Thread For Your Unrecognised CA

For discussion of other cellular automata.
wwei23

Re: Hello: Thread For Your Unrecognised CA

Post by wwei23 »

yujh wrote: December 10th, 2020, 8:01 am136!
Wow! Try to find one in a non-explosive rule too!
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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

probably my lats post today( reviewing my lessons)
Here is the one that produces the biggest sl constelation in cells:

Code: Select all

x = 3, y = 2, rule = B2in34jyz5cjr6k7/S23-qr4ckqyz5cqr6ei
3o$bo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
HelicopterCat3
Posts: 258
Joined: October 16th, 2020, 10:27 am

Re: Thread For Your Unrecognised CA

Post by HelicopterCat3 »

This rule has a natural 2c/23o ship (it's unsimplified speed is 8c/92):

Code: Select all

x = 8, y = 9, rule = B2i35i6-i/S1c2-ik3-qy4ij7c
2b2o$bob3o$2ob2obo$b3ob3o$5b2o$5bobo2$2b3o$bob2o!
And a semi-natural c/3o:

Code: Select all

x = 6, y = 4, rule = B2i35i6-i/S1c2-ik3-qy4ij7c
3bo$2b3o$2bo2bo$obo!
Toads naturally flip themselves too:

Code: Select all

x = 4, y = 4, rule = B2i35i6-i/S1c2-ik3-qy4ij7c
bo$o2bo$o2bo$2bo!
And a couple of other frequently occurring oscillators:

Code: Select all

x = 38, y = 24, rule = B2i35i6-i/S1c2-ik3-qy4ij7c
3$18bo$17bo2bo$17bo2bo$19bo$34bo$33b2o$32b2o$36b2o$35b2o$35bo5$7bo$6b
4o$7b2o12b2o$7bo13bo$24bo$23b2o!
A couple of Life's still lives work here too but it's mostly just diagonal lines:

Code: Select all

x = 50, y = 29, rule = B2i35i6-i/S1c2-ik3-qy4ij7c
$2b2o$2b2o2$2b4o$2bo2bo2$11b2o13b2o$3bobo5bobo9bobobo$4b2o6bobo8b2o$
13b2o15b2o$2b4o24bobo$2bo2bo27bobo13bo$34b2o12bo$26b2o19bo$26b2o3$8b2o
5bo$8bobo3bobo$9bo5bo$18bo$17bobo18bob2o$18bobo9bo7b2obo$19bo9bo3$30b
2o$30bobo!
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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

180 reflector:

Code: Select all

x = 41, y = 31, rule = B2ac3kq/S03ai4ent5e
14$27bo$26b3o$27bo2$30bo$17bo11b3o$17bo12bo2$31bo$30b3o$31bo!
seemingly apgsearchable:

Code: Select all

x = 14, y = 8, rule = B2ac3eq4cn/S03ai4ent5er6i
2$11bo$10b3o$11bo$2bo$2bo!
yes!

Code: Select all

x = 10, y = 8, rule = B2ac3eq/S03ai4ent5er7c8
o$o6bo$6b3o$7bo2$8bo$7b3o$8bo!

Code: Select all

x = 18, y = 6, rule = B2ac3eq/S03ai4ent5er7c8
bo2$o3bo$4bo12bo2$16bo!
min rt12, p12 and p25:

Code: Select all

x = 87, y = 32, rule = B2ac3eq/S03i4ent5e
78bo3bo$22bo3bo50b3o3bo$21b3o3bo50bo$22bo38bo11bo$bo3bo11bo44bobo9bobo
$o6bo10bobo41bobo9bobo3bo2bo$7bo10bobo3bo2bo33bo11bo$5bo11bo39bo23b2o$
bo23b2o29b3o$3o54bo2b2o$bo$4b2o53bo2bo2$4b2o$3bo2bo3$80bo2bo$24bo2bo$
25b2o54b2o2bo$84b3o$25b2o33b2o23bo$29bo39bo11bo$28b3o28bo2bo3bobo9bobo
$4b2o23bo36bobo9bobo$13bo11bo43bo11bo$3bo2bo3bobo10bo40bo$10bobo10bo6b
o28bo3b3o$13bo11bo3bo30bo3bo$8bo$3bo3b3o$4bo3bo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
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83bismuth38
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Re: Thread For Your Unrecognised CA

Post by 83bismuth38 »

Code: Select all

@RULE TCLines

@TABLE
n_states:5
neighborhood:Moore
symmetries:rotate4reflect

var a={0,1,2,3,4}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var i={0,4}
var j=i
var k=i
var l=i
var m=i
var n=i
var o=i
1,3,0,4,0,1,0,4,0,1
1,3,a,b,c,d,e,f,g,3
2,3,a,b,c,d,e,f,g,0
3,a,b,c,d,e,f,g,h,0
0,1,0,0,1,0,0,0,0,3
0,i,1,2,4,j,k,l,m,2
0,0,1,1,1,0,0,1,0,3
0,0,2,0,2,0,0,0,0,1
0,2,0,0,0,2,0,0,0,1
0,1,i,j,k,l,m,n,o,2
2,a,b,c,d,e,f,g,h,1
just trying to make a turing complete rule that uses linear growths as signals. once it's proven to be tc i'll probably leave it alone. adjustable signal gun:

Code: Select all

x = 31, y = 6, rule = TCLines
6.D21.D$6.2AD19.2AD$6.D21.D$DAD10.DAD$.A12.A$.D12.D!
signal stretcher (with same lane output version):

Code: Select all

x = 34, y = 24, rule = TCLines
24.D$23.D6.D$29.D2.D$23.D9.D8$6.D2.D$D9.D2$D22.D$.D22.D$5.D.D20.D.D2$
6.A3.D18.A3.D$6.A2.D19.A2.D$6.A22.A$6.A22.A$6.A22.A$6.C22.C!
looking to support hive five (n+18) and charity's oboo reaction (2n+18)

Code: Select all

x = 28, y = 13, rule = B3/S23
19bo$3bo15bo4b2o$2bobo14bo4bobo$2bobo20b2o$3bo11b3o2$25b3o$b2o22b3o$o
2bo$b2o12b2o$10b2o2bobo$bo8b2o2b2o$obo7b2o!
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LaundryPizza03
Posts: 2644
Joined: December 15th, 2017, 12:05 am
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Re: Thread For Your Unrecognised CA

Post by LaundryPizza03 »

Code: Select all

x = 69, y = 9, rule = B2a3a/S1c2k3ay4q5j
2o3b2o3b2o5b2o3b2o3b2o9bo19bo$4bo2bo3bo5bo4bo4bo9bo19bo$10bo7bo2bobo2b
o4bo$13bobo16bo$34b2o5bo9bo6bo9bo$33bo2bo5bo8bo6bo8bo2$54bo$55bo!

Code: Select all

x = 2, y = 2, rule = B2a3a/S1c2k3ay4q5j
2o$2o!

Code: Select all

x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o$b2o$2o!
LaundryPizza03 at Wikipedia
HelicopterCat3
Posts: 258
Joined: October 16th, 2020, 10:27 am

Re: Thread For Your Unrecognised CA

Post by HelicopterCat3 »

The rule is B2i3-kr4wyz5k8/S2-n34q5kn

The most interesting things about this rule is the natural p58 and the frequently occurring c/5d that occurs more than the glider.

Oscillators:

Code: Select all

x = 40, y = 43, rule = B2i3-kr4wyz5k8/S2-n34q5kn
2bo20bo9bo$2bobo10bo6bo2bo8b2o$bobo11bo6bo2bo5b2o$3bo11bo8bo8bo7$3bo9b
o$3b2o7b2o$bo13bo13bo8b2o$obo11bobo8b2o3bo6b3o$bo13bo9bo4bo5b3o$17b2o
7bobo7b2o$17bo8$3bo$3bo$b2ob2o6bo2bo$3bo8bo2bo$3bo9b2o10$3bo3bo$2b7o$
2bo5bo$2b7o$3bo3bo!
Ships:

Code: Select all

x = 76, y = 11, rule = B2i3-kr4wyz5k8/S2-n34q5kn
4$39b3o7b3o16bo$3bo35b3o9bo16b2o$b2ob2o36bo7bo18b2o$41bo$b2ob2o!
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Moosey
Posts: 4315
Joined: January 27th, 2019, 5:54 pm
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Re: Thread For Your Unrecognised CA

Post by Moosey »

Code: Select all

B2cn3-cejn4ck6i8/S12-in3-n4ci8
is a nice checkerboard/river rule:

Code: Select all

x = 41, y = 37, rule = B2cn3-cejn4ck6i8/S12-in3-n4ci8
bobobobobobobobobobobobobobobobobobobobo$obobobobobobobobobobobobobobo
bobobobobobo$bobobobobobobobobobobobobobobobobobobobo$obobobobobobobob
obobobobobobobobobobobobo$bobobobobobobobobobobobobobobobobobobobo$obo
bobobobobobobobobobobobobobobobobobobo$bobo3bobobobobobobobobobobobobo
bobobobo$obobobobobobobobobobobobobobobobobobobobo$bobobo3bobobobobobo
bobobobobobobobobobo$obobobo3bobobobobobobobobobobobobobobobo$bobobo2b
2obobobobobobobobobobobobobobobo$obobob4o2bobobobobobobobobobobobobobo
bo$bobobobo3bobobobobobobobobobobobobobobo$obobobobobobobobobobobobobo
bobobobobobobo$bobobobobobobobobobobobobobobobobobobobo$obobobobobobob
obobobobobobobobobobobobobo$bobobobobobobobobobobobobobobobobobobobo$o
bobobobobobobobobobobobobobobobobobobobo$bobobobobobobobobobobobobobob
obobobobobo$obobobobobobobobobobobobobobobobobobobobo$bobobobobobobobo
bobobobobobobobobobobobo$obobobobobobobobobobobobobobobobobobobobo$bob
obobobobobobobobobobobobobobobobobobo$obobobobobobobobobobobobobobobob
obobobobo$bobobobobobobobobobobobobobobobobobobobo$obobobobobobobobobo
bobobobobobobobobobobo$bobobobobobobobobobobobobobobobobobobobo$obobob
obobobobobobobobobobobobobobobobobo$bobobobobobobobobobobobobobobobobo
bobobo$obobobobobobobobobobobobobobobobobobobobo$bobobobobobobobobobob
obobobobobobobobobo$obobobobobobobobobobobobobobobobobobobobo$bobobobo
bobobobobobobobobobobobobobobobo$obobobobobobobobobobobobobobobobobobo
bobo$bobobobobobobobobobobobobobobobobobobobo$obobobobobobobobobobobob
obobobobobobobobo$bobobobobobobobobobobobobobobobobobobobo!

Code: Select all

x = 51, y = 55, rule = B2cn3-cejn4ck6i8/S12-in3-n4ci8
obobobobobobobobobobobobobobobobobobobobobobobobobo$bobobobobobobobobo
bobobobobobobobobobobobobobobobo$obobobobobobobobobobobobobobobobobobo
bobobobobobobo$bobobobobobobobobobobobobobobobobobobobobobobobobo$obo
3bobobobobobobobobobobobobobobobobobobobobobobo$bo3bobobobobobobobobob
obobobobobobobobobobobobobo$obobobobobobobobobobobobobobobobobobobobob
obobobobo$bobobobobobobobobobobobobobobobobobobobobobobobobo$obobobo3b
obobobobobobobobobobobobobobobobobobobobo$bobobo2b4o3bobobobobobobobob
obobobobobobobobobo$obobobobobo3bobobobobobobobobobobobobobobobobobobo
$bobobob4o6bobobobobobobobobobobobobobobobobo$obobobobo7bobobobobobobo
bobobobobobobobobobobo$bobobobo11bobobobobobobobobobobobobobobobo$obob
obo11bobobobobobobobobobobobobobobobobo$bobobobobo7bobobobobobobobobob
obobobobobobobo$obobobobo8bo2bobobobobobobobobobobobobobobobo$bobobobo
bobo5b2o2bobobobobobobobobobobobobobobo$obobobobobo3b3o3bobobobobobobo
bobobobobobobobobo$bobobobobobobo2bo4bobobobobobobobobobobobobobobo$ob
obobobobobobo7bobobobobobobobobobobobobobobo$bobobobobobobobobo7bobobo
bobobobobobobobobobo$obobobobobobobobobo7bobobobobobobobobobobobobo$bo
bobobobobobobobobo5bobobobobobobobobobobobobo$obobobobobobobobobo7bobo
bobobobobobobobobobobo$bobobobobobobobobobo5bobobobobobobobobobobobobo
$obobobobobobobobobobobobobobobobobobobobobobobobobo$bobobobobobobobob
obobobobo3bobobobobobobobobobobo$obobobobobobobobobobobobo2bo2bobobobo
bobobobobobobo$bobobobobobobobobobobobobo2bo2bobobobobobobobobobo$obob
obobobobobobobobobobobo3bobobobobobobobobobobo$bobobobobobobobobobobob
obobobobobobobobobobobobobo$obobobobobobobobobobobobobobobobobobobobob
obobobobo$bobobobobobobobobobobobobobobobobobobobobobobobobo$obobobobo
bobobobobobobobobobobobobobobobobobobobobo$bobobobobobobobobobobobobob
obobobobobobobobobobobo$obobobobobobobobobobobobobobobobobobobobobobob
obobo$bobobobobobobobobobobobobobobobobobobobobobobobobo$obobobobobobo
bobobobobobobobobobobobobobobobobobobo$bobobobobobobobobobobobobobobob
obobobobobobobobobo$obobobobobobobobobobobobobobobobobobobobobobobobob
o$bobobobobobobobobobobobobobobobobobobobobobobobobo$obobobobobobobobo
bobobobobobobobobobobobobobobobobo$bobobobobobobobobobobobobobobobobob
obobobobobobobo$obobobobobobobobobobobobobobobobobobobobobobobobobo$bo
bobobobobobobobobobobobobobobobobobobobobobobobo$obobobobobobobobobobo
bobobobobobobobobobobobobobobo$bobobobobobobobobobobobobobobobobobobob
obobobobobo$obobobobobobobobobobobobobobobobobobobobobobobobobo$bobobo
bobobobobobobobobobobobobobobobobobobobobobo$obobobobobobobobobobobobo
bobobobobobobobobobobobobo$bobobobobobobobobobobobobobobobobobobobobob
obobobo$obobobobobobobobobobobobobobobobobobobobobobobobobo$bobobobobo
bobobobobobobobobobobobobobobobobobobobo$obobobobobobobobobobobobobobo
bobobobobobobobobobobo!
sample soup:

Code: Select all

x = 80, y = 65, rule = B2cn3-cejn4ck6i8/S12-in3-n4ci8
3bo2b2o2bo7b7o5bo3b2o5bob6obobob2obob9o6bobobo$ob4o3b3o4b2obo2b3ob6ob
2o3b3o2b4obob11o2b3ob4ob2ob2o$2bo2bob2o2b2obo6b2ob3o2b2o3b2o2bob3obob
2ob4o3b3ob2obobobob2obobo2bo$bobo4b3o6b2ob2obob2obobob2o2bob2o4bob4ob
2ob4ob4obo2bobo2bo2b3obo$4obo2b2obo3bo2b9obobo2b2o3bo3b2o4bo3bo2b5o3b
3ob6o5bo$2ob4o3b2ob3ob3obob2obob5o2bo2bo4b2ob2ob2obo2b2ob2o9b2ob2ob5o$
2b4o6bo3b3obo2b3o2b2obo3b2obob2o2bo2bobobobo2b2o2b5obo2bo3bo2b3o$o3b2o
b2o3bob5o3bo4bob5o2bob4o3bo4bo2b2ob2o2b8ob2ob2o3bobo$ob4ob2o2bo2b2ob4o
2bobo3bo3b2ob2o2b2ob2obo2bob8o4b2ob10o2b2o$2o3b7obobo3b4o4b2ob2ob2o3bo
2bob2obobob2obob2o5bo2bo2b3obo3bob2o$2o3bob3o3bo4bo3bo4b3obobob3ob4o2b
o5b2o2b2ob2obo4bo3b6o$3bob2o3bo2b2ob2o3bob2o2b2o3b2o2b5o4b4o2bob2obo6b
2o2bob3o3bobobo$3o6b2o2b3o2bo2bo4bob2o6b3o3bo2bobo2bob4o2b2o2bob2obobo
3bob2ob2o$2ob2o3b5o3bo2b8o7b2ob3o4bobo3bo3bo2b3o2b2obo2b2o2bo2bobo$bo
3b2obob2o2b2ob5ob2o2bo3b2o2b4ob3o3bobob3o3b4obob2o3b3obob2obo$3o3bob2o
b4o3bo7b2ob3o4bob5ob3ob2obobobob2obo2bob2ob2ob3ob4o$b3o2bobo5bo5b2o2bo
b6o2bob2o4bob3obob3o3b3o5b3ob2obobo2b4o$o5bob4o3bo2bo3bobobobo3b4o9bob
obobo4bob2o3bo3bobo4b3o2bo$obob2o4bob6ob2ob2obo4bobobobo2b5o4bo2bo5bo
2bo3b3ob3o2b7o$2bo5b3o4bob2obobo2bobo2bo2b2o3b2o4bo2bo3bobo4b2ob2o2b
12ob2o$ob2o6b4ob4o3b7o6b2ob2obob2obo2bob4ob2ob3ob2o4bo2bo2b3obo$2b2ob
2o2b4obo4b2o2b2ob2ob5ob6o2bo4b4o2bob2ob2o2b3obo2b2ob2o2b3o$b2ob2o4bob
3o3bo3b2o3bo3bobobobo2bob2o3bob2o5b5o2bo5bob2obo2b2o$6b4o2bo2b3o2bo2bo
2b2obobo2b4obobo2bo4bobo2b2ob4o2b3o5b2ob4obo$2obo2b4obob2o2bo2bo2bo2b
2obo2bob2ob2ob3ob2o5b6obo4bobo3bob2o2b2o$o2bobobo2bob2obob2obobobo2b2o
b3obobo2b2o2bo3bo2bo2b4ob3o2b3ob7obo$o5b2o2bo3b2obob2obobobob2obobo2b
2ob3o2b2ob2obobo7b2obo2b8obob3o$ob2o2b3o2bo11bo2bob5o2bobo2b4o5b2o4bo
5bobob2ob2ob2obo3b2o$4obo7b4o2b4obob2obobobobob3obo2b3o2bo2bob2ob2o2bo
b3o2b2ob3o$b2o2bobobo3bob3obo2b2ob2o2bobo3b2o4bo2bo2b5o2b3obo2bobob2ob
o2b3o2b3o$2b3o4b4ob2o2bobo3b8obob2o3bob2o2b4obo2bo2bo2b2obo2bobob3o2b
4o$2obo2bobo5bob4o7b2ob6obo5bob2obo2bobobo5b4o2b2o3bob4obo$5b2ob2ob5ob
o3b3o4b2o2b2ob2o4bo2b3o3bo4b2o2b2o3b4obobob2o4bo$6obo2b2o3bob2ob2o5bob
ob2o2bo3bo3bo2bobo2bob2ob4obobobob2ob4ob3o$bobo2bo4b4o2bobo3b3obo2b2o
2b4ob2o2b2obobo2b2obo2bo3bo2b3o3b2o2b3ob2o$b3obo2bo3bobobob6ob4o3bobob
o2b2o2b2ob2ob3o5b2o2bo2b2o3bobob3o2b2o$o2bob3obobob2o2bob3o3b3o5b3ob5o
b3o3bobo2b2o3b2obo2bo2b2obob2o2bobo$o2b4o3bo3bobo3b7obob2obo2bob4o5b2o
b3obobobob3o2bo4b2o3bo3bo$5bob3o2bo3bob2obo2b3o2bob8o4bo2b6ob2obo6b2o
2b6o4bobo$bo2bob3o2b2ob2o2b2o2b7o7b2o5b3obobo5bo3b4obo2b2o4b6o$obobo2b
ob2o2bo5bobobobo7b2ob2ob2obo3b2obob4obo2bo4bo2bobobob2o4bo$o3b2o2bo2bo
b2o5b2ob2ob2obob2o3bob3obob2o2bo2bob2obo3b2ob3o5bo6bo$2o2b2o2b2obo3b4o
3b5o2bo2bo3bobobo2bob2obo4bob7ob2o2bo2b10o$o2b3o2b2o2bo2b8obob10o2bob
2o2b2o2bo4b2o3b3ob2ob3o4b5o2bo$o5bobobobo3bo5bo6bo4bo2bo5bob3obob2o3bo
2b2o2bobo5b3o3b2o$o6bo2bo3bo2bo2bobob2obo4b2obo2b3obo2b2o3bo3bo2bo3b3o
2b3o2bo2bo$ob2o4b2o4b2obob2o2bob8obo6b4ob3ob2obo3b2o4b2o4b2o4b2o$3bobo
2b2o3b2ob3o2b3obob4ob2o2bob2ob2o3b2o2b5o2b5ob2ob4o2bobo2b3o$ob2o2bo3bo
3bobo3bobobo2b9o6bob2obo2bob2ob4o2b2ob2o3b2ob2obobo$3bo3bobo2b2o3bobob
2ob3obob3o3b4o2bobo3b2o2bo2bo5b3o4bo2b3ob5o$2b5o2bob2o3bo5bo2bobobobob
ob2o2b4ob2o2bo4bobobobobobo4b4o2b2o2b2o$o2b3obo2b2o2bo2b5ob2o3bo2b2ob
2ob3o2b2obo2b2obob2obo6b2o2b5obobob3o$3o2b5ob8o3bo2b2o2b3o2bo4b3obob3o
3b2o2b2obo4b2o4b4o2bo2bo$o2b2o2b3obo4b4o2b2obo3b3ob5o2b2ob4ob3ob4obob
2o3bo3b2ob3o2b3o$3ob3ob2o7b3o2bobobobobob2o2bo2b2ob3obo2bo8bo3b3obo7b
4o$3ob7o3b2obob2o3bobobo2bob2obo2b3obobobo2bobob3o3b2o2b2o2bo2b5ob3o$
2o3bo3b2ob4obo3bo4b3o2bo2b2o3bob2ob3o2b2ob3o3b3o2bobob4o4bob3o$2obob3o
b3o3b4obob3o2bo2b2o5b3obob2obobo2b3obo2bo3bo2bo3bob3ob2obo$o3bo2bo7bob
o5bob5o3bobobo2b2ob3obo2b2ob4ob2ob2o2bo3bob4obo2bo$obo4bo3b4ob4o2bo4bo
bobobob2o2b3o4b4o3b3obo5bo4b3o5b2o$o5bobo2b3o3b3o3b4o2b2o2bo2bob2obo2b
o3b2ob4o4b2o2b5obob2o2b2obo$o4b2ob2obob2ob5obob4ob2obobo2bo2bobo3bo4bo
b2obob2o3b6ob2ob2o2bo$o4b2o3b6o2b3ob3o4bobo2b3ob3obo3b2ob2o2bo3bo4b2o
2b2o2bob3obo$5obo2b2o2b2ob2o4bo5b4o3bob2ob3o2b2o5bob2o7bobo3bob2obobob
2o$o5b2o5b2o4b2obo2bob2o3bo4b4ob3obo3bob2o2b2ob2o5bob2o3bob2o!
it also features a ship:

Code: Select all

x = 4, y = 3, rule = B2cn3-cejn4ck6i8/S12-in3-n4ci8
2o$o2bo$2o!
κ is measurable iff there is a nontrivial elementary embedding j:V→M (M transitive) with critical point κ
HelicopterCat3
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Re: Thread For Your Unrecognised CA

Post by HelicopterCat3 »

This rule is R2,C0,S2,B3,N@AAA555
This is the custom neighborhood this rule uses (check gen 2):

Code: Select all

x = 1, y = 1, rule = R2,C0,S1,B1,N@AAA555
o!
This rule has a large family of oscillators I call "shakers":

Code: Select all

x = 202, y = 77, rule = R2,C0,S2,B3,N@AAA555
18$42bo78bobo19bo$120bo4bo$42bo78bobo17bo2b2o$80bo17bo24bo3bo14bobo$
38bo3bo34bo19bobo42b2o2bo$41bo36bo46bo$40bo36bo2bo16bobo44bo32bo$80b2o
94bobo$78bo96bo3bo$38bobo38bo91bobo$37bo3bo132bo2bo$171bobo3$39bo14$
42bobo$41bo3bo2$38bo$37bo$42b2o$37bo106bo$38bo40bo17bobo17bo$73bobo2bo
bo15bo3bo15bo$74bo2bo3bo39bo54bo3bo$116bo25bo3bo$72bo3bo2bo14bobo20bo
25bob2o31bo$93bo3b2o20bobo27bo27b3o$118bo3bo25bo32bo$93bo3bo51bo26bo$
94bobo49bo$176bo$120bo56bo$178bo!
Other Oscillators:

Code: Select all

x = 139, y = 98, rule = R2,C0,S2,B3,N@AAA555
15$52bo$30bo59bobo$28bobobo17bobo35bobo21bo$28bo3bo16bo3bo18bobobo10bo
2b3o18bo21b4o$50bo40bo18bo3bo18bo3bo$30bo18bo37bo3bo19bo21bobo$88bobo
21b2obo17b2o2bo$112bo21bobo$113bobo23$24bo5bo2$24bo5bo2$24bo5bo23bo$
55bo23bobo$24bo5bo21bo3bo21bo2b3obo21bo$54b2o48bo18bobo$54bo23bo3bo22b
o20b2obo$54bo24bobo22b2obo15bob2o$106b2o19bobo$54bo$104bo3bo22$89bo$
32bobo22bobo$31bo3bo20bo3bo28bo2$31bo3bo20bo3bo28bo$32bobo22bobo29bo$
34bobobo$60bo28bo$63bo$58bo3bo3bo22bo$59bo3bobo!
I've found 2 ships so far.
One goes at c/1o
And the other goes at (1,9)c/16!:

Code: Select all

x = 68, y = 18, rule = R2,C0,S2,B3,N@AAA555
bobo$2bo2$obobo59bo$bobo59bobo$66bo$63bo3bo$60bo$63bobo$62bobo2$62bobo
$65bo$66bo$67bo$62bo2$64bo!
The c ship can pass through shakers without being slowed (this property is probably why there are so many shaker variants):

Code: Select all

x = 44, y = 205, rule = R2,C0,S2,B3,N@AAA555
27b3o$27bo$27b3o14$29b3o$29bo$29b3o14$31b3o$31bo$31b3o14$33b3o$33bo$
33b3o14$35b3o$35bo$35b3o14$37b3o$37bo$37b3o14$39b3o$39bo$39b3o14$41b3o
$41bo$41b3o14$39b3o$39bo$39b3o14$37b3o$37bo$37b3o14$35b3o$35bo$35b3o
14$33b3o$33bo$33b3o22$bobo29bobo$2bo31bo2$obobo27bobobo$bobo29bobo!
Still lives:

Code: Select all

x = 177, y = 17, rule = R2,C0,S2,B3,N@AAA555
54bo$bobo$o3bo29bobo15bo3bo16bo2$o2b2o27bo5bo15bo16bo3bo$bobo48bobo40b
o12bo$bo3bo28bobo14bo3bo17bo2bo17bo12bo14b2o18bo$97bo12bo10bo2bo16bo$
3bo47bo3bo18bo3bo17bo12bo11bo2bo19bo$52bobo54bo12b2o19bo$76bo33bo30bob
o$107bo32bo3bo8bobo8bo9bo$108bo43bo3bo16bo$140bo3bo17bo3bo9bo$141bobo
8bo3bo16bo$153bobo8bo9bo!
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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

I think somebody can prove omniperiodicity of this?(i think 0-300 should be pretty ez for me.

Code: Select all

x = 203, y = 88, rule = R2,C0,M1,S10..18,B4..4,NM
137b2o$136b4o41b2o$136b4o40b4o$137b2o41b4o$181b2o9$21b2o$20b4o$20b4o$
21b2o$53b2o$52b4o$52b4o62b2o$53b2o62b4o79b2o$117b4o78b4o$118b2o79b4o$
200b2o$166bobo$169bo$169bo$168bo5$5b2o$4b4o64b2o67b2o$4b4o63b4o65bo2bo
$5b2o64b4o$72b2o66bo2bo$38bobo$41bo$41bo$40bo6$25b2o$24bo2bo2$24bo2bo$
178bo$50bo$175bo2bo$47bo2bo125b2o$48b2o5$150bo$34bo114bo$33bo115bo$33b
o116bobo$34bobo80b2o$b2o113b4o79b2o$4o64b2o46b4o78b4o$4o63b4o46b2o79b
4o$b2o64b4o128b2o$68b2o12$20b2o$19b4o$19b4o113b2o$20b2o113b4o41b2o$52b
2o81b4o40b4o$51b4o81b2o41b4o$51b4o125b2o$52b2o!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

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FWKnightship
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Re: Thread For Your Unrecognised CA

Post by FWKnightship »

2c/10:

Code: Select all

x = 7, y = 9, rule = R2,C0,S2,B3,N@AAA555
obo$bo$obo4$2bo3bo2$2bo!
EDIT:2c/4d:

Code: Select all

x = 7, y = 6, rule = R2,C0,S2,B3,N@AAA555
5bo$6bo$3bobo2$3bo$obo!
How can I make so many wonderful patterns and rules?
Because I'm interested in them, and willing to devote a lot of time to them.
Hunting
Posts: 4401
Joined: September 11th, 2017, 2:54 am

Re: Thread For Your Unrecognised CA

Post by Hunting »

HelicopterCat3 wrote: December 18th, 2020, 11:08 am The c ship can pass through shakers without being slowed (this property is probably why there are so many shaker variants):

Code: Select all

x = 44, y = 205, rule = R2,C0,S2,B3,N@AAA555
27b3o$27bo$27b3o14$29b3o$29bo$29b3o14$31b3o$31bo$31b3o14$33b3o$33bo$
33b3o14$35b3o$35bo$35b3o14$37b3o$37bo$37b3o14$39b3o$39bo$39b3o14$41b3o
$41bo$41b3o14$39b3o$39bo$39b3o14$37b3o$37bo$37b3o14$35b3o$35bo$35b3o
14$33b3o$33bo$33b3o22$bobo29bobo$2bo31bo2$obobo27bobobo$bobo29bobo!
That's not the property of the shaker, that's the property of the neighbourhood you used - it is actually two non-interacting universes. It is similar to https://conwaylife.com/forums/viewtopic.php?f=12&t=4623
Schiaparelliorbust
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Re: Thread For Your Unrecognised CA

Post by Schiaparelliorbust »

Hunting wrote: December 19th, 2020, 7:00 am That's not the property of the shaker, that's the property of the neighbourhood you used - it is actually two non-interacting universes. It is similar to https://conwaylife.com/forums/viewtopic.php?f=12&t=4623
Should it be possible to convert this neighbourhood so that there is only one universe and still retain the properties of the rule?
Hunting's language (though he doesn't want me to call it that)
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Colorised CA
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lemon41625
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Re: Thread For Your Unrecognised CA

Post by lemon41625 »

Schiaparelliorbust wrote: December 19th, 2020, 7:13 am
Hunting wrote: December 19th, 2020, 7:00 am That's not the property of the shaker, that's the property of the neighbourhood you used - it is actually two non-interacting universes. It is similar to https://conwaylife.com/forums/viewtopic.php?f=12&t=4623
Should it be possible to convert this neighbourhood so that there is only one universe and still retain the properties of the rule?
That would be the von neumann neighbourhood. Also, I've also investigated a very similar rule (with the von neumann neighbourhood) here: https://conwaylife.com/forums/viewtopic ... 25#p102696
Download CAViewer: https://github.com/jedlimlx/Cellular-Automaton-Viewer

Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...
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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

Rt 294 but still pretty silly:

Code: Select all

x = 337, y = 337, rule = R2,C0,M1,S10..18,B4..4,NM
211b2o$210b4o$210b4o$211b2o4$122b2o$121b4o$121b4o$122b2o4$215b2o$214bo
2bo$213bo4bo$212bo6bo$211bo8bo$210bo10bo$210bobo6bobo2$213b6o$213b6o$
213b6o2$210bobo6bobo10b2o$210bo10bo9b4o$96b2o113bo8bo10b4o$95b4o113bo
6bo12b2o$95b4o114bo4bo$96b2o116bo2bo$215b2o6$215b2o$172b2o20b2o18bo2bo
$171b4o18b4o16bo4bo$171b4o18b4o15bo6bo$172b2o20b2o15bo8bo$210bo10bo$
210bobo6bobo$135b2o$134b4o75b6o$134b4o75b6o$135b2o76b6o2$210bobo6bobo$
210bo10bo$211bo8bo$212bo6bo$213bo4bo$214bo2bo$215b2o11$135b2o$134b4o$
134b4o$135b2o6$230b2o$229b4o$229b4o$230b2o16$306b2o$305b4o$305b4o$230b
2o74b2o$229b4o$229b4o$230b2o$27b2o$26b4o$26b4o47b2o20b2o$27b2o47b4o18b
4o$76b4o18b4o171b4o$77b2o20b2o172bo2bo2$272bo4bo$273bo$276bo2bo$274b2o
bobo3bo$275bo8bo$261bo22bo$191b2o64bo6b2o8bo3bo5bo$190b4o56bo3bo19bo8b
o$137b2o51b4o42bobo11bo8b2o3bobo8bo2bo3bobo$136b4o51b2o66b2o2bobobo$
136b4o84bobo32bo2b2obo$137b2o84bo10bob3obo8b2o4b2o4bobobo17bo$223bo10b
ob3obo14bo27bo43b2o$224bobo20bo2b2o10bo63b4o$b2o244bo13bobo2b2o58b4o$
4o232bobo15bo9b2o61b2o$4o244b4o4bo4b2obo$b2o245b5o3b2o4b3o2$261bo10b3o
$261bo$267bo9bo$273bo$271b4o5bo$271bob2o5bo$267b2o3b2o15b2o$266b4o7bo
10b4o$217b2o47b4o5bo12b4o$216b4o47b2o3b3o14b2o$216b4o$217b2o50bo$40b2o
$39b4o$39b4o$40b2o74b2o$115b4o$115b4o$116b2o16$40b2o$39b4o$39b4o$40b2o
6$295b2o$294b4o$294b4o$295b2o16$219b2o$218b4o$218b4o$219b2o74b2o$294b
4o$294b4o$295b2o$118b2o$117b4o$46b2o20b2o47b4o$45b4o18b4o47b2o$45b4o
18b4o$46b2o20b2o8$334b2o$333b4o$8b2o323b4o$7b4o323b2o$7b4o$8b2o$198b2o
$197b4o$144b2o51b4o$143b4o51b2o$143b4o$144b2o8$236b2o20b2o$235b4o18b4o
$235b4o18b4o47b2o$236b2o20b2o47b4o$307b4o$308b2o$105b2o$104b4o$104b4o$
29b2o74b2o$28b4o$28b4o$29b2o16$105b2o$104b4o$104b4o$105b2o6$200b2o$
199b4o$199b4o$200b2o19$200b2o$199b4o$199b4o$200b2o3$141b2o20b2o$140b4o
18b4o$140b4o18b4o$141b2o20b2o8$239b2o$238b4o$103b2o133b4o$102b4o133b2o
$102b4o$103b2o16$213b2o$212b4o$212b4o$213b2o4$124b2o$123b4o$123b4o$
124b2o!

Code: Select all

x = 148, y = 148, rule = R2,C0,M1,S10..18,B4..4,NM
29b2o$28b4o$28b4o$29b2o2$123b2o$122b4o$122b4o$123b2o14$6b2o$5b4o$5b4o$
6b2o3$145b2o$144b4o$144b4o$145b2o3$25b2o$24bo2bo$23bo4bo$47b2o$46b4o$
46b4o27b2o$23bo23b2o27b4o$76b4o$19bo57b2o3$23bo$13b2ob2o90b2o$15bo8bo
82b4o$10bo15bo80b4o$10bo4bo10bobo79b2o$11bob2o7bo6bo$12bobo8bo2b2o$17b
o2b2obo2bo$17bo6bo$17bo8b2o$19bo2$19bo6b2o$20bo4bo$23b2o4b2o$24bo2$22b
o6bo$20bo8bo$28b2o$28bobo$28b2o2$40b2o$39b4o$29bo9b4o$31bo8b2o$27bo3bo
$27bo3bo3$106b2o$105b4o$105b4o$29bo3bo72b2o$27bo4bo$24bo5bo$23bo11bo$
22bo7bo4bo$22bo6bo$22bo4bo$24b2o5$24bo$24bo2bo6$38b2o$37b4o$37b4o$38b
2o4$69b2o$68b4o$68b4o27b2o$69b2o27b4o$98b4o$99b2o6$b2o$4o$4o$b2o$34bob
o$33bo$33bo106b2o$34bobo102b4o$139b4o$140b2o14$23b2o$22b4o$22b4o$23b2o
2$117b2o$116b4o$116b4o$117b2o!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

Oh [][][][] [][][] [][][][]

Code: Select all

x = 8, y = 8, rule = B3-kq4j5cy6cn78/S2-i3-k4y5cj6in78
6bo$5b3o$6bo3$bo$3o$bo!
Yujh: fixed:

Code: Select all

x = 8, y = 8, rule = B3-kq4j5cy6cn78/S2-i3-k4y5cj6in7
6bo$5b3o$6bo3$bo$3o$bo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

I think something can happen:

Code: Select all

x = 32, y = 31, rule = B36an7e8/S23e4-c56i8
ob4obo2bobobo2bobobo2bob4obo$2bobo2bo3b4o2b4o3bo2bobo$4o2bo2b3ob6ob3o
2bo2b4o$o2b4obo2b2obo2bob2o2bob4o2bo$2b2o2bo2bo5b2o5bo2bo2b2o$b2obob8o
b2ob8obob2o$5obo6bo4bo6bob5o$3ob4ob3ob2o2b2ob3ob4ob3o$bo4bo3b2obob2obo
b2o3bo4bo$obobobo3b3ob4ob3o3bobobobo$2bobob2obo4bo2bo4bob2obobo$bobo7b
2obo2bob2o7bobo$o3bob3o2b3o4b3o2b3obo3bo$bobo3b2o3bo6bo3b2o3bobo$obo2b
o6bo2b2o2bo6bo2bobo$b3o2b2obobobo4bobobob2o2b3o$obo2bo6bo2b2o2bo6bo2bo
bo$bobo3b2o3bo6bo3b2o3bobo$o3bob3o2b3o4b3o2b3obo3bo$bobo7b2obo2bob2o7b
obo$2bobob2obo4bo2bo4bob2obobo$obobobo3b3ob4ob3o3bobobobo$bo4bo3b2obob
2obob2o3bo4bo$3ob4ob3ob2o2b2ob3ob4ob3o$5obo6bo4bo6bob5o$b2obob8ob2ob8o
bob2o$2b2o2bo2bo5b2o5bo2bo2b2o$o2b4obo2b2obo2bob2o2bob4o2bo$4o2bo2b3ob
6ob3o2bo2b4o$2bobo2bo3b4o2b4o3bo2bobo$ob4obo2bobobo2bobobo2bob4obo!
the third natural speed of this rule:

Code: Select all

x = 32, y = 31, rule = B36an7e8/S23e4-c56i8
oobobbbbbooobbboobbbooobbbbboboo$
oobobbbbobboooboobooobbobbbboboo$
bbobboobboobobobboboboobboobbobb$
boboboobboobobboobboboobboobobob$
boobobooooboooboobooobooooboboob$
ooooooobbbbboooooooobbbbbooooooo$
oobobobbbooboobbbbooboobbboboboo$
bbboobobobobobooooboboboboboobbb$
ooobooobobobbbbbbbbbbobobooobooo$
oobbooobbboobobbbboboobbbooobboo$
bbbobboboobbobbbbbbobboobobbobbb$
oobbbbbobbbbobobbobobbbbobbbbboo$
obobbboobooobboooobboooboobbbobo$
oobboobobobooobooboooboboboobboo$
bboboooobooboobooboobooboooobobb$
bbbobooobbooobbbbbbooobbooobobbb$
bboboooobooboobooboobooboooobobb$
oobboobobobooobooboooboboboobboo$
obobbboobooobboooobboooboobbbobo$
oobbbbbobbbbobobbobobbbbobbbbboo$
bbbobboboobbobbbbbbobboobobbobbb$
oobbooobbboobobbbboboobbbooobboo$
ooobooobobobbbbbbbbbbobobooobooo$
bbboobobobobobooooboboboboboobbb$
oobobobbbooboobbbbooboobbboboboo$
ooooooobbbbboooooooobbbbbooooooo$
boobobooooboooboobooobooooboboob$
boboboobboobobboobboboobboobobob$
bbobboobboobobobboboboobboobbobb$
oobobbbbobboooboobooobbobbbboboo$
oobobbbbbooobbboobbbooobbbbboboo!
Edit:

Code: Select all

x = 32, y = 31, rule = B36an7e8/S23e4-c56i8
b2o2b2o2bobob2o2b2obobo2b2o2b2o$bobo2b8o4b8o2bobo$b3obo2b2ob3ob2ob3ob
2o2bob3o$4b2ob3ob2o2b2o2b2ob3ob2o$bo3bo3b14o3bo3bo$ob2o4b2obo2bo2bo2bo
b2o4b2obo$2o3b2o2b2o3b4o3b2o2b2o3b2o$bo2bob2ob3ob6ob3ob2obo2bo$bo8b4o
4b4o8bo$3ob2obobob3ob2ob3obobob2ob3o$3o3bobo3b3o2b3o3bobo3b3o$ob2ob2o
2b4o2b2o2b4o2b2ob2obo$b3o5bo3bo4bo3bo5b3o$2b2o3b2ob2o2b4o2b2ob2o3b2o$
6ob8o2b8ob6o$6bobo4b2o2b2o4bobo$6ob8o2b8ob6o$2b2o3b2ob2o2b4o2b2ob2o3b
2o$b3o5bo3bo4bo3bo5b3o$ob2ob2o2b4o2b2o2b4o2b2ob2obo$3o3bobo3b3o2b3o3bo
bo3b3o$3ob2obobob3ob2ob3obobob2ob3o$bo8b4o4b4o8bo$bo2bob2ob3ob6ob3ob2o
bo2bo$2o3b2o2b2o3b4o3b2o2b2o3b2o$ob2o4b2obo2bo2bo2bob2o4b2obo$bo3bo3b
14o3bo3bo$4b2ob3ob2o2b2o2b2ob3ob2o$b3obo2b2ob3ob2ob3ob2o2bob3o$bobo2b
8o4b8o2bobo$b2o2b2o2bobob2o2b2obobo2b2o2b2o!
Edit:The fourth!

Code: Select all

x = 16, y = 16, rule = B36an7e8/S23e4-c56i8
ooboobooboboobob$
obooooboooboobbo$
ooooooboobbobboo$
bbbbbbbobooobooo$
boobobbboooobobb$
boboooooooboobbo$
bobbobbobobbooob$
boobbbbbbobbbbbo$
bbbbobbbbbbbobob$
oobboobobbbboboo$
oooboobbbboboooo$
oooobboobobbbbbo$
boobbobooboobbbb$
bobbbbbbboooooob$
boboboooobobbbbo$
obooooobbbooobob!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
User avatar
yujh
Posts: 3156
Joined: February 27th, 2020, 11:23 pm
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Re: Thread For Your Unrecognised CA

Post by yujh »

yujh wrote: December 12th, 2020, 4:07 amB2ac3eq/S03ai4enqt5er7c8

Code: Select all

x = 97, y = 36, rule = B2ac3eq/S03ai4enqt5er7c8
bo11bo9bo12bo15bo8bo11bo19bo$3o9bo9bobo9bo3bo13bo7bobo29b3o$bobo7b3obo
5bo3bo7bo5bo10bobobo6bo9bobobo17bo$10bobob3o3bo5bo5b3obob3o10b3o6b3o7b
3ob3o$13bobo5bo3bo5bobo5bobo10bo8bo9bo3bo$12b3o7bobo35bobo28bo3bo$13bo
9bo6bo2bo2bo2bo2bo18bo8bo5bo13b3ob3o$91bo3bo$31bobo5bobo29bo3bo$32b3ob
ob3o29b3ob3o16bo$33bo5bo31bobobo$34bo3bo$36bo36bo2$44bo2$43b3o$43bo$
43b3o$43bobo$43b3o40bo2bo$85b6o$83bo2bo2bo2bo$82b3o6b3o$83bo8bo$81bo
12bo$80b3o4b2o4b3o$81bo4bo2bo4bo$81bo4bo2bo4bo$80b3o4b2o4b3o$81bo12bo$
83bo8bo$82b3o6b3o$83bo2bo2bo2bo$85b6o$86bo2bo!
Edit:fancy p89:

Code: Select all

x = 32, y = 32, rule = B2ac3eq/S03ai4enqt5er7c8
22bo$16bo$18bo2$14bo2bo2bo3$14bo2bo2$o13bo2bo2$4bo$14bo2bo$2bo$4bo2bob
o2bo6bo2bobo2bo$bo13b2o$15b2o13bo$4bo2bobo2bo6bo2bobo2bo$29bo$14bo2bo$
27bo2$14bo2bo13bo2$14bo2bo3$11bo2bo2bo2$13bo$15bo$9bo!
What? How can I get this from my rro search???

Code: Select all

x = 6, y = 12, rule = B3-cky4ceq5aejr6-en78/S3-jk4-jnz5cek678
2bo$2bob2o$b5o$b4o$5o$b4o$b4o$b4o$b5o$5o$b3o$2bo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
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silversmith
Posts: 470
Joined: June 15th, 2020, 6:20 pm
Location: Pennsylvania, USA, Earth, Sector 5ff63D6

Re: Thread For Your Unrecognised CA

Post by silversmith »

A self complementary rule

Code: Select all

x = 38, y = 52, rule = B2cen3-ijqy4t5ikn6ekn78/S2aci3-ikn4-i5ijqy6aik78
2bo$b2o5bo$2b5obo$8bo24b2o$33b2o$15bobo$16bo$2bo11bo3bo$b2o4b2o5b5o$2b
7o5b2ob2o$14bobobo$15b3o$29b9o$2o27b9o$bo14bo12b9o$16ob4o8b9o$4b17o8b
3o3b3o$2b19o8b3obob3o$3bo4b13o$2b2o2b10ob4o$7bo8bo$6b2o2$15b3o11b3obo
b3o$14bobobo10b3o3b3o$14b2ob2o10b9o$14b5o10b9o$5bo8bo3bo10b9o$4b2o10b
o12b9o$5b2o8bobo2$b10o$2o$bo3b2o$4b2o$5bo$10bo4b2o$9b2o5bo8b13o$10bo4b
3o7b13o$25b13o$25b13o$3bo6bo14b13o$2b2o5b2o14b13o$3bo6bo14b13o$25b13o
$b11o13b13o$2o17b2o4b13o$bo8bo8bo5b13o$9b2o8b2o4b13o$10bo14b8o2b3o$25b
8o2b3o$25b13o!
Edit, New rule

Gun collection

Code: Select all

x = 113, y = 73, rule = B2cen3aen4ty5ikn6ek78/S2-ek3-ikn4-ji5-aen6aik78
b2o10b2o10b2o13b2o12b2o12b2o18b2o14b2o$b2o10b2o10b2o13b2o12b2o12b2o
18b2o14b2o25$35bo$34bo$33b3o$34bo$35bo$87b9o$87b9o7b9o$87b9o7b9o$87b9o
7b9o$87b9o7b9o$87b9o7b9o$103b9o3$86b11o$86b11o5b11o$86b11o5b11o$86b11o
5b11o$86b11o5b11o$86b11o5b11o$86b4obob4o5b11o$86b11o5b11o$86b2obobobo
b2o5b11o$86b11o5b11o$86b4obob4o5b11o$86b11o5b11o$86b11o5b11o$86b11o5b
11o$86b4obob4o5b11o$86b4o3b4o5b11o$86b11o$86b11o$13b7o$13b7o$13b7o71b
o$9o4b7o70b3o10b9o$9o4b7o7bobo12bobo11bobo11bobo30b9o$3obob3o7bo10b3o
12b3o11b3o11b3o30b9o$3o3b3o6bobo69b4ob4o7b9o$9o6b3o25bo13bo13bo15b9o
7b9o$4ob4o5bo3bo9bo10b3obob3o6b2obob2o5b4obob2o12b4ob4o7b9o$16bo10bobo
9b2o2bo2b2o6b2obob2o5b3o2bob2o12bo3bo3bo7bo3bo3bo$3bobo19b3ob3o7b2obo
bob2o8bobo7b3o3b3o12bo3bo3bo7bo2bobo2bo$4bo8b3ob3o5b7o9bobobo11bo11bo
2b3o12b4ob4o7bo2b3o2bo$b3ob3o5b7o7b5o10bobo9b2o3b2o9b2o15b9o7b3o3b3o$
b3ob3o5b3ob3o7b2o13b3o9b2o3b2o6b2o2b2o14b9o7b9o$4bo11bo10b2o13b3o9b2o
3b2o6b2o2b2o14b9o7b9o!
Ship collection

Code: Select all

#C [[ THEME Golly ]]
x = 133, y = 53, rule = B2cen3aen4ty5ikn6ek78/S2-ek3-ikn4-ji5-aen6aik78
114b2o$107bo7bo$42b2o14b2o20b2o24b2o6b2o$2o7b2o13b2o17bo15bo21bo25bo$
bo8bo14bo16b2o14b2o20b2o27bo7bo$2o7b2o8bo4b2o11bo54b2o$18b2o16b2o6bo
15bo21bo10bo15bobo3bo3bo$2bo8bo7bo6bo10bo54b2o$44bo15bo21bo26bobobobo
3bo$2bo8bo14bo78bo$20bobo15bobo3bo11b2o2bo17b2o2bo21b2o3bobobobo3bo$2o
9bo14bo30bo21bo25bo$bo42bo11b2o2bo17b2o2bo26bobobobo3bo$2o7b2o8bo6bo
10bo$10bo7b2o16b2o6bo15bo21bo26bobo3bo3bo$9b2o8bo4b2o11bo54b2o$25bo16b
2o16bo21bo10bo15bo7bo$24b2o17bo48b2o13bo$42b2o14b2o20b2o24b2o6b2o$3bo
bo53bo21bo25bo7bo$bo56b2o20b2o32b2o$2o5bo$bo$3bobo$12b2o12b2o75bo$13b
o13bo41b2o31b2o4bobobo$12b2o12b2o34bo7bo32bo$54b2o5b2o6b2o35bo$bo12bo
bo11bobo16bo7bo6bo$2o44b2o6b2o8bo7bo31bo3bobobobo$bo12bo3bobo7bo3bobo
bobo8bo38bo$3bobo50bo7bobo3bo3bo10b2o19bo$12b2o2bobo7b2o2bobobobo49bo
16bo$3bobo7bo13bo20bobo5bo7bobobobo3bo3b2o8bo9bo3b2o$bo10b2o12b2o51bo
17b2o4bo$2o46bobo5bo7bobobobo3bo3b2o8bobo7bo$bo43bo$44b2o2bobo5bo7bob
obobo3bo13bobobo$45bo38bo$12b2o12b2o20bobo5bo7bobobobo3bo3b2o3b2o3bob
obobobo$2o11bo13bo51bo4bo36bo$bo10b2o12b2o20bobo5bo7bobobobo3bo3b2o8b
obobo27b2o4bobobo$2o100b2o9bo7bo$3bobo8bobo11bobo25bo7bobo3bo3bo13bob
o12bo20bo$47bo54b2o$3bobo8bo3bobobo5bo3bobobobobo5b2o6b2o8bo7bo15bo
33bo3bobobobo$2o45bo7bo6bo23bo18bobobobobobo$bo10b2o2bobobo5b2o2bobobob
obo15b2o5b2o6b2o14b2o37bo$2o11bo13bo34bo7bo15bo18bobobobobobo5bo$12b
2o12b2o41b2o49b2o$77bo24b2o3bobobobo7bo$103bo$102b2o5bobobo!

Patterns found by iNoMed

Code: Select all

x = 182, y = 39, rule = B2cen3aen4ty5ikn6ek78/S2-ek3-ikn4-ij5-aen6aik78
20bo$4bo15bo14bobo14bo14b2o11b2o$3b3o11bobobobo9bo2bo2bo11b2o3bo10bo
13bo11b2o8b2o12bobobobo20b3o23b3ob2o$17b7o9b7o14b2o14b2o5b2o13b2obo6bo
b2o11bo5bo22b2o21bo3b2obo$3b3o11b2o3b2o9b3ob3o15b2obo12bob3obo14bobob
o4bobobo9bo2bobobo2bo10bob2o5b4o22bob2ob2o$2bobobo10b7o9b2obob2o15b5o
11b3ob3o14bo2b3o2b3o2bo9b2ob5ob2o10bo2bo3b3ob3o20b4obobobo$obob2obo9b
7o9b2obob2o15b3obo11bob3obo17bo6bo12b2o3bo3b2o9b3obo6b2obo19bob2ob5ob
o$ob2o4bo8bo2bo2b2obo6b7o15bobobo8bo3b2ob2o3bo15bo4bo31b4obobobo3bo2b
o13bo2b4o3b2ob4o$4o3bo9bo5b2ob2o5bo5bo17bo11bo3b3o3bo15bo6bo14b2obob
2o15bob2o3bo18bo2bobob2o2b2ob3o$6bo2bo8bo4b3o6bo7bo27b4o5b4o14b3o2b3o
14b2obob2o8bob2o5bob2o15bob4obobob2o2b2o2b3o$bo16b4ob3o6b2o2bo2b2o14bo
b2o9b2obo5bob2o13bobo4bobo13bobobobo7bobo4bob4o17bob2obo3b2o2b2ob2obo
$3bob2o12b2ob4o6bobo3bobo15bo2bo8b2o9b2o37bo3bo11bo5b2o2bo15bob2obob
4o2b2o2b3o$2b2ob2o12b2o2b3o6bo7bo16bo10b2o2b2ob2o2b2o10bob3o6b3obo10bo
5bo7bo4bo2bo3bob3o12b3obob2obo2b2obobo2bo$2b3o14b2o4bo6bo3bo3bo16b2o
9b2o2b5o2b2o10bob3o6b3obo9bob2ob2obo7bo4b2o2bo2bo2bo7bobobo3bob2obo2b
2obobo2bobo$19b3obo8bob2ob2obo13bobobo9b2o3b3o3b2o10b2ob2o6b2ob2o8bo3b
3o3bo7bo4bo6bo11b2obo3b2obo2bob2o2bo$21bo10b3o3b3o14b2o11bobo2b3o2bob
o13b2o6b2o11b2o2b3o2b2o9bo3bo4b4o11b4obobo2bobob2o$20bo11b3o3b3o13bob
o11bobo2b3o2bobo13bo2bo2bo2bo13b2obob2o8bo3bo5bob2o11b2o2b2o2bo2bobo
2bobo$32b3o3b3o12bobobo10b2ob7ob2o11b2ob3o2b3ob2o11b3ob3o7b3o6bobobo
12bo3bob2o2bob2obob3o$32b4obob2o11bobo3bo10b2o7b2o11b2obo2bo2bo2bob2o
10bo5bo10bo2bo3bo2bo16bobo2bob2obobobo$35bo2bobo13b3o12b3o5b3o11bobobo
2b2o2bobobo13bo13b2o2bo3bo16bo2bo2b3o2bob2obo$33b8o13bo4bo9bobo2bo2bob
o12bo3bo4bo3bo9bobo2bo2bobo8bo4bobo22bobo2bob2obo$32bob5obo13bobob2o
10b2ob3ob2o13b3o8b3o9b3ob3ob3o39b3obob3o$33b3o2bo17bob2o10bo7bo13bo2bo
6bo2bo9b5ob5o39b3obo3bo$37b2o15b2ob3o10bo7bo36b5ob5o38bo2b3o2bo$55bob
3o11bo5bo37b3o2bo2b3o41bob2o$54b2ob3o55b3o5b3o38b5obo$55b5o55b3o2bo2b
3o38bo2bob3o$57b3o55b3o5b3o43bo$59bo55bob2obob2obo43bo$115bo9bo$115bo
4bo4bo$115bob2obob2obo$115b3o2bo2b3o$115b2obobobob2o$115b11o2$118bo3b
o$117b2o3b2o$117b2o3b2o!
HelicopterCat3
Posts: 258
Joined: October 16th, 2020, 10:27 am

Re: Thread For Your Unrecognised CA

Post by HelicopterCat3 »

This rule has a c/3o and a c/4o wickstretcher and 2 c/3o ships that are failed c/3o wickstretchers.

Code: Select all

x = 32, y = 46, rule = B2cek3-i/S23-a4y
bobo$bobo$2o$2b30o$31bo15$5b4o$5bo$7bo$5bo5b2o$5b8o5$6b4o$6bo3b2o$8bo$
6bo3b2o$6b4o7$14bo$6b9o$6bo$5bobo$6bo$6b9o$14bo!
Oscillators:

Code: Select all

x = 108, y = 19, rule = B2cek3-i/S23-a4y
4$67bo$47b4o13b2o3b2o28b5o$8bobo6b3o5b2o20bo16bo5bo27bo$8bobo6bobo5bob
o20bobo13b2o3b2o15b3o11bobo$8bobo6b2o6bo22bo18bo17bo14bo$87bo!
And the normal B2c expandable oscillator:

Code: Select all

x = 95, y = 1, rule = B2cek3-i/S23-a4y
obobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobob
obobobobobobobobobobobobo!
This rule is not terribly interesting, but thought I should at least post it because B2e3-i
User avatar
yujh
Posts: 3156
Joined: February 27th, 2020, 11:23 pm
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Re: Thread For Your Unrecognised CA

Post by yujh »

gun?

Code: Select all

x = 22, y = 22, rule = B36cn78/S2-in3-a4cqy7e8
8b3o$8bo2bo$6bo4bo$5b2o2b2obo$6bo4bo$8bo2bo6bo$8b3o6b3o2$15b2o3b2o$3bo
11bo2bo2bo$b2ob2o9bo2bo2bo$o2bo2bo9b2ob2o$o2bo2bo11bo$2o3b2o2$2b3o6b3o
$3bo6bo2bo$10bo4bo$9bob2o2b2o$10bo4bo$10bo2bo$11b3o!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
User avatar
Hdjensofjfnen
Posts: 1770
Joined: March 15th, 2016, 6:41 pm
Location: Eastern Time (UTC-4)

Re: Thread For Your Unrecognised CA

Post by Hdjensofjfnen »

Moosey wrote: December 18th, 2020, 9:40 am

Code: Select all

B2cn3-cejn4ck6i8/S12-in3-n4ci8
is a nice checkerboard/river rule:
p28 in that rule:

Code: Select all

x = 15, y = 15, rule = B2cn3-cejn4ck6i8/S12-in3-n4ci8
bobobobobobobo$obobobobobobobo$bobobobobobobo$obobobobobobobo$bob5obo
bobo$obo2bo4bobobo$bobob2o4bobo$obobobo3bobobo$bobobob2ob2obo$obobobo
b3obobo$bobobobo2b2obo$obobobobobobobo$bobobobobobobo$obobobobobobobo
$bobobobobobobo!
Linear replicator:

Code: Select all

x = 51, y = 51, rule = B2cn3-cejn4ck6i8/S12-in3-n4ci8
24b3o$24bobo2$25bo$25bo$24bobo$23bobobo$22bobobobo$23bobobo$22bobobobo
$21bobobobobo$20bobobobobobo$19bobobobobobobo$18bobobobobobobobo$19bob
obobobobobo$18bobobobobobobobo$17bobobobobobobobobo$16bobobobobobobobo
bobo$13bobobobobobobobobobobobobo$12bobobobobobobobobobobobobobo$11bob
obobobobobobobobobobobobobo$10bobobobobobobo5bobobobobobobo$7bobobobob
obobobo7bobobobobobobobo$6bobobobobobobobobo2b2o3bobobobobobobobo$2o3b
obobobobobobobobo3b2o2bobobobobobobobobo3b2o$o2b2obobobobobobobobobo7b
obobobobobobobob2o2bo$2o3bobobobobobobobobobo5bobobobobobobobobo3b2o$
6bobobobobobobobobobobobobobobobobobobobo$7bobobobobobobobobobobobobob
obobobobobo$10bobobobobobobobobobobobobobobobo$11bobobobobobobobobobob
obobobobo$12bobobobobobobobobobobobobobo$13bobobobobobobobobobobobobo$
16bobobobobobobobobobo$17bobobobobobobobobo$18bobobobobobobobo$19bobob
obobobobo$18bobobobobobobobo$19bobobobobobobo$20bobobobobobo$21bobobob
obo$22bobobobo$23bobobo$22bobobobo$23bobobo$24bobo$25bo$25bo2$24bobo$
24b3o!
HelicopterCat3
Posts: 258
Joined: October 16th, 2020, 10:27 am

Re: Thread For Your Unrecognised CA

Post by HelicopterCat3 »

This rule has a c/4 glider and is kind of conduity. Unfortunately I have not found any other speed of ship.

Ship:

Code: Select all

x = 3, y = 4, rule = B3-cjky7/S2-e3-i4jtyz
bo$3o2$2bo!
Reflector:

Code: Select all

x = 11, y = 4, rule = B3-cjky7/S2-e3-i4jtyz
bo6bo$obo$bobo4b3o$2bo6bo!
Reflector Loop:

Code: Select all

x = 44, y = 45, rule = B3-cjky7/S2-e3-i4jtyz
$15bo$14bobo$15bobo$16bo9$11bo$10b3o2$12bo29bo$41bobo$40bobo$41bo7$2bo
$bobo$obo$bo12$27bo$26bobo$27bobo$28bo!
Eaters:

Code: Select all

x = 70, y = 13, rule = B3-cjky7/S2-e3-i4jtyz
7b2o58bo$6bo2bo39b2o15bobo$6bo2bo38bo2bo14bo2bo$7b2o24bo15b2o16b2o$32b
obo$33bo5$obo17bobo19bobo15bobo$2b2o18b2o20b2o16b2o$2bo19bo21bo17bo!
Oscillators:

Code: Select all

x = 243, y = 40, rule = B3-cjky7/S2-e3-i4jtyz
13$126bo$36b2o87bobo$24bo12bo88bo$12bo4bo6b2o12bo14bo11b3o55bo2bo$11b
2o4bo8bo12bo24bo2bo7bo46bobobo$17bo8b2o12b2o10b2obo8b2o10b2o45bo2b2o
25bo77bo$41bo11bo9bo10bobo49bo25bobo75bobo$62b2o9bobo11bo37bobo25bo19b
o3bo15bo15bo21bo$74bo11bobo37bo24bo3bobo14bob3obo13bobo2bo10bobo18bo3b
o$87bo15bo4bo41bob5obo14bo3bo15bo2bobo10bobo16bob3obo$87b2o14b2o2b2o
42bobo3bo15bobobo16b2obo12b2o17bobobo$87bo17b2o48bo17bo3bo15bo3bo12bob
o$86bobo65bobo15bob3obo16bobo13bobo$87bo67bo17bo3bo18b2obo12bo$198bobo
$199bo!
Some "wires":

Code: Select all

x = 317, y = 335, rule = B3-cjky7/S2-e3-i4jtyz
6$36bo$35bobo$34bobo$35bo$40bo$39bobo$38bobo$39bo$44bo$43bobo$42bobo$
43bo$48bo$47bobo$46bobo$47bo$52bo$51bobo$50bobo$51bo$56bo$55bobo$54bob
o$55bo$60bo$59bobo$58bobo$59bo$64bo$63bobo$62bobo$63bo$68bo$67bobo$66b
obo$67bo$72bo$71bobo$70bobo$71bo$76bo$75bobo$74bobo$75bo$80bo$79bobo$
78bobo$79bo$84bo$83bobo$82bobo$83bo$88bo$87bobo$86bobo$87bo$92bo$91bob
o$90bobo$91bo$96bo$95bobo$94bobo$95bo$100bo$99bobo$98bobo$99bo$104bo$
103bobo$102bobo$103bo$108bo$107bobo$106bobo$107bo$112bo$111bobo$110bob
o$111bo$116bo$115bobo$114bobo$115bo$120bo$119bobo$118bobo$63b2o54bo$
63b2o59bo$123bobo$122bobo$123bo$128bo$127bobo$60b2o64bobo$61bo65bo$
132bo$70b2o59bobo$70b2o58bobo$131bo$136bo$135bobo$134bobo$135bo$67b2o
71bo$68bo70bobo$138bobo$77b2o60bo$77b2o65bo$143bobo$142bobo$143bo$148b
o$147bobo$74b2o70bobo$75bo71bo$152bo$84b2o65bobo$84b2o64bobo$151bo$
156bo$155bobo$154bobo$155bo$81b2o77bo$82bo76bobo$158bobo$91b2o66bo$91b
2o71bo$163bobo$162bobo$163bo$168bo$167bobo$88b2o76bobo$89bo77bo$172bo$
98b2o71bobo$98b2o70bobo$171bo$176bo$175bobo$174bobo$175bo$95b2o83bo$
96bo82bobo$178bobo$105b2o72bo$105b2o77bo$183bobo$182bobo$183bo$188bo$
187bobo$102b2o82bobo$103bo83bo$192bo$112b2o77bobo$112b2o76bobo$191bo$
196bo$195bobo$194bobo$195bo$109b2o89bo$110bo88bobo$198bobo$119b2o78bo$
119b2o83bo$203bobo$202bobo$203bo$208bo$207bobo$116b2o88bobo$117bo89bo$
212bo$126b2o83bobo$126b2o82bobo$211bo$216bo$215bobo$214bobo$215bo$123b
2o95bo$124bo94bobo$218bobo$133b2o84bo$133b2o89bo$223bobo$222bobo$223bo
$228bo$227bobo$130b2o94bobo$131bo95bo$232bo$140b2o89bobo$140b2o88bobo$
231bo$236bo$235bobo$234bobo$235bo$137b2o101bo$138bo100bobo$238bobo$
147b2o90bo$147b2o95bo$243bobo$242bobo$243bo$248bo$247bobo$144b2o100bob
o$145bo101bo$252bo$154b2o95bobo$154b2o94bobo$251bo$256bo$255bobo$254bo
bo$255bo$151b2o107bo$152bo106bobo$258bobo$161b2o96bo$161b2o101bo$263bo
bo$262bobo$263bo$268bo$267bobo$158b2o106bobo$159bo107bo$272bo$168b2o
101bobo$168b2o100bobo$271bo$276bo$275bobo$274bobo$275bo$165b2o113bo$
166bo112bobo$278bobo$175b2o102bo4bo$175b2o106b3o2$283bo4$172b2o$173bo
2$182b2o$182b2o2$271bobo$270b2o$271bo2$179b2o$180bo2$189b2o$189b2o6$
186b2o$187bo2$196b2o$196b2o6$193b2o$194bo2$203b2o$203b2o6$200b2o$201bo
2$210b2o$210b2o6$207b2o$208bo5bo$213b3o2$213bo!
The left one displaces it knightwise while the right one advances the signal.

Finally, some syntheses:

Code: Select all

x = 406, y = 79, rule = B3-cjky7/S2-e3-i4jtyz
35$19bo$83bo$19b3o$20bo46bo15b3o$67b2o15bo$41bo23bobo2$39b3o$40bo353bo
$394b2o$155bo210bo25bobo$155b2o73bo$45bo80bo26bobo51bo22b2o134b3o$20bo
bo21bobo79b2o33bobo19bo23b2o19bobo33bobo9bobo55bo11bo20bo$9bobo7b2o22b
obo78bobo33b2o21b2o20bobo45bobo7b2o13b2o9bobo16bobo8bobo12b2o$11b2o7bo
21bobo116bo19bobo56bobo12b2o7bo13bo9b2o20b2o6b2o12bobo11b3o$11bo31bo
86bobo57bobo21bobo22b2o14bo33bo20bo8bo27bo23bobo$129b2o58b2o22b2o25bo
130b3o$130bo59bo23bo156bo$67bobo$67b3o$69bo3$394bobo$394b3o$396bo!
If I manage to find a ship of another speed, I'm probably gonna give this it's own thread
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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

P101tgun

Code: Select all

x = 3, y = 3, rule = B3-kq4jy5y6n7c8/S2-i3-kq6n8
bo$3o$bo!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
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yujh
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Re: Thread For Your Unrecognised CA

Post by yujh »

Bump!
@goldenratio did you know this?

Code: Select all

x = 16, y = 16, rule = B2n3-cq4e5y6c7c/S23-k8
5o2b6obo$bo2bo4b2o$b2o7b2o$5o2bob3o3bo$ob3o3b2obo2b2o$obobob3o2bob3o$o
3b4ob2ob2o$2ob8obob2o$o2bo2b2ob2o$ob2o2b2ob3o2bo$2bo3bo5bob2o$o3bobobo
4b3o$3obobob4o3bo$b3obob2obobo$3o3b3ob5o$o3bo2bo2bob3o!
I'd better do this before FWK, but I'm pretty sure that they'll make a smaller one, or a rake, or a breeder.

Code: Select all

x = 49, y = 38, rule = B2n3-cq4e5y6c7c/S23-k8
45bo$44bobo$43bo3bo$44bobo2$39b2o$38b5o4b2o$27b2o8bo3b3o3b2o$27bobo6b
2o4b2o$28bo7b2o$37b2o2bo$38b2o$39bo$46bo$46bo$16b2o28bo$16bobo$17bo6$
4b2o$4b2o$4bo23b3o$2bob2o22bobo$2ob3o20bo4bo$o5bo18bob5o$o4bo24bo$bo
20b2ob2o$12bo8b3o$10b2o9bo5$28b3o!
catagolue wrote:

Code: Select all

x = 16, y = 16, rule = B2n3-cq4e5y6c7c/S23-k8
5o2bobob2o$2bobo2bobob2o$2b4o2bo4b2o$o3b3o2b2o$2obo5b3ob2o$3o4bob2obo
2bo$o3b3o2bobob2o$2b6o3b2obo$2bobo2bo2b3ob2o$bobo4bo2b3o$o2bo3bobobob
2o$2bob3obo2b2obo$bo5b2o4bo$2o2bob3o2b2o2bo$b3obo2b3obob2o$3o2b2obobob
o!
Nice find!
Rule modifier

B34kz5e7c8/S23-a4ityz5k
b2n3-q5y6cn7s23-k4c8
B3-kq6cn8/S2-i3-a4ciyz8
B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!
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