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Re: Random posts

Posted: October 8th, 2018, 3:12 pm
by Sarp
B2cek5e8/S01e3y8

Re: Random posts

Posted: October 8th, 2018, 3:32 pm
by Gamedziner

Code: Select all

//Javascript code to calculate arrays via recursive formula
//Can handle cases where no starting numbers are required or used
//Able to handle an arbitrarily large amount of starting numbers
//"n_m" is the "m" most recent number added to the array
//Format: sampi([first term, second term, etc.],'formula', length of output array)
function sampi()
    {var n = (eval(arguments[0]));//just in case no starting number was input, evaluate before starting array
    var recursiveoutput = [n];
    var i;var k=0//initializing variables used in loops
     var recursionformula =(arguments[(arguments.length -2)])//store the formula, it'll likely need changing
     recursionformula=recursionformula.replace(/(-)+/g,'+-1*')//allow subtraction of recursive variables
    for(i = 1; i < (arguments.length -2); i++)//for each of the starting numbers
        {n = (arguments[i]);
        recursiveoutput.push(n)}//build the start of the array, one step at a time
    for(i = (arguments.length-2); i < (arguments[(arguments.length -1)]); i++)
//start of the recursion formula checker, doesn't overwrite starting numbers or go past output length
    {if (recursionformula.match(/(n_)(\d)+/g) === null) {var newrecursionformula=recursionformula} 
//can't replace something that doesn't exist
else {var q=recursionformula.match(/(n_)(\d)+/g).map(function(z)
//look for numbers defined by recursion
               {return z.replace(z,(recursiveoutput[(recursiveoutput.length)-z.match (/\d/)]))})
//get numbers based on outputs and/or starting numbers
    let k=0
  var newrecursionformula=(recursionformula.replace(/(n_)(\d)+/g,function()
 {return q[k++]}))}//set the recursively defined numbers to their current values
     n = eval(newrecursionformula)//calculate the next number in the array
         recursiveoutput.push(n)}//put number in and move to next step
         if (arguments[(arguments.length -1)] < recursiveoutput.length) {recursiveoutput.pop()}
//should only apply if there are exactly two arguments, unless bad code was evaluated
    return(recursiveoutput)}//the output and final result
//Unless someone else came up with this first, no rights reserved.

Re: Random posts

Posted: October 10th, 2018, 3:51 am
by KittyTac
5404372234566543456765432345687564327893045867543263745896857463523647586985473625435678985746354673478439849383479434937889658473625346789

This number was never typed by a human before!

Re: Random posts

Posted: October 11th, 2018, 7:16 am
by Redstoneboi
KittyTac wrote:5404372234566543456765432345687564327893045867543263745896857463523647586985473625435678985746354673478439849383479434937889658473625346789

This number was never typed by a human before!
now it is.

Re: Random posts

Posted: October 11th, 2018, 7:19 am
by KittyTac
Image

Image

Image

Image

Re: Random posts

Posted: October 11th, 2018, 7:29 am
by Redstoneboi
KittyTac wrote:

Code: Select all

high res images that appear huge
KittyTac is KittyCat but Cat is sdrawkcab

Re: Random posts

Posted: October 11th, 2018, 7:33 am
by KittyTac
KittyCat is taken everywhere. KittyTac usually isn't. Also, those images are .svg discord emojis.

Re: Random posts

Posted: October 11th, 2018, 7:36 am
by Redstoneboi
KittyTac wrote:KittyCat is taken everywhere. KittyTac usually isn't. Also, those images are .svg discord emojis.
oversittable

C/C++ macro test

Posted: October 11th, 2018, 10:46 am
by PHPBB12345

Code: Select all

main.c:1:15: warning: __VA_ARGS__ can only appear in the expansion of a C99 variadic macro
 #define macro(__VA_ARGS__, ...) __VA_ARGS__
               ^
main.c:1:28: error: duplicate macro parameter "__VA_ARGS__"
 #define macro(__VA_ARGS__, ...) __VA_ARGS__
                            ^~~

Re: Random posts

Posted: October 12th, 2018, 1:07 am
by Sarp
Carybe is a sentient supercomputer

4 integral statistics

Posted: October 13th, 2018, 9:29 pm
by Gamedziner
Generation, Alive, Births, Deaths
Sixty-Seven

Code: Select all

67o

Re: Please help me find the thread

Posted: October 14th, 2018, 11:23 pm
by PkmnQ
Mhello can somebody give the link to the still lives destruction thread

Re: Random posts

Posted: October 15th, 2018, 2:26 pm
by BlinkerSpawn

Code: Select all

x = 236, y = 236, rule = Life
13bo211bo$14bo208b2o$12b3o209b2o$228bo$9bo218bobo$4bo5b2o206bobo7b2o$
5bo3b2o3bobo201b2o$3b3o9b2o202bo5bo$15bo208bo$9bo214b3o2bobo$obo4bobo
210bo8b2o$b2o5b2o5bo204bobo7bo$bo14b2o202b2o11bo$11bo3b2o216bobo$12bo
216bo3b2o$5bo4b3o209bobo2b2o$6b2o214b2o4b2o$5b2o216bo100$117b2o$117b2o
100$12bo216b2o$6b2o4b2o214b2o$7b2o2bobo209b3o4bo$b2o3bo216bo$obo216b2o
3bo$2bo11b2o202b2o14bo$5bo7bobo204bo5b2o5b2o$5b2o8bo210bobo4bobo$4bobo
2b3o214bo$11bo208bo$10bo5bo202b2o9b3o$16b2o201bobo3b2o3bo$6b2o7bobo
206b2o5bo$5bobo218bo$7bo$10b2o209b3o$11b2o208bo$10bo211bo!
[[ AUTOSTART X -100 Y -100 GPS 40 STEP 4 ZOOM 6 NOREPORT T 399 X 0 Y 0 PAUSE 1 "*record scratch*" PAUSE 2 "Yup. That's me." PAUSE 5 "You're probably wondering how\nI got into this situation." ]]

Re: Random posts

Posted: October 15th, 2018, 7:54 pm
by cvojan
Cool factoid:
This is the slowest orthogonal elementary spaceship discovered.
Just take a look for yourselves:

Code: Select all

x = 12, y = 14, rule = B3457/S4568
4bo2bo$4b4o$2b8o$2b2ob2ob2o$obobo2bobobo$2ob6ob2o$ob3o2b3obo$3ob4ob3o$
2ob6ob2o$b3o4b3o$b3o4b3o$3b2o2b2o$3bo4bo$5b2o!

Re: Random posts

Posted: October 15th, 2018, 10:03 pm
by DoggyDogWhirl
ZOOM

Code: Select all

x = 33, y = 36, rule = B3/S23
12b2o2b3ob3ob3obobo$12bobobobobo3bo3bobo$12bobobobobobobobo2bo$12bobob
obobobobobo2bo$12b2o2b3ob3ob3o2bo2$12b2o2b3ob3o$12bobobobobo$12bobobob
obobo$12bobobobobobo$3bob2o5b2o2b3ob3o$3b2obo$12bobobobobob3ob2o2bo$
12bobobobobo2bo2bobobo$12bobobob3o2bo2b2o2bo$12bobobobobo2bo2bobobo$
13bobo2bobob3obobob3o10$8b2o$2o6b2o$2o3$13b2o$13b2o$4b2o$3bobo$4bo!

Code: Select all

x = 26, y = 31, rule = B36/S23
16b2o$16b2o5$5b2o2b3ob3ob3obobo$5bobobobobo3bo3bobo$5bobobobobobobobo
2bo$5bobobobobobobobo2bo$5b2o2b3ob3ob3o2bo2$5b2o2b3ob3o$2o3bobobobobo$
2o3bobobobobobo$5bobobobobobo$5b2o2b3ob3o2$5bo3bobobob3ob2o2bo$5bo3bob
obo2bo2bobobo$5bobobob3o2bo2b2o2bo$5bobobobobo2bo2bobobo$6bobo2bobob3o
bobob3o5$11bo$11b3o$14bo$13b2o!

Code: Select all

x = 39, y = 18, rule = B3/S2-i34q
37b2o$2o2b3ob3ob3obobo18b2o$obobobobo3bo3bobo$obobobobobobobo2bo$obobo
bobobobobo2bo$2o2b3ob3ob3o2bo2$2o2b3ob3o$obobobobo$obobobobobo$obobobo
bobo$2o2b3ob3o2$o3bobobob3ob2o2bo$obobobobo2bo2bobobo$obobob3o2bo2b2o
2bo$obobobobo2bo2bobobo$bobo2bobob3obobob3o!
Ran out of time for this one

Code: Select all

x = 34, y = 44, rule = B2ck3ajnr4rw5jy6kn/S01c2aik3cjn4eiknw5ajqry6cek7e
25bo3$11bo4$27bo11$13b2o2b3ob3ob3obobo$13bobobobobo3bo3bobo$13bobobobo
bobobobo2bo$13bobobobobobobobo2bo$13b2o2b3ob3ob3o2bo2$13b2o2b3ob3o$13b
obobobobo$13bobobobobobo$13bobobobobobo$13b2o2b3ob3o$6bo$13bobobobobob
3ob2o2bo$13bobobobobo2bo2bobobo$13bobobob3o2bo2b2o2bo$13bobobobobo2bo
2bobobo$14bobo2bobob3obobob3o3$o2$17bo3$12bo$26bo!

Re: Random posts

Posted: October 16th, 2018, 6:58 am
by dani
@DoggyDogWhirl oh my gosh i finally got your username

Re: Random posts

Posted: October 16th, 2018, 8:27 am
by KittyTac
We need a "CGoL Facts" bot on Discord.

Re: Random posts

Posted: October 16th, 2018, 8:54 pm
by wwei23
I heard they're creating a new portable programming language, called Never. It works using the NVM, the Never Virtual Machine. Oh, what? Nevermind.

Re: Random posts

Posted: October 17th, 2018, 2:51 am
by Redstoneboi
KittyTac wrote:We need a "CGoL Facts" bot on Discord.
Caterer can already do that in Conwaylife Lounge, just type

Code: Select all

!dyk
and you're done.

Re: Random posts

Posted: October 18th, 2018, 1:53 am
by dani
still lifes are just period 1 replicity 1 replicators

Re: Random posts

Posted: October 19th, 2018, 12:30 am
by 77topaz
cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
In a two-state outer-totalistic Life-like cellular automaton, that is. Far slower spaceships exist in multi-state rules.

Re: Random posts

Posted: October 19th, 2018, 6:00 am
by Saka
77topaz wrote:
cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
In a two-state outer-totalistic Life-like cellular automaton, that is. Far slower spaceships exist in multi-state rules.
What about HBK, or an adjusted Gemini?

Re: Random posts

Posted: October 19th, 2018, 7:16 am
by Gamedziner
cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
Just take a look for yourselves:

Code: Select all

x = 12, y = 14, rule = B3457/S4568
4bo2bo$4b4o$2b8o$2b2ob2ob2o$obobo2bobobo$2ob6ob2o$ob3o2b3obo$3ob4ob3o$
2ob6ob2o$b3o4b3o$b3o4b3o$3b2o2b2o$3bo4bo$5b2o!
Did you mean the slowest elementary spaceship?

Re: Random posts

Posted: October 19th, 2018, 7:30 am
by apg
Saka wrote:
77topaz wrote:
cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
In a two-state outer-totalistic Life-like cellular automaton, that is. Far slower spaceships exist in multi-state rules.
What about HBK, or an adjusted Gemini?
They're not orthogonal spaceships. Dave Greene's 2017 Orthogonoid is 16c/217251, however, which is 2.40x slower than c/5648.

Re: Random posts

Posted: October 19th, 2018, 10:26 am
by cvojan
Gamedziner wrote:
cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
Just take a look for yourselves:

Code: Select all

a spaceship
Did you mean the slowest elementary spaceship?
Oh crud, sorry for the misconception. I'm just going to edit my post to make sure to fix it