[GAME] Nuke
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fluffykitty
- Posts: 1178
- Joined: June 14th, 2014, 5:03 pm
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Re: [GAME] Nuke
No, always. The smallest infinite growth patterns have 10 cells.
Re: [GAME] Nuke
Oh yeah, likefluffykitty wrote:No, always. The smallest infinite growth patterns have 10 cells.
Code: Select all
x = 8, y = 6, rule = B3/S23
6bo$4bob2o$4bobo$4bo$2bo$obo!- toroidalet
- Posts: 1514
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Re: [GAME] Nuke
It's debatable whether an infinite-growth pattern has infinite population, but it's easy to create patterns with arbitrarily high score (without complicated machines):
However, as I said before, such patterns are clearly not in the spirit of this game, which is to create explosions that produce a lot of junk.
Code: Select all
x = 178, y = 196, rule = B3/S23
2o$obo$2bo$2b3o$5bo$2b3o$2bo$obo$2o182$176bo$174bob2o$174bobo$174bo$
172bo$170bobo!
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x = 2603, y = 2620, rule = B3/S23
2o$obo$2bo$2b3o$5bo$2b3o$2bo$obo$2o2606$2601bo$2599bob2o$2599bobo$
2599bo$2597bo$2595bobo!
Any sufficiently advanced software is indistinguishable from malice.
Re: [GAME] Nuke
Now let's see what we can do with
261 points
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x = 8, y = 7, rule = B3/S23
2o2bo2bo$2o2b4o2$8o$o6bo$3b2o$3b2o!Code: Select all
x = 8, y = 7, rule = B3/S23
2o2bo2bo$2o2b4o2$8o$o6bo$3b2o$bob2o!