamics
Posted: February 2nd, 2024, 11:42 pm
by CasperWen8805181
b-engine wrote: February 2nd, 2024, 11:25 pm
It's period is 1980.
Yay! is that the highest period yet in Evoloop?
Re: Rules with interesting dynamics
Posted: February 2nd, 2024, 11:47 pm
by b-engine
CasperWen8805181 wrote: February 2nd, 2024, 11:42 pm
b-engine wrote: February 2nd, 2024, 11:25 pm
It's period is 1980.
Yay! is that the highest period yet in Evoloop?
Not quite. The loops are infinitely extensible so the highest period in Evoloop is infinity.
EDIT:
Evoloop is almost omniperiodic, but p2 is still a problem.
Re: Evoloop
Posted: February 3rd, 2024, 9:05 pm
by NimbleRogue
Is there a growing spiral loop rep like the one in A Wire-Like World?
Loop that grows larger in Evoloop that produces a shrinking loop, what is the smallest loop, where the loop grows larger?
Code: Select all
x = 13, y = 13, rule = Evoloop
.11B$BAG.2AG.AG.AB$B.9BGB$BGB7.B.B$BAB7.BAB$B.B7.BAB$BGB7.BGB$BAB7.B.
E$B.B7.BAB$BGB7.BAB$BA9BGB$B.DA.DA.G2A.B$.C10B!
Code: Select all
x = 50, y = 35, rule = Evoloop
9$7.27BC$6.BAG.2AG.2AG.2AG.2AG.4AG.AD.B$7.15B.11BAB$21.BGB9.BDB$21.BA
B9.B.B$21.BAB9.BAB$21.B.B9.BGB$21.BGB9.B.B$21.BAB9.BAB$21.BAB9.BGB$21.
B.B9.B.B$21.BGB9.BAB$21.BA11BAB$21.BA.G4A.G2A.GB$22.13B!
Also, Can we try to keep discussions in the sandbox, as it clogs up threads, or at the bare minimum keep them in a more relevant thread, and try to not make each response an individual post?
CasperWen8805181 wrote: February 2nd, 2024, 11:42 pm
Yay! is that the highest period yet in Evoloop?
b-engine wrote: February 2nd, 2024, 11:47 pm
Not quite. The loops are infinitely extensible so the highest period in Evoloop is infinity.
Edit 1: what in the world is this 200k gen methuselah?
Code: Select all
x = 51, y = 51, rule = Evoloop
.49B$BAG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AB$B.47BGB$BGB
45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BA
B45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B
.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$
BDB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B
$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BA
B$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.B
GB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BG47B.B$BA.DA.DA.GA.GA.GA.G7A.GA.GA.
GA.GA.GA.GA.GA.DAB$.48BE!
Why does this binary counter fail?
Code: Select all
x = 51, y = 51, rule = Evoloop
.49B$BAG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AB$B.47BGB$BGB
45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BA
B45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B
.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$
BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B
$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BA
B$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.B
GB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BG47B.B$BA.GA.DA.GA.GA.DA.DA.GA.GA.G
A.GA.GA.GA.GA.GA.DA.DAB$.48BE!
Wick stretcher that creates loops
Code: Select all
x = 51, y = 51, rule = Evoloop
.49B$BAG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AB$B.47BGB$BGB
45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BA
B45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B
.B45.BGB$BDB45.B.B$BAB45.BAB$B.B45.BGB$BDB45.B.B$BAB45.BAB$B.B45.BGB$
BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B
$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BA
B$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.B
GB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BG47B.B$BA.GA.GA.GA.GA.DA.DA.GA.GA.G
A.GA.GA.GA.GA.GA.DA.DAB$.48BE!
Re: Evoloop
Posted: February 3rd, 2024, 9:48 pm
by b-engine
NimbleRogue wrote: February 3rd, 2024, 9:05 pm
What is the smallest loop, where the loop grows larger?
Actually I investigated this problem a long time ago and actually found some. So this is:
Code: Select all
x = 9, y = 9, rule = Evoloop
.7B$BAG.AG.AB$B.5BGB$BGB3.B.B$BAB3.BAB$B.B3.BGB$BG5B.B$BA.DA.DAB$.6BE
!
EDIT:
Found this strange p24:
Code: Select all
x = 13, y = 21, rule = Evoloop
7.5B$6.B.2AG.B$6.BA2G.AB$6.B2.ABDB$6.BAB.B.B$6.BGBGBAB$6.B.BABDB$6.BA
3B.B$6.BGA.GAB$6.B.4B$6.BAB$6.BGB$.6B.B$BAG.AG.AB$B.5BGB$BGB3.B.B$BAB
3.BAB$B.B3.BGB$BD5B.B$BA.DA.GAB$.7B!
Re: Thread for your unsure discoveries
Posted: February 5th, 2024, 1:30 am
by breaker's glider gun
CasperWen8805181 wrote: February 2nd, 2024, 10:14 pm
b-engine wrote: February 2nd, 2024, 9:06 pm
breaker's glider gun wrote: February 2nd, 2024, 7:43 pm
Yes there is! Sort of... there is data in the loops, although there isn't much transfer from both. Also, it produces a weird variant that... technically isn't sterile? It shrinks every generation (loop generation, not automata generation.)
It eventually produce copies of this p600:
Code: Select all
x = 18, y = 9, rule = Evoloop
.16B$B4AG.AD.AD.AG.AB$B.8B.5BAB$BGB6.BDB3.BAB$BAB3.B2.BAB3.BGB$BA4BGB
.B.B3.B.B$B.G3A.B.BG5BAB$.6B2.B4A.GAB$10.7B!
It's Basically a normal parent, but it's great great (I have no idea how many greats) grandchildren are insterile?
great great.
Re: Rules with interesting dynamics
Posted: February 5th, 2024, 11:07 am
by CasperWen8805181
Ran it for some time:
Code: Select all
x = 118, y = 118, rule = Evoloop
.43BE72B$B2AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.AD.AD.3A
G.AG.AG.AG.AG.AG.AG.AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.2AG.B$B.114BAB$BGB
112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.
B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB
$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.
B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.
BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB
$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BA
B112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.
BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B
$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BA
B112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.
BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB
$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BG
B112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.
B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB
$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.
B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.
BGB$BAB112.B.B$B.B112.BAB$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB
$BGB112.BAB$BAB112.BGB$BAB112.B.B$B.B112.BAB$BG114BAB$B2A.G2A.G2A.G2A
.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.
G2A.G2A.G2A.G2A.G2A.G2A.G2A.G2A.GB$.116B!
Re: Evoloop
Posted: February 6th, 2024, 8:34 am
by b-engine
Well. an Evoloop can have arms inside itself:
Code: Select all
x = 193, y = 193, rule = Evoloop
.191B$BAG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG
.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG
.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.2AB$BA189BG
B$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B
.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.
B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B
$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BG
B187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.
BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB
$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BA
B187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.
BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB
$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.
B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.
B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B
$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BG
B187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.
BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB
$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BA
B187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.
BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB
$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.
B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.
B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B
$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BG
B187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BA188.BGB$B.B187.B.B$BGB187.
BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB
$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BA
B187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.
BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB
$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.
B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BGB187.BAB$BAB187.BGB$B.B187.
B.B$BGB187.BAB$BAB187.BGB$B.B187.B.B$BG189BAB$B2A.GA.GA.GA.GA.GA.GA.G
A.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.G
A.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.GA.G
A.GA.GA.GA.GA.GA.GA.GA.DA.DA.GAB$.190BE!
Re: Evoloop
Posted: February 12th, 2024, 7:13 pm
by CasperWen8805181
Oscillator Puffer:
Code: Select all
x = 76, y = 79, rule = Evoloop
16.C$.15BAB20.8B$B2AG.2AG.2AG.AD.AB19.B3AG.2AGB$B.14BDB20.7B.B$BGB12.
B.B26.BAB$BAB12.BAB26.BAB$BAB12.BGB26.BGB$B.B12.B.B26.B.B$BGB12.BAB26.
BAB$BAB12.BGB26.BAB$BAB12.B.B26.BGB$B.B12.BAB26.B.B$BGB12.BAB26.BAB$B
AB12.BGB26.BAB$BAB12.B.B26.BGB$B.B12.BAB26.B.B$BG14BAB26.BAB$B2A.G2A.
G2A.G2A.GB26.BAB$.16B27.BGB$44.B.B$44.BAB$44.BAB$44.BGB$44.B.B$44.BAB
$44.BAB$44.BGB$44.B.B$44.BAB$44.BDB$.2BE13B13.15B.B$BAG.2AG.2AG.2AG.A
B11.B2AG.2AG.2AG.AD.AB$BA14BAB11.B.14BDB12.16B$B.B12.BGB11.BGB12.B.B11.
BAG.2AG.2AG.2AG.AB$BGB12.B.B11.BAB12.BAB11.BA14BAB$BAB12.BAB11.BAB12.
BGB11.B.B12.BGB$BAB12.BAB11.B.B12.B.B11.BGB12.B.B$B.B12.BGB11.BGB12.B
AB11.BAB12.BAB$BGB12.B.B11.BAB12.BGB11.BAB12.BAB$BAB12.BAB11.BAB12.B.
B11.B.B12.BGB$B.B12.BAB11.B.B12.BAB11.BGB12.B.B$BGB12.BGB11.BGB12.BAB
11.BAB12.BAB$BAB12.B.B11.BAB12.BGB11.BAB12.BAB$B.B12.BAB11.BAB12.B.B11.
B.B12.BGB$BDB12.BAB11.B.B12.BAB11.BGB12.B.B$BA14BGB11.BG14BAB11.BAB12.
BAB$B.DA.G2A.G2A.G2A.B11.B2A.G2A.G2A.G2A.GB11.B.B12.BAB$.C15B13.16B12.
BG14BGB$58.BA.DA.DA.G2A.G2A.E$59.15BFB$73.BAB$73.BGB$73.B.B$73.BAB$73.
BAB$73.BGB$73.B.B$73.BAB$73.BDB$10.36B27.B.B$9.BAG.AD.AD.AG.AG.2AG.2A
G.2AG.2AG.2AG.AB26.BAB$10.20BA14BAB12.15BDB$29.B.B12.BGB11.BG.2AG.2AG
.AD.AD.B$29.BGB12.B.B11.BA14BAB$29.BAB12.BAB11.BAB12.BGB$29.BAB12.BAB
11.B.B12.B.B$29.B.B12.BGB11.BGB12.BAB$29.BGB12.B.B11.BAB12.BGB$29.BAB
12.BAB11.BAB12.B.B$29.B.B12.BAB11.B.B12.BAB$29.BGB12.BGB11.BGB12.BAB$
29.BAB12.B.B11.BAB12.BGB$29.B.B12.BAB11.BAB12.B.B$29.BDB12.BAB11.B.B12.
BAB$29.BA14BGB11.BGB12.BAB$29.B.DA.G2A.G2A.G2A.B11.BAB12.BGB$30.C15B12.
BA14B.B$58.B.G2A.G2A.G2A.G2AB$59.16B!
Re: Evoloop
Posted: February 15th, 2024, 8:34 pm
by tommyaweosme
it makes me so sad when evoloops die

cant everyone just make evoloops that dont die?
Re: Evoloop
Posted: April 2nd, 2025, 3:21 am
by NimbleRogue
This oscillator is really interesting
Code: Select all
x = 51, y = 51, rule = Evoloop
.49B$BAG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AG.AB$B.47BGB$BGB45.
B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.
BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.
BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BDB45.
B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.
BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.
BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.B.B$BAB45.BAB$B.B45.BGB$BGB45.
B.B$BAB45.BAB$B.B45.BGB$BG47B.B$BA.DA.DA.GA.GA.GA.GA.GA.GA.GA.GA.GA.G
A.GA.GA.GA.DAB$.48BE!