Re: Fate (Game)
Posted: February 22nd, 2019, 4:07 am
oh wait this topic is DED
I'm pretty sure the consensus would be that uppercase beta is equivalent to the English "B", putting you in Team A.Βεν Γ. Κυθισ wrote:oh wait this topic is DED
Code: Select all
x = 5, y = 5, rule = B3/S23
o$obo2$b2o$2ob2o!
Code: Select all
x = 6, y = 5, rule = B3/S23
2o$bobo2$2b2o$b2ob2o!
Code: Select all
x = 5, y = 5, rule = B3/S23
3o$3o$3bo$b4o$b2obo!
Team B defends!Hunting wrote:Advanced 1g:Code: Select all
x = 5, y = 5, rule = B3/S23 3o$3o$3bo$b4o$b2obo!
Code: Select all
x = 5, y = 5, rule = LifeHistory
3A$3A$3.D$.4A$.2A.A!
Code: Select all
x = 5, y = 5, rule = LifeHistory
3A$3A$.C$.4A$.2A.A!
Code: Select all
x = 5, y = 6, rule = LifeHistory
.A$ABA$3B$.B$A3BA$.AB.A!
Code: Select all
x = 12, y = 3, rule = LifeHistory
C8.C2$2.3A4.3A!
Code: Select all
x = 5, y = 6, rule = LifeHistory
.A$A.A$A.A$A$.A2.A$.A2.A!
Code: Select all
x = 6, y = 6, rule = LifeHistory
2.A$.A.A$.A.A$CA$2.A2.A$2.A2.A!
Code: Select all
x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$2A$2.A!
Code: Select all
x = 3, y = 5, rule = LifeHistory
.A$A.A$A$D$.A!
Code: Select all
x = 2, y = 3, rule = LifeHistory
.A$A$.A!
Nope, because attackers made an illegal move:Hunting wrote:Attackers already win because Defender can't save it by removing cells.
Attackers are supposed to add cells, not remove them.Βεν Γ. Κυθισ wrote:Next gen:Code: Select all
x = 3, y = 5, rule = LifeHistory .A$A.A$A$D$.A!Code: Select all
x = 2, y = 3, rule = LifeHistory .A$A$.A!
Oh sorry.77topaz wrote: Attackers are supposed to add cells, not remove them.
And he defended on the unadvanced pattern, to boot.77topaz wrote:Nope, because attackers made an illegal move:
Attackers are supposed to add cells, not remove them.Βεν Γ. Κυθισ wrote:Next gen:Code: Select all
x = 3, y = 5, rule = LifeHistory .A$A.A$A$D$.A!Code: Select all
x = 2, y = 3, rule = LifeHistory .A$A$.A!
Sorry, I probably got confused because the word 'attacker' had a negative connotation compared to 'defender' and that 'remove' had a more negative connotation than 'add'.77topaz wrote:Nope, because attackers made an illegal move:Hunting wrote:Attackers already win because Defender can't save it by removing cells.
Attackers are supposed to add cells, not remove them.Βεν Γ. Κυθισ wrote:Next gen:Code: Select all
x = 3, y = 5, rule = LifeHistory .A$A.A$A$D$.A!Code: Select all
x = 2, y = 3, rule = LifeHistory .A$A$.A!
Code: Select all
x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.AC$2A$2.A!
Code: Select all
x = 4, y = 5, rule = LifeHistory
2.A$.A.A2$A$.A!
That would be legal had it been your turn, which it isn't.Βεν Γ. Κυθισ wrote:Okay, so here is a legal move:Advanced 1 gen:Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A$.AC$2A$2.A!Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A2$A$.A!
Code: Select all
x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$2A$2.D!
Code: Select all
x = 4, y = 4, rule = LifeHistory
2.A$.A$CA$2A!
Why notBlinkerSpawn wrote:Now that everything's (hopefully) sorted out, defense:Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A$.A$2A$2.D!
Code: Select all
x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$DA$2.A!
How would I know messing up would forfeit your turn? You didn't say in the rules. (Hopefully I don't sound rude, I probably do but I hope I don't.)Hdjensofjfnen wrote:That would be legal had it been your turn, which it isn't.Βεν Γ. Κυθισ wrote:Okay, so here is a legal move:Advanced 1 gen:Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A$.AC$2A$2.A!Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A2$A$.A!
It isn’t your turn because you are attacking that which has been attacked already without a defense in between.Βεν Γ. Κυθισ wrote:How would I know messing up would forfeit your turn? You didn't say in the rules. (Hopefully I don't sound rude, I probably do but I hope I don't.)Hdjensofjfnen wrote:That would be legal had it been your turn, which it isn't.Βεν Γ. Κυθισ wrote:Okay, so here is a legal move:Advanced 1 gen:Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A$.AC$2A$2.A!Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A2$A$.A!
I would say that choice has a lot of opportunity for counterplay.Gamedziner wrote:Why notBlinkerSpawn wrote:Now that everything's (hopefully) sorted out, defense:Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A$.A$2A$2.D!?Code: Select all
x = 4, y = 5, rule = LifeHistory 2.A$.A.A$.A$DA$2.A!
Code: Select all
x = 3, y = 3, rule = LifeHistory
3A$2.A$AD!
Code: Select all
x = 3, y = 4, rule = LifeHistory
.A$B2A$A.A$BD!