Page 10 of 218

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 2nd, 2017, 11:28 pm
by Saka
A cooler version of the t ship

Code: Select all

x = 3, y = 2, rule = B2ci3aik4w6ck/S012an3-jnry4-acenz5enqr7c
bo$3o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 3rd, 2017, 5:33 pm
by Hdjensofjfnen

Code: Select all

x = 4, y = 3, rule = B3-n4kq/S237
2bo$b3o$2obo!
EDIT: It's an 8c/56.

EDIT: Unrelated:

Code: Select all

x = 29, y = 8, rule = B3-n4kq6in7c/S234e7c
b3o21b3o$bobo21bobo$o3bo19bo3bo$bobo21bobo$b3o21b3o3$20b3o!
EDIT: Same rule:

Code: Select all

x = 55, y = 16, rule = B3-n4kq6in7c/S234e7c
51bo$50bobo$49b2ob2o$49bo3bo$6b2o2$6bo2bo10b2o31b2o$7b2o11b2o31b2o$7b
2o6$2o$2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 3rd, 2017, 6:56 pm
by gmc_nxtman
9c/72 diagonal:

Code: Select all

x = 5, y = 4, rule = B2ikn3aijn/S23-i4q
2bo$bobo$o3bo$4o!
EDIT: Rule has a 1-tick glider advancer:

Code: Select all

x = 21, y = 7, rule = B2in3/S2-c3
2bo$2o$b2o2$3bo15bo$2b2o14b2o$2bobo13bobo!
EDIT2: More miscellaneous stuff in another rule (p6 flipper, c/4 diagonal ship and wickstretcher, 9c/80 diagonal):

Code: Select all

x = 55, y = 8, rule = B3-cn/S234q
2bo14b2o14b2ob2o14b3o$2ob2o11bo15bo4bo14bo$17b2o14b2obo15bo$2ob2o13b2o
14b2o17b2o$bobo2$bobo$2bo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 3rd, 2017, 9:58 pm
by Hdjensofjfnen
How long does this take to stabilize?

Code: Select all

x = 18, y = 11, rule = B36/S23
2b3o$bo2bo$o3bo$o2bo$3o2$15b3o$14bo2bo$13bo3bo$13bo2bo$13b3o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 6:18 am
by Saka
That was unexpected.

Code: Select all

x = 7, y = 3, rule = B2in3-q4cint5cjk6cik/S2ace3-jqr4cejqrw5n6a7e8
o4b2o$2o3b2o$o!
EDIT:
Unfortunately unextendable (try saying that 3 times fast):

Code: Select all

x = 3, y = 6, rule = B2-ae3ajnqr4-cjkny5-aijr6ain78/S012-ak3aijkr4-acjtz5ejkqy6-ek7
o$bo$2bo$2bo$bo$o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 10:56 am
by muzik
All speeds for 2c/4n , where n > 3, in a familiar rule:

Code: Select all

x = 47, y = 19, rule = B2c3ae4ai56c_S2-kn3-enq4
6bo15bo15bo2$b3o2bo2b3o5b3o2bo2b3o5b3o2bo2b3o$2bo7bo7bo7bo7bo7bo$2bo7b
o7bo7bo7bo7bo$2bo7bo7bo7bo7bo7bo$bobo5bobo6bo7bo7bo7bo$2bo7bo6bobo5bob
o6bo7bo$18bo7bo6bobo5bobo$34bo7bo5$3o3bobob3o3b3o3bobob3o3b3o3bob3ob3o
$2bo3bobo3bo5bo3bobobo7bo3bo3bobobo$3o2bo2bob3o3b3o2bo2bob3o3b3o2bo2b
3obobo$o3bo3bobo5bo3bo3bobobo3bo3bo3bo3bobo$3obo3bob3o3b3obo3bob3o3b3o
bo3b3ob3o!
Based on the fact that this exists:
http://catagolue.appspot.com/object/xq1 ... 2-kn3-enq4


Now we just need to find adjustables that move at 2c/odd, and we've proved that as well.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 11:18 am
by wildmyron
Adjustable speed diagonal ship: 2c/(12n+2) for n>3

Code: Select all

x = 28, y = 30, rule = B2cek3cky4-anwy5-ny6-ak78/S123aeik4-aiqrw5-n6-ak78
27bo$27bo4$22b2o$24bo3$20b2o2$16bo$16bo3$12b2o$14bo3$10b2o3$5bo$5bo2$
2b2o$4bo3$2o!
works in: B2cek4ejt5aj6c/S123a5i - B2cek3cky4-anwy5-ny6-ak78/S123aeik4-aiqrw5-n6-ak78

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 11:36 am
by praosylen
wildmyron wrote:Adjustable speed diagonal ship: 2c/(12n+2) for n>3

Code: Select all

x = 28, y = 30, rule = B2cek3cky4-anwy5-ny6-ak78/S123aeik4-aiqrw5-n6-ak78
27bo$27bo4$22b2o$24bo3$20b2o2$16bo$16bo3$12b2o$14bo3$10b2o3$5bo$5bo2$
2b2o$4bo3$2o!
works in: B2cek4ejt5aj6c/S123a5i - B2cek3cky4-anwy5-ny6-ak78/S123aeik4-aiqrw5-n6-ak78
Congratulations! The 2 full-diagonal translation is interesting, too — it disallows true-period ships, but allows odd-denominator reduced speeds.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 12:10 pm
by Rhombic
A for awesome wrote:Congratulations! The 2 full-diagonal translation is interesting, too — it disallows true-period ships, but allows odd-denominator reduced speeds.
Very impressed, wildmyron! It seems that muzik's idea wasn't far-fetched at all!
These spaceships allow things that can't really be described with other normal spaceships, like crossing through:

Code: Select all

x = 63, y = 49, rule = B2cek4ejt5aj6c/S123a5i
5bo$5bo2$2b2o$4bo3$2o9$62bo$62bo4$57b2o$59bo26$32b2o!
Should we consider these spaceships elementary?

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 12:46 pm
by muzik
They're elementary and engineerable at the same time. I'm kind of torn as to their classification.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 1:05 pm
by wildmyron
Here's another example, this time with the c/4 version of the tiny diagonal ship.

Adjustable speed diagonal ship: c/8n for n>1

Code: Select all

x = 28, y = 27, rule = B2cen4i6a/S12aen3r4a5c
27bo$27bo4$22bo$23bo$23bo$20b2o2$16bo$16bo3$12bo$13bo$13bo$10b2o3$5bo$
5bo2$2bo$3bo$3bo$2o!
works in B2cen4i6a/S12aen3r4a5c - B2-ak3ck4-ry5-q678/S12-k3acekr456-k78

Thank you for the congrats. And thank you Rhombic for your version of the searchRules script - it's particularly useful for this kind of search.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 2:11 pm
by muzik
The answer is probably no for small searchable patterns, but could adjustable-slope spaceships exist?

It looks like the rule AforAmpere made uses two different types of cell to move the stationary cells at each side, with one moving the edges orthogonally and the other diagonally, and these can be mixed and matched to give a desired slope.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 5th, 2017, 4:34 pm
by BlinkerSpawn
muzik wrote:The answer is probably no for small searchable patterns, but could adjustable-slope spaceships exist?

It looks like the rule AforAmpere made uses two different types of cell to move the stationary cells at each side, with one moving the edges orthogonally and the other diagonally, and these can be mixed and matched to give a desired slope.
Possibly, if this other post of his in the same thread is anything to go on.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 6th, 2017, 2:16 am
by wildmyron
Adjustable speed orthogonal ship: 2c/4n for n>12

Code: Select all

x = 3, y = 55, rule = B2cek3n4eijwy5j6i/S02e3ny4n6c
bo4$bo$bo2$obo5$o8$bo4$bo$bo2$obo6$o7$bo4$bo$bo2$obo7$o!
works in B2cek3n4eijwy5j6i/S02e3ny4n6c - B2cek3cn4-knrt5-cy6-c78/S02e3ajny4-aci5-j678

This one travels perpendicular to the direction of the small ship - I was actually thinking it would travel parallel to it. I think it's likely we could find one based on this idea:
  • Small ship with very low period (p1 or p2)
  • works with S0
  • supports two interactions with dots:
    • push + reflection reaction with dot on one row
    • pull + reflection with dot on a different row
Edit:

Also found this 4c/29 orthogonal back rake which can be converted to an adjustable size 4c/29 ship while running a similar search

Code: Select all

x = 37, y = 25, rule = B2cek3aer4i5k7e/S01c3y4iz5k8
34b2o$27bo4b2o2bo$29bo3bobo$27bo4b2o2bo$34b2o6$34b2o$20bo6bo4b2o2bo$
29bo3bobo$27bo4b2o2bo$34b2o6$34b2o$o26bo4b2o2bo$29bo3bobo$27bo4b2o2bo$
34b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 6th, 2017, 6:02 am
by Saka
Konghrachuleshuns again to wildmyron!

A rulesrc result:

Code: Select all

x = 7, y = 3, rule = B2e3inq4aej5k6k/S1c23aeiqy4-cirw5ceiy6an
2o$bo3b2o$2o3b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 6th, 2017, 6:42 am
by Rhombic
Rulesrc t+block xq178, diagonal

Code: Select all

x = 6, y = 3, rule = B3-k4nt5q6ce/S02ack3-cjk4knrtwy5ry6ek8
o$2o2b2o$o3b2o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 6th, 2017, 10:28 am
by wildmyron
Here are several more examples of adjustable speed spaceships using the same mechanism as the one above:

Orthogonal 2c/4n for n>4

Code: Select all

x = 3, y = 49, rule = B2e3-ceny4ain6k/S01c2cek3ijnq4an
o2$bo$obo3$bo14$o3$bo$obo3$bo13$o4$bo$obo3$bo!
works in B2e3-ceny4ain6k/S01c2cek3ijnq4an - B2ein3-eny4-r5-in678/S01c2-a3-aer4-ijr5-in6-c78

Orthogonal 2c/(4n+2) for n>4

Code: Select all

x = 3, y = 51, rule = B2-ak3ejny4kz/S01c2ae3r5k
o2$bo$obo5$bo12$o3$bo$obo5$bo11$o4$bo$obo5$bo!
works in B2-ak3ejny4kz/S01c2ae3r5k - B2-ak3ejkny4-ajnr5-acik678/S01c2aei3kqry4-ajr5-ry6-k78

Orthogonal 2c/4n for n>6

Code: Select all

x = 5, y = 49, rule = B2ik3ai4ae5ay6i/S01e2ck4r5aq6k
bo2$2bo$o3bo3$2bo14$bo3$2bo$o3bo3$2bo13$bo4$2bo$o3bo3$2bo!
works in B2ik3ai4ae5ay6i/S01e2ck4r5aq6k - B2ikn3aiknr4-ir5-ci678/S01e2ckn3-aijr4-aeinw5-ceir6-a78

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 6th, 2017, 11:06 am
by muzik
First one seems to be explosive, depressingly enough.

I should probably create a thread for discussion of these rules.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 7th, 2017, 7:14 am
by Saka
c/28d

Code: Select all

x = 6, y = 3, rule = B2ek3ciy4aeqtw5-ciny6aik/S01c2-in4q5aceiq6-in7c
2o3bo$bo$2o!
2c/96

Code: Select all

x = 8, y = 3, rule = B2ek3aeir4-acint5aejkq6i7/S01c2-in3ceijk4qrtw5ejy6ekn7e
2o5bo$bo$2o!
c/8

Code: Select all

x = 4, y = 3, rule = B2cen3ae4eikqz5ceir6ek/S03kqr4qr5c7c
o2bo2$o!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 7th, 2017, 9:28 pm
by praosylen
A minor result to report: In the 8-cell extended von Neumann neighborhood, all non-exploding outer-totalistic rules that can contain spaceships must necessarily have B2 and neither of B01. I created rule tables for B2/S and B2/S0 and determined that both are explosive, and so it seems unlikely that any of these rules is non-exploding and still supports spaceships. NOTE: This says nothing about isotropic non-totalistic rules or even radius-dependent totalistic rules.

For reference, here are the rule tables:

Code: Select all

@RULE B2SEN8
@TABLE
n_states:33
neighborhood:vonNeumann
symmetries:none
var a={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32}
var aa=a
var ab=a
var ac=a
var ad=a
var lon={18,20,22,24,26,28,30,32}
var loff={17,19,21,23,25,27,29,31}
var nlon={2,4,6,8,10,12,14,16}
var nloff={0,3,5,7,9,11,13,15}
var ron={6,8,14,16,22,24,30,32}
var roff={5,7,13,15,21,23,29,31}
var nron={2,4,10,12,18,20,26,28}
var nroff={0,3,9,11,17,19,25,27}
var uon={4,8,12,16,20,24,28,32}
var uoff={3,7,11,15,19,23,27,31}
var nuon={2,6,10,14,18,22,26,30}
var nuoff={0,5,9,13,17,21,25,29}
var don={10,12,14,16,26,28,30,32}
var doff={9,11,13,15,25,27,29,31}
var ndon={2,4,6,8,18,20,22,24}
var ndoff={0,3,5,7,17,19,21,23}
var off={loff,nloff}
var on={lon,nlon}
0,0,0,0,0,0
1,0,0,0,0,2
0,1,0,0,0,3
1,1,0,0,0,4
0,0,1,0,0,5
1,0,1,0,0,6
0,1,1,0,0,7
1,1,1,0,0,8
0,0,0,1,0,9
1,0,0,1,0,10
0,1,0,1,0,11
1,1,0,1,0,12
0,0,1,1,0,13
1,0,1,1,0,14
0,1,1,1,0,15
1,1,1,1,0,16
0,0,0,0,1,17
1,0,0,0,1,18
0,1,0,0,1,19
1,1,0,0,1,20
0,0,1,0,1,21
1,0,1,0,1,22
0,1,1,0,1,23
1,1,1,0,1,24
0,0,0,1,1,25
1,0,0,1,1,26
0,1,0,1,1,27
1,1,0,1,1,28
0,0,1,1,1,29
1,0,1,1,1,30
0,1,1,1,1,31
1,1,1,1,1,32
off,nuoff,nroff,ndoff,lon,1
off,nuoff,nroff,doff,loff,1
off,nuoff,nroff,ndon,loff,1
off,nuoff,roff,ndoff,loff,1
off,nuoff,nron,ndoff,loff,1
off,uoff,nroff,ndoff,loff,1
off,nuon,nroff,ndoff,loff,1
off,nuoff,nroff,doff,nlon,1
off,nuoff,nroff,ndon,nlon,1
off,nuoff,roff,ndoff,nlon,1
off,nuoff,nron,ndoff,nlon,1
off,uoff,nroff,ndoff,nlon,1
off,nuon,nroff,ndoff,nlon,1
off,nuoff,nroff,don,nloff,1
off,nuoff,roff,doff,nloff,1
off,nuoff,nron,doff,nloff,1
off,uoff,nroff,doff,nloff,1
off,nuon,nroff,doff,nloff,1
off,nuoff,roff,ndon,nloff,1
off,nuoff,nron,ndon,nloff,1
off,uoff,nroff,ndon,nloff,1
off,nuon,nroff,ndon,nloff,1
off,nuoff,ron,ndoff,nloff,1
off,uoff,roff,ndoff,nloff,1
off,nuon,roff,ndoff,nloff,1
off,uoff,nron,ndoff,nloff,1
off,nuon,nron,ndoff,nloff,1
off,uon,nroff,ndoff,nloff,1
a,aa,ab,ac,ad,0
@COLORS
0 30 30 30
1 225 225 225
2 100 100 100
3 100 100 100
4 100 100 100
5 100 100 100
6 100 100 100
7 100 100 100
8 100 100 100
9 100 100 100
10 100 100 100
11 100 100 100
12 100 100 100
13 100 100 100
14 100 100 100
15 100 100 100
16 100 100 100
17 100 100 100
18 100 100 100
19 100 100 100
20 100 100 100
21 100 100 100
22 100 100 100
23 100 100 100
24 100 100 100
25 100 100 100
26 100 100 100
27 100 100 100
28 100 100 100
29 100 100 100
30 100 100 100
31 100 100 100
32 100 100 100

Code: Select all

@RULE B2S0EN8
@TABLE
n_states:33
neighborhood:vonNeumann
symmetries:none
var a={0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32}
var aa=a
var ab=a
var ac=a
var ad=a
var lon={18,20,22,24,26,28,30,32}
var loff={17,19,21,23,25,27,29,31}
var nlon={2,4,6,8,10,12,14,16}
var nloff={0,3,5,7,9,11,13,15}
var ron={6,8,14,16,22,24,30,32}
var roff={5,7,13,15,21,23,29,31}
var nron={2,4,10,12,18,20,26,28}
var nroff={0,3,9,11,17,19,25,27}
var uon={4,8,12,16,20,24,28,32}
var uoff={3,7,11,15,19,23,27,31}
var nuon={2,6,10,14,18,22,26,30}
var nuoff={0,5,9,13,17,21,25,29}
var don={10,12,14,16,26,28,30,32}
var doff={9,11,13,15,25,27,29,31}
var ndon={2,4,6,8,18,20,22,24}
var ndoff={0,3,5,7,17,19,21,23}
var off={loff,nloff}
var on={lon,nlon}
0,0,0,0,0,0
1,0,0,0,0,2
0,1,0,0,0,3
1,1,0,0,0,4
0,0,1,0,0,5
1,0,1,0,0,6
0,1,1,0,0,7
1,1,1,0,0,8
0,0,0,1,0,9
1,0,0,1,0,10
0,1,0,1,0,11
1,1,0,1,0,12
0,0,1,1,0,13
1,0,1,1,0,14
0,1,1,1,0,15
1,1,1,1,0,16
0,0,0,0,1,17
1,0,0,0,1,18
0,1,0,0,1,19
1,1,0,0,1,20
0,0,1,0,1,21
1,0,1,0,1,22
0,1,1,0,1,23
1,1,1,0,1,24
0,0,0,1,1,25
1,0,0,1,1,26
0,1,0,1,1,27
1,1,0,1,1,28
0,0,1,1,1,29
1,0,1,1,1,30
0,1,1,1,1,31
1,1,1,1,1,32
off,nuoff,nroff,ndoff,lon,1
off,nuoff,nroff,doff,loff,1
off,nuoff,nroff,ndon,loff,1
off,nuoff,roff,ndoff,loff,1
off,nuoff,nron,ndoff,loff,1
off,uoff,nroff,ndoff,loff,1
off,nuon,nroff,ndoff,loff,1
off,nuoff,nroff,doff,nlon,1
off,nuoff,nroff,ndon,nlon,1
off,nuoff,roff,ndoff,nlon,1
off,nuoff,nron,ndoff,nlon,1
off,uoff,nroff,ndoff,nlon,1
off,nuon,nroff,ndoff,nlon,1
off,nuoff,nroff,don,nloff,1
off,nuoff,roff,doff,nloff,1
off,nuoff,nron,doff,nloff,1
off,uoff,nroff,doff,nloff,1
off,nuon,nroff,doff,nloff,1
off,nuoff,roff,ndon,nloff,1
off,nuoff,nron,ndon,nloff,1
off,uoff,nroff,ndon,nloff,1
off,nuon,nroff,ndon,nloff,1
off,nuoff,ron,ndoff,nloff,1
off,uoff,roff,ndoff,nloff,1
off,nuon,roff,ndoff,nloff,1
off,uoff,nron,ndoff,nloff,1
off,nuon,nron,ndoff,nloff,1
off,uon,nroff,ndoff,nloff,1
on,nuoff,nroff,ndoff,nloff,1
a,aa,ab,ac,ad,0
@COLORS
0 30 30 30
1 225 225 225
2 100 100 100
3 100 100 100
4 100 100 100
5 100 100 100
6 100 100 100
7 100 100 100
8 100 100 100
9 100 100 100
10 100 100 100
11 100 100 100
12 100 100 100
13 100 100 100
14 100 100 100
15 100 100 100
16 100 100 100
17 100 100 100
18 100 100 100
19 100 100 100
20 100 100 100
21 100 100 100
22 100 100 100
23 100 100 100
24 100 100 100
25 100 100 100
26 100 100 100
27 100 100 100
28 100 100 100
29 100 100 100
30 100 100 100
31 100 100 100
32 100 100 100
This p6 is the most interesting thing I've found in either rule:

Code: Select all

x = 6, y = 5, rule = B2SEN8
3.A2$2A2.2A2$2.A!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 7th, 2017, 10:17 pm
by Hdjensofjfnen
Saka wrote:c/28d

Code: Select all

x = 6, y = 3, rule = B2ek3ciy4aeqtw5-ciny6aik/S01c2-in4q5aceiq6-in7c
2o3bo$bo$2o!
2c/96

Code: Select all

x = 8, y = 3, rule = B2ek3aeir4-acint5aejkq6i7/S01c2-in3ceijk4qrtw5ejy6ekn7e
2o5bo$bo$2o!
c/8

Code: Select all

x = 4, y = 3, rule = B2cen3ae4eikqz5ceir6ek/S03kqr4qr5c7c
o2bo2$o!
Think I like the first one the most.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 8th, 2017, 11:01 am
by toroidalet
A for awesome wrote:In the 8-cell extended von Neumann neighborhood, all non-exploding outer-totalistic rules that can contain spaceships must necessarily have B2 and neither of B01.
What's the neighborhood for the 8-cell extended von Neumann neighborhood? Is it the cross-shape neighborhood that I exhaustively enumerated, thinking it was the extended von Neumann neighborhood?
This rake is great, but the rule is explosive:

Code: Select all

x = 2, y = 3, rule = B2i3-y5e6ci/S2-i3-e
o$2o$o!

Code: Select all

x = 4, y = 3, rule = B2i3-y5e6ci/S2-i3-e
2o$ob2o$2bo!

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 8th, 2017, 5:26 pm
by praosylen
toroidalet wrote:What's the neighborhood for the 8-cell extended von Neumann neighborhood? Is it the cross-shape neighborhood that I exhaustively enumerated, thinking it was the extended von Neumann neighborhood?
Yes. I don't know that what I called it is the correct term, though. I would say it does classify as an extended von Neumann neighborhood, although it's not the canonical way of extending it.

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 10th, 2017, 8:53 pm
by M. I. Wright
P92 HWSS gun in Rhombic's Omnipotens rule:

Code: Select all

x = 31, y = 16, rule = Omnipotens
14.2A$6.2B5.A.A$5.B.B5.A$4.B8.3A$3.B25.B$3.2B23.B.B$29.B$2B11.3A$2B
11.A$13.A.A$14.2A$9.2B$9.2B$2.B$2.B$2.B!
Could be bumped down to p46 with some way to edgeshoot the bi-blocks from the left (w/o the leftmost state-2 block)

Re: Miscellaneous Discoveries in Other Cellular Automata

Posted: September 11th, 2017, 4:48 am
by BlinkerSpawn
M. I. Wright wrote:P92 HWSS gun in Rhombic's Omnipotens rule:

Code: Select all

x = 31, y = 16, rule = Omnipotens
14.2A$6.2B5.A.A$5.B.B5.A$4.B8.3A$3.B25.B$3.2B23.B.B$29.B$2B11.3A$2B
11.A$13.A.A$14.2A$9.2B$9.2B$2.B$2.B$2.B!
Could be bumped down to p46 with some way to edgeshoot the bi-blocks from the left (w/o the leftmost state-2 block)
A tad more leftward clearance, but it's still not enough to, say, construct the bi-block trivially with gliders.

Code: Select all

x = 31, y = 16, rule = Omnipotens
14.2A$5.B.B5.A.A$4.B.2B5.A$4.B8.3A$3.2B24.B$28.B.B$29.B$2B11.3A$2B11.
A$13.A.A$14.2A$9.2B$9.2B2$2.2B$2.2B!