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Re: Fate (Game)

Posted: February 22nd, 2019, 4:07 am
by Βεν Γ. Κυθισ
oh wait this topic is DED

Re: Fate (Game)

Posted: February 22nd, 2019, 9:08 am
by BlinkerSpawn
Βεν Γ. Κυθισ wrote:oh wait this topic is DED
I'm pretty sure the consensus would be that uppercase beta is equivalent to the English "B", putting you in Team A.
A good rule would just be to divide yourself based on whichever half of {some alphabet} you belong to.

And go ahead and play a turn: I'll play as Team B, if you'd like.

Re: Fate (Game)

Posted: February 22nd, 2019, 9:09 am
by Moosey
I fall in team a

Re: Fate (Game)

Posted: February 22nd, 2019, 9:27 am
by PkmnQ
i hate team b but i'm in it

Re: Fate (Game)

Posted: February 22nd, 2019, 11:28 am
by Hunting
Team A

Re: Fate (Game)

Posted: February 22nd, 2019, 11:31 am
by Sarp
Im in b

Re: Fate (Game)

Posted: February 22nd, 2019, 12:00 pm
by Hunting
What about starting a new game?

Code: Select all

x = 5, y = 5, rule = B3/S23
o$obo2$b2o$2ob2o!
My turn:

Code: Select all

x = 6, y = 5, rule = B3/S23
2o$bobo2$2b2o$b2ob2o!
Advanced 1g:

Code: Select all

x = 5, y = 5, rule = B3/S23
3o$3o$3bo$b4o$b2obo!

Re: Fate (Game)

Posted: February 22nd, 2019, 12:34 pm
by BlinkerSpawn
Hunting wrote:Advanced 1g:

Code: Select all

x = 5, y = 5, rule = B3/S23
3o$3o$3bo$b4o$b2obo!
Team B defends!

Code: Select all

x = 5, y = 5, rule = LifeHistory
3A$3A$3.D$.4A$.2A.A!
(Remember to mark your changes)

Re: Fate (Game)

Posted: February 22nd, 2019, 5:22 pm
by Βεν Γ. Κυθισ
My turn:

Code: Select all

x = 5, y = 5, rule = LifeHistory
3A$3A$.C$.4A$.2A.A!
Next gen:

Code: Select all

x = 5, y = 6, rule = LifeHistory
.A$ABA$3B$.B$A3BA$.AB.A!

Re: Fate (Game)

Posted: February 22nd, 2019, 5:40 pm
by Hdjensofjfnen
Wow. This is alive again.
Did I mention in the rules that the cell added by the attackers has to cause at least one additional birth or death in the next generation?
EDIT: Thus, the addition on the left is illegal, but the addition on the right is allowed:

Code: Select all

x = 12, y = 3, rule = LifeHistory
C8.C2$2.3A4.3A!
EDIT: Also, Ben, that's incorrect: the pattern to change is this one:

Code: Select all

x = 5, y = 6, rule = LifeHistory
.A$A.A$A.A$A$.A2.A$.A2.A!
So...

Code: Select all

x = 6, y = 6, rule = LifeHistory
2.A$.A.A$.A.A$CA$2.A2.A$2.A2.A!
Advanced 1:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$2A$2.A!

Re: Fate (Game)

Posted: February 22nd, 2019, 9:18 pm
by Βεν Γ. Κυθισ

Code: Select all

x = 3, y = 5, rule = LifeHistory
.A$A.A$A$D$.A!
Next gen:

Code: Select all

x = 2, y = 3, rule = LifeHistory
.A$A$.A!

Re: Fate (Game)

Posted: February 23rd, 2019, 12:33 am
by Hunting
Attackers already win because Defender can't save it by removing cells.

Re: Fate (Game)

Posted: February 23rd, 2019, 1:25 am
by 77topaz
Hunting wrote:Attackers already win because Defender can't save it by removing cells.
Nope, because attackers made an illegal move:
Βεν Γ. Κυθισ wrote:

Code: Select all

x = 3, y = 5, rule = LifeHistory
.A$A.A$A$D$.A!
Next gen:

Code: Select all

x = 2, y = 3, rule = LifeHistory
.A$A$.A!
Attackers are supposed to add cells, not remove them.

Re: Fate (Game)

Posted: February 23rd, 2019, 1:30 am
by Hunting
77topaz wrote: Attackers are supposed to add cells, not remove them.
Oh sorry.

Re: Fate (Game)

Posted: February 23rd, 2019, 11:11 am
by BlinkerSpawn
77topaz wrote:Nope, because attackers made an illegal move:
Βεν Γ. Κυθισ wrote:

Code: Select all

x = 3, y = 5, rule = LifeHistory
.A$A.A$A$D$.A!
Next gen:

Code: Select all

x = 2, y = 3, rule = LifeHistory
.A$A$.A!
Attackers are supposed to add cells, not remove them.
And he defended on the unadvanced pattern, to boot.

Re: Fate (Game)

Posted: February 23rd, 2019, 4:30 pm
by Βεν Γ. Κυθισ
77topaz wrote:
Hunting wrote:Attackers already win because Defender can't save it by removing cells.
Nope, because attackers made an illegal move:
Βεν Γ. Κυθισ wrote:

Code: Select all

x = 3, y = 5, rule = LifeHistory
.A$A.A$A$D$.A!
Next gen:

Code: Select all

x = 2, y = 3, rule = LifeHistory
.A$A$.A!
Attackers are supposed to add cells, not remove them.
Sorry, I probably got confused because the word 'attacker' had a negative connotation compared to 'defender' and that 'remove' had a more negative connotation than 'add'.

Re: Fate (Game)

Posted: February 23rd, 2019, 4:34 pm
by Βεν Γ. Κυθισ
Okay, so here is a legal move:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.AC$2A$2.A!
Advanced 1 gen:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A2$A$.A!

Re: Fate (Game)

Posted: February 23rd, 2019, 8:26 pm
by Hdjensofjfnen
Βεν Γ. Κυθισ wrote:Okay, so here is a legal move:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.AC$2A$2.A!
Advanced 1 gen:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A2$A$.A!
That would be legal had it been your turn, which it isn't.

Re: Fate (Game)

Posted: February 23rd, 2019, 9:41 pm
by BlinkerSpawn
Now that everything's (hopefully) sorted out, defense:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$2A$2.D!

Re: Fate (Game)

Posted: February 24th, 2019, 5:18 am
by Sarp
Attack

Code: Select all

x = 4, y = 4, rule = LifeHistory
2.A$.A$CA$2A!

Re: Fate (Game)

Posted: February 24th, 2019, 8:09 am
by Gamedziner
BlinkerSpawn wrote:Now that everything's (hopefully) sorted out, defense:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$2A$2.D!
Why not

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$DA$2.A!
?

Re: Fate (Game)

Posted: February 24th, 2019, 2:15 pm
by Βεν Γ. Κυθισ
Hdjensofjfnen wrote:
Βεν Γ. Κυθισ wrote:Okay, so here is a legal move:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.AC$2A$2.A!
Advanced 1 gen:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A2$A$.A!
That would be legal had it been your turn, which it isn't.
How would I know messing up would forfeit your turn? You didn't say in the rules. (Hopefully I don't sound rude, I probably do but I hope I don't.)

Re: Fate (Game)

Posted: February 24th, 2019, 2:44 pm
by Moosey
Βεν Γ. Κυθισ wrote:
Hdjensofjfnen wrote:
Βεν Γ. Κυθισ wrote:Okay, so here is a legal move:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.AC$2A$2.A!
Advanced 1 gen:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A2$A$.A!
That would be legal had it been your turn, which it isn't.
How would I know messing up would forfeit your turn? You didn't say in the rules. (Hopefully I don't sound rude, I probably do but I hope I don't.)
It isn’t your turn because you are attacking that which has been attacked already without a defense in between.

Re: Fate (Game)

Posted: February 25th, 2019, 9:34 pm
by Hdjensofjfnen
Gamedziner wrote:
BlinkerSpawn wrote:Now that everything's (hopefully) sorted out, defense:

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$2A$2.D!
Why not

Code: Select all

x = 4, y = 5, rule = LifeHistory
2.A$.A.A$.A$DA$2.A!
?
I would say that choice has a lot of opportunity for counterplay.

Re: Fate (Game)

Posted: February 25th, 2019, 9:40 pm
by testitemqlstudop
Defend!

Code: Select all

x = 3, y = 3, rule = LifeHistory
3A$2.A$AD!
+1 gen:

Code: Select all

x = 3, y = 4, rule = LifeHistory
.A$B2A$A.A$BD!
lulllz